The word for quite some time has been that Sony will hold a PlayStation Showcase this summer. With E3 2023 officially cancelled, it’s entirely up to the manufacturer when it wants to schedule the broadcast, and Giant Bomb’s generally reliable Jeff Grubb has been beating the “before Summer Game Fest” hammer for quite some time.
Summer Game Fest is currently scheduled to take place on 8th June, and Grubb believes Sony’s big broadcast could occur as early as May – or “maybe” early in June. To be fair to the journalist, he’s been bang-on with a number of his State of Play predictions, so he clearly has the ear of some good sources when it comes to these events.
Of course, a PlayStation livestream will be significant, as the Japanese giant didn’t host one last year. It filled its schedule with some smaller, lower profile State of Plays, but it didn’t actually host a big, banner event. As a result, Marvel’s Spider-Man 2 is the only imminent first-party exclusive from the firm – and frankly, we haven’t even seen much of that.
Assuming Grubb is accurate, we reckon Sony will probably sit on this news until the last possible minute. With digital events now becoming increasingly common, it doesn’t really need to give fans more than a week to prepare for its show, and so if this is scheduled to take place in late May or early June, it can probably wait a few more weeks before officially announcing anything.
[source clips.twitch.tv, via resetera.com]
Comments 54
PS4? 😬 it's still not dead? Holy...
I don't expect they'll have a show this year either. They'll have a second state of play surrounding more on FF16 and call that their show.
If it’s coming then Sony should just announce it. I’m so sick to death of rumours and hints from ‘insiders’. They’ve been saying there’ll be a big showcase for months. Eventually they’ll be right because that’s inevitable. There’s just not much point getting hopes up anymore.
I will be ready when it get announced.playstation showcase will be fun.word up son
I think sony may partner up with summer game fest (didn't they last year?) to show us some lesser titles and maybe one big announcement, and then have their own show in September for the main first party stuff and third party reveals.
Sony, still fantastic games, but them blue balling the community is getting really stale.
Watch them not have an Event at all and just randomly drop the Trailers again
People said a showcase was coming all last year. Zero expectations.
I mean if you say there's gonna be a PlayStation showcase every single day you're bound to be right at some point 🙄
They really need to pull their finger out. This has to be the least exciting generation I've ever experienced (so far).
It sure has been a long time coming. I just hope they can somewhat live up to people's expectations because they will be very high no doubt.
I dont know how people with jobs and families ever have time to watch these live streams. They announce them just days in advance. Hell I used to have to plan off days around E3 just to view them and I knew the dates far in advance. I haven't watched a Sony live stream since there last showcase two years ago.
Ah yes, Jeff Grubb back to tell us about the next PlayStation Showcase for the 14th time in the past year.
Swear he’s said it’ll take place every month at this point.
Really hope there's a big push on psvr2 with the next state of play or direct. I love my headset but they really need to create some excitement for the future of it.
This has to be a huge showcase. It's been year and a half not to mention 2021 showcase was kind of meh.
Common. Do something pokes it with the stick
I've genuinely loved my almost 2 years with the PS5. Just patiently waiting for the next juicy game reveals for the next couple years. Off the top of my head, afterTLoU MP, Spiderman2 and Space Marine2 there's not a lot else for me to look forward to. I'll always get excited like a kid Charlie in chocolate factory for these Showcases. Save all the moaning for after, if it disappoints rather than before it
I'm really excited to see what's next for PlayStation, just please don't be all GaaS and VR!
Can’t wait for them to spend multiple minutes announcing PC ports, angering all the insecure PS fanboys.
its been a pretty long time since the last one, obviously spider-man 2 should get some footage since thats still dated for this year but i'd like some kind of update on that kotor remake. the way development got handed off to a different studio and potentially restarted makes me hope it won't be metroid prime 4-esque ghostware that gets announced early in the generation only to never be seen
@AFCC With Sony deciding to focus on GaaS and PC, it will be a very long time before the PS4 dies.
