The First Descendant is an upcoming free-to-play third-person cooperative looter shooter (in the vein of Outriders) powered by Unreal Engine 5, and while we only have a brief teaser to judge it by, it sure is a looker. The First Descendant is coming to PS5 and PS4, although there is no word on a release date as yet.
Developed by Korean studio Nexon Games, The First Descendant (previously known as Project Magnum) features massive boss encounters, up to four-player co-op with a particular focus on mobility, with players able to use both jump packs and grappling hooks to navigate the battlefield. Outside of what we see in the brief teaser trailer, Nexon has released the following information on the game:
Key Features
- Charming and Unique Characters – You can play various characters with distinctive concepts and battle styles. We plan to add various customizable elements such as skins for each character to support character decoration.
- Exciting Battles and Dynamic Action Using Various Skills and Firearms – Experience The First Descendant‘s exciting battles composed of various characters with unique skill sets, free movements, and chain actions through Grappling Hooks, colourful firearms, and additional effects. With these, the player can create any battle style they desire.
- Battles With Huge Boss Monsters Through Cooperative Play – You can target huge boss monsters with different appearances and abilities through four-player co-op play. The various difficulties will stimulate your competitive spirit, and you can destroy or extract various parts of the huge bosses through four-layer cooperative play. By targeting the huge boss’s gimmicks, you will be able to experience a more compact team play.
- Motivating Play and Growth – You can equip a character with three guns, four secondary equipment, and various sub-weapons. Of course, there will also be items to enhance a character or their firearm stats or add a new ability altogether. A variety of equipment is necessary for growth, and you can obtain them through clearing scenario missions within the game, or in the World Missions where cooperation is crucial and battles with huge bosses. We provide equipment so you can develop the characters to play continuously through character growth and acquiring and combining the various equipment. Use it to challenge yourself with more difficult tasks and enjoy the thrill of clearing them.
What do you think of The First Descendant? Let us know in the comments section below.
[source youtube.com]
Comments 35
I remember when i bought my first ps%.
What a machine.
Looks interesting enough but we really need to see actual gameplay first..
@Ashkorsair haha good catch. Updated
I preferred the Project Magnum name. Been keeping an eye out for this, hopefully can get on the beta.
@Northern_munkey There's an earlier trailer that shows actual gameplay maybe Push still has it somewhere or check it out on the steam page.
And xbox consoles.
Sigh, sure it's has impressive bells and whistles but colour palette and general art direction is generic. Impressive rendering does not equal a good looking game, this can be added to the pile of other boring looking looter shooters. Little snippet of gameplay looked interesting but not holding my breath
Yea baby I see use of that dynamic lumen, bring it on
@Remix I wouldn't expect Matrix level graphics on PS5 in an actual game any time soon. That was still a demo that could concentrate on graphics without spending much resources on other things usually needed in games. Normally when we see engine demos like 2013's Unreal Engine 4 Infiltrator demo or 2012's Luminous Engine Agni's Philosophy demo. we don't usually see this level of graphical fidelity till the end of the generation or even the next gen. That said this was actually running on PS5, and XSX, at home so perhaps there is more hope this time round.
P.S. Also came here to mention all the PS5 exclusives that are already out. You'd already done it.
The graphics looks good, I'm interested int this if the gameplay is good too.
Wasn't godfall good looking. Look how that turned out. Haha
@Remix I hope so too but remember Matrix demo was running at 24fps in places and an unstable 30fps in others. That graphical fidelity came at a huge cost and that was without all the other overhead a real game would need.
Me might get there for smaller more curated experiences, but can't see larger or open world reaching those highs till next-gen. We're always about a generation behind tech demos.
You had me until "cooperative looter shooter." Looks pretty though.
@themightyant
Yeah. The PS5/XBS are more Unreal4 consoles than 5 in honesty. Consoles lag behind the engine and now with PCs fully taking off that will be even more so.
An Nvidia 3xxxx stomps whatever laptop chip the consoles have and the 4xxxx will move the bar even more. Might be time for sony/ms to look at 2 year cycles or make a maverick move and one go with Nvidia next time. Use AMD or Intel for the CPU as they're pretty even.
@Grimwood what do you mean? Is demon souls not a ps5 exclusive?
@sword_9mm Agree with the first paragraph, completely disagree with the second one. Consoles have always been a balance of price vs performance 2 year cycles completely breaks the price side of the bargain. If you want bleeding edge go PC it's always been that way.
Consoles always have several advantages too e.g. fixed hardware meaning developers can optimise their games better on lesser hardware. This is even more apparent right now where PCs have shader compilation stutters and other knock on effects from non-fixed hardware.
