
There’s no doubt PSVR2 is an excellent piece of hardware, and it’s already host to some outstanding games, as evidenced by our list of Best PSVR2 Games. But a laser-targeted launch, aimed specifically at enthusiasts, and speculation that the headset may not be off to the best possible start has raised question marks about the feasibility of the peripheral’s future. Jim Ryan, PlayStation’s overarching bigwig, believes it’s too early to draw any conclusions.
“PSVR2 has just been launched, so it may be a little early to judge its popularity, but we are happy to see many positive reactions from users and the media,” he said as part of a wide-ranging interview with Japanese publication Famitsu, per Google Translate. “I just listed some of the compatible titles, but more than 40 titles have been released around the launch of PSVR2. In addition, there are many titles ahead of us in 2023 and beyond. We will continue to push forward so that those who purchase PSVR2 can enjoy it for a long time and we can also secure profits.”
There’s really not a lot to glean from this answer, but if we were to read between the lines, it sounds like the platform holder is pretty confident about its ability to sell PSVR2 software – irrespective of how small the install base may be. This perhaps tallies with the market response to the original PSVR, because it was widely reported that the attach rate to Sony’s first headset was incredibly high; in other words, people who bought the peripheral also purchased a lot of games.
Either way, now that the new device is more widely available, it’s up to the Japanese giant to share a more robust software roadmap with this. The only upcoming first-party title that’s currently announced is Firewall Ultra, and while it’s likely the platform holder will be leaning heavily on its third-party partners for future support, it’s going to need to do better than that. Next week’s PS Showcase has promised PSVR2 reveals, so let’s see what the presentation has in store for us.
[source famitsu.com]
Comments 112
I've already bought over 20 games and I've had the headset for a week. I just love VR and the PSVR2 is incredible.
100% of the people working at my desk love PSVR2.
Edit: Would love to see some Behemoth gameplay on Wednesday.
I think the vr trend is over for now, maybe in 10 or 20 years there will be hype for vr for games again. Although maybe we're all gonna use ar glasses in the future rather than bulky vr helmet.
@__jamiie yeah I picked up one earlier and the week and have spent a bit on VR games this week.
If you're not affluent, then the prospect of spending $1000+ on a PS5 + PSVR2 to play overpriced and, frankly, fairly gimmicky titles isn't very attractive.
Also, at least in my experience, once the novelty wears off, there's not much to bring you back.
I think VR could have a bright future, but it needs someone to really push it hard and invest heavily in games and services to make it more attractive.
I'm very interested in getting the PSVR2 but just not at that price. I'm not saying it's not worth that price it's just that I can't really afford to spend that much on a device that I don't know if I will end up enjoying or not, or feel sick when playing as I did with RIGS. If it ever drops below £400 then il definitely take the gamble.
Hopefull we get news on the beat saber update n the show next week. Still enjoy the vr great piece of kit.
sorry while the tech is great its not going to take off sorry
I almost pulled the trigger but not enough AAA confirmed games. IMO, they're caught in a paradox. They aren't going to get large development of AAA games without a large enough user base, and they aren't going to get large enough sales without AAA games. I think it's unfortunately still a niche market. Apple thinks they're going to change that with a $3k device?
@Ralizah don't forget the TV. You also need a TV and possible a chair to play PSVR2, so that further increases costs.
@KaijuKaiser Yeah that's right. The Saints and Sinners game.
Yeah it's too early to judge my popularity too. Really hoping to hit my stride in my 40's. #optimistic.
Just got Red Matter 2 installed and excited to start that after work tonight. By all reviews it seems incredible. Are any of you guys working on a review?
I can vouch for the attach rate thing. Not only do I have more PSVR2 games than PS5 games, but it was the same for the last iteration too.
It's a nice extra to have but not essential imo,that may change next week depending on what gets announced.
Like most on here I have had mine since launch and I have played it a lot more than I did my PSVR1. This is not just down to the games but just how easy it is to set up. Absolutely loving it!.....Although I wish Supermassive would get this Switchback update out! Over month since the last update!
I'm really hoping for a few free/cheap PSVR2 upgrades being announced at the event on the 24th.
Obviously I want to see a good selection of new upcoming games but I'd love to play Iron Man, AstroBot, Blood and Truth, Battlezone, Sairento and even TWD Onslaught on PSVR2.
I'm still annoyed there was no option at all for Moss 1+2 except buy both games again.
I would have purchased the PSVR2 on day one but the lack of B/C killed the purchased for me.
