In case you missed it, the latest game update for Gran Turismo 7 introduced a handful of new visual options that let you really crank up the frame rate on PS5. With the new patch installed, the driving game now supports 120 frames-per-second as well as VRR, letting you push performance beyond the traditional 60fps. But how are these new options? According to Digital Foundry, they're really good.
In the above video (and this article), DF's Oliver Mackenzie outlines the four new graphics options available in GT7. For those with compatible displays, the game can now output the following:
- Resolution mode at 120Hz
- Resolution mode at 120Hz + VRR
- Frame-rate mode at 120Hz
- Frame-rate mode at 120Hz + VRR
Ignoring VRR for a second, the 120Hz resolution mode and frame rate mode both offer near-locked 120fps during races, although there are performance dips during replays and possibly in menus. However, for the actual racing gameplay, it's pretty much bang on. Of course, both modes sacrifice a 4K resolution; the resolution mode goes down to 1440p, while the frame-rate mode hits 1260p.
If you turn on VRR in the PS5's settings, these modes behave somewhat differently. The frame-rate mode, combined with VRR, raises the resolution to 1440p with almost no noticeable sacrifice to the frame rate. Meanwhile, the resolution mode with VRR manages to output at 4K, but the frame rate stoops below the magic 120fps, fluctuating between 70 and 100 during gameplay, according to Digital Foundry.
So, if you have the right kit, it sounds like these new options are largely very good, and let you enjoy what is a gorgeous game with even smoother performance. Have you been using GT7's new performance options? Tell us in the comments section below.
[source eurogamer.net]
Comments 12
Man, I really wish I had a TV that’s capable of 120hz and VRR functionality. That being said, with the vast majority of games, I’m more than happy with just the 60hz, but I imagine GT7 would be all the better with those higher frame rates!
@The_Pixel_King your next TV will have it most likely
Best way to play it is resolution mode at 120hz with VRR.
It’s basically the regular resolution mode but the framerate in gameplay routinely hovers been 70-90fps. VRR cleans it up so it’s super smooth. I did some races last night just to mess with it and it was a shocking improvement over the 60fps framerate mode I used on my last 60hz TV. It really looks just like the previously very unstable resolution mode setting but with the smoothness of the framerate mode thanks to VRR and high framerate average.
Only issue with all the modes is like DF said, Ray traced reflections are disabled for replays. Which kind of blows but I don’t watch replays all that often anyway.
4k with 70-100fps seems good enough. I need to try it
@OrtadragoonX best way to play is PSVR2
@danzoEX will be the only way after you try it once
@danzoEX
I could imagine it being really fun.
Unfortunately (well I’m excited so I’ll say fortunately in the grand scheme of things) my girlfriend and I just found out a few weeks ago that we are going to be parents in November. So all of my long term expensive purchase plans that were gaming related got canned. The baby comes first.
So no PS VR2 for me.
@OrtadragoonX Congrats ❤️
I'm in the weird position of having a native 120hz TV but with HDMI 2.0 so I reduce the resolution to 1440p or lower for 120fps. I rarely do it as 60fps is fine for most games but I'll try it here.
For racing games the higher the fps the better as it makes the cars much more responsive to drive, its one of the reasons GT rarely gets close to PC racing sims. I'm gonna hook this up to my monitor to give it a go but I've already heard good things from some sim racers I know
So glad I got a capable TV for these settings! This is the way!
Welcome modes, just too bad they came after I got my hands on the VR2.
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