Update: Santa Monica Studio has shown as little of God of War Ragnarok as possible prior to release, so it’s a shame to see the game break street date and begin to leak. Subsequently, the developer has released a statement, pleading with fans to keep story information to themselves. It adds that it’s doing its best to “limit the exposure of unsanctioned footage” but admits it “cannot catch everything”.
The studio then goes on to suggest that players mute specific keywords or hashtags associated with the game until launch day. Obviously, it’s gutting that it’s come to this, but that’s just the way of the world we suppose.
Original Story: An idiotic reviewer had already spoiled some sections of God of War Ragnarok earlier in the month, but now things are about to get really wild, as retailers begin to break street date. Santa Monica Studio has been keeping its hotly anticipated sequel under wraps, and still very little is known about the title – even two weeks prior to its release.
However, with the game now in consumers’ hands, it’s going to be difficult to sidestep some of the spoilers that will inevitably come out. Cory Barlog, the director of the previous God of War, took to Twitter to express his displeasure, referencing the recent situation with Call of Duty: Modern Warfare 2, which only has 70MB of data on its Blu-ray:
Barlog continued: “Sorry to everyone that you have to dodge the spoilers if you want to play the game fresh. Completely f**king stupid you have to do this. This is not at all how any of us at Santa Monica Studio wanted things to go.”