I understand the new controlller and headunit but the PS5 (vs the PS4) is also a new unit and has a new controller but it has B/C.
For me, PSVR2 is like one of those weirdly shaped or coloured dog poos you sometimes see - it catches your eye for a few seconds, then you move along and never think about it again.
@naruball don't forget electricity and internet. Probably water and heating too if you want to be comfortable all year round. It's a huge investment when you put it all together.
@PenguinLtd I think you'll be amazed if you do ever get chance to try it. The tech is incredible.
@theheadofabroom I know, right? Why some people don't bring them up when discussing the cost of PSVR2 is beyond me.
VR does get expensive additional £1000+ for racing rig, £100 or so for gun stock etc, all very much optional but I think it is worth it tho not got the gun stock, chasing the immersion (dragon) does take u down further into the rabbit hole, got the slip-angle kit for racing rig coming in a day or two, with the yawvr2 by the end of the year,
This gives me a little hope for the future support of PSVR2. It's not every day Jim says something that actually sounds like a positive, but since he finished the statement with "securing profits", on this one I believe him.
I don't think there's a snowball's chance we get a PSVR3, but it sounds like PSVR2 should be a good ride at least.
@tselliot Apple thinks they're going to make money selling to militaries and medical labs. I don't think they think they're going to make money on Alyx 2 on a $3k device.
@Ralizah Hard disagree about the gimmicky part etc. After being used to life-sized games, I'm finding it's a struggle to even get FULLY into playing TotK (I mean it's ME, and a Zelda game, and a great one!!), I keep putting it down and working on NMS more, because, Link isn't life size. Hyrule isn't life size. Small screen gaming still works when it's something like SMT, but for a "big" "adventure" type experience, not being life-sized and all around me feels....primitive now. It's slightly depressing because I should be enjoying TotK a lot more than I am and it's all VR's fault. Then I remember BotW has minimal VR support and it gives me hope...
I've tried doing remote play to connect just to do the "dailies" in NMS if I'm not playing. There's no formal "dailies" like a gaas, but there's the daily tasks like managing the ships you send on missions that take a few hours before you can get the rewards and send them out again, or the construction projects in the settlement that take a few hours so I'm not there when they finish to do the next part. And I find that the game just doesn't catch my attention much in 2D. Same game, addictive game loop but it all seems kind of...eh, I could take it or leave it. Strap it in in VR, and 5 hours just vanishes and I don't know how. Playing a game with inventory management on a starship is one thing. Actually being in the starship is another.
@__jamiie LOL that was me, in the launch month I bought almost the entirety of the launch library except the ones that don't interest me (horror.) It's kind of funny owning a platform's entire catalogue!
Now I'm at a point though that even games I want to buy (the mini golf) I'm not buying right away because I'm so completely hooked on NMS I'm just not interested in anything else, and trying to play that and Zelda at the same time is not the easiest of balancing acts lol
@naruball You don't need a TV to play PSVR2, though... And you only need a chair if the game supports sitting mode. Probably need pants though. It's not necessary, but it's a safety issue otherwise. @theheadofabroom has me cornered on electricity though, you do need that. Not sure about the heating though. I think if you've ever played Kayak, Ragnarock, Pistol Whip, or Synth Riders there's an argument to be made that you definitely don't.
@NEStalgia haha. I know. It was sarcasm (I know you know this, but clarifying it for others).
Ps5 sells itself. It was out of stock for about two years. You can't add it to the cost of PSVR2 and then claim it costs 1000+ USD. Not unless you add other silly things like TVs, chairs, etc. It's things you already have. Currently it's a 600 USD investment. More depending on the number of games you get for it.
@PenguinLtd the experience is so vastly different from traditional games, it feels like a completely different medium. Like watching football and playing football. It's just not the same.
@NEStalgia I've held off playing NMS this entire time and PSVR2 will be my first play through.
When I first saw it announced I thought it would make the most amazing VR game and I even sold my (unplayed) VR1 copy once VR2 was announced.
I just know I'm going to live in that Universe for months and months.
Sony knew this was going to be a hard sell. I think we are still forgetting that the living crisis is a real reality for most out there.
This us my problem to. Normally I am day one new tech but I just couldn't justify the price tag and lack of genuine games.
I've got 97 to my name and have bills coming out left and right. 97 to pay 700 wotht of bills. The struggle is real right now. Plus trying to feed kids on top.of this and a roof over there heads. I cant be the only one.
