The launch of The Last of Us: Part I on PC has not gone as smoothly as Naughty Dog would have been hoping as the port has garnered "mostly negative" reviews on Steam. This is due to constant crashes and poor in-game performance rather than the quality of the actual game. Naughty Dog itself handled the PC port and has confirmed it's investigating reported issues, requesting users to submit support tickets on its website.
Of more than 3,200 Steam user reviews, 67 per cent land on the negative side, reporting the aforementioned issues with performance. Some verified purchasers of the PC port claim their copy crashes every 20 minutes while others complain about bad optimization. Building shaders is also a source of frustration for many.
Earlier in the day, Naughty Dog put out a blog post detailing the work that's gone into the PC version of The Last of Us: Part I. "Now that we accomplished releasing the remake on PS5, we are thrilled to bring this game, not just to PC but for PC," it claimed. With so many negative reviews at launch from users, though, it's clear something isn't quite right under the hood on PC.
Despite all these issues, the developer is doubling down on joint PS5 and PC development: "Sharing our stories and experiences on PS5 as well as PC is something that Naughty Dog has embraced and will continue to support moving forward." It would come as no surprise for The Last of Us Multiplayer to launch on both platforms day and date with each other, so the studio will want to get these teething problems cleaned up steadfastly.
Have you had any issues with The Last of Us: Part I on PC? Share your experience in the comments below.
[source store.steampowered.com]
Comments 50
This is pretty surprising, the support studios have done a great job up until now.
I immediately thought this was yet another example of outsourcing a cash grab to a support studio from PS studios only for it to Get Mucked up. Yet to hear Naughty Dog handled this themselves and somehow released it, without testing enough to identify these issues and rectify them prior to release.
I do wonder if perhaps they chose to release it as soon as they possibly could despite it needing more time in the oven, simply to minimize the amount of time passed after the conclusion of the TV adaptation season finale.
Otherwise I don't know how you justify releasing and promoting a port so loudly, despite it being so technically unpolished.
Talk about shooting yourself in the foot.
** I am fairly confused though because a lot of outlets are claiming that the port was done by Iron Galaxy but even their website doesn't mention any type of support or Port work done on this game. push Square here is saying that it was naughty dog themselves that did it, yet a blog post includes iron galaxy logo.... so I wonder who actually did this port?
https://www.dualshockers.com/the-last-of-us-part-1-remake-pc-port-by-iron-galaxy/ **
I could almost bet they rushed this port so it’d still come out shortly after the show, if they launched it in a few months (as they should have) the hype would be pretty much gone.
Yeah, this isn't good, and I'd agree it was probably pushed out to get close to the show. (Was already delayed once.)
Nixxes didn't work on this one. Who wants to bet they'll be pulled in to handle Naughty Dog's next game?
I've read that Iron Galaxy are behind this port, the same studio who were behind the abysmal Arkham Knight PC port.
This will probably put a strain on Naughty Dog who'll be simultaneously trying to fix this and work on their next game.
@truerbluer Naughty Dog did the port with what sounds like a very small bit of help from Iron Galaxy. This is very much a Naughty Dog project, though.
@NomNom I wouldn’t say they have done a great job until now. All of Sony games have launched with some type of major performance issue. This is just the only game that has grained a negative review which make me question if some of complaints true. Hogwart legacy launched in a horrible state on PC, and that has sat at overly positive since launch.
yeah but PC is better LOL
I thought the whole point of buying a top tier PC porting studio like Nixxies, was to let them handle these jobs?
I remember having to install an old GPU driver for about a month just to get Uncharted 4 to launch on my PC. How can you mess up this badly?
@LordBakemono I get where you are coming from but having access to Deus Ex, Skyrim, Halo, Zelda BOTW, Last of Us etc at the same time is a blessing.
@KundaliniRising333 that's the issue with PC, there's millions of configurations that is almost impossible to test them all out before releasing the game
@KundaliniRising333 They Actually delayed by like 1-2 months because of the show. (Or so they stated.)