From here on out, innovation and pushing games forward by utilizing new tech like the PS5 and eventually the PS6 in all regard is out of the picture.
We’ll probably be halfway into the PS6’s life before we see the PS5 tech maxed out.
@Ken_Kaniff If it’s expected to be a good show, my family and I make time to watch them. As of late, that hasn’t been the case.
I think the last time my family and I got really excited was when Uncharted 4 had its first preview.
Jeff Grubb also said that Hi Fi Rush was a financial disappointment and Xbox was quick to respond that he was wrong.
Hopefully Sony responds in this case… to say he’s right!
I just can't see Sony showcase being before Microsoft one. I'd imagine they will want it after theres.
"Generally reliable"
Hold on I shall just ask Aaron Greenberg on how reliable Grubb is. 😝
I'd love a Sony showcase. It's been so long. But at the same time it feels odd they would want to do it at the same time as everyone else. One of the reasons for pulling out of E3 was to carve out their own space in the calendar, but drop in May and they compete for column inches.
We'll see, and fingers crossed!
Ghost of Tsushima 2 is all I want in life.
I mean...Let's be honest. If it happens, it'll probably mostly be live service games announced.
Removed - unconstructive feedback
@AFCC At the risk of being hated, seeing PS4 mentioned had me groaning. It stinks having a PS5 that gets lip service FPS bumps on a PS4 engine that utilized 15% the graphics processing power of the PS5.
Why do we still bother listening to Grubb?
@Uncharted2007 nah the new games are coming and it it will be huge
@LordBakemono I sincerely hope so. I'd love to see an Uncharted continuation, Ghost of Tsushima sequel, and some kind of update on the new Twisted Metal. I'd also love a Warhawk (PS3) remake with added single player campaign.
Very little faith in sony to be honest we had nothing in 2022. NOTHING. Sony doesn't care much now for being kings of buzz and theatrics. Playstation sells on word of mouth alone. I'd love to be wrong but I don't think sony will do anything this year eithrr
I genuinely don't think a showcase if it happens at all will amount to MUCH. Sony and their Studios played there hands and those hands were focused on max profit via focusing on cross Gen.
I have a feeling they don't have much aside from Spiderman and live service stuff even remotely near release.
Instead FF 16 will continue to be hyped as a first party title due to its exclusivity, serving as a stop gap until the cheesy spiderman Ubisoft open world clone.
I suspect we will see Spiderman at some point, along with third party and indie padding but aside from that, what factions? If live service and spider boy aren't your thing, third party titles is what we have, of which there are several I'm looking forward to.
@tameshiyaku indeed it is. So is this constant excuse making and defending of it by many in the community. It's entirely self defeating and only ensures more of the same behavior will continue.
@KaijuKaiser never read sony saying that I think that was just rumours by Jeff grub and other sources... ultimately they didn't make any effort to speak to us the consumer.... Sony doesn't do a very good job on communication I must say. No one even knew that God of war new game plus was available until it just randomly dropped. That deserved a little trailer in my opinion
I will not watch State of Play.
I'm very sure 100% the showcase will not announce any upcoming kids games.
I only looking for upcoming kids games, that's the only games I care about.
@AFCC Sadly I still see cross-gen games being a thing until 2024.
Thankfully though, it does seem like there will be alot more current gen exclusives.
Really hope moving forward all big Sony AAA games are PS5 only.
Then perhaps we can really see what all the so called new technology fuss is all about.
Bring back the old days when I was young.
New generation console, new games just for that console taking advantage of its new technology almost instantly and a lot quicker.
This is definitely a slow generation in that regards.
Ps5 pro - here we go!
Kidding, but maybe not....
I think it all comes down to the Activision acquisition. A gigantic Playstation showcase seems like a suitable response to the acquisition going through (Sony will want to keep the attention on Playstation) but if the acquisition gets blocked by the CMA and/or EC, I could see Sony going for a 3rd party focused State of Play instead like last year so that if the outcome changed in the future Sony would still have enough content for a gigantic Playstation showcase.