Look Sony, will you say Astro Bot 2 this Xmas. That's all you need to say. ASTRO BOT 2 THIS CHRISTMAS. Just say it.
I’ll wait down the line to get the PSVR. It cost more than the actual console but yet there’s only like 1-2 games that interest me.
@tselliot This is why the only way forward for VR is what has been called hybrid games, games which are playable in flat and VR. For example Hitman 3, Dirt rally, Resident evil 7/8/4, gt7 etc..
Personally I really enjoy hybrid games and more of them will give me more faith in Sonys VR commitment, perhaps Wolverine could be hybrid or Last of Us could be modified (it has shown to work on PC with a mod).
For those in the UK who do want to get a PSVR2 but are concerned about the high price, I got mine from Very (other retailers are available) and you can pay interest free over 12 months.
I promise I don't work for them and this isn't intended as an ad!
I just thought it might help some people get one without having to shell out the full amount upfront.
I mean, what else is he going to say? The thing just launched; they're not going to pull the plug this fast.
In some ways it's an optimistic answer; in others, it's a defensive one. But corporate speak is cheap. If Sony really sees a big future for this, they need to launch a killer app and have to step up advertising. Right now their promotion of it feels like Microsoft with the Xbox: nearly non-existent.
Now it is in shops to buy, I intend to purchase one soon. I really enjoyed my PSVR 1 (not the setting up) so can't wait to move onto this shiny piece of hardware!
It was always going to be a niche product so whether it sold 1 or 3 million isn't a massive deal imho. Those that are engaged seem to be enjoying and spending more than most. And I'm glad that those that love VR are enjoying it.
But I'm still convinced Sony isn't fully in on VR yet. I think they are only maintaining a presence in case VR takes off in future. But I guess we will see the scale of their commitment at their showcase next weeks.
@Ralizah no way any of the games are gimmicky.....re8,re7,gt7,no man sky,borderlands 2,skyrim,walking dead s&s 1&2,wipeout and the list goes on and on including psvr1&2 titles
@tselliot there's already 3 at launch and the list will only get bigger....how many do you want?
I think that Quest 3 is a much smarter investment
I just finished CotM, am about halfway thru REV, and I'm trying to decide what to buy next. The headset just hit retail shelves and will do well OTC.
LOL @ the Zuck stans trying to pimp meta: a company that primarily serves Boomer-age anti-vax Republicans, can't decide the right price point for its devices, has been laying off employees left and right, can't decide if it's own "metaverse" is even remotely viable/profitable, is bleeding revenue and about to get totally outpaced by the Fruit Co AR headset arriving soon. Quest is a throw-away device now — you can even find them in local thrift stores across the US.
As a fervent supporter of the PSVR, I can’t wait to dive into my PSVR2. The biggest disappointment is the lack of support between the original and the new one. Understandable, but still disappointing.
I do think that VR is here to stay. But for now it's as niche as 3D TV's were at the time. Slightly better quality but mostly lower prices are needed. I'm guessing another 3/4 years at most.
I’m buying it next week
@PenguinLtd Now that it's in retail stores you could buy one to try it? Get your PS5 owning friends around for the day and you can all try it.
@EvenStephen7 yeah honestly his answer makes me fairly nervous. Lol, too early to tell sounds like corporate speak for we're losing money but hope it turns around without us investing even more. like, I'm thinking, should I sell mine now and get out from under this time bomb. Because if game development starts to trail off considering how little is already offered, I'm not sure it's worth it.
Price too high + not enough amazing looking games = pass
To me this screams sales are way way worse than they expected.
@Ralizah There’s plenty of non gimmicky titles, but we also need theses ones which try something different which are trying to innovate. Do all of them succeed? No, but although VR is still niche it is also moving gaming forward in ways 2D isn’t. We need VR to succeed on all platforms if we want more innovation, and as a gamer I’m behind it 100%
My opinion: I want VR to succeed, but for it to happen a few things need to also happen:
@Wormwood23 With a Quest you can play pc content wirelessly. Infinite amount of content. PSVR2 lineup is ***** and has mura
If Jim Ryan really wanted PSVR2 to succeed, its proper launch (i.e. purchasable outside Playstation Direct) wouldn't have been the same day as TotK.
@Grumblevolcano I can kinda understand when people make this argument regarding other games releasing in a similar window, though honestly fans of Zelda should be reminded not everyone cares about Zelda, but in any case I'm not sure a $60 Nintendo game is anyone's main obstacle to buying a $500+ accessory for a $500 PlayStation.
