Sony bigwig Kenichiro Yoshida has warned that there are still big challenges to overcome regarding cloud-based gaming, describing the technology as "very tricky".
In an interview with the Financial Times (thanks, VGC), Yoshida described some of the hurdles that remain, stating: “I think cloud itself is an amazing business model, but when it comes to games, the technical difficulties are high. So there will be challenges to cloud gaming, but we want to take on those challenges.”
Outside of major metropolitan areas in developed nations, cloud gaming remains difficult, with input latency, in particular, being an issue. Despite that, we know that Sony has "aggressive" cloud gaming plans to unveil in the coming months, with PlayStation CEO Jim Ryan remaining bullish on the subject.
It remains to be seen what these plans may be, so we'll just have to wait and see. Bullish or not, the shift to our inevitable cloud-based future won't be rushed, as infrastructure needs to catch up, and as Kenichiro points out, there are still a few kinks to be worked out. What's the internet like in your local area? Run a digital sprint into the comments section below.
[source ft.com, via videogameschronicle.com]
Comments 34
Who ever does these photoshops , thankyou for putting a smile on my face 🙏🏻
@Mauzuri absolutely. It's not like they released any single player games on ps5 or are paying other companies for exclusive single player games.
Was Sammy playing with Photoshop again? Lovely
@Mauzuri
Switch sure, but Xbox has always been the company most devoted to online multiplayer sandbox gaming, and that will only expand with their focus on Gamepass.
@naruball i know right? When was the last time sony released a single player game? I must have dreamt playing ragnarok,hfw etc...sony need to up their game(s) 🤣
I really just don't see myself ever using the Cloud for gaming. I'm not against it existing or anything but I just hope it never replaces good ol' hardware. It's perfect as just a side feature to a console but if the day ever comes where Playstation becomes what Stadia tried to be...welp that might be the end of my gaming days. Or at the very least I'll be only retro at that point.
Cloud gaming is a disaster.
For certain types of games, I've really come to love cloud gaming. With a handheld that is which is why I am one of probably three people total looking forward to hearing more about the Project Q remote play device. While it works alright with the phone and a controller attachment, screen size is still an issue sometimes, especially with UI fonts. Outside of remote play in my home environment, I'm not sure I'd ever make use of cloud gaming though.
Cloud Gaming is like surgical operation. No one wants it, but if it is necessary the only thing you are thinking about is those surgeons won't make mistake and this whole inconvenience ends as soon as possible.
Cloud Gaming is inevitable, but we're still a long way away from it replacing hardware.
The PS5 is the ugliest and bulkiest piece of hardware I've ever seen. Do I even want whatever a PS6 is going to look like in my living room?
Moreover, do I even want a huge TV screen attached to my living room wall in the near future?
AR/VR technology is moving slowly, but it's coming. It's inevitable. Cloud gaming is a key part of that future. We're just at a frustrating point where you have companies like Sony who still need to sell physical TV screens... and Samsung who still need to sell physical mobile phones.
Wearable tech has been talked about for so long, but we're still not quite at tipping point. We will get there one day though. 10 years. 20 years. Just look at how far phones have come in 30 years.
Never been able to stream anything on my PS5 (even with very good broadband and wired connection) so haven’t got much hope for it being a focus for Sony…
@Northern_munkey they'll tell you its because their production started ages ago, ignoring the fact that several other single player games are still being made and are a huge part of Sony's strategy (e.g. Spider-man 2).
@dschons I'd say we're closer to four than three.
"Aggressive plans". What,they'll add ps2 games instead of coming up with a good ps2 emulation on ps4/5 for offline/local play & like the limited PS Now/Premium ps3 titles remain unavailable in regions like mine?!🤔😅
Hearing this should make consumers reject this idea harder.
It's a great idea for the industry. No need to sell games, just rent them at every increasing prices. No pre-owned sales. Just money going to the publisher and console manufacturers.