The slow drip of PS5 exclusives outside of sequels has been very disappointing to me. It still doesn't feel necessary to own a PS5 at this point. I worry Sony might Xbox One themselves someday.
@KundaliniRising333 just curious. How would you go about doing an open world Spiderman game or any open world game for that matter, with the goal of avoiding being labelled yet another Ubisoft clone. Played all the FC games except 1 and 2 and played all PS 1st party open worlds and the only thing they have in common is an open world map with icons on it which doesn't automatically mean it's an Ubisoft clone for having maps and icons. There's no towers to climb for revealing collectables in any of the open world PS 1st party games that I can remember
Don’t think Grubb is that great anymore in terms of reliability, but let’s hope we get some news soon.
@Beerheadgamer82 I was going to take the time and give you a detailed meaningful answer on how many of these titles copy. That formulaic open world design.
Then I saw your last bit about no first party titles having reveal map Mechanics like Ubisoft titles and have to assume you are being sarcastic? Or, if serious, I must assume you just don't remember the reveal map mechanics in most of the games or even worse perhaps some of these titles you didn't play at all.
So on the revealing Tha map/clearing the fog gimmick front, a few key word reminders that hopefully you can see the similarities with just this one aspect of the overall formulaic approach (aside from the massive amount of filler that cloud the open world maps, and the other design elements of the formula such as collectibles, fetch quests, grind, etc) :
Horizon: tallnecks along with special vision to detect and highlight things/enemies
Spiderman: literally towers along with special vision to detect and highlight things/enemies
Ghost of Tsushima: bandit camps, special vision to detect and highlight things/enemies, npc map icon revealers
Days gone: bandit camps (with maps that reveal areas of main map, special vision to detect and highlight things/enemies,
I'm surprised with Spiderman specifically that you don't see how bland and repetitive most of its side content is and where that type of design was solidified as the safe norm for open world design. As in all of these games a ove, Spiderman is the worst offender and in my opinion the most like modern Ubisoft AC titles in a myriad of ways.
All that being said. Many love those games and the formula, hell I even did at first. However, when a design becomes so overused and done so in a way that is so repetitive it has almost always resulted in the game becoming a chore rather than fun by the end of it. Spiderman and both Horizon titles brought on that same feeling, as did Days Gone, and even Ghost of Tsushima, albeit for a few added reasons.
That's my personal barometer on it. If it's been padded out with so many of these overused design tropes to induce that burnout, in my opinion they have failed at fostering exploration in a way that trusts and respects their own art design or makes up for lacking in that department or in other aspects like story or gameplay mechanics.
@KundaliniRising333 that's exactly what I thought you'd say if you didn't give any alternative solutions for Guerrilla, Bend, Insomniac and Suckpunch on open world maps and icons. Well that's of course to be expected as its not exactly your job or mine to do so
I've climbed a lot of Towers in Far Cry and Watchdogs for revealing a lot of map icons
A tallneck is not exactly a tower, it's a moving machine, while it still has the same out come as a tower reveal, it is something new and done differently. Spiderman is Spiderman and if he's not climbing tall towers or tall buildings then they've made Spiderman wrong. I remember climbing one tower in Days Gone and I think that was for electricity for opening a door below it. I remember the first Infamous game having a lot of towers to climb for his powers with lots of icons on the map too and this was way before the Ubisoft samey tired formula. GTA3 in 2001 has a lot of icons on its map, same with every other open world GTA map since GTA3 over 20 years ago. In the real world of the time Ghost of Tsushima takes place in, there are bandit camps and very similar small towers that needed fire on the top, so Ghost of Tsushima having small towers and bandit camps have absolutely nothing to do with what Ubisoft does
Spiderman has climbed towers and tall buildings in a huge city enviroment long before Ubisoft existed. So because of Ubisofts games having towers, bandit camps and icons on the map, by your logic means no other open world game should have them in theirs or they'll be labelled an Ubisoft clone
I'm sorry I don't intend to be rude but I just think it's a lazy comment to call another open world game an Ubisoft clone. Especially when we all know Ubisoft haven't exactly invented anything new for open world games. Yes they've made a lot of open world games samey over the years but that's not inventing anything new. Doing something the same over and over again doesn't mean they've invented anything new, it just means they've done a lot of it
@Beerheadgamer82 yah I hear you, it really Is kind of a generalized connotation to attribute it to just ubisoft.
