It's been a really big week for the iconic hedgehog, hasn't it? First, we got a look at some combat gameplay from Sonic Frontiers, then we got a trailer for Sonic Origins during the Sonic Central showcase. If that wasn't enough, we now have some hands-on Sonic Frontiers gameplay impressions to digest.
IGN spent around four hours with the game, and they note that the version of Sonic Frontiers that they played is from an earlier build of the title. The issues we've seen previously were present, like the wonky combat system and somewhat egregious texture pop-in.
Overall though, IGN's impressions were largely positive, with a few caveats. Here's hoping the issues raised can be smoothed over by the developers ahead of release.
How do you think Sonic Frontiers is shaping up? Curl into a ball in the comments section below, and we can talk about it.
[source ign.com, via nintendolife.com]
Comments 15
I’m a little wary of IGN being objective here, they’ve signed some weird exclusivity thing with Sonic over the summer.
Agreed at being wary with IGN giving the impressions. Especially after watching the gameplay demo (well the first 3 minutes of it which I turned off out of boredom afterwards). Definitely will be interesting when the rest of the gaming press and influencers get their hands on the game.
I want it to be good...I really do. Hopefully we'll see some kind of Sonic renaissance with this release and going forward, because it looks like they have some good ideas....let's just hope they're not hindered by ambition overreaching itself. Also I kind of hope the music they're playing on the early builds is final, I love the heartbreaking NieR:Automata-y melancholy tones of it, it doesn't suit a fast-paced Sonic game but might just suit a hedgehog-lost-in-time feel.
@nessisonett Yeah you're right; they seem to have the only coverage with those previous videos. So I feel like this is a little bias perhaps? Like when Empire magazine give another Marvel film four stars after having it on every cover and posting exclusive articles.
I still just see a baron, boring location with ridiculous pop in and stiff gameplay :/
I still don't quiet get how this looks fun or even good.
To me it looks like a tech demo, and not really a game?
I do hope its good for the fans though. But just know, this definitely ain't for me.
@rawzeku Agreed, I've watched all the videos released thus far multiple times and I can't see the enjoyment at all. The pieces just don't seem to fit together well and everything about it is just off. Really think they just need to let sonic go at this point
Sorry but with those terrible trailers I don't believe it one bit on the positivity! They need to do major changes to have a good game here
It looked much better in the hands on trailer than the initial offering, but still like it needed a lot of work. Cautiously hopeful.
I wouldn't trust IGN's impressions here either. The gameplay just doesn't look fun. Same tried boost formula with a heavy dose of on-rails, pinball mechanics.
I don't understand why Sonic Team is so against the original Sonic momentum-based gameplay where speed is earned, making traversal and platforming more satisfying. That's part of what made Sonic a success, so why completely change it? I could live with the annoying changes to the characters, art style, music, etc. But the gameplay? That's too fundamental.
Nintendo took their original successful Mario formula and adapted it to 3D and it was and still is a huge success. Sega on the other hand tried to reinvent the wheel for some unknown reason and they've mostly failed, yet they're still pushing the same underwhelming gameplay 25 years later, while Sonic fans have already outdone them.
Fan games such as Sonic Utopia, Green Hill Paradise and GT, all proved that the original gameplay formula can be done in 3D and is actually really fun. Those devs just don't have the budget to polish them the way Sega could.
I still think the "open zone" approach is a move in the right direction, but they really need to swallow their pride already and go back to their roots, and I don't mean re-releasing the original games for the thousandth time. At this point Sega would be wise to remove Sonic Team and hand the IP over to a different dev.
Suuuure. I definitely trust these media outlets that were paid to promote Sonic.
I’ll trust the people that have had time with the game than the usual comments from the peanut gallery of people who hate on Sonic without any nuance or opinions they formed on their own.
I really hope the full game turns out to be amazing. I don't trust anything IGN have to say about this one with that exclusivity thing going on. Will be keeping my eyes out on future videos that's not IGN and see how others opnions are.
@Sakisa And what they say in the video is in line with what we've been hearing from playtesters who have been leaking details about the game over the last couple of years.
Mostly fun, but rough around the edges.
I will still be waiting until launch day reviews before I even think about buying Frontiers.
@rawzeku could not agree more. I didn't know how to feel about it, but you described my feelings by saying it looks and feels as a tech demo.
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