The free-to-play platform fighter MultiVersus is doing insanely well for itself right now, and it's not even technically finished. WB Games and Player First Games have had the game in open beta for several weeks now, and while the 1.0 launch is yet to come, it's still amassed a huge number of players.
According to stat tracking site Tracker.gg, which pulls data from the game's API, MultiVersus is currently sitting at approximately 10.5 million unique players across all platforms. That's pretty nuts for a game that's been available publicly for less than a month, and is still in beta.
Obviously the game has hit one or two snags so far, with some unbalanced characters and moves needing attention as well as some other bugs, but it's otherwise been a huge success. It helps that the crossover brawler is great fun — we've been loving the game, and the delayed arrival of Season 1 promises plenty more to look forward to.
Are you among the tens of millions of MultiVersus players? Will you be sticking with it as it evolves? Choose your character in the comments section below.
[source tracker.gg, via pcgamer.com, ign.com]
Comments 28
Not played this yet. I've heard you only get a few characters unless you pay through the teeth. I might give it a go later to see what it's all about.
@GoodGame Not... exactly. I played for like an hour and unlocked one (and had 4 more unlocked). I think it's typical internet exaggeration.
A lot of people from my friend list haven't tried it. I think it hasn't reached its full capacity yet
@naruball
No. You get wonder woman for free, the other are free because that's the current free rotation characters. Next week you won't have them
@naruball Ah ok. Thanks for letting me know
@CapGod Oh. Typical lol.
It's well deserved success. It's easily been my most played game lately. I also see most people using the entire roster, not just the free rotation which means people are definitely spending money. The potential for this game to grow is immense!
@GoodGame There are some characters unlocked for everyone and they change on a regular basis. You can unlock characters permanently with in-game currency, which you can acquire with micro-transactions but as far as I know you can also just earn it by playing the game (somebody correct me if I'm wrong).
@GoodGame To properly explain: You get Wonder Woman after completing the basic tutorials. The game gives you four other characters for free, and these will change over time (currently: Superman, Finn, Garnet, Reindog). So essentially you will always have access to five characters.
To unlock the remainder, you can earn in-game currency by just playing matches, which you then spend on characters. Earning these coins is a slow burn, but it's perfectly doable. Alternatively, you can unlock characters with a premium currency.
I played it but I prefer Super Smash Bros Ultimate.
@CapGod But unlocking a character took me an hour. That's not much time at all. A few hours for each character sounds more than reasonable to me.
@Friendly You're not alone; I think the majority of us prefer Smash!
@Friendly @JB_Whiting
Even though they both are platform fighters they do both play very differently from each other. The emphasis on cooldowns, 2V2 matches, and lack of a universal block or grab set MultiVersus apart from Smash.
Even though I still like Smash I must say I think I prefer MultiVersus's approach a bit better as I always hated the grabs in Smash. Plus after playing MultiVersus online I can never go back to Smash online.
@GoodGame you get 5 or 6 ‘starter quests’ which give you a decent amount of gold - doing those quests will give you enough (or nearly enough) to unlock one additional character - but after that the rewards for playing matches are pitiful. And those ‘starter quests’ are a one time thing, sadly.
It’s just too grindy for me. I’ll keep the game installed for when I want to play the odd match here and there, but I won’t be buying the next battle pass. The game just isn’t varied or interesting enough to invest the amount of time they expect you to.
Edit: they need to have weekly quests in addition to the daily ones and change some of the rewards to 100-200 gold (currently the rewards for daily quests only give you battle pass xp).
Is this one of the live service games Sony have been banging on about then?
@GagaOooLaLa Thanks for the info. Noy sure I want to 'grind' my way through though lol.
I've played casually(even skipping some days) since the open beta launch and have unlocked 5 characters already. Not the grind some will make it out to be.
@GoodGame It's a free to play game. It has a character rotation for people who don't pay.
F2P games have been doing this for years (multiple MOBAs, Paladins).
If you want to permanently unlock someone, you either buy premium currency or play enough to earn gold to buy them. It's not a new concept or remotely evil.
If you wanna "pay through the teeth" (a saying I have never heard btw), $40 gets you enough unlocks for all but 1 character (for now).
I have some big faults mainly around the monetisation but overall i'm really enjoying it.
@WallyWest I mean that's pretty much all live service games. I'm enjoying it as well.
@Rafie Not all live service are that bad even F2P.
I’ve been enjoying it. I try get in a few matches whenever I can.
@Realist I played for an hour today and earned a total of 310 gold. That includes 100 gold for my first win of the day and 100 gold for levelling up my career level.
I would need to do that every day for 5 days to earn enough gold to buy 1 character - one of the cheap ones for 1,500 gold (most characters cost 2,000 gold and some cost 3,000 gold). So, approximately 5 hours play to unlock just one of the cheapest characters.
You can unlock an additional 100 gold for each character you level them up to level 5 and you can boost your gold earned from matches by 30% (if you play in a party with a friend) but it’s still a huge grind.
An hour a day is way too much for me though. I’ve usually had enough after 30 minutes.
@WallyWest Didn't say they were bad. Just referring to your monetization statement.
@Rafie I was meaning not all live services are that bad with monetization.
Not been interested in any of these platform fighters not even smash bros but actually really enjoyed this one
I find it weird that people are barking about paying $40 for all the characters to unlock but are content to spend $60 on Smash. I guess the F2P stigma makes it seem worse. I’ve unlocked three characters with coins playing a bit each day so if I drop $40 I’ll have three tokens left to spend for future characters.
10 million players well deserved! Great game from what I've seen, but still not touching it until there's a story mode...
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