Final Fantasy XVI producer Naoki Yoshida has revealed there's currently no post-launch DLC in the works for the Square Enix RPG. In a new interview with Game Informer, he calls it a "one-off game" containing an experience to match the full price cost. Yoshida wishes to give fans "satisfaction equal to what they paid or even more than that".
While this is the plan right now, Square Enix at least appears open to the idea of expanding the Final Fantasy XVI story either through expansions or even spin-off titles. Yoshida said: "We have no idea if people are going to fall in love with Valisthea and fall in love with Cliveβs story and want to see more of the world and more of its characters. So while we always want to consider DLC or spinoffs or those types of things where you can learn more about the game, first we want to see if Valisthea and Clive are really things players around the world want to see more of and then make that decision."
The producer's comments build upon the idea that the RPG will be a complete experience at launch on 22nd June 2023, with the game currently not shipping with a day one patch. The team believes it has a product already ready for launch and is confident in its final build. As such, those buying the PS5 exclusive physically should have the complete game right there on the disc.
Recent mainline entries in the Final Fantasy saga have been supported with post-launch DLC, so Yoshida's proposal represents a breakaway from what has become the norm for the industry. Final Fantasy XV was treated to four expansions focusing on different characters, and also got the multiplayer mode Comrades. Then, Final Fantasy VII Remake was handed a Yuffie-focused expansion when it came to PS5.
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[source gameinformer.com]
Comments 41
In a way this is a good thing, as it means all the content is in the game and not locked behind future content.
It's really feels like for FF16 they looked at FF15 and thought "Let's not do that"
Cool just like the way they shipped FF2 and 3 on SNES
Good. Not every game needs DLC, especially RPG's.
A finished game day one. Is that even legal?
Not surprised. It sound like a really YoshiP thing to do. Sell a complete and polished game. How it should be.
I am so ready for this game got my digital pre order in so I can play as soon as possible also got my vacation time in let's go!!! πππππππ
Tbh I've already fallen in love with valisthea since the 1st trailer. They've done a great job of making a very interesting world with very promising characters that I want to invest my time into
But that doesn't necessarily mean I want more of it in the form of dlc. As much as i loved 7 remake, I still haven't played through the Yuffie dlc tho I really want to. So yea, great this is a one off. And if there's still room for more FFXVI, I'd much rather they make a sequel to it instead
βPeople like them, letβs make some more of themβ.
lmao, they really are avoiding the FFXV situation.
Well, as long as the game will be able to tell a great story without any loose ends, then it's all good for me. Sekiro also didn't have any DLC despite fan requests but overall, it was a great game with enough lore to tell. No need to expand its story
They're doing a lot of things right with this one. It's nice to see.
Please don't be like FFXV and try to compete with Sim Train World 2 in having the most DLC.
If I like the game I rather it get DLC. Prequal, or expand characters I love.
The link to buy the DLC for Xenoblade 3 was literally part of the main menu on the home screen - on Day 1.
But now somehow FF cant have DLC π€·ββοΈπ
That's good to hear.
I love an expansion, but a game should launch with fully completed narratives.
If expansions are narrative driven they should not be wrapping up key plot points from the main game.
Mass Effect Andromeda intentionally dangled lose threads so it could tie them off in expansions that never came. They had to be addressed in novels instead.
And FF XV had a true ending that was to be released as a DLC episode, but it was cancelled and had to be released as a novel too.
Lessons learned the hard way in both cases.
All of that aside, everything I hear about this game is getting me more and more hyped.
It's an amazing summer for big RPGs and fantasy games. I can't remember another like it.
@Agramonte I rather have a standalone expansion like they did with the last of us. This game is going to be awesome and this is what FF7R should have been a finished game instead of liveservice waiting game. π
Perfect. A complete game planned from the start.
@Flaming_Kaiser Agreed. Left Behind is a great example of an expansion done right.
Blood and Wine for The Witcher 3 is another.
You don't need either of them to enjoy the main story, but they exist if you want them and they both expand the experience.
Good. I loved 15 but it was spoilt as a result of content being blatantly cut for dlc, and a requirement to invest in extended universe stuff like a movie, anime, and book. Absolutely ludicrous. Complete narrative must be in the game at launch
@Flaming_Kaiser uhh FF7 Remake wasn't a live service waiting game though that was 15.
I usually dont buy dlc so I want them to start on next game instead of dlc.
@Flaming_Kaiser
I like prequals or expanded characters stories.
I love stuff like Burning Shores. That is my new high mark for a game expansion.
Price, Content, Quality... simply on another level.
What I cant stand is non story DLC. Or the trend of lumping Story DLC with other random stuff. I am not paying for "Horde Mode"
Yes, please and thank you. Everything they're saying about this game sounds fantastic and it seems like Sony has had a huge influence on them, as this game is basically functioning like one of their AAA single player exclusives would. Can't wait!
I'm glad they aren't doing DLC. Not every game needs it. God of War & Ragnarok broke records without DLC. Spider-Man games beyond the costumes. DLC I feel should be more for online and multiplayer games, not single-player games.
DLC is not inherently bad. Look at Witcher 3. Still, this is good news, as long as the story makes sense in the first place.
Just sell us NFTs please Square Enix.
They seem to be doing a lot right with this one. No broken launch (supposedly), no content we should have locked behind DLC and a beautiful looking game as well
Not repeating the mistakes of 15 then. I loved 15 but it sure had it's drawbacks so it's good to see them learning from that.
If 16 is as good as I hope though then extra content in the future sure won't hurt!
Good. Having to read the FF XV book for the "true" ending was disappointing!
Always good to see a complete contained title, without pre planned content or cut base game content locked behind future pay walls. A rarity these days.
@Happymoogle I think they're implying that FF7R isn't a "full game" because of it being in 3 parts. Despite the fact that FF7R was more than big enough to warrant it's full price tag.
Itβs the best approachβ¦DLCs, maybe. If people really want them.
@Cloud39472 or the fact that applying that scale to the whole game would have been impossible in one gameβ¦we would have gotten HD isometric places of one screen each instead of places we can actually go through and explore.
So they claim its so polished requiring no day 1 patch and no dlc, So perfect complete game from day one. It's hard to belive I must say
No article on this?
https://gamerant.com/sony-acquire-more-studios-playstation/?taid=646b9fbfdcfd9f00018ceab7&utm_campaign=TrueAnthem-GR&utm_medium=Social-Distribution&utm_source=Twitter
At this point I'll believe it when I see it.
I was very happy when DQ XI released as a full game plus nearly enough post game content for it's own game. Then they added some music, then some other stuff. So really, how complete is this going to be?
I'm ok w/ a PS6 deluxe edition being a different game, I'm strictly looking at the game on PS5. I will be seriously seriously shocked if the disc is it.
@Agramonte I'm not spending a dime on some crappy DLC I totally agree with you on that.
@Shepherd_Tallon That is what I meant the DLC doesn't gimp the origonal release.
As it should be.
DLC shouldn't be something planned and many times developed before release to be carved out of the game and sold separately.
It should be a reaction to players wishes and something added on top of a complete experience.
Keep it stand alone, release beefy DLC as their own games. Final Fantasy XVI-2 and XVI-3!
If it sells amazing like it probably will, I highly doubt they wonβt make DLC. Canβt wait for June!
Not everything needs DLC.
This is great news, I'm honestly against the very idea of paid story DLC.
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