Astro's Playroom developer Team Asobi is expanding, and its next title will be its "biggest to date", creative and studio director Nicolas Doucet has said in a new GamesIndustry.biz interview. The team's follow-up project to the wonderful free PS5 pack-in title will be a "full-blown commercial title" that explores Sony's hardware in new and creative ways. In other words, it's probably going to be a PSVR2 game.
Doucet expands: "Any new technology, we like to take it for a spin. There's the obvious way to use it, which is the first thing we are going to try, and then we are going to try to use it in ways you're not supposed to. That leads us to interesting places."
He then explains Team Asobi has hired a number of hobbyists in recent years who have created impressive demos out of new technology. With the pull of being able to pursue your passions, the Japanese developer has almost doubled in size since the launch of Astro's Playroom to 60 employees. Doucet expects to reach 100 people in the future. "There is always stuff to do. There is always new projects to begin. We are not limited by any money or time. If we could double the studio just like that, we would find work for everybody."
The interview then moves on to how Team Asobi tries to make its games feel like they were made in Japan. "We want to make sure that when people play our games that there is a feeling, and you can't quite put your finger on it, that it's made in Japan." Much of this comes down to game feel, he thinks.
"I remember talking to the team about character controls, I think it was for Astro Bot: Rescue Mission, and we were talking about how things didn't feel right. And some of the engineers understood perfectly why it didn't, because they visualise the code, and when the input happens, they can see why it might not feel good. It might be because there's a delay there due to an animation being played."
Doucet remarks on how he reckons PlatinumGames has gotten this down to a tee, praising Bayonetta for its "perfection of controls". The interview also touches on Team Asobi's approach to development now it's able to gather together in a new office following the pandemic. Click through to read the full piece.
[source gamesindustry.biz]
Comments 41
This team is pretty big now, which is awesome to see. There was a lot of hand-wringing about Japan Studio's closure, but it sounds like Team Asobi is expanding to fill that space.
Good, I want my waifu's.
Astro Bot Rescue Mission was one of the best gaming experiences in my entire life and Astro's Playroom was a perfect love letter to PS history. Can't wait to see what they got cooking.
@rachetmarvel I want 2!
I hope this new game doesn't require a PSVR 2. Don't get me wrong: I know it will be great. Team Asobi is a magnificent studio. But, as much as I adore them, I'm not particularly crazy about the idea of spending another $400-$500 to play their next game.
@dschons It's Asobi so.....this what you were looking for?
I like the idea Sony mentioned before that games would be made heavily with VR as the main point, but can also be played without. Best of both worlds. I just don't like having some clunky thing on my face for hours at a time.
Cannot wait! Team Asobi is world-class. Praying for Astro Bot Rescue Mission 2 for the VR2!
Adios!
I will never want to buy their games after they put some rated M Easter eggs.
I also hope it’s not a VR title. I LOVED Astro’s Playroom and would be thrilled to play something else that goes further with the ideas that game presented. Give me something that pushes the DualSense to new heights and capabilities. We all know that no other game has even come close to Astro’s utilization of the controller. Astro’s Playroom was more immersive to me than any VR title has ever has been thanks to DualSense functionality.
Also, to throw more praise on Astro’s Playroom, I put it in second for my GotY 2020 draw. I flirt around with the idea of calling it a 10/10 game because there’s not an ounce of filler on its bones. Jeez, please bring the next game to us non-VR players. For me, VR isn’t a price thing, but oddly enough an accessibility thing. I’d be bummed to miss out because I had a previous eye injury that makes VR (and 3D movies) a painful experience.
Astro Bot Rescue Mission was easily one of my favourite games of the last generation. It gave me the same feeling as playing Mario 64 for the first time. Absolute masterpiece in game design.
I can't wait to see what they can do with PSVR2.
@Anti-Matter yeah, we know. No need to bring it up every time.
Absolutely loved Astro’s Playroom - the first game I played when I got my PS5. I still haven’t played the PSVR game despite having it in my game library for years. Need to sort myself out! 😁
Edit: wish they were making another Playroom-style game too. It was so much fun.
I hope they make the next game with both the VR and without VR in mind so it could be enjoyed equally both ways as we choose. Astro's Playroom was an incredible way to enjoy the PS5. The only bad thing i could say about it is that it was way too short and I would buy a big game.
@rachetmarvel Whoops, post #6 was meant for you, not @dschons. I hit the wrong reply button!
@NEStalgia good! Because I had no idea what I was looking at, lol
i feel like most people assume they'll just make astro bot games , which im sure they'll keep that going , but i highly doubt sony expanded them and put money into it for just that. i'm sure you'll see them branch out to other games as well. i'm excited to see what they'll eventually come out with next in terms of a new franchise.
