Players holding out for a PS5 version of The Division 2 can probably let that particular dream die, as the creative director on Ubisoft's post-pandemic service game, Yannick Banchereau, has made it clear he doesn't want to leave last-gen players behind.
In an interview with MP1ST, Banchereau was asked whether we would ever see a native PS5 version of the game, to which he replied, in part: "We still have a lot of players that play on all generations, and we are not ready to leave them behind and ask them to upgrade. Right now, we are trying to make sure every time we add something, it still runs smoothly on the old gen as well."
It's quite a noble sentiment, really, and an interesting analogue to the 'is it time to leave last-gen behind' debate. Is this a Good Guy Ubisoft moment? Developer Massive did just unveil the Year 5 Roadmap for the game on Division Day (giving us our best look yet at Heartland, as well), which is an impressive level of support on top of multiple paid expansions such as Warlords of New York.
What do you think of Ubisoft's stance here? Do you admire this level of commitment to PS4 players? Let us know in the comments section below.
[source mp1st.com]
Comments 26
We are 3 years in and we are still having devs still work on ps4 and xbox one games.... yaaaaaay....
@Nepp67 You will still be saying this in 2025 and probably beyond. The big publishers are VERY hesitant to leave the PS4/Xbone behind.
@Constable_What I very much believe it at this point
I enjoyed both division games especially 2 and i liked the ps5 enhancements they introduced however i feel that this is the right decision for this game as it still has a large user base so as much as i'd like to see a native ps5 version i can wait and see what the future holds.
No problem as long as Division 3 is PS5 only. Or more likely PS5/6 and they'll vow to leave no PS5 player behind.
If they did the first game remade/remastered for PS5 i’d pay full price in a heartbeat
It is not an either/or situation. Many games support cross-generation play at this point and have native PS5 clients. Maybe they should ask that company that publishes Rainbow Six Extraction how it works.
We are 3 years in. I dont want any more ps4 games becoming native PS5 games.
The Division 2 is a PS4 game, if they are still supporting it good for them, they haven't announced their next game yet.
But being 3 years in, I'm ready for developers now to leave the PS4 behind.
PS5 is selling better than the PS4 at the same point in its life cycle, so its time.
Still waiting for a Ghost Recon: Wildlands PS5 patch...
I'm okay with that. Div2 plays really well on PS5 as it stands. But maybe a Div3 for PS5 somewhere down the line?
@Jacko11 Hadn't thought about it (and I think it's unlikely), but… yes, actually?
@Bez87 We'll have to see on that score - 3 years into its life cycle the PS4 had shifted a LOT of consoles. Dec 2017 and it was at nearly 75 million units so the tub o' lard is going to have to go some. Perhaps the redesign might accelerate the figures?
If a game was designed initially for the PS4, I have no problem with it coming out on the old stager but it is time for some games to start appearing on the 5 that show a generational leap 'cos at the moment, I'm not seeing it.
We’ve already had a 60fps patch, honestly wasn’t expecting anything more for a 4 year old game.
For me this sounds like a bad excuse in an effort to avoid some work which has to be done for the ps5 version. A good part of those who are using ps4 version are running it on their last gen and hoping to get a ps5 version since long time. Issuing a ps5 version must not affect ps4 users, because they are simply using their different ps4 version…
Could this be a symptom of the success of the PS4?
The user base is so high and therefore releasing games for it is still so lucrative.
I don't remember the same thing happening with the PS3, and it sold far less than PS4
@SgtTruth I am not trusting you because I know where the problem is. Has nothing to do with game itself.
It is in the settings of your console.
Sadly when you turn 3D-Audio on (default) the sound of games not supporting Tempest 3D are sounding worse.
Turn it off and check it again .
Unfortunately you have to turn it on and off for each game supporting it or not.
@SgtTruth strange. I have the same setup and played Division 2 for ages on the Xbox One X before I switched to PS5. I cannot hear any difference. Do you have DTS5.1 or something like that activated? Is the problem only speaker wise or in a headset too?
Maybe it's time people start looking at these hardware upgrades as new gens.
I agree. Even though i've had a ps5 since nearly day one. I don't see a problem with supporting older versions. Especially when it comes to multiplayer games that require population.
