Babylon's Fall is set to shut down completely in February, after less than one year of support. The ill-fated online action RPG is easily one of the most notable flops in recent memory — especially since it was crafted by talented Japanese developer PlatinumGames.
Because of contractual restrictions, the studio has been quiet on the situation since the shutdown date was announced, but in a new interview with VGC, company CEO Atsushi Inaba says that the developer is "extremely sorry" about the whole thing.
"Any disappointment that we might have caused for our fan base is something we feel extremely sorry about, the fact that we led our dedicated fans to feel that way as a developer. Providing any sentiment other than enjoyment and fun in our creations to players is something that we’re not very happy about at all as a developer," Inaba continues.
However, the, er, fall of Babylon's Fall has not dissuaded PlatinumGames from pursuing live service projects. Inaba explains: "There’s a lot that we learned from this experience, and it’s not changed our future plans or outlook moving forward regarding doing live service games at all. Live service games are definitely something we do want to do and put our effort in moving forward,"
As we all know, live service titles can be a very slippery slope. It's a crowded market, and only a select few games truly stand out from the competition. That said, the term 'live service' is a lot broader than many people think. Games like Assassin's Creed Valhalla have proven that a single-player experience can have live service elements and make an impressive amount of profit through them. Just because Platinum wants to explore live service stuff doesn't necessarily mean that it's going to immediately pump out another Babylon's Fall.
In any case, you would hope that the developer has taken some harsh lessons on board after all this. Hopefully its future projects won't make the same mistakes.
[source videogameschronicle.com]
Comments 33
Man with both arms ripped off by a crocodile goes back for more.
Unbelievable. I wish I could wish them all the best, but I can't.
Hopefully Bayonetta 3 does well enough for them to change their minds.
Tons of people pay $60 for a fighting game and then buy another $55 worth of "battle pass" on top... or $8 "Challenges". That are basically just new boards and a character packs they play online.
Exact same model as tons of live services. Zero complains... as long as it is fun and not broken.
This failed because it was an awful game. It could have been offline and it still would have failed. I did not get pass the demo.
@nessisonett its only a flesh wound.
In all seriousness I just don't get this. Everyone is practically yelling at platinum for more games like Metal Gear Rising, Vanquish, Nier Automata and they are just going down the live service route. Yes Valhalla has some elements of this and while I enjoyed the game it was already an 80 hour game that didnt need them imo. Heck even the great support for the game started to get negative responces because we just wanted it to end XD
@nessisonett now he wants to lose his legs too
@Agramonte I hear a good amount of complaints from fighting games, too. The difference, as you mentioned, is that those fighting games tend to play well, while Babylon's Fail wasn't a good game.
@Agramonte Exactly! This game was made very poorly, and was unappealing on nearly every level. A game running on PlayStation 5, should not be having consistent framerate issues. Especially if that game already looked last gen to begin with.
I don't have high hopes for Platinum Games with this model personally. I think their investors want low-risk with a high-reward and that's not how this industry should work.
Good lord, why? Platinum is great at making a specific type of game, they need to team up with more visionaries like Yoko Taro, to give us excellent stuff like Nier: Automata...not this cynical, souless product.
I do hope they learn from this dumpster fire of a game.
Aaaaaaaand no lessons were learned.
Stupid idiots they better hope someone is there to bail them out when they inevitably fail
I wish only the best for them. Maybe it'll actually work out. It's not like every gas game ever made was a flop. An anarchy reigns type game can work pretty well as a gas game. Just add more characters, stages, weapons, and make sure it plays well. They're regular action games, as amaz8ng as they are, just don't sell well enough so now they're trying something new. What else do people expect them to do? Like the author said just cuz Babylon fell doesn't mean their other attempts are guaranteed to do so as well. We'll just have to wait and see
@Danloaded but they've been doing those kinds of games since the beginning and they haven't sold well enough regardless of how dope they are. Nier auto was their only game that really sold well enough. Their other games like bayonetta or metal gear rising sold a million I think but ain't that just barely crossing the line?
I feel Platinum are no longer the Platinum we loved anymore and honestly even Bayo 3 just feels off. Nier Automata was the last classic from them and that wasn't entirely them.
@Pepsiman_100 i think bayonetta is doing ok for Nintendo and Rising has gained a following through memes so maybe itl do better this time around . At least I hope lol
Its so funny how these pathetic developers (including Sony) are so desperate to get on this train. Like someone commented before this market is so over saturated and the ones that people want to play are already established. Atleast their's some joy in watching devs release these and then seeing the games shutdown a year or so later. Guess once some of these devs go belly up from chasing this unicorn the rest may eventually learn.
So they haven't learnt their lesson then....
It’s quite stupefying how hard headed some people (or companies) can be. SMH 🤦🏽
On another note, I would absolutely love to see Vanquish 2 get made. Severely overlooked gem of a game the first one was IMHO.
@MTMike87 The gameplay wasnt that great either its just a bad game. Man i hate lifeservice there is just that much time for people to spend the market is stuffed.
live service games a lazy way to rip people off.
Sequels to Astral Chain and Vanquish please!
Let’s all laugh at an industry
That never learns anything
Tee hee hee
I can't wait for them to blame gamers when they continue to lose this fight.
@Pepsiman_100 Yup Anarchy will succeed in this climate. Online sucked back then so it didn't do too well. I really hope they revisit it.
@DETfaninATL Damn right Vanquish is what gaming is to me, fast, frenetic and fun, guess what.. i dont do walking sims lol.
People need to stop whining about live service games. Tons of people love Destiny, Fortnite, Apex, etc. Even Assassin's Creed Valhalla is considered live service. If they're done right there's nothing wrong with them.
@z0d15g0d yea I've been thinking an anarchy reigns would be perfect for this kind of thing. I'd love to see them try that again
Considering how well NieR Automata has sold to date, you'd think they'd see the value in applying their action game knowhow to RPG game design. No, instead, it looks like they're going to bankrupt themselves trying to develop the next Fortnite or Destiny.
It's kinda funny how you'd be cynical towards Platinum for continuing to chase live services and not towards Sony when they're doing the same, exact same stupid thing.
After all, they've already got one failure under their belt in Destruction All-Stars. And there'll probably be plenty more to follow.
At least we still have Bayonetta 3 and Project G.G. to look forward to!
@Danloaded memes ain’t gonna cut it , people want weeboo ***** while masterpieces like MGSR go unnoticed ; theres never gonna be another one unless maybe capcom is involved .
@Pepsiman_100 honestly , their advertising was weak for it too don’t u think ? i lucked out getting the game back then because my parents got me the game one day , and i never heard of it til then.
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