Additionally things like the SSD, instant-on, resume etc. mean you can get playing far faster on console than booting up your PC, then Steam, then the game etc. It's just a much smoother process nowadays on console.... so much so I barely play my PC other than exclusives or games to mod. But then i'm not super invested into my rig right now.
@themightyant
Why would you need to boot up your pc? Hibernate it like the consoles.
I'm just saying that the PS5/XBS line are just UE4 consoles. UE5 will get there in some 30-ish fps nonsense but we won't see true UE5 games work well till PS6/XBSZ or whatever name MS comes up with.
And I'd still like one of em to go Nvidia. AMDs gfx cards are fine middle range 'I don't care' cards but RT and AI upscaling is the future and AMD is just not there at all. Of course it's cheap so I guess a reason to stick with it.
@sword_9mm FSR 2.0 is a huge step up on FSR 1.0 Digital Foundry were impressed and it's not a million miles from DLSS 2.0. Besides there nothing stopping Xbox or Sony from writing their own AI upscaling solutions. Individual studios and engines already have their own upscaling techniques too.
Not convinced RT will be the future for a while. TRUE fully path traced lighting is super expensive. Even top end £1000+ cards like the 3090 and 3080 Ti only run the most basic games with full path tracing like Quake and Minecraft. It will have to be introduced slowly for a while yet, which for now actually makes it more work for devs as multiple lighting/reflections/sound reverb engines have to be built. Of course once we get to the point that all you have to do it point a light/sound/mirror and give objects a value for these things it will be much easier but we are a LONG way off that happening on console and base tier PCs.
True on boot, that's fair. Still much less convenient.
@Gh05tm4ch1n3 well, yea.. but you’re on a PS biased site.
Given that it is a Nexon game I'm optimistic on how the MTX will turn out. I see box price plus $40 skins and if it's free to play then differently $40 skins and boost for "convenience"
@themightyant
RT is the future; I just don't think that can be argued away.
Nvidia's 4xxx will be something to watch. RT is expensive sure but sticking with AMD is just bonkers as their GFX cards are just not competitive inside the future landscape. Unless they have some huge RT breakthrough on the next iteration.
Still leaves the twins behind on some old junk sony/ms could get for cheap.
@sword_9mm I agree RT WILL be the future, never said otherwise. Just not any time soon.
@themightyant
I think on this point we'll have to agree to disagree.
DF makes it a point on most all dives now to lament lack of at least RT global illumination. Though you are right that it'll be more a PC Master Race setting and not the console underclasses.
@Khayl also you should have mentioned its free to play as well..even better as i would have paid for this..can i say you are 5 for 5 in terms of games you've brought to my attention as this is free? Man you are going to drain my account..
@Northern_munkey updated! Haha I'm glad to hear the streak continues, what was number four?
@Khayl grim guardians:demon purge...i love my old school 2d slashers..
"Developed by Korean studio Nexon Games" that's big nope for me dog
Graphics and gameplay look awesome, but here's hoping the actual story is better.
@Blackmarketbros Why? I mean this doesn't look interesting to me but why did the Korean studio part take you out? Is not like it's being made by North Korea with Kim Jong being the lead programmer 🙂
@Juanalf you never heard of nexon games? Probably should Google them. And sure you add the Korean to what I said too since every single game that comes from there, with a cash shop, is overly monetized
It kinda looks like...everything else. :-/
@Grimwood Had the exact same thought. I can appreciate the fact that Sony is being true to thier word and not leaving behind the PS4 players while stock is short but I'm still a little disappointed everytime I see that PS4 logo on the end of a trailer. I'm always like "oh, so this is last gen, then". Even Forbidden West, which looked and played amazing, I think could have been more if not held back to straddle both consoles.
Ratchet and Clank and Returnal were both PS5 only but other than that...is there anything really big? Waiting for FF16 for this reason...
Looks great but it's developed By Nexon. In case anyone didn't know Nexon has been doing this for some time, putting out decent graphics co op or solo possible pc games riddled with monetization and progress gating. They have been doing this long before the mainstream gaming industry embraced monetization and free to play.
Hell they used to market their games solely on the cheesy click bate ads along the sides of web pages. So in that regard, at least this is something coming to console and being marketed. However pretty though, I'm certainly skeptical on anything Nexon gets behind.
@Blackmarketbros My mistake, is the company that's scummy I thought it was just because they are from that region. So yeah big nop from me too ✌️
Definitely will try this game
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...