After a short delay, The Last of Us: Part I will finally make its PC debut later this month, from 28th March. The remake – which launched on PS5 late last year – is a looker, and its minimum spec requirements are quite high as a result. For example, you’ll need a 100GB SSD just to get the game started, and if you’re after 60fps in 4K with Ultra settings enabled, then you’ll want at least a GeForce RTX 4080 installed in your machine.
The port will support Ultrawide monitors, both for 21:9 Ultrawide and 32:9 Super Ultrawide aspect ratios – assuming you have the requisite hardware, of course. It’ll also feature 3D audio, wireless DualSense support, and an array of control customisation options, allowing you to rebind certain commands – and even play with a combination of controller and keyboard. Naughty Dog also says it’s implemented a slew of bug fixes and performance enhancements.
Interestingly, Sony is flogging a physical edition of the game from PlayStation Direct, which will include a Steam download code, steelbook display case, a reprint of the American Dreams comic series, and a bunch of early in-game unlocks. This, to our knowledge, is the first time the PlayStation maker’s released a physical version of one of its PC ports – but it makes sense, with all of the enthusiasm surrounding the series following the release of the TV show.
Will you be playing The Last of Us: Part I on PC at all? Hook up your very best hardware in the comments section below, and let us know.
Please note that some external links on this page are affiliate links, which means if you click them and make a purchase we may receive a small percentage of the sale. Please read our FTC Disclosure for more information.
[source blog.playstation.com]
Comments 24
Did a quick google search, for 4K @ 60 FPS:
AMD 5900x ~ 430 - 498 USD
Intel 12600K ~ 250 USD ?
RTX 4080 ~ 1199 USD.
If you are wondering how much compares to play this on the PS5....also it's ~ 35 GB less than on PC...
I'd need to upgrade my old GPU, but otherwise my PC would be able to play this at Recommended specs.
Sort of like with the next-gen home consoles, though, I just haven't found a reason to upgrade that one component. The RAM/SSD/CPU upgrades all make pretty big differences across the board, but the sort of games I like to play just don't really benefit that much from modern hardware.
Maybe after Starfield releases.
I'm good for performance part with a 3070ti and 32GB of RAM, though having already played it on PS5 I don't see myself getting it for PC outside of a massive sale
„Recommended“ targets 1080p60, but the hardware recommendation is pretty equal to a PS5, which reaches a high resolution. Or am I wrong?
Wow, this ridiculous. It just feels like another bad PC port upon release in the making that will be fixed in patches over time.
I don't understand why they do this it seems like they essentially raise the requirements in order to compensate for bad ports and bad optimization this is very similar to what we saw with for spoken and returnal.
Came from regardless of whether that's true or not I do think that there's a huge problem going on with ports remakes and remasters being outsourced and then the end product being of lesser quality which is basically because it's not the original creators that made it they may collaborate and stare at a screen showing the progress, but they're often not directly involved despite suggesting via marketing that they are. it's these outsourced companies that do it all, essentially that's all they do, and they don't do it well most of the time
32 gigs of RAM for 1440 is insane for a game that is essentially using The Last of Us twos PS4 Graphics engine.
I'm genuinely glad I held back on building a gaming pc rig. The current state of pc performance has really not been good(because of the software being put out) . Hopefully things get better on that front, because right now it feels like a coordinated push in the last 2 years, behind the scenes, to force everyone to upgrade their cards....
@Max_the_German the presets may not be a direct match for console settings and often I see these specs to be overblown
My GPU is the only thing that's really lacking in my PC. Everything else is still pretty on-par.
Maybe one day I'll toss in an upgraded GPU.
Under a mountain of dust, I have a pc with a CPU from 2012 and a GTX 970. I can most definitely run it in 8K/240fps, but I'm not willing to pay 80€ for a game I already own on PS4.
This is a ps5 native game so less than pcs not being able to run this should be expected
@KundaliniRising333 “ 32 gigs of RAM for 1440 is insane for a game that is essentially using The Last of Us twos PS4 Graphics engine.”
The 32 gigs of ram is mostly a buffer window. Most games require at least 16 gigs for the minimum even back during the middle of PS4/Xbox one generation. But a lot of games will definitely eat more than 16 gigs. But you aren’t gonna list that the game need 20 gigs of ram on a spec sheets cause all PC gamers run their memory in dual channel, so the only next step up is 32 gigs.
@AverageGamer gotcha I know little to nothing about the ins and outs of the rigs. I do know that the state of pc performance on recent releases on anything but the highest end setups has been underwhelming though. I'm simply stating that the price to even remotely touch high end performance and resolution is a barrier not worth crossing for me.
Glad I didn’t shell out for the PS5 Firefly Edition on eBay! Will be picking this up on PC.
One thing I don’t understand about the recommended specs is where my 3080Ti would fall. The specs jump from the 2080Ti to the 4080, with no mention of the 3080/3080Ti. Would I be able to run the Ultra settings with a 3080Ti?
According to their own logic, this is just Sony making the PC version unoptimised so you are forced to play it on the PS5!
I'm good to go Ultra settings ! going to be glorious in native 4K with super high frame rate .It'll make my PS5 ashamed !
@KundaliniRising333 We’re in a weird transition period for PC gaming. It like this every time a new generation of consoles comes out. Hardware requirements spike and old hardware not designed for modern features and games start to suffer… Which is was fine. It just means it was time upgrade hardware.
The only issue this time around is Nvidia has gone absolutely crazy. The price and power requirements of the new GPU have made it not even remotely possible to upgrade without spending an arm and a leg. The 1080 and 1080ti had an msrp of $600 and $700 dollars… and could easily be powered with a sub 600 watt psu. The 4080 is $1199 and requires a 750 watt psu.
This article contains an error. It states "wireless DualSense support", but the PS blog post states "DualSense controller support through a wired connection". That caught my eye because all PC games with DualSense support to date are wired only, as pathetic as that is.
Sony should really release another wireless adapter for PC, but a good one this time. The Dualshock 4 one was too big and its functionality was limited. The updated Xbox adapter is excellent.
I'll give it a go. Hopefully TLOU Pt II's PC port isn't that far off and the PS4 physical copy is still sitting on my shelves unboxed to this day.
Now I understand how Sony immediately thought about Microsoft sabotaging cod performance to look bad on ps. At first I thought it was paranoia and grasping at straws. Now I realize they thought of it because it's their OWN strategy on PC to make pc look more expensive and make PS5 look more powerful than it is. It's working. Nobody buys their games on PC.
Those 4k specs are eye watering.
Sure I read previously somewhere about steamdeck support, but nowhere to be seen now?
All this to play a rehash of a 10 Year old game
Today a 4K Videocard cost more than the entire PS5. I can justify my PC because I also like to tinker with technology.
If just playing games in 2023, get a PS5. If you get one with a disc that lets you rent and buy used games - even better.
@Rhaoulos Bought it at €30 at Black Friday was totally worth it. I didn't buy it at release because 9f the horrible way to hid the Firefly edition in the US store.
Im glad to play it with ease on my PS5 no patches , no nonsense, no looking up if it will work on my laptop I'll stay away from PC for as long as possible.
I’m good for 4K Ultra. Only worried about the good old stuttering issues almost all day one PC releases are plagued by. But I’m confident in ND and Sony. Most of Sony’s first party PC releases have been well optimized.
Looking forward to my very first playthrough!
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...