@Heavy_Artilery
I know multiple PCVR gamers who are begging for Resi Village and some who would really like GT7. The games are not **** at all and the Mura is pretty much non existent on my headset (other headsets vary unfortunately, or so I’m told). The main issue with my specific headset is blur at the edges of the lense, but it’s definitely one of the best headsets on the market for the price.
@thefourfoldroot1 So on one hand you can buy a device that has an infinite amount of content and on the other you have a device that will receive maybe 10 big games in it's lifespan if that. Also, quest is wireless. it's an infinitely better investment.
it needs something mindblowing, like some of the best AAA games having the VR mode. Not a side game, but full game in VR like GT7 or RE...
If something like GTA came up with VR mode... well...
@Michael2008ish They are making the cheapest and according to the rumors one of the lightest headsets with the Quest 3. Just hook it up to a PC and you can do literally everything with it. There is no alternatives to the quest series.
@RonnieL That doesn't mean anything. The slow sales are telling. Not making the device compatible with PC doomed it.
@RonnieL Thankfully Sony are not as clueless as you. They ported their games to PC and it's only a matter of time before their VR games follow. Didn't they predict millions lol? That's never happening. And when Quest 3 launches PSVR2 is basically done
@Michael2008ish You can still experience an infinite amount of VR content on PC without a high end rig. That's why it's an infinitely better investment. And you can always just upgrade hardware in the future
@Heavy_Artilery to infinity and beyond!
@naruball God Bless America
@Heavy_Artilery I don't much care which is better, but I'm not sure any pc around $400-500 is gonna give you much of an experience, VR wise.
I couldn't run Minecraft dungeons from my PC and it was 600+. Which is fine, I didn't buy it for games but this is what people are going to run into when they go the PC gaming route.
@Wowzer It really is incredible isn't it? When I first played PSVR1 it was the most impressed I've been playing a video game since the mid 90s when I first saw Mario 64.
All I want to know is if it's doing well enough to sell stand-alone replacement controllers because there's absolutely no way possible I'm not going to wear out the left stick and right trigger, probably in a year tops... I have the Edge for the replaceable sticks and end up using the VR Sense as my primary controller most of the time!
@themightyant "But I'm still convinced Sony isn't fully in on VR yet. I think they are only maintaining a presence in case VR takes off in future. "
That's pretty much exactly it, that's basically a paraphrase of exactly what Jim said about it prior to the PS5 launch.
Though it's not a bad position to be in if this is the quality of their "just maintaining a presence." It's pretty good.
@__jamiie It's surely not for everyone, but that game is just a guaranteed addiction. I'm not the type that gets addicted to big endless games easily, I never did WoW, never got sucked into the GaaS games. But there's an upgrade loop to NMS that just sucks me in like nothing else. But only in VR! I bought it on sale in 2018 and thought it was the most boring thing ever, I don't think I ever got past the first planet you get to when you leave the starting planet. But in VR, actually living in the space? I just get sucked into it and never put it down. Just wandering the hallways of my flagship base managing my refiners is somehow just pure fun when I'm actually walking through the hallways and looking around.
Plus I used to be a big fan of the space fighter sim genre, things like Freespace, Independence War, etc. It's a genre that died off sadly. But in NMS being able to actually just look around through the glass canopy of the cockpit while dogfighting...actually leaning forward in the char to see better over the wing behind you or over the top of the canopy, even if combat isn't really all that intense in the game, it's a pretty laid back game, but that's just something you can't get anywhere else!
@Tharsman I thought the same from the headline, but the full statement is encouraging. I think it's obvious it's clearly not a runaway sales success on hardware or they'd be boasting about it, but they seem pleased with what it does to software sales. I kind of expect PSVR2 has a lot in common with Xbox consoles. In raw hardware units it's not impressive, but it turns over good money because it draws customers that are engaged with the product and service heavily. I'd bet the PSVR2 customer attach rate remains an exponent of the PS5 attach rate through the whole gen. Too many of those 100M console owners buy NBA and CoD occasionally and literally nothing else whereas most people buying VR are games enthusiasts that just keep buying things.
I still don't think it'll perform well enough to yield a PSVR3 next gen, but, I think it'll do well enough that it'll maintain support as well. Better than Vita because it can borrow from PC and Meta's libraries.
