The launch of Cyberpunk 2077 on console will live long in gamers' minds. The release was virtually unparalleled in terms of the shocking state of the game, which didn't seem like it had been tested on PS4 literally at all, and has attained a sort of mythical status. Where were you the day Cyberpunk 2077 was pulled from the PlayStation Store?
In a deep-dive video featuring interviews with developers from CD Project Red, CTO Pawel Zawodny explains how the company wants to approach game development in a more forward-thinking and proactive way in the future and avoid the pitfalls of the past. Zawodny notes that "a major risk encountered in the development process relates to stability and performance on all target platforms" and that "we test gameplay quality on every platform from the get-go and do not only focus on the developers' PC build."
This is a part of CDPR's proposed better engineering practices that the company wants to implement in future games, which include the “always working game rule,” which strives to have all core systems in a game working right from the beginning to allow constant iteration.
The entire video itself is a pretty fascinating watch, and here's hoping CDPR has learned from Cyberpunk's launch and implements these practices going forward in future titles, like the Cyberpunk sequel, those two Witcher games, and the new IP currently in development. What do you think of CDPR's proposed better engineering practices? Are you ready to let bygones be bygones? Learn to trust again in the comments section below.
[source youtu.be, via wccftech.com]
Comments 32
Seems like a good idea.
The release of the game will speak for it self not the developers so this will either speak true or be complete BS.
CB2077 still runs like crap on Switch.
I mean, shouldn't they have been doing this from the start? Seems like basic common sense...
@Max_the_German Switch version runs so badly it's almost like it never existed.
It beggars belief that they weren't doing this anyway.
Can’t believe this wasn’t a thing anyway, no wonder Cyberpunk on consoles was an absolute ***** show.
The bar is so low, the bar is in hell
Next they'll tell me that they don't pay people to search for bugs in their games before they release them. Foolish, right? I mean nobody is that dumb...r-right!?
So that is what all proper game development studios do already, right? Got to love the PR campaign that CDPR is going on lately.
This just sounds like more damage control to me.
You cannot tell me the minds that were able to create one of the best games of last generation didn’t realise they had to test the product they were selling.
Why are they treating us like we are stupid?
It was crazy to hear that they didn't test the console versions really at all. It's extra weird considering the first title they brought to consoles at launch, Witcher 3, was the reason they gained such popularity in the first place.
I have faith CDPR learned their lesson after all the backlash, loss of stock price, bad press, and whatnot. That said I'll still be cautious before jumping straight into Witcher 4 at launch. I fortunately canceled my pre-order of Cyberpunk after the sketchy trailer supposedly showing the game running on PS4 Pro hardware and will continue to be cautiously optimistic going forward with them.
@Thelegend159 And if they didn't have the man power to do that... Have another studio handle the console ports.
Lol testing on all consoles you are releasing should be like the bare minimum.
I don't know, you'd think they learned the lesson but then they go and announce like four far-future date TBD projects on one go so I'm not holding my breath.
@Korgon and the Witcher 3 had a lot of performance issues when it released, like A LOT. The difference with CP2k77 was that it was still a great era-defining RPG without all the technical faults that were eventually ironed out and Cyberpunk Is, from what I hear, a great looking gamer with a good story baked on top of superficial systems. The problem is all the promises and hyperbole made by CDPR made It seem like the gamer was massively downgraded.
@arsmolinarc
Yeah I remember people had performance issues with Witcher at launch as well. I was pretty fortunate in that I didn't run into many issues personally. With Cyberpunk though your right that they definitely hyped it into oblivion and underperformed spectacularly.
All that said though, I really do hope they learned their lesson for the future. There is great talent at CDPR so I want to see them succeed especially since they are kind of the last 3rd party dev that makes gigantic Western RPGs like this that aren't owned by Microsoft.
On the same note, you should also check if that mushroom you found is poisonous before eating it.
@Thelegend159 Exactly. It's all well and good that they will do this from now on, but it's mind blowing that they didn't do this already. Just because a game runs on PC doesn't mean it will run properly on inferior last gen hardware. I loved the game after it was finally pretty much finished when they released the PS5 version, but it's borderline shocking that they were so dumb with their testing of the game.
Lol..Devs you should already do this...No matter what..
They test games on PC?
I just want to know when the PS5 patch for W3 is out? I can’t find any info anywhere
If you're a multi-platform developer, this should really be standard practice.
Like many others on here I'm astounded this wasn't done to begin with and wreaks either of bull*, or complete negligence and stupidity. Neither bares well and CDPR joined the list of gaming companies I'll never pre-order titles from.
Given what happened with their last release, I expect this was mandatory going forward.
Truthfully, the ambition of the game should never have seen it release on anything other than the PC, PS5 and the Series consoles. Compromises and problems were always going to be encountered through extending this to past generation consoles and the Switch. As with the planned expansion, they will probably never release anything ever again on the older generations.
By the time the next Witcher and Cyberpunk games come out I doubt PS4/Xbox one will even be a thing.
I played witcher 3 on my ps4 pro back then and the frame rate is horrible at 5 - 10 frames per second my friend played it on a PC and it was night and day in a console version. I finished the Witcher 3 despite all of the bugs and frames cuz I love the story. I never played Cyberpunk on Ps4 cuz the console version sucks. Players like us from the console version shouldn't be left behind.
so this confirms we won't see any games for another 25-75 years
Maybe they should learn from the Forza Horizon devs who has this cool setup where they could play their game across all Xbox one versions and Xbox series x versions and PC (that six in total) using one controller so they could see the same instance of the game running on all platforms at the same time when testing.
thank you for doing the absolute bare minimum this time! the fanboys will praise you to the moon for it too!
You mean they weren't doing this already? I think we've found the problem here chaps
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