Heavy Rain and Detroit: Become Human developer Quantic Dream has announced it will be putting out Parallel Studio's Go Under the Waves via its publishing arm next year. Planned for release on PS5 and PS4, it's an adventure that's said to explore the human psyche in the depths of the North Sea. Check out the reveal trailer above.
Announced during the Gamescom Opening Night Live 2022 showcase, you'll play as a professional diver called Stan as he struggles to overcome a personal loss. "The isolation of the deep sea is a fitting manifestation of his state of mind, and as Stan retreads further into his self-imposed solitude, he starts to experience strange events far beneath the waves," the YouTube description reads. "He will eventually have to make a difficult choice... stay lost in the depths forever, or break free to the surface and to the rest of his life."
On the game's official website, it's explained how you'll pilot a submarine through cave networks, wreckage, and large plants to find "backstory pieces, salvageable waste, collectibles, and more. Craft equipment to help Stan explore further." With backing from Surfrider Foundation Europe, the title will amplify the environmental messages of the non-profit association.
Comments 6
I think they’re playing it safe with what the games about , it would be dope if the game had a megaladon as the antagonist and the story was about trying to capture and experiment on it but it escaped and destroyed the facility so then you’d have to “ pilot a submarine through cave networks, wreckage, and large plants to find backstory pieces, salvageable waste, collectibles, and more” like the article says , but it’s all to rebuild the facility and re-capture the shark again . it could even lean towards horror like the deep blue sea movie . i mean , theyre at the bottom of the ocean and that’s scary as ***** in itself .
@nomither6 Do you not think your suggestion would be safer than a story of mental health? Horror and deep-sea monsters is the first thing people think of when the bottom of the ocean is brought up.
One of the few games from ONL that looked actually unique, curious how it’ll turn out. Looks lower budget than Detroit, but I’ve always enjoyed Quantic Dream’s output.
Looks like a game you can actually play.
@LiamCroft maybe so , but i personally think theres room for originality even if game critics would say “it’s just a deep blue sea video game” , because they’d be wrong , it could more to it
@Gloamin @LiamCroft , hey they can do a story with a megaladon still involved though ! like what if it’s all a hallucination and the story doesn’t have to be about the shark at all but instead it’s used as a plot device to represent or portray a message that adds to the meaning of the story ?? and when the psychological horror is resolved the shark disappears and/or it turns out to be a dolphin !
I think if you go into this game wanting or expecting a horrifying experience, you're going to come away disappointed.
This looks to me to be similar in tone to games like What Remains of Edith Finch, A Memoire Blue and Dear Esther.
Tbh, I think it would cheapen the experience to have something like megalodon randomly shoe horned into a plot where it doesn't seem in keeping. I think that big, phat blue whale is probably enough.
The game obviously has two agendas - tell a compelling story about loss, recovery and mental health and to also be a love letter to the sea.
If its done right, the only scary aspects should be anything man made, that contributes to destroying out oceans.
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