It’s been a little while since we last learned much about PSVR2. Sony did spotlight a handful of games during a recent State of Play, but outside of that, the firm’s been following its usual marketing strategy: radio silence. That’s what makes this photograph somewhat fascinating, then: it’s the first time we’ve seen the Japanese giant’s new headset in the flesh.
Indeed, all previous photos of PSVR2 have been professional product shots published by the platform holder, but here we get to see the product casually resting on a leather office chair. The image was uploaded by Bit Planet Games but has since been deleted – despite the firm initially insisting it had not broken any NDAs. We suspect it’ll be getting a stern letter from Sony’s legal team shortly.
There’s obviously not much to glean from this, but we can finally appreciate the scale of the new PSVR2 Sense Controllers, which are pretty darn large. We can also see what appears to be the single cord which will connect to the PS5, which looks fairly long and also relatively thin; it shouldn’t be too disruptive, then.
Hopefully more information will be announced about PSVR2 soon, but given the way Sony markets its products these days, we don’t recommend holding your breath.
[source twitter.com, via reddit.com]
Comments 82
Day 1 for me if it works with PC too - but I'm not sure it will without 3rd party drivers, etc...
Can't wait to try those controllers out! Just give us a date Sony, I need to place my order!
Bring the top end AAA games to PSVR 2
Then I might get one.
Not buying this. The original was an expensive flop
Absolutely no way
@Toypop I mean so far they've announced a brand new Horizon game, and full support for Resident Evil Village and No Man's Sky.
That's a decent start, I'd argue.
@Styledvinny79 Obviously you're entitled to your own personal opinion, but in no way was the product a flop.
@Styledvinny79 It was not a flop! Until Quest 2, it was the best selling VR headset. VR2 specs are better than any headset on the market within whatever price it will be easily. If it has PC VR support out of the box the VR2 will dominate the PC market too. Also Kooky_Daisuke it's ugly? are you blind af!!!! It's made for comfort yet it still stylish. Your one of those "graphics only" makes games good! Many scrubs with dumb thinking post here.
@CrushALL a flop. Rubbish games and the only ones for this new one are games now years old. Horizon will be a quick gimmick game
Will flop and silly games no one buys for it
Predict it now
Nice nice nice.
I need to see more of this.
I'm still hoping for a GT7 VR mode on this thing. Regardless though, I can't wait to see what else they put on it.
I love those controllers.
This is true next gen and what everyone should be anticipating and talking about. Forget about money saving products that limit gaming (subscriptions) and look to actual new experiences this gen people!
@thefourfoldroot1 Not really. if by next gen you mean that AAA games will all have VR modes then you will be veery disappointed by the end of the PS5's lifespan.
Looks bloody glorious. Day one for me. Super excited for this!
Seriously looking forward to psvr2 ,I've got the psvr and I still think the tech is incredible ,bit fuzzy reso wise but the sense of place is something else ,I think psvr2 will be a game changer (excuse the pun),and will be pre ordering as soon as its available to ,price wise I'd have a guess at £350
@Bismarck
I think you need to expand your definition of AAA beyond quantity (game length) and towards quality. But that’s just my opinion.
@lets_do-this_1999
Exactly my thought, although I suspect the price would be more £450-500. Day one all the way. All of my greatest games of last gen where VR.
Tell me you've not played PSVR without telling you've not played PSVR........Plenty great games available on the original headset. Can't wait for the new version. Day 1 purchase
@thefourfoldroot1 We are still many years away from people caring about VR.
Thefourfoldroot1,Yes having thought about it you maybe right on £400+ actually, goodness me it's gonna be very special,I still absolutely love just normal TV games with all that we have available to us but psvr2 will blow everything out of the water I feel ,what a wonderful time to be a gamer:)
@Bismarck
I couldn’t care less how many ignorant people don’t care about VR. The more that they try it the more will care, in the meantime I’ll enjoy the greatest gaming experiences the world has ever known.
@thefourfoldroot1 Maybe you are just easy to entertain. Quality is very subjective.
@lets_do-this_1999
I play a few good JRPGs, and might get GT7 (while wishing all the time it was in VR) but other than that VR has ruined 2d window games for me. Feel so fortunate the tech is finally here to place me properly in gaming worlds!
@Bismarck
Quite the opposite. After 35 years of gaming I’m pretty much bored of playing all the same old same old games. They do nothing for me. That is why VR absolutely blows me away. It completely reignited my love of gaming again. Youngsters can enjoy their Ubisoft rubbish collection games and online sandbox repetitive shooters, I’m finally in the future.