This doesn't seem to be a matter of rushing out. Plus, ND has no real history of such behavior.
@truerbluer iron galaxy totally screwed that port, naughty dog "lets hire them, what could go wrong?"
@GrimReaper i do also have access to those games since i own a switch, but a lot of times when a AAA releases its the PC version the one with the performance issues, so having to wait for the developers to patch the game so you can properly play it like everybody else sucks ass
@GrimReaper the only thing i really envy from pc gamers its the MODS like RDR2 where you can use all the online gear on single player or the additional skins on games like spiderman or fallen order
@LordBakemono Well you don't have access to some of those games, you don't have access to mods, you will be forced to purchase those games again in the future, you can't use the switch for working and you don't have access to high resolutions and framerates. These are only some of the downsides of not using a PC.
As for bad pc ports: Sony will only get better with time. Nixxes releases have been great afaik.
I get the complaints about current pricing and I do have a PS5, but PC gaming is great. If you are patient enough lol.
@GrimReaper mmm why on earth would i bee forced to buy a game i already own in the first place?? i dont need my switch to work that's what my macbook is for, 60 fps is more than enough to me and 1440 is also enough for me, graphics are important but they're not everything, also you miss on a ton of games on pc too and theres alway a chance that your most anticipated game launches broken on pc... just imagine waiting for months on end just to come out broken... no thank you sir n.n
@LordBakemono I guess that you are not aware of how during 90% of console generations gamers have been forced to either keep their old machines around or pay for upgrades/rerelases. Nintendo is especially cruel about this. On PC whatever you bought is yours forever and with mods it can look as good as any remaster, you again need multiple devices for work and gaming without a powerful PC which is far from ideal, 60hz/1440p may be enough for you only because you don't have experience with high end PCs, you don't miss on a ton of games actually because nowadays 99% of them are ported to pc/can be emulated and in the past you could have used PS now to stream last of us/Bloodborn etc, and again performance problems suck, but they are only a small part of the pc gaming experience. If you are tech savvy enough you will be able to fix a lot of problems or just wait for mods/patches.
There is no front on which PC gaming is losing besides pricing.
@ThorsHammer I thought the same thing too
That's a shame. If the release lines up with a external project like a show that's great. However it shouldn't come at the expense of proper polish. Sad too because this is the introduction of TLOU to the PC space. Not a good first impression.
@GrimReaper Console just works and has innovations like the Dualsense.
Like seriously, emulating can be cool for a PS1 game that’s all but lost, but I’d much rather just use my Switch for BotW than deal with all the extra fuss. Not to mention pirating a game like BotW isn’t cool.
Stuff like Skyrim is better on PC, but the vast majority of stuff, PS5 is a better experience to me.
I’m very tech savvy, heck, I’m code savy, but that takes time I don’t want to spend lol.
@Jaz007 The dualsense just like 99% of all hardware gaming products works on PC. I wouldn't be surprised if the PSVR2 works perfectly on PC by the end of the year.
Also, you must not be aware of what you can do with BOTW on PC. Change the ui to xbox or ps controllers, download cache data so there is literally no loading while playing, play at 4k and unlocked fps, improve the graphics and draw distance and more. You don't have to pirate anything. Just buy the game.
If you are tech savvy you should have the money and knowledge to make a PC infinitely more useful than any console.
@GrimReaper sounds like extra fuss to me, which they said they don't feel like dealing with.
Sony really should not had let Naughty Dog do this on their own.
@Orpheus79V Other than putting all the parts together initially, I've not had any 'extra fuss' that actually got on my nerves on my PC. 99% of the time the games pick the best settings for you and moving a few sliders on top of that never took me more than a minute, the vast performance and visual boost, the freedom of using any controllers etc more than make up for the few additional seconds I spent on these 'extra fuss'.
