The excellent open-world RPG Kingdom Come: Deliverance was a surprise hit, considering its real-world, 15th-century Bohemian setting and foregoing the fantastical elements common to games of its ilk, such as Skyrim or Fallout 4. Now, developer Warhorse Studios, based out of Prague, has put out a call to arms (or keyboards) and is mustering a mighty host for a mysterious new project.
Warhorse Studios are seeking a cinematic designer, a completely normal and predictable thing for a video game studio to want to do. However, this mundane job posting appears to be the first official confirmation of a new project's development, and fans couldn't help but begin speculating immediately in the comments section.
Kingdom Come: Deliverance came out in 2018 (we quite liked it), and while many have presumed Warhorse is hard at work on a sequel, the studio has remained remarkably tight-lipped about the situation. As some fans have noted, outside of community content, franchise milestones, and April's Fool's gags, Warhorse has said virtually nothing about the studio's future plans.
Considering the time that has passed, we would have to imagine that news of either Henry of Skallitz's next adventure or an entirely new one can't be too far away. Did you play Kingdom Come: Deliverance? Would you like to see a sequel or an entirely new concept out of Warhorse Studios? Buckle on your gorget in the comments section below.
[source warhorsestudios.breezy.hr]
Comments 25
Just imagine how much better gaming could have been if devs hired quest, ai and physics specialists instead of 'Cinematic Designer with great film editing/directing skills'
@GrimReaper Are you suggesting that they don’t already have quest, AI, and physics specialists? That hiring the person for this job takes away work from other positions at the studio?
I know it’s kinda your thing to find the negative in every article here, but this is a stretch, even for you. 🤪
@Impossibilium After playing their previous game I can confidently say that they don't
@GrimReaper Haha, fair enough. I never got around to playing Kingdom Come, but I did hear that it could be rough around the edges.
It’s too bad that it’s hard to convey sarcasm in text. But hey, at least my reply lead to a good punchline. 🤣
@Impossibilium All I am saying is that noninteractive cutscenes have no place in videogames. If I ever become dictator they shall be outlawed.
@Impossibilium /s for sarcasm, that could help lol
KCD is one of the best Western RPGs ever for me. Yes, I mean it. What it lacks in the technical department, it adds tenfold in others.
Weirdly enough I was daydreaming yesterday that they'd announce the follow up to KCD. I didn't play it but a few years ago I watched a let's play in VR while drunk and it was a fun experience.
Rough diamond. I was actually thinking about KCD recently and just now bloody good it was. It has some fantastic quests and very memorable characters. Our Henry is great too and a bit of a stud with the wenches.
Kingdom Come Deliverance is a banger. Love that game.
Just my opinion, but I thought KC:D was a total flop. It ended up becoming one of those games I tried forcing myself to play because I regrettably paid full price for it, and honestly I found nothing redeeming about it. It was a technical mess, and I can't think of one aspect of the game I enjoyed, it was no fun at all. So much so that I'm clearly still salty about it 5 years later lol.
@tangyzesty I wanted to get into so bad. It seemed like my type of game but I wasn't having fun. I just dropped it after a few hours lol
@Ramaka @tangyzesty it's designed specifically to annoy people who treat it as a gamey game, I think 😁😁😁 learn how to do things, remember to eat, and don't expect some lowly peasant can take on 6 Cuman Soldiers because you're not actually Geralt of Rivia, you're a naive crap blacksmith, and then later on you will be let in on a really great game as a reward for getting poor Henry into a position where he can survive and thrive in the world.
I do understand it was incredibly buggy for a long time though, but it's a first release, full of passion, so if you get the chance do go back to it with an open mind, and patience 😄
I think I try to drop KCD into the comments section a few times a month, just to keep people on their toes ready for some announcements 😁 it's the most charming, rewarding game if you are prepared to understand it's not really a standard action game, but a Henry life sim with some action in it. It's a lot more RPG than a lot of RPG's out there.
And it's one of those games where the studio was clearly passionate about doing something their way, telling a story from a time and place they care about, and games like that are always good.
just look how Henry can eventually put his blacksmithing skills to use in the real world too 😆
I absolutely loved KC:D. My game of the year 2018. Stunning visuals. Amazing combat. The feeling of riding a horse, cresting a hill and seeing the amazing landscape before you was utterly phenomenal. I really want the sequel (but only when it's ready - don't rush it!)
I’ve not played too much of the game, but from my experience I could tell it was good. The in-depth RPG elements appear very immersive and the story looks to be well-written. PC graphics mods for the game are very photo-realistic.
Having trawled industry job listings, they are indeed a good resource for finding out about new projects and developments on existing ones.
Also, no sign of the Switch release of KCD - presumably that is no longer happening?
Remember to train for hours and hours with good ol' Captain Barnard. He'll make you a fine warrior after lots of grindi... er, training.
I've got multiple playthroughs of KCD. Amazing rpg!!!
I greatly enjoyed the game but admittedly never beat it. I really like that the game doesn't want you to try Souls nonsense sword play. Either get the jump on the opponent or you are dead (at least in the early stages). I learned how to read (you don't know at the start) and took to being a cavalry archer. Little stuff like that made the world so cool.
How was it on PS4? I did not have a console until this January so I had played it on PC.
@Ravix I think you're absolutely right about that. I definitely wasn't the target audience...I'm the guy who used the dupe scroll exploit in Oblivion until I could walk around with 100% chameleon and one shot everybody undetected. I also platinumed Elden Ring...using Save Wizard. I'm that guy, so KC:D was never really for me in the first place.
@tangyzesty I don't know what these things mean exactly 😆 but if you do want an easier time, it's called the Warhammer with the headcracker skill, you can literally go round the game and just bonk people on the head if you so wish. Or you can specialise in archery if you do it enough.
My Henry just loved a good nap at any time of the day, once I'd worked out it was much better to do this than to lose two hours of good progress 😄 the game is so worth a replay or another chance, it's filled with so much charm, and I imagine you didn't even get to the Benedictine Monk segment, people universally loved that quest line 😉(to be fair, I genuinely did love that segment too)
I think alot of you are forgetting this game was never made by a triple A developer, it was made by a small team from a guy who put them together when he left Czech 2k.
The game really is a master piece considering it was there first game and how accurate the game is to that part of history.
Of course its rough around the edges but the core of it is solid.
It wasn't my cup of tea but I respect what they did.
But this is just another step in the right direction. Seeing what they did with their first outing, im hyped to see what they do for their second.
For the love of God get better voice actors this time
And here I thought they were working on something all this time since releasing the last DLC for KC:D. Wonder what they’ve been doing
I need a sequel, can’t leave us in suspense like this for years. It stopped just when it was getting epic.
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