Astro's Playroom was fine but given its traditional format it couldn't match the magic of Rescue Mission. Definitely looking forward to more VR titles from this studio.
Bayonetta being the example of perfect game feel and game control is wild to me
I hope it's not vr only. Astro playroom was amazing.
@SuperPotato316 Would love to see that! And a return of Team ICOs kind of games also, including Soul Sacrifice
Whenever Team Asobi is mentioned, you can bet someone is going to come in here simply to whinge and whine about Sony closing Japan Studio. WE GET IT ALREADY! It's old news at this point, it happened and yes it's sad but people really need to move on.
@dschons Wow, he’s still being annoying? He blocked me a long time ago after I pointed out how irritating it is that he just repeats the same things over and over on articles he doesn’t care about. I can’t read his comments now so… mission accomplished? I can only imagine he was going in about how Astro’s Playroom is an evil video game for containing references to God of War and other franchises containing violence. Or saying that he would play it if it had muscular boxers in it. Or maybe complaining that there’s no physical release, to play on his massive collection of official hardware.
I think I spent most of my time playing Astro Bot Rescue Mission with a smile on my face. What a great game!
Inevitable but disappointing nonetheless. Is a full blown Astro game on PS5 (not VR) too much to ask? Or at least playable on both. I can't be bothered with the VR stuff (let alone the extra expense) and I can't be alone it that?
@GagaOooLaLa I’m pretty jealous you still get to experience Astro Bot Rescue Mission for the first time. It will be interesting to see what you think now you’ve played the newer game on the PS5.
I follow them on Instagram, they recently shared a great video about the team. Astro Bot for PS5 had the same vibes as 3D Mario displaying what can be achieved with the hardware.
I'm looking forward to their next game, hopefully not an exclusive to PSVR2 since I don't plan on buying it.
@Anti-Matter seriously, dude. Give it up already.
“ it's probably going to be a PSVR2 game”
Yes, yes, yes, yes, yes!
Astro Bot Rescue Mission is one of the greatest platformers, perhaps games, of all time. Wouldn’t be anywhere near as good as a flat window game. This is what they need to be doing almost exclusively from now.
@zupertramp
Exactly this. I feel like the only people who could possibly be so infactuated with (the admittedly great) Astro’s Playroom are those who have never experienced the euphoric majesty of Rescue Mission.
On one hand, I do think Sony needs good exclusive hardware if they want to make PSVR2 more appealing to consumers.
On the other hand, I feel like a $900+ set-up is inherently limiting as is. Especially with prices going up elsewhere. I could see this arrangement, combined with components shortages, leading to it underselling the original model.
I've never played the 1st astrobot game but the one that comes free on PS5 has some of the smoothest and tightest controls I've ever had the pleasure of controlling. It felt absolutely right and on par with 3d Mario games. I sincerely hope this isn't a VR game or at least don't just focus mainly on that hardware
@SuperPotato316 I would Kill for a gravity rush 3.
They have made some really great tech demos showing off new hardware but until I see a full blown game from them with story I will continue to cry about Japan Studio, although a Gravity Rush 3 would instantly smooth me over 🙂
@Ralizah I'm guessing PSVR2 will be $500 MINIMUM at launch. Meaning a $1000 setup (unless you get the all digital PS5...but...are they even distributing them currently?) I honestly wouldn't be surprised if it was over $500 with a planned price cut maybe 2 years in like PSVR1, not only to milk the whales, but also just due to the fact they won't even have many of them. That one report said a commitment to 1.5m units for 2022. That's.......not a lot of units for worldwide, and no reason to play competitive pricing, they could sell 1.5m at $1500 each to the top tier buyers.
In normal times I don't think they'd have shot over $400. But since they're supply constrained and they know the ebay scalpers are the primary customer for a good long while.... why not limit demand by price? Sucky, and will hinder VR adoption, but I don't see them getting a lot of volume out for a long time no matter what. Kind of the worst possible time to try to push a new exotic medium.
@SuperPotato316 @rachetmarvel @Juanalf +1 on Gravity Rush 3! I know it will never happen, but we can dream....
As much as I would love a Gravity Rush 3... Them releasing a third gane would be a dirty move after what they did to the creators and original team.
I would of bet anything it was going to be astro vr and non vr versions but now after reading that sounds like it could be something brand new, which is exciting aswell I'm down for either tbh
Team Asobi is fast becoming one of PlayStations best studios. Its such a shame they get locked behind pushing new tech. Their psvr2 game will be great I'm sure, and exploit all the hardware features. But they could be doing so much more...there's no reason these can't be pushing out several platform games at the level of super Mario each gen for sony
Great... a promising dev wasted on a VR game no one will play.
@RBMango Same thoughts here, hopefully the PSVR2 mode is just an extra feature and not the only option.
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