I’m playing it on PC now. No problems whatsoever in the first two hours of playtime, and I have all the settings set to Ultra even though I “only” have a 3080Ti. I don’t doubt the negative experiences being reported; just noting that I haven’t had any. Perhaps because I waited to start until the “shaders” finished “compiling.” (No idea what that really means because it’s beyond my technical expertise: but I just thought it would be wise to wait for it to finish doing it before I started the game since the popup notification basically explicitly said it’d run best once it was done.). Even if that is the case, though, I’m still surprised that Naughty Dog’s testing wouldn’t have caught this issue: after all, many (perhaps most) consumers are just going to ignore the “compiling shaders” popup and fire up the game right away. So you’d think that their testing scenario would have accounted for that.
I despise Sony not focusing SOLEY on making the absolute best PS5 games, so, this is good news.
@OmegaStriver That's such a silly thing to say.
@Leonhart I don’t like PlayStation using some of the best talent they have to make PC ports, so, bad news is good news. Naughty Dog should be focusing on making fantastic PS5 games, not PC ports.
Up to an hour to compile shaders on Steam Deck, for a low/med setting 30FPS experience - not good.
What Im tryna figure out is why is Naughty Dog wasting time R&D on port jobs when Sony literally bought PC porting experts Nixxes for this exact reason.... and they also have the nerve to say theyre gonna develop for PS AND PC after this disaster lmao. Jimbo Rhyno get your studios under control please.
Removed - disrespecting others
Removed - flaming/arguing
Removed - flaming/arguing
'Naughty dog investigating' ... Like they didn't know it was in this sort of state after they pushed the release date back once already.
@GrimReaper Still plug and play with consoles is the way to go for me. You can buy a older console from ebay as well as older games.
With the cross TV/Game approach Sony is going for, how long before their console games have bugs in order to hit the movie/TV show deadlines as well?
I'm more interested in the digital foundry review of the new Twisted Metal game now than the game itself.
@jrt87 Do i have to look for patches? Do I have to look for drivers, compatibility? I boot it up it downloads everything done it runs the same on every console.
I've seen a few sources state that the initial load of shaders on Steam Deck can take upwards of an hour. Plus constant issues on recommended requirement level PC's. This is a shame since their PC ports have been very well received and well supported. I am sure it will be fixed but this has been pretty well marketed as a big release.
Neil still taking them FAT L's!!!!!!!! Just when you thought he redeemed himself he shifts focus and can't multitask! You would THINK after HBO series, he would want to make sure the PC launch was stellar.. but "NOOOO" lets just drop our guard and tarnish our image ONCE AGAIN!! (SMFH)
@LordBakemono @truerbluer Iron Galaxy also did the Uncharted: Legacy Of Thieves port recently, and I believe that had good reception
LOL good luck releasing multiplat in the future
This is literally the exact reason I stopped playing PC. So many bugs and glitches, whether that be with the games or the OS or Nvidia drivers or what. I even have a decent high-mid range one (12600k and a RTX 3070) and have so many issues. The moment I got a PS5 and realized the ease of use to just play video games, my PC went to the back burner. Now I only buy stuff on PC that’s cheap or not on my PS5.
@GrimReaper you're just saying a lot of nonsense there, i ask again, why on earth would i be forced to buy a game i already own??? my legend of zelda windwaker works perfectly fine, hell even my original zelda cartridge for the NES still works, if what you mean is that im gonna have to buy a new version (remaster or remake) well yea obiously but i dont see how is that limited to consoles and not pc, and you actually miss all of nintendo games and a lot from sony ( bloodborne jjuts to name one) and to be honest you just saying nonsense just for the sake of validating your point
@LordBakemono If you are willing to keep multiple old machines around(which will die at some point) you are in a very small minority of people. It's a problem even if you like taking it up the ass by big corporations.
Super sad release across the board. Sounds like review code was held back too... Which suggests someone in the grapevine knew this was a likely dumpster fire. I'm glad that at least steam users have the option to do a time restricted refund.
This just really highlights the cash grab nature of remasters, remakes, and port outsourcing.
I feel for my gamer buds on PC, hopefully the bugs and glitches are fixed ASAP for them.
This really isn't a good look considering Sony are aiming to make bigger strides in the PC sector.
Come on Sony. You can do better.
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