They've basically admitted why they all want to push Cloud gaming in that one sentence, it's great for them as a business, not for us as the consumer
You must put the cloud in its own cloud. This way you will achieve zero input latency and also be able to double the price of cloud gaming because there are two clouds now.
500mbps but could get 1000 here, however I don't think it will really matter, still seems to be input lag regarding speed, possibly due to the technology. happy enough dropping £500 on a box every 7 years
Latency is one of the reasons why I stopped with PSNow a few years back. It was fun playing PS3 games on PS4 but really just uncomfortable, and a little bit anxiety inducing considering the fact that a single drop out could erase a not insubstantial amount of progress. It seems like Sony have lofty goals that don't much align with the broader gaming community. I suppose time will tell if that's correct.
I use cloud gaming all the time on gamepass (never thought sonys streaming has been particularly good) and I always enjoy it.
It's excellent on the steam deck even for online gaming and it's pretty good on the Xbox for online as well. It's great as well for testing out games and jumping on something random with mates. But if I'm going to play something abit more long term chances are I'll download it.
Hopefully sony can get decent streaming sorted.
Why do these big companies think that we need — or want — this? I love gaming as much as the next person...but I can actually wait until I get home to play my games on my big screen where I am able to give my full attention towards getting immersed into the game.
The last time I used streaming was psnow back in the day when ff13 was on it and I used my vita it was glorious
The input latency problem is easy to overcome, just add auto-play trained on Your trophies and it will feal like You are playing the game. You hardly will notice that Your button presses have nothing to do with what happens on the screen and You will feel amazing how You suddenly manage to beat all the boss fights in a breeze.
By “big challenges” he means “it doesn’t work”.
@Mauzuri
Ah yes.
Sony doesn't care about SP games anymore. They haven't released anything since GOW Ragnarok and Horizon Burning Shores.
I guess, it's time to sell my PS5 and get an Xbox Series X for those empty promises and great Singleplayer games like Redfall.
Are you for real? lmao.
Thing is, the fact that it is risky is precisely why Microsoft should be enabled to test the waters with their acquisition of ABK. If Cloud proves too costly or too risky, then who better to take that risk than someone that can afford to take the hit? It is precisely why I do not understand the CMA's position (although, the truth is more likely that the CMA don't understand Cloud).
Ultimately, if Microsoft cannot make a go of Cloud with the biggest of gaming franchises, then it's unlikely that anyone can. I'm sure we'd all rather see Microsoft throw billions at it and fail, than Sony do so...
@naruball Absolutely, all those AAA Xbox exclusives must be weighing the virtual shelves down
@lindos hahaha. I know, right? Some people are transparent as a window.
@Mauzuri They don't seem to care about single player games anymore.
Is this an honest opinion or an attempt at trolling?
We've just had God of War and Horizon, with Final Fantasy XVI and Spidey on the way.
Edit: Sarcasm?
Well, it's a good thing Sony and Microsoft went into a strategic partnership back in 2019 "to collaborate on new cloud-based solutions for gaming experiences and AI solutions."
Cloud gaming is an utopia imo. People don’t learn from each other’s mistakes (say hello to Google Stadia). There must be always an adequate client side device, otherwise it turns into a limited and annoying experience.
Oh i'm sure it's amazing input delay.
I personally dont care for cloud gaming, especially for AAA games. I want that experience on a big screen and dual sense feedback.
For small games sure, platform games, puzzle and mystery games for sure.
@eagletrippin Well it's not specifically to do with playing outside, it means you can start playing a game straight away instead of downloading 150gb. And that you don't need either storage space or an expensive console with the latest CPU, GPU and SSD. In theory you could play, let's say, PS7 games on something akin to a PS3 and have amazing graphics, performance, instant loading... And all without downloading it first. Having good connections being widespread is needed first, of course, but that'll happen eventually.
Edit:
Even now the latency isn't much of problem. My crap connection has a delay of 7ms whereas the Dualsense with Spider-Man Remastered has an input delay over over 180ms and people seem to be okay with that. It's more to do with the stability at the moment.
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