@zupertramp Plenty of small or old games. Also, movies and videos. Again: You can upgrade your device whenever you want
@RonnieL The whole gimmick of a console is that it's cheap. That's why they all do anti consumer ***** like paying for mp, rereleases and limited bc. PC is the hub for 99% of all software ever made so every device should support it. Sony not doing that is just leaving money and market share on the table
I’ve got one and basically it is already dying. Ridiculous given the money
I’m gutted
Uh huh, suuuuure it is, Jim... /s
@Heavy_Artilery
I take it you haven’t played them both. To compare a mobile chip and a PS5 is…staggering.
@RonnieL I didn't single out any console manufacturer, there is no 1 PC company and you can enjoy a quest without a FB account and without buying a single meta store game. The fact that you attacked me over things I didn't write or aren't true is a clear indication that you know that you are losing this argument.
Sony doomed the PSVR2 and might regret it in the future when VR get's smaller cheaper and more mainstream
@Heavy_Artilery Quest 3 will be a decent headset I'm sure. But your argument that it will be a better investment is ridiculous.
What in-house studios do Meta have?
What amazing exclusives are those studios producing??
What incredible games am I going to miss out on???
You've had your fun trying to wind people but calm down.
Stop trying to cause a reaction, move on and post your comments that really popular Quest gaming site that everyone talks about. 🤣
@thefourfoldroot1 I don't play quest games. Only PC. Not only are you getting the best visuals, but you have access to mods. And oh my god the mods are amazing. Best thing about PC gaming after the content available obviously
@__jamiie Just connect it to a PC and build your library there. You won't ever be asked to purchase something twice
@Heavy_Artilery
Oh, fair enough. Yes, of course PC specs are better and there are going to be mods.
I kind of accepted that I wouldn’t get the very best visuals and no mods when I became a console gamer.
You threw me because you mentioned tethered, implying you were untethered. Which would me Quest (unless you are meaning vomit inducing, compression heavy streaming of course, but why would you?).
@NEStalgia I can't wait to get started with it to be honest. I'm like you in that endless games don't usually appeal but the combination of space and the infinity of it in VR just blows my mind before I've even played it. I'm an absolute space nerd and aside from an accurate Solar System exploration game, this could be one of my top 5 ever.
@Heavy_Artilery I love this kind of stuff! I do it myself quite a bit here too. 🤣
Sony, please announce AAA PSVR2 games for the DualSense. You already look like an idiot with PSVR2 on, with weird hand movement in the air you look like a moron. VR glasses are immersion enough for me.
@thefourfoldroot1 Well everyone will have a different setup. If you have a wifi6 router positioned in the perfect spot you can get 9/10 of the visual fidelity while playing wireless which imo is more important that having the best visuals. Especially considering how VR devices have screen door effect and other visual shortcomings.
@RonnieL Your argument about 'why isn't everyone else supporting the PS5' is clueless as I already explained. It's a limited machine made with the intent of taking your money not upfront, but down the line.
On PC you can bypass anti consumer practices. AC Origins wants you to buy xp boosts? lol just download cheat engine template and add one yourself in 2 minutes. If you have an example of anti consumer practices on pc that can't be bypassed I would love to read them.
@RonnieL Cheating? Have you played AC Origins? The grind in that game is just that. Artificially get better by doing more of the same. You are completely off on this take.
They are not. We are having a discussion. They think that they need to buy quest games when that is just false. I am providing you with information to make a better purchase
@Heavy_Artilery
Not in my experience. And it’s not really the visual issues, but inevitable lag that causes me sickness. I’ll take no sickness over no wire any day (plus the lack of compression).
I’m currently doing Cities VR and at first it was a bit meh, the graphics looked Saturn blocky and the frames were PS3 blocky. Since the update though, wow!. Such a clean imagine now, really impressive. I’ve already finished Jurassic World Aftermath collection and it too was absolutely brilliant!. So far I’m loving VR2 and since they emphasised VR2, my hype for the showcase is stratospheric. BRING IT ON PLAYSTATION
You can get both a PSVR2 + PS5 for the price of a decent headset on PC. And finally something with HDR.
Make a new Colony Wars and WipeOut in VR... Flying and racing - what I use VR on my PC 99% of the time.
They also need to make it PC compatible. Loosing tons of sales.
@Heavy_Artilery Does the Quest 2 work my PS5 where it's a very simple plug and play experience where it just works very easily and already uses the optimized (for) PS5 I bought that is where I want to do the majority of my VR gaming?
Do I get innovative haptics and nicely designed ring controller where I can let go and not have it fall out of my hand?
If so, I'm down for a quest, if not, I want a PSVR2 so I can go ahead and use my PS5 without paying an extra $1000 at least to upgrade my graphics card.