I still have so many games to play on the PSVR 1. I think I’ve only played 4-5 games and that was a few years ago now.
I nearly set it all up the other day to play Astro Bot Rescue Mission but it’s too much of a faff and isn’t comfortable to wear when there’s hot weather.
I do really want to try PSVR 2 though to see how much of an improvement it is over the PSVR 1.
@thefourfoldroot1 so you’re saying that ps4 vr games were better than the last of us 2 😂😂😂😂
Thefourfoldroot1,yes I completely get that vr would make going back to normal tv gaming seem mundane in comparison,it's the sense of actually being there that I'm blown away by, re7 in vr is fantastic and panic stations sets in when being chased by that madman around the house ,amazing stuff
@thefourfoldroot1 Quality is very subjective. For many people VR is 'rubbish'.
@Styledvinny79
Yes, exactly what I’m saying, I can’t take another slow, repetitive, third person Stealth/Shooter game with a message.
Astro Bot Rescue Mission, Beat Saber, Resi7 in VR (even though it was too scary to finish), Paper Beast, Moss, Eagle Flight, Superhot VR, Rush of Blood, Skyrim VR, Wipeout Omega…loads more I can’t remember…so much more fun.
@Bismarck
Speak for yourself, and pretty much only yourself, I guess.
All gonna come down to price for me. You already need a £450-600 machine to use it. With ps5 still hard to get hold of I wonder if this will end up getting pushed to the later half of next year. Either way it’s a big ask for people to spend so much on a console and then anything over £200 for this (and I honestly can’t see this being below £300). I can’t see the install base being great initially…which gets me nervous on how much support it will get in year 2/3/4/5…
Psvr 1 came with a healthy ps4 install base around it.
It’s a shame this won’t support ps4 pro or pc too
@thefourfoldroot1 You should only speak for yourself as well. For many people VR is 'rubbish'. Whenever it finally becomes worthwhile it will probably not resemble any of the current headsets.
@Bismarck
You’re the one talking about “many” with no proof, I’m just talking about myself (as are many others in this thread who enjoy VR)
Day 1 for sure.
PSVR was and still is fantastic with a solid line up of games.
@thefourfoldroot1 And you called flat games rubbish while stating that you live in the future. You are actually living in a mini fad that will stop receiving support after about 2 years unless Sony releases PC drivers for the device.
After experiencing VR, it's actually difficult to appreciate certain genres in flatscreen anymore - Horror and Racing games in particular.
Can't wait to try PSVR2. Think its gonna be a big success, especially if they can alleviate some of the sickness issues some people experience.
@Bismarck Yes, that's true. But somehow someone or some company needs to start somewhere. The tech will evolving meanwhile.
@Bismarck VR is transformative…that can’t be argued against. It adds another dimension to games…that can’t be argued against. And enhances gaming experience - playing RE7 in psvr is an enhanced experience over flat - a game that controls exactly the same but simply adds to the experience. It demonstrates the potential of VR without the constraints of the controls.
Other flat games are far more enhanced in VR such as Skyrim or No man’s sky…but comes with the barrier of the move controls.
VR carries certain genres of games beyond what flat is capable of. Light gun games get new life due to VR. Horror games add an unprecedented level of fear that flat horror games could never hope to match. This is hard to argue against.
But psvr does come with barriers. The move controls can me gotten used to but I imagine when we go back in years to come it will be like playing early 3D games like Goldeneye on a N64 controller…it is t going to age well.
The headset steams up the lenses when you first put it on.
It’s tethered to a console
The vast majority of the games don’t have the big budgets behind them so end up being little more than ‘experiences’ or shovelware
All these things will prevent VR being mainstream.
But to say VR is just rubbish outright is completely ignorant to the clear potential there. It’s going through it’s growing pains just like 2D did, just like 3D did. It will eventually get there…it will take a little longer.
The games that do VR well though are already a next leap in gaming for those capable of enjoying/experiencing them.
@Bismarck people who think VR are rubbish is just people who haven't tried VR or perhaps someone that cannot stand with motion sickness. Also VR and AR is a new step of gaming evolution after 3d and ray tracing or even an evolution of 2d flat screen entertainment. Like it or not is part of the future with cloud tech . Is not yet mainstream but it will be in near future. It will not replacing normal games but it will enrich our platform of choice in gaming.
@Bleachedsmiles It doesn't matter what VR can do. It's about convincing people to buy it and use it.
@Dijon In it's current state VR will never take off imo. It's just not worth the hassle. A quality product will be quality even on a flat screen.
