Kojima Productions has announced an impressive milestone on the third anniversary of the release of Death Stranding, which, along with Death Stranding Director's Cut, has seen 10 million players step into the battered boots of protagonist Sam Porter Bridges.
Death Stranding was first launched on PlayStation 4 on 8th November 2019 and made its way to PC on 14th July 2020. The enhanced Director's Cut got a native PS5 port, which came to the platform on 24th September 2021, and this version, too, came to PC earlier this year, on 30th March 2022. It's worth noting that the 10 million number takes into account players able to access the game as part of subscription services like PlayStation Plus and PC Game Pass, which, not to take anything away from the achievement, is likely a significant number.
With such a strong reception, a sequel seems inevitable, and speculation has hit a fever pitch in recent days. It's especially impressive when you consider the nature of the game, a post-apocalyptic delivery simulator with a mechanical focus on simply walking, an act that most gamers take entirely for granted. Then consider the fact that the game launched on the eve of the COVID-19 pandemic and featured themes that we would all come to know too well, such as isolation and a longing for connectivity.
Did you play Death Stranding? Are you surprised that a hardcore walking simulator could put up such impressive numbers? Remember to lift with your knees in the comments section below.
[source twitter.com, via gematsu.com]
Comments 33
We need a sequel dammit
Death Stranding is one of my favourite PS4 games and open world games in general. It's one of the very few that made traversal itself interesting and part of the game, in Assassin's Creed for example you see a map marker and straight line it with no regard for what's inbetween making the world largely worthless. Here you have to really look at the terrain and what equipment you have with you to traverse is and finding equipment others left behind and using their ziplines to connect a network of your own was always rewarding.
Then of course you had the out there story and the war scenes and boss battles were cool, I'd love to see a sequel
It's on gamepass now lol
@Would_you_kindly exactly. People try it, get bored and stop. One of the biggest disapointing game of my life.
@Would_you_kindly Tell the complete story while you at it its on Gamepass on PC.
They deserve every success. I canβt wait to extend the 250 hours I already invested for a third run.
I loved grinding in MGS V, but Death Stranding bored me to death. The gameplay is lame seemingly on purpose and the story was very artsy fartsy.
At least in MGS there were some cool military stuff happening and who doesn't love cool military stuff?
@Flaming_Kaiser the PS4 version is on ps plus aswell lol
I mean. Is it that huge?
Don't get me wrong. 10 million is nice number. But for example Grounded (that survival game from Obsidian made by 20 people) recently announced 13 million players.
And since we know that Sony is obsessed with "copies sold" numbers I find it strange that we never got official number.
Kojima's games really are "love them or hate them" but you cannot deny their originality. That's why, even though I think this is among the most boring games that I have ever played, I really am happy for his success. We need more artists and less Corporate Commanders in this world.
What caused a "Man, I don't know about this one" initially for me, ended up being one of my favorite games of all time. Roughly spent 160 hours in this game total. The funny thing is that it took me like 10 hours to like it. Usually, no game gets that long from me. Glad I pulled through in this case. On the other hand, I don't even want to know what great games I've missed over the years that I've dropped because they didn't feel convincing enough to follow through.
I finished but I didn't enjoy it more than his MGS stuff... at all.
Congrats to Kojima Productions but seriously please no more Death Stranding. Anything but that! I really have no idea how I managed to pull myself through the game. I had a miserable time with it practically from the start.
"Oh no my boots are getting worn down."
*Switches out boots.
Riveting gameplay.π
Loved the Directorβs Cut. Canβt wait for the sequel. Too bad the music wonβt be by the same band. Such memorable moments amped up to another level because of the music. Anyways, congrats to Kojima on a job well done! S rank Legend of Legends for him!
Played it from start to finish, a very Kojima game. Quite touching, the acting is top notch, and the gameplay loop is addicting. I will get the PS5 version someday to see the extra content, when my time allows it.
The greatest game of all time. Glad for any success Death Stranding has and I canβt wait for whatβs next by Kojima Productions. The man is a genius.
Great game, indeed, and one of my favorites from last gen.
I somehow missed that it was on GamePass (I guess specific to PCβ¦ not sure how GP works but they must have a PC only tier). I knew it was ported to PC, but didnβt know there was a Microsoft deal there. It uses Sonyβs proprietary Decima engine and was funded and published by Sony, so it seems significant that there wasnβt something in the contract keeping it exclusive. Perhaps Sony isnβt so opposed to mingling their exclusives into the Microsoft environment. But then we have FF7 Remake, so who knows.
Only a third through and left for other games, but I will be back. Loved the sound track. Low Roar has become a permanent stay on my Playlist. Sadly Low Roars front man, ryan karazija, has past away recently. His melodic voice with great writing will be missed.
Im glad i didnt waste $60 on this boring ass walking simulator. Hell im even a premium subscriber and i dont even bother dowloading the game for free
I only played for 15 minutes and didn't deliver anything so it's actually only 9,999,999 porters.
I think some don't like the fact there's a fair chunky amount of gamers who actually really enjoyed DS even long before it went to subscription services. Probably because it requires to have a solid grown up adult attention span to enjoy it. I adore DS and I don't care who doesn't
@dschons same here. Firs time I played I bounced off it hard and was actually annoyed that I'd bought it. It went on to become the only game I've ever got the platinum trophy for on purpose.
@Th3solution Sony gave 505 games the pc publishing rights to death stranding. 505 put it on pc gamepass, that's why it's the ps4 version and not the ps5 directors cut.
@Godot25 I guess xbox needs some form of victory lol.
@Randinator123 How do you know it's boring if you haven't played it?
One of the best gaming experiences I've ever had and I've been gaming for over 30 years!
@Would_you_kindly So?
Loved it. Played through twice. Can't wait for the sequel.
@Doublecell I wonder how that all works. Presumably money exchanges hands, as Iβm sure they wouldnβt part with the rights for nothing. And I wonder if Sony continues to make a portion of profits for each PC sale in that scenario.
I'm currently loving the game on PC. Only at the end of chapter 2, but already feel it's something special. As per usual with Kojima.
@Flaming_Kaiser I'm just saying 10 millions not very impressive when it's on pc game pass & ps plus
@Hindenburg
Civilians usually.
I still need to upgrade my PS4 disc to the PS5 version, might as well just start over with a new save at this point.
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