@thefourfoldroot1 That's a problem on your end
@Jaz007 You can make the quest 2 as comfortable as you want it to be with the help of accessories. The price will still be less than the PSVR2. Also, how can you say that the few games released on PS5 are worth it over the infinite amount of content on PC? You can't. You are being ignorant on purpose
@RonnieL You don't learn anything by repeating the same quest over and over again. In that game you grind to level up which is what artificially makes you stronger. If you haven't played the game don't talk about it.
My advice is actually smart. You are buying a device that will get less than 1% of vr content and when the PSVR3 comes out you are going to have to pay again for most of the games.
@Michael2008ish I bough the game and I will do whatever I want with it. Where do people like you even come from lol? 0 common sense
@Michael2008ish Weak response. I am obviously correct that it's my game and I can do whatever I want with it.
@RonnieL Look at what you are getting though. INFINITE CONTENT. Screw haptics if it means that I can play Alien Isolation in VR. I can watch all movies and tv shows in vr. I can play pretty much 90%+ of all native vr games at the highest resolution and frame rate. I am only recommending the Quest because of the price. There are others like the Pico and index, but they have more cons
I have a psvr2 and have bought around 20 games for it. They are all reasonably priced and excellent experiences
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@Michael2008ish Your problem is that you are wrong
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@RonnieL You are literally investing in an eco system that's 1% the size of PCVR. It's all am saying.
@RonnieL As if there aren't a ton of PC horror and racing games. Also, you can play RE8 vr on PC. Mods ftw!
Stop being so ignorant lol
@RonnieL Being me is great. I have knowledge and perspective
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I need Astrobot sooo bad.
@Heavy_Artilery "Being me is great. I have knowledge and perspective"
Kim is, like, my favourite Kardashian, so I know exactly how you feel.
@RonnieL Through not paying for mp or rereleases you save money. Also, you don't need a monitor if you have TV. Also, you might be paying more, but you are getting access to an infinite amount of content, mods that can be better than games(and usually are), productivity etc. Thinking that a console is better value is extremely shortsighted
@naruball I haven't watched her sex tape so I can't comment
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I'd rather save the money for whatever the Switch follow-up is at this point. I almost gave in a bought one for the hype, but I'm glad I didn't. I don't want to put a big plastic thing on my head to play games. I know it's more comfortable than before, but I'm happy to give it a miss for now and possibly pick up a cheap set on discount down the line.
Bit of a weird situation, but I kind of hope it fails real hard and gets a heavy discount when retailers try to get rid of stock. Not a nice sentiment I realise, but it's probably going to be the only thing that gives me a chance to try vr out in any substantial capacity.
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@Brundleflies21 totally agree it's all I ask for.
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@RonnieL Literally 99% of software ever created.
@RonnieL Not a story. Fact
Hi, I' onw of the many happy PSVR1 early adopters. I did indeed buy a TON of games. I'm still polishing up my library to this day.
I hope that PSVR2 sales will pick up now it is available at retail…I cannot express how much I love the gaming experiences I have enjoyed..it is an incredible piece of kit…I have purchased 21 games so far and feel I am still missing on many great games..any doubters need to give it a go
@Ralizah being an affluent person, myself, there aren't many instances that I've ever purchased anything deemed gimmicky. My purchase of the PSVR2 opposed to the Quest 2 was the exact opposite of what you're claiming. With full game experiences like The Walking Dead, Horizon, Star Wars, Light Brigade, No Man's Sky and several more there are more than enough reasons that provoke my return to VR. Furthermore, VR is only a compliment to the PS5 so in no way does its existence aim to replace the initial gaming role of the console. You may not have any value for an alternative form of play but your narrow scope on the matter doesn't speak for all of us. Remember you're speaking from the perspective of one who's NOT purchased a headset so what authority do you hold to speak for those of us who have. What you think is subjective and does not represent the absolute truth behind each of our choices to buy.
@Michael2008ish "This perhaps tallies with the market response to the original PSVR, because it was widely reported that the attach rate to Sony’s first headset was incredibly high; in other words, people who bought the peripheral also purchased a lot of games."
Take your dogsh*t attitude elsewhere we don't need more negativity in this world.
@NEStalgia everyone I know who has PSVR2 seems overjoyed, and friends on my Discord are loving it. Sure it’s still early days and it could be like confirmation bias, convinced it’s good as they spent, but for those that have it it seems a big hit.