@cheonseojin I know, it's getting really bloody tiresome.
Constructive criticism is fine BUT almost every single thread on this site is ruined by miserable gits. Don't like PlayStation, go to another site. It's that bloody simple!
I'm not sure VR is for me (matter of space and cost) but I hope this is a success and delivers really good gaming experiences for all that purchase it. At least Sony are trying to innovate.
Is this what the kiddies meant by "VR porn"?
Those controllers are one size fits sasquatch, but the kit looks nice. There's a simplicity/cheapness to the look that makes me think this might actually not be unaffordable. But I'm tempering expectations. Idk if I'm more worried that it'll be so expensive I can't justify it or if I'll be more worried it's impossible to get. Current Sony makes me think they'll milk the whales at extreme prices for a year or so. Six hundred ninety nine US dollars is haunting me.
@Bismarck a vr experience is just a totally different experience to a flat screen. It really isn't comparable. Nor is it a replacement. It's two different things. Though with Sony you never know if they abandon their latest toy. I'm honestly shocked they're doing psvr2.
@NEStalgia It doesn't matter what VR can do. It's about convincing people to buy it and use it.
Sony currently gives regular product updates on the PSVR2 every five months or so, and usually has fairly interesting developments to share.
The alternative is much more frequent updates, maybe every five seconds, they can just have a constant news drip, but there's only so much stuff to say. They can start repeating the same things in slightly different ways and talking about every minute spec of lint on the dev units, or every time the hardware team makes some minor tweak, but normal people would get sick of that.
@Bismarck Well clearly there’s no convincing you, but for many of us PSVR 2 is a day one purchase, myself included.
Definite pre-order if it supports my library of PSVR1 games (especially beat saber and the aim controller games).
It's frustrating that they've yet to say if it will or not.
@Bismarck agreed. That's the challenge for vr makers for the foreseeable future until it reaches a certain critical mass of popular attraction that word of mouth increases it's acceptance. It won't be overnight, but it's in a state of steady, slow acceptance that hasn't happened in the past. PS is a significant factor in that. It'll remain niche for a while yet.
I had a dream that PSVR2 is compatible with Xbox Series X and Microsoft Flight Simulator. Or Flight Simulator came to PS5. Or I had a spare 4k for a serious PC rig. Hrmph.
I just need this thing to be backwards compatible. Pleeeease.
If it is...100% DAY 1. PSVR had its flaws, a few big ones in fact, but it was a revelation for what gaming can be. Hands down that Astro Bot, Moss, and No Mans Sky on VR are some of the most magical experiences a gamer can have right now.
I think its safe to assume that PSVR2 will resolve most, if not all of 1's flaws and if thats true its gonna be MIND BLOWING. Cannot wait.
@get2sammyb Don't you mean "in the plastic". 😜
@Styledvinny79 talking about silly games with a Yoshi profile pic is hilarious, I have to say lol
I don't remember the headset having flesh?
Jokes aside it's looking pretty neat-o!
I'm looking to sell and unload my vr1 before they announce a release date for this
Looks precisely as expected, hope we get info soon!
@Styledvinny79 what a ludicrous opinion
@Styledvinny79 a flop lol, you are funny. over 5 million units is hardly a flop.
I don’t think VR is rubbish some elderly people in Japan are enjoying using it they cannot go outside of their Home because of Covid and other issues.
Fun realization seeing drama in a comments section and trying to find the original negative comments that set it off only to realize they are people I've already ignored. No patience for the trolls.
PSVR was the benchmark for a solid 2-3 years. Oculus Rift, HTC Vive, and even those stupid Samsung ones couldn't touch the success PSVR had. Not only was it the most approachable VR unit around it truly had a large variety of amazing titles. Probably my favorite launch lineup of any playstation system.
As expected since VR was in its infancy it will become dated 6 years layer. Now how PSVR2 separates from the competition of the Quest will be an interesting challenge (especially when Quest 3 comes out). I'm praying to the preorder gods I have better success with this than I did with the ps5.
@Styledvinny79 ignorance intensifies
@NEStalgia saying you are surprised it wouldn't surprise me if Sony make this their last one only because it's their trend with products sadly they discontinue but I loved the PSVR and I feel with this new one they may just hit the right note and will progress.
On that note I would like another handheld or even make a Vita2 maybe as the Switch is great and Sony would do well with a docking system even if it was just a streaming platform.
I'll be getting a VR headset this year. A few months ago I played on my brother's Quest 2 headset and it blew me away. The hand controls in particular were very impressive and changed the way I thought about VR gaming.