This is an expectations problem.
@SgtTruth allright thank you very much for your answer. Thats a shame then... didn´t notice it because I had half a year between from playing XOX and PS5 versions... I am totally with you they should port it to a native PS5 version btw. Haptics and Trigger integration would be great too. I am dreaming of a Division 3 and left the lastgen behind. Still playing Division 2 here and there. But I have everything for a long time now. Often helping others to complete their missions. DarkZone should get a complete overhaul too imo.
I thought it had already been patched to 4K/60fps on PS5.
Not too shabby.
If I was unable to have a ps5 then I would support this decision. But since I have a ps5, it's well past time to leave ps4 behind.
This is like not having High or Ultra settings in the graphics config of the PC version because they don't want to leave behind people with old graphics cards. That's all this would be - a few tiers higher on a bunch of graphics settings sliders.
The PS4 came out ten years ago...
I don't play it but hey why not supposed those systems for the userbase, especially multiplayer and a live service that has a singleplayer I mean why not. They aren't going to Assassin's Creed Rogue this time around I assume they have supported what they can I assume and will existing IPs that big longer. No different to PC gamers either. Some can upgrade others can't not everyone has a few hundred/thousand or shortages of them either.
PS2 and PSP/Wii, PS3/360 (anyone get that gen's 4 disks for 360 games to install to the hard drive I never did but once I knew that was a thing you bet it made sense why blu-ray was a good call on PS3 and of course PS4/Xbox One besides well whatever other disk formats they would have had to do like Nintendo did the Wii/Wii U with DVD style disks that aren't DVDs) they lasted a while.
With large player bases why drop them till more upgrade console availability or console cost makes sense business wise. Current gen players get the game still so what is there to complain about. They spent the money there is other games out there that will be current gen 4K, whatever FPS and others with how this trending gameplay structure or this unique structure and so on appears from game to game.
I myself stayed on PS3/360 most of PS4/Xbox One gen because didn't care. Besides while textures of 1080p PS3 games do look rough it's still 1080p regardless of the texture quality and difference PS4 offers to make it less rough looking. I have a few later gen games on PS2, 360, PS4 and they run alright. I played Grid Legends on PS4 and had a blast still but I barely cared for the PS4/Xbox One gen at all when it was new and had access to them the whole gen I still played last gen more.
I just used last gen as I was happy I still had tons of games to play and buy I hadn't touched and still collecting for PS3/360 gen systems and I still somewhat don't care even with using the consoles more as family have upgraded, but to me if the structure of the games don't appeal to me and many sequels to PS3/360 IPs I didn't like in the first place and I still haven't played because why would I change my mind now on them. Why would I when there is tons of others to play instead with structures I do like or play the first time and are unique.
Third parties aren't first party either so why does it matter. Third parties don't have to get you buying a console like the console makers do the third parties can release on anything they want and any install base or ignore an install base that's lower like the Wii U (well select family/kid friendly IPs usually they did not their mature ones) and Vita.
Beside PS3/360 design structure led to continuing those IPs or expanding on systems besides just oh resolution, texture detail, frame rate and so on so to me does it really change much. PS4/Xbox One era games already don't appeal to me in some genres/third parties so to me is it much a change. Sure the engines need changes and some release/take their time but I mean we won't until mid gen further probably 4-5 years or otherwise.
It took till 2016 for most players to care about the PS4 hits of first party, whatever the case for third parties out at the time from 2013-2015, people forget how the 2013-2015 period was of Killzone (I didn't hate it), remasters, Knack (God of War of old formula but a kids/family friendly game sure why not I enjoyed it) and leading into the new ones devs wanted to or transitioning to the cinematic angle more and more before the 2016 PlayStation management changes as well changed things too on the first party side.
@Constable_What I still expect most of the big publishers to drop PS4 support sometime in 2024.
@KidRyan They will releases that are PS5/XSX/S only, but their tentpole releases, will continue to have PS4/XB3 versions. I don't believe they will drop support completely. They'll just do a cross-gen bundle scheme.
But a lot of work is still being done for big releases on last gen hardware, as far ahead as late 2024 at least.
@Constable_What To each their own, we shall see what happens in 2024 I guess.
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