Personally I just want to see it supported before I take the plunge. That’s not just Sony. I saw F1 2023 lists PC VR as an example but not PSVR2. Will third parties be supporting it or will it we like the Wii U?
Time will tell but ultimately - as ever with this hobby - it comes down to games. If there are games I want to play more on PSVR2 than others that are taking my time right now then I will jump in. Currently, not being a petrol head, NMS looks like my top “system seller” but I need a bit more than that!
Well duh, of course it's too soon to say. It was released not even three months ago (or in market terms, less than a quarter). People need to rediscover the calendar.
@__jamiie There's people here with far more experience in the game than me. Toobarfoo said he has several thousand hours in it in pcvr. So I'm a relative baby at this point without even my first automatic gas farm, but I've been ship collecting with a maxed out exotic and maxed out hauler. Hunting for a max explorer now. And a better solar. My freighter (carrier) is only a b class but it's a full sized dreadnaught with Max slots so I'm only missing the warp range of a high rank ship. I'm doing ok 😂
If you get into it, feel free to hit me up with questions! I'm not the best expert around but I know some things 😀 Is a slow burn at the start. You wake up on a hazard atmosphere planet with nothing but a mining pistol and it takes some time to get into it. I was bored at first. Then even I got me ship, fixed it, and got into space, and got to the first station that's when I had my omg this is amazing vr moment
@themightyant I thought I needed more than that until I shelved Zelda to play more nms and now I'm not sure about that
Tbh though, I'm not any more a petrol head than you but gt7 was also quite a joy. No interest in Forza anymore. Though I got stuck on post game because I have no idea what I'm doing with fuel management which only really STARTS in the post game and I'm out of gas every race lol.
I surely want more (y not Skyrim ). But honestly I think I'm happy with a $550 nms machine
Edit: but I do need dyschronia part 3. Loved 1 and 2. Too short but I need the rest!
It's too early to say. EyeToy sold 10 million, that's 155+ PS2's with that many Eye Toys. Move or PS Eye I think was similar. How much did use Playlink yeah remember that the smartphone app with your PS4 party games no core PS fans talk about that do they. Anyone get Singstar on PS2, 3 with the mics and the Playlink PS4 one? I won't deny PSVR2 doesn't have the best control schemes, the controllers are fine the games that use motion are a Wii launch title of Red Steel 1 bad it's disappointing I thought we solved this I know what better later gen Wii titles and PSVR1 games are like developers. Sigh. Some cool ones are there for sure like Cosmic Smash surprised me as a Dreamcast to VR similar game approach but still it's not enough for most people to care/even know what some of the games are or tell till they play them. I think VR demos on the PS Store would help like PSVR1's demo disk did.
I don't count oh you look silly with it on, yeah and inside it's much cooler than what people look like with a headset on talking nonsense. Oh it's too much closing people out well however else do people play games they do online can still with other VR players. Or Playroom VR on PS4 with PSVR1 showed asymmetrical games 1 headset 4 people not same as the Wii U Gamepad did. Also where Astrobot Rescue Mission's original idea came from too. They may or may not be things people think maybe. If so well they clearly haven't used the headset or clearly care too much socially to even deserve a go at VR.
Also people saying PSVR2 flopping it's not a console, it's only just started too, it's a different piece of hardware that's used with PS5. So were many things of computers, the internet and more until people could afford it or get this people were convinced on what they could use it for by other casuals or tech people/owners of the hardware hmmmm.
You could use VR to see 3D experiences of a virtual tour of a holiday destination or any other crazy use cases, maybe paint programs (which do exist), maybe a Playroom style footage making/photo mode thing (maybe in Dreams it's possible), and many more besides video games it's not hard the sky is the limit it's people coming up with ideas and actually putting the effort to use it (if devs can, or publishers of bigger companies let them then just Indies experimenting) for many different things they can come up with, have the money to and starting a project or not only supporting PC VR I guess too.
Do people even forget things are niche then build up over time (but many people want oh it's successful now to care or that 1 big IP sigh well maybe they will if you get enough people on board with other big games or Indies imagine that) with good marketing, more products and support they aren't magical successes and the million count expectations go up yes but if third party big publishers don't care blame them for why things aren't being supported not the company with studios working on them for oh the install base isn't high we need one to make it worth while even though them supporting it would make it have an install base expansion the picky idiots.
They support PC VR why not port it over oh they won't, lazy. Sure the time and tools and so on but their still lazy and won't waste the time, money and effort to support something. This is why new things that are cool can't take off is customers don't care but niche interest enthusiasts do, devs can't because of publishers, customer expectations are either side. This is why we can't have nice things.