I think this generation will pull more people into VR than before.
The only question for me now is whether to get Quest 2 or PSVR2. Decisions!!
Absolute waste of time this. Unless you want to play short 5 minute games like job simulator. Another flop
@Styledvinny79 I can already tell that you are going to be completely wrong about PSVR2 being a flop.
@Styledvinny79 alright mate you've made your point.
🙄
Maybe you should go and talk about something that you are interested in, just a thought.
I can’t wait for this. VR was my favourite thing from the last generation, so many amazing games.
Bring it on.
@mikeym As much as I would love it to work with PC on Day 1 this doesn’t make much business sense. They are trying to sell PS5s, get people into the PS5 ecosystem and buy games on PSN. Selling PSVR2 headsets ro use on PC doesn’t seem like the best strategy.
If it was compatible with PC it would be one of the most full featured headsets at a lower cost which could lead to too many people buying it only to use it on PC, that would be problematic and not in their best interests or those of PS5 owners, it’s going to be hard enough to get hold of already.
They could make a PS5 mandatory during setup but that would be easily solved by modders I’m sure.
Or Perhaps further down the line they would add an update to allow PC Support, seems unlikely day 1.
TLDR: as much as I’d love to see it fully PC ready Day 1 I think it’s unlikely and would be problematic.
@ScepticDK Most people don't care about VR because it's still not ready and big studios are not producing content for it. It's not worth the time of day. Maybe you have low standards and are willing to enjoy everything.
@themightyant - I know it is optimistic but there could be positives. Even if they do decide to make it compatible, I guess it's likely that won't be at the start of the products life-cycle. I'm sure the headset would be very popular with PC owners. Sony have their 'Playstation PC' brand, which the headset could help promote, particularly for later PC ports. Also, it may increase (in a small way) the no. of PS5's purchased - buy the headset for PC, then buy PS5 to take advantage of exclusives and the 'full' PSVR2 experience.
Even if it doesn't happen - at least it should push the other companies to innovate a bit more and provide new headsets with at least equal specifications at a reasonable price. I'm still sat here with my Samsung Odyssey+ and not seeing much to tempt me away from it...
@mikeym All fair point's and it's possible of course, just doesn't seem like the sort of strategy Sony adopts.
Though the new Inzone white branded PC headsets will match with PSVR2 so stranger things have happened. Here's hoping.
@themightyant also this is ‘new Sony’. Nobody would have thought PlayStation exclusives would be coming so regularly to pc to the point where most logically envision day 1 releases within the next couple of years. I wouldn’t be overly shocked if they made psvr 2 pc compatible…especially with the ps5 install base being so limited compared to the ps4s when psvr came out. And if this headsets over the £300 mark it may make more sense to release it to a larger audience rather rely on the console gamers spending close to a thousand on hardware in the space of a couple of years. I honestly wouldn’t be surprised if in psvr2 a life cycle they made it pc compatible.
I just wish Xbox would do a deal with valve or some other third party and make their VR headset compat with Xbox series consoles. We need them all to be in if VR is properly going to start taking off
@Bismarck - I use VR more than flat screen. Mainly due to the fact that I enjoy realistic driving and flight simulators. Admittedly these are niche markets, within niche markets but there are many that love VR and could not go back to a predominantly flat screen experience. I and many other do also enjoy other more mainstream arcade/adventure type VR games but I agree there is still a long way to go before seeing mass adoption - price, ease of access, evolving technology, etc...
Personally I'm really hoping that there will be hybrid games where, for instance in a third person Open World I can play the majority on a flat screen, but if I get into a car I can put on my headset and have a vr driving experience (because I have yet to pay an Open World game in which I can reliably do a three point turn, reverse around a corner, bay park or parallel park without hitting things or mounting the curb, despite doing these things on a regular basis. Driving fast should feel dangerous, etc etc etc)
@Bleachedsmiles I take your point that Sony are changing a little, and perhaps I’m wrong about PSVR2 on PC.
But I completely disagree that we’ll get day 1 Sony releases on PC anytime soon for their top games. PC releases make plenty of sense, especially for older, smaller or live service games, that’s smart business. But day 1 releases aren’t. Why?
Sony make most of their money through their PSN store, it’s their gilded cash cow, and to keep it printing money they need to keep getting people buying through that store. Not just first party games but third party, and especially MTX. 30% on all third party games, DLC and MTX. Look through their financials and this is where they make most - they won’t want to do anything to upset that. In order to keep that strong they need to keep enticing people to their PlayStation console, easiest way to do this is exclusives - they’re called ‘System sellers’ for a reason. A few million additional game sales is small fry by comparison.