I think some have come to feel like open world design has grown quite stale. Really most of that staleness coming in the form of its side content, copy and pasted assets, obvious procedural generation, etc. There is a lot more to the staleness than merely map clearing towers.
I think that's why Zelda, Elden Ring, and one aspect of Tsushima were so talked about merely because they had just a few deviations from the standard formula that made things feel fresh, perhaps deceptively so, but still it gave a fresh feeling. I think a game like Horizon would be astronomically better if they trusted/honored their art design enough to ease up on the hand holding a bit and foster exploration more naturally, with mechanics to allow it, Mind you. Especially with such a well crafted world. Yet even still, the side content would have to be worth seeking out.
Anything is better than a map littered with hundreds and hundreds of markers and question marks, especially when the vast majority of it is pretty lame to engage with, which is absolutely the norm in most of open world game design as of late.
All of that aside, obviously this design gained success and that's why it's been replicated so much. Hell I love those first hours exploring a new world as much as the next for sure. I just think it has perhaps has grown stale for me personally to the extent that the burnout happens sooner now when these design tropes are the overall foundation.
That's where story and side missions, and reasons for Exploration really have to Make up for it.
@KundaliniRising333 I think the hand holding thing comes from an ease of use kinda thing, where devs have to for the most part try and make a game that everybody can get into, hence why there's more and more accessibility features in more and more games these days which can only be a good thing. Turning up the difficulty can at times do the job if you want more of a challenge but if a game wasn't made to be intentionally difficult to begin with then turning up the difficulty can at times just make a game far more frustrating than it actually being a fun challenge, depending on the game. And then there's something like Elden Ring or Demons Souls that has no difficulty settings and is designed with a challenge in mind from the get go and throughout, improve as a player or delete the game mentality
In huge open world games what is the best alternative to viewing a map from a birdseye view with zooming in and out and what is the alternative way of showing icons to the gamer instead of littering a map full of them. For devs there maybe no better or equally just as good a way to do it differently. With some games having many hundreds and sometimes a thousand collectibles, what other alternative and interesting new ways can devs come up with for us to reveal them and get those collectables, there maybe no other better alternative?
I do find the gameplay loop of any open world map far more important for the burnout issues. Like oh there's a new side mission popped up or oh there's a new cauldron to have a go at or oh its a about time I start a story mission now or oh its about time I find some collectables for that trophy now or oh let's play some pool in that bar. Better way for burnout would be the obvious don't play an open world game for many months ha and play linear adventures, first person shooters, racing games, smaller fun indies or horror games instead before jumping in another huge open world. Currently replaying remastered Arkham City and feeling the burnout a little, but its Batman and that world is just so much fun to be in fighting interesting wacky villains
Oh goody I really Wana hear where star trek resurgence has gone to cause it's not in my games collection! 😂
@Bigtuna515 totally agree I really was expecting more from psvr2 than just shovel ware from pcvr. Hopefully great stuff is around the corner, Astrobot i hope!!!
@Konks yes I'm feeling that way, 2 years in and nothing that comes close to that Unreal 5 demo reveal, and the Matrix demo. It's obvious PS5 can do it. But for God's sake let PS4 go. Or make games for PS4 that suit the hardware and let PS5 off the reins.
@rick1987 yes it worries me Sony are getting complacent. They did it in the PS3 era and Microsoft got a big share from 360. That's why competition is good keeps these companies on there toes.
@Axelay71 i disagree , just look at how many 1st party studios they have working on games atm, one of their biggest issues was always announcing games way too early , and people complain about delays , or games are years away. i'd rather they spend more time developing the game instead , and when they have something to show they'lll show it. i'd rather have something amazing then something thats averaged and rushed.
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