The last one was pretty fair for sales I think and had it's issues but it had London/Asobi support it, besides Guerilla Cambridge with Rigs before they died I think then another second studio happened later???? But besides Indies, a handful of VR exclusive games and VR modes or well known games to VR ports people aren't interested and I understand that but which IPs, what controls, what price point are people looking for is the real question it differs per person.
The problem is many are tech demos to get used to the hardware which is fine but not to many people unless they are really willing to and 'oh look at me do this' isn't going to cut it. You can't have just some Job Simulator and other interactive experiences that aren't games it is more than that for the hardware but in some cases you might as well as it is to people that don't care for VR, try it, and well unless more for the VR owner to use it for there is nothing otherwise to justify it.
They have some big names but not enough and people clearly happy with it are happy with it but some people don't want Borderlands 2/Skyrim VR of VR1 going well they are good games but already played before VR (unless it's later to Switch or something but not Borderlands 2 Vita besides it's state it was the timing also and well a platform people were willing to buy it for).
But we also have certain big publishers not risking it because of audience size but you need games to make an audience care the Wii U/Vita problem of third party western devs are too particular on making money with a sizeable audience then just adding a VR mode to their existing games for the whole game and still play with a controller no VR controllers people are fine with that for GT7 clearly or porting their PC VR games over.
Some people it takes the motion sickness time to adjust of course but getting to that point takes time and some people aren't willing to do that or don't use it enough maybe, getting one if you can justify it sure it's cheaper then PC VR but yeah still the price of a console and another console basically to get the headset but the thing is the games don't have the same impact.
It isn't a Move side mode either or whole game extent for some games (Killzone 3 with a Move controller works well by the way) but people might think so.
Enthusiasts as a starting audience isn't a bad thing (I mean if no one else is going to buy it who else but them the ones that care about trying new things, tech, what crazy ideas they can try with it, giving feedback on why some games feel like Wii 2006 launch titles motion controls but overcompensating and it annoys me we learned this stuff of better motion and button balance by 2009 with Red Steel 2 and others whether motion plus or not come on non-motion control experienced devs understand past games or GDC talks from the time period idiots why have GDC talks and not actually learn from your past peer talks it's ridiculously disappointing that or if No Man's Sky fix things with PSVR1 version over the years and repeat the same mistakes because they go to certain builds/code or think the audience won't care they do and they are annoyed at similar issues stop repeating/reinventing the wheel the research to do that has already been done it's called past VR headsets and the Wii/Move) even Sony phones are for enthusiasts for better camera tools on them.
There is a place for things to be niche then build up you don't get immediately successful right away. But VR has a way to go for support of course, and if the price/hardware and devs are willing to support it.
@NEStalgia Skyrim was wonderful on PSVR1 despite the low res. It felt like actually visiting the game for the first time.
One of my biggest frustration with the Zenimax deal is we won't see Skyrim/Fallout/etc PSVR2 and we won't get Starfield in PSVR2. That would be a massive system seller!!!
My spending finger isn't too far away. If there's a couple of good PSVR2 games I'm interested in at showcase and third parties show an interest, and as a bonus if Sony sort out ports of their own PSVR1 games (where the **** is Astro's Rescue Mission) then I will jump in. Otherwise I will probably wait to see what Oculus Quest 3 offers, though Meta is the company I really don't want to give money to, even behind EA and Tencent!
@themightyant Yeah, I have surprise high hopes for the showcase for VR2. I'd really accepted that it was a semi-forgotten indie box, which isn't a bad thing, and would be very good, but Sony wouldn't pay it much attention. So I'm pretty shocked they're making it a headliner of the showcase, it feels like a relaunch maybe, depending on how they handle it.
And yeah, that's the exact same thought I had with Zenimax, I was kind of counting on buying Skyrim again for VR2. Where's my update, TODD!? Everything Bethesda is just so meant for VR.
Heh, I see Meta and Tencent is basically joined at the hip....I hear you. I have an old Galaxy Gear VR, it was never very good, but it was something, and I didn't bother converting to a "Meta" account. No thanks.
Though I'm kind of stuck because I don't want to play anything but NMS now The last time a game hooked me so completely was probably Oblivion (Skyrim never quite hooked me like Oblivion did.) Poor Link will never get far from Lookout Landing as long as I'm searching for a tier 3 S-Class explorer and setting up an activated indium farm.....
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