Sony has today announced a new PS5 firmware update will enter the beta testing phase for qualifying users later today, bringing many more features to the current-gen console. If you've been selected to participate, you will receive an email invite within the next 24 hours. The countries the beta update will be available in are the USA, UK, Canada, Japan, France, and Germany.
The plan is to bring the PS5 firmware update to all console owners later this year, with the headline addition being the ability to extend your M.2 SSD storage even further. Following the update, the 4TB storage limit is being doubled to 8TB.
In addition, a new accessibility feature allows you to assign a second PS5 controller to a single account. "This feature introduces a new way for you to enjoy games collaboratively with others or help a friend or child navigate a particularly challenging section of a game," the PlayStation Blog explains. Then, the PS5 controller's haptic feedback can be utilised at a system level, with vibrations linked to receiving notifications, booting up a game, and reaching the end of a scrollable list. "This optional feature enhances immersion and is particularly useful for players with some level of sight or hearing disability, who appreciate the additional feedback on their inputs."
At a glance, the new PS5 firmware update beta includes:
- Support for larger-capacity M.2 SSDs (up to 8TB)
- Use a second controller for assistance
- System UI haptic feedback
- Support for compatible Dolby Atmos-enabled audio devices
- Party UI update
- Share Screen preview
- Join friends' game sessions easily
- Game Hub tournaments tile
- React to messages with emojis
- Search for games in your library
- Game Help improvements
- New Discover features
- Mute PS5 beep sound
Those of you who own Dolby Atmos-enabled audio devices can now also take advantage of 3D Audio through soundbars, TVs, and home theatre systems by enabling the option in your Audio Output settings on the PS5.
On the social side of PS5, the party UI now lets you invite friends to a closed party without needing to create a new group, while the Share Screen feature offers a preview before you even join a party. Joining friends' games should be easier now, and the Game Hub now supports a tournaments tile.
There are other ease-of-use features like the ability to search for games in your library and improvements to Game Help, but another important new feature is the option to mute the beep the PS5 makes when it's turned on or off, or put into Rest Mode. You can lower the volume or mute it entirely from the system settings.
[source blog.playstation.com]
Comments 102
Atmos. Happy times.
It would be great if "Update Info" would be available again on PS5 and the feature to update Games from your Libary that arent on the Homescreen
Crazy 8TB SSD support.
Mute PS5 beep sound!!! Best update ever!
I'm not sure why you'd want to mute the beep. That's basically the POST sound to let you know it's working IIRC.
Great we can now mute the beeping sound, but wish in a future update they would let us turn of the orange light when console is in rest mode. Can be a bit annoying for those with console in bedroom and are a bit sensitive to light when sleeping.
Why have we still not got a Stars style page on PS5 that’s just for trophy’s. Where we can show off our best platinums etc . Can’t even sort the trophy list alphabetically… I don’t get it. I thought trophy collecting was popular but it never gets ANY love from sony
@AndyKazama I don't think you'd need that with a console to be honest, it'll be very quickly obvious if it's not working. It's just a really annoying sound for a console to make, so I'm glad they're giving you an option to mute it.
Drunk gaming just got more fun. Assign a controller to someone and have them sabotage gameplay 😁
I live for "the beep" 😁
Be interesting to see 3D audio with Dolby. 3D audio has been a bit lacklustre for me.
Enabling Dolby Vision would be nice in the future too. Hint hint PlayStation
I don't think I'll straight up mute the beep but the lower volume setting will be much appreciated!
Wish they would fix the cloud save error message I've been getting for over 2 years.
Everytime I log into my main account.
@B-I-G-DEVIL every time I fire mine up I get endless notifications about my saves failing to upload .
I am happy with Dolby Atmos support here.
@riccyb0y I tend to boot up my PS5 before the TV goes on. It's reassuring to have the beep. Plus sometimes I catch my controller when I didn't mean to (I know that's a me problem)
MUTE. BEEP. the *****!!? I thought we see Aliens before that ever Happens
@AndyKazama I think most people who know about this option will be turning this beep off, it's a such a horrible sound. But, luckily for you, you can leave it on.
Bigger storage and Atmos for my Tv! Happy with that
Shame on everyone that mutes the beep. That's iconic already. It's like turning off the PS1 boot up sound. Should be against the law.