PSVR was an absolute game changer for me. It's the first time I've been genuinely astonished by a videogame since I first played Mario 64 and Zelda Ocarina of Time. There are so many PSVR games that still impress me and are fun to play today.
PSVR2 has the potential to push the VR industry forward even further with its far more advanced controllers and in-house Sony content.
Getting this day one for sure. VR is an amazing experience. I feel sorry for all the softies that get headaches from it lmao
Some claiming it's a fake and I must admit there's something off about the picture. Zooming in and looking at the gap at the top of the visor I reckon you can see the chair behind it!
Looking forward to getting one but I suspect we've got a long wait
@themightyant we’re already seeing the gap shorten. I’m pretty confident we’ll get day1 of releases before the end of this gen
@hoffa007 Yeah. I found it interesting that Jim Ryan had that comment back in the early PS5 period where he was talking about VR and saying that, more or less, eventually some other company will make VR hit the mainstream, and that PS will "be there when it happens." It really sounded like they weren't going to do VR again until after Facebook or someone makes it a big deal. And that would be consistent with how they generally handle new markets that aren't overnight successes. And then 2 days later the hardware division announced PSVR2. Even though it's a PS product, it seemed almost like Japan was working on it more or less without him being in the loop.
Like you said, Sony generally likes to introduce a new product, see if it's a runaway success, and if it's not, they kill it and move on quickly. A bit like Google. I never expected PSVR2 would happen, and I definitely don't expect PSVR3 to happen if 2 doesn't start to show serious growth. I don't think it has to be a huge "success" but has to prove itself as a growth sector for them to suggest it in the future will be a big revenue source for them or differentiator for PS.
I think price will be a big factor. If they can get the price down, either at launch or within a year or two to that $300 mark or so, and if the economy isn't in tatters and bread doesn't cost $200 a loaf in 3 years, I think they might start moving it more. If it's $500 or $400 like last time, I think it'll remain a tiny niche for the curious or the converted, and won't do the numbers they want to see.
If they REALLY wanted to push VR as future business they'd do what they did with consoles and sell at considerable loss to build the market. We'll see. Maybe by September we'll know, but with only a rumored 1.5m units available for 2022.... I think they'll keep prices exorbitant to limit demand.
I really want to experience some games in VR (any VR headset) at some point to see if I’d like it or not. It’s not the kind of investment I’d ever make without trying it out first. I only have a PS4 and have no plans to get a PS5 anytime soon, so PSVR 2 is off the table for years. Not sure about PSVR 1, again I’d have to try it first but I don’t like the fact they never actually sold any proper controllers for it. Yes you can use Move Controllers, but they never actually rereleased them did they? You just have to hope you can get some on the secondhand market? Sounds half-arsed to me.
But anyway, VR is something I really want to try out to see if it’s something I’d like, I’m just not willing to spend hundreds of pounds to do so. If I could rent one for a week or something, that would be ideal.
@GravyThief
They did release move controllers again, but just to experience VR you don’t really need them. If you had plus and the foresight to download all the free games you should have lots to play, meaning you just need to get the headset and camera (which should be going quite cheap second hand).
All you really need to try is Astro Bot Rescue Mission and you will be sold, and you don’t need move controllers for that. Other great games for which you don’t need Move controllers are games like Resi7, Wipeout, and Eagle Flight
@thefourfoldroot1 AstroBot is definitely top of the list to try, looks to be the best game to play for my tastes. I also would want to try Resi 7 and Wipeout to have a proper first person experience and test my stomach for high speeds (although I reckon I’ll be fine).
I can’t see a second hand PSVR set up for less than £100 which is well beyond the ‘want to try out first’ price point for me.
And with the move controllers, while it’s good to know they’re not essential, to me using VR with a standard controller kind of defeats the point of VR for a lot of games. I get using one for Astro Bot, but for something first person like Resi 7 I’d like to use my hands/arms like I’m really there. Of course it might not matter once I’ve tried it out, but to me part of the appeal of VR is using my arms/hands like in real life (as much as possible), not just using a joypad.
Main thing is that I need to be able to use one on a demo station. And that Sony has improved the anti-motion sickness issues.
PSVR1 wasn’t workable for me. I could tolerate the motion sickness I got with it (it wasn’t extreme) but not enough for me to spend 400 dollars on it.
If they’ve solved that issue then I’d like to invest in it. Assuming the PS5 generation lasts as long as I think it will.
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