And another update with no Picture in Picture mode. Maybe it comes with the PS6.
Cool, I'll bet getting an Atmos soundbar shortly, so that is nice timing for me!
They should bring back a customisable home screen with the news feed like on PS4.
Finally! My 7.1.4 Atmos set up can be put to proper use.
Why would I ever mute the ps5 sound? That's a terrible addition.
@Cutmastavictory people who don’t want their wife/girlfriend to hear from the bedroom they started the PS5 at midnight
@Cutmastavictory It's not like anyone is forcing you to deactivate it.
Beep will be immediately switched off. Thanks Sony. That second controller option will be a god send when my kids are playing too!
About Dolby Atmos : no game on the PS5 supports it right? It's for UHD BluRays only?
@tatsumi or the kids when I’m trying to get some gaming in before work.
Oh my god Dolby atmos finally
@Olmaz I'm confused as well. If games don't support it then what's the point? I have it enabled on PS4 and the logo shows up on my TV but I don't know if games actually support it or not
@dschons yeah. I'm aware. I'm expressing my displeasure at the thought. I think we all have the freedom to do so. I think my comment is fine. Have a great day.
@tatsumi I definitely want it to be heard. The beep is the ps5 saying "I love you"
For the love of all that is holy, let us check for updates from the Library screen, and not have to start a game, have it trigger the update, and need to quit so it can be installed! 🤷🏻♂️😭
It's just a menu option for an existing feature, that should have been there from day one.
@SamMR & @Olmaz Atmos already works on Blurays/4Ks since launch if you set it to "bitstream" for Blu-ray playback and have eARC.
For me it remains Linear PCM for games and then when I watch 4K Blu-rays it switches to bitstream which passes through Atmos.
Whenever I watch Atmos mixed movies, I always double check the info on my AV receiver and it switches from the PS5 default LPCM to Dolby Atmos.
I'm assuming the new native choice of Atmos either might be to simplify setup, or so that it'll also work on Apps like Disney+ and AppleTV+, because currently those don't seem to register Atmos.
Would be cool if it works with games too, but I thought that was using Sony's proprietary Tempest audio, so no clue!
Predictions on when we'll get an update to get rid of all the unwanted uninstalled games on the home screen and put em in a folder? it's beyond a joke at this stage.
Atmos is a nice addition and I'm curious to see how the second controller works.
Dolby Vision should be the next aim after this. I think Xbox supports both?
Does anyone know if the PS5 Pulse 3D Headset supports Dolby Atmos? That's what I have.
Anyone dare to look at the price of an 8TB SSD 😂
It's not a bad update obviously, but other important features still seem to be MIA. They really need to add the ability to check for updates in your whole library rather than just the Home screen. It's on the PS4, so there's no reason why they couldn't figure out how to transfer that over. It is an essential feature that still goes ignored as the system itself refuses to check for them on it's own outside of the Home screen (and that's not 100% reliable either).
One that's not exactly essential but would be nice at this point is to at least have the option to turn off the forced activity cards on the Home screen. Forcing them onto us because they weren't being used, essentially eliminating the game's artwork that would be there instead, was by far their worst UI change. They are two or three clicks below the Resume/Start Activity button anyways. At least give us the option to revert back.
@InsaneWade Haha good catch!
Yes! Dolby atmos support, finally
Please tell me there is a planned cross-over feature that allows you to hear the beep... IN DOLBY ATMOS 3D AUDIO
Would be great if there finally was an option to display all installed apps/games on the home screen!
@Perryg92 True Atmos does already work for UHD Blurays... So you may be right, it's maybe only for internal apps, which would be great for those using them.
But for the games, on Xbox there are few dozens of games that are Atmos compatible https://www.trueachievements.com/dolby-atmos/games , and I would love to see them be so on PS5 too, but that would be a huge blow to the Tempest Engine, since Sony had promised it would come to soundbars and home theater systems after tvs...
I'll keep a very interested eye on this though, 3D surround sound can really be incredible for some games.
@SamMR @Olmaz The Blog Post says that the 3D Audio for games will convert to Dolby Atmos. So in essence, all games will use it. Apps might take a bit as I am sure they will need to be updated to support it. Here is the exact quote:
"...allow 3D Audio powered by Tempest 3D AudioTech to be enjoyed on compatible Dolby Atmos-enabled HDMI devices such as sound bars, TVs, or home theater systems"
I am glad that Sony took the Atmos route for this rather than try to pull some kind of virtual 3D audio like it did with TV speakers.
I am sure it took a lot of work between Sony and Dolby to get the PS5 to convert Tempest 3D data into Atmos metadata. That being said, it is possible that using Dolby Atmos could cause slight audio delay. Not saying it will, but it's possible.
@Snake_V5 Any headset supports Atmos. But I am sure using the controller audio will still use Sony's binaural solution rather than Atmos as that is just for A/V output.
@GamingFan4Lyf Wow, shame on me, I didn't look at the blogpost, trusting PushSquare to give the most important info in their article. But still, I should have done what I generally do : check the source.
So if I understand well, this is allowing any sound produced by the Tempest 3D Engine to output as Dolby Atmos. So in theory, any game should benefit from it (with various degrees of success). That's quite an achievement and, as you say, it must have been some big collaboration between Sony and Dolby to get this thing working!!!
Search for games in your library!
I am dreaming right? Freaking finally
Don't know how people go about life if a simple beep annoys them. Good luck muting car horns too.
@MagisterMagi that's a real talk right there
I was hoping to finally see accolades go and ps stars come to a console.
I begged here for muting the beep for over two years, maybe it helped. Finally! Now my next wish to SIE: I want to quickly change the headphones volume by pressing L1 or R1 while holding the mute button.
Mute the beep, thank god.
@Exerion76 I think thats because Sony doesnt want to pay for the licence lol
@Jswift56 do you think you will get one from poundland
Finally Dolby Atmos. Owners of home theater set ups like myself are finally not being punished by Sony for actually buying decent equipment. What a stupid decision that was all along.
Let's just hope it's a good implementation, and not kind of half baked like VRR that came very late, and still worse than the competition.
Very happy
@B-I-G-DEVIL i get that too. Is it really a bad cloud save or just an error that shows up? That would be a huge fix. Also i really want the card system off my Ui, it’s clutter to me and i never use them. Overall this is a solid update. They need to fix the store also. It’s not all that great. If they are selling so many games digitally and even making the slim and maybe Pro with no included disc drive, there should be a focus on a better store in my opinion.
Proper support for Bluetooth headsets (mic support) would be bloody long overdue. I bought a set of WH-1000XM5 only to find I couldn’t use them as a gaming headset with the PS5. Disappointed. Such a Sony thing. SMH.
Here is a beta code that can be used 4 more times if anyone needs it. I'm in UK so not sure if it will work on any other countries account.
399J-9L6Q-49CR
@MattBoothDev yeah my Series X supports both Vision and Atmos. It really does make a difference. But i still enjoy my PS5 without them but would welcome them both for sure as i do enjoy the sound on Xbox better.
@Exerion76 i have been asking for that feature since the 360/PS3 days. If it ever comes i would be so happy. No reason we can’t make our profiles more custom to what we want to have. I am fine with giving back a few achievement point or Bronze trophies on games i tried and didn’t like. Thanks for bringing that up, whenever i post about that, i rarely get many people agreeing with me. 😊
Why am I still having to ask for folders???
That beeps gets you in trouble when your gf is around... she'll be sleep hear that wake right up.
@MattBoothDev Series X does support Dolby Vision, but there are very few games that have it
Like this update overall. However the VRR LFC or Low Framerate Compensation is missing here and Xbox has that I believe, that needs to be included.
Atmos is nice to have even if games don't support it. This way they are more likely to support it in future and that would be great to experience.
Sound beep thing is preference, I personally would avoid switching it off, as it can be helpful if there are technical problems with the system.
Doesn't hurt to have support for 8tb but again something that probably wont be used by many people in this consoles life.
4TB usually costs a little under the price of the PS5 itself!
2A2Q-B457-67EF
in case anybody wants to try the Beta out and isn't currently enrolled 👍🏼
Got a spare beta code for the UK. Only signed up this morning. Got my invite within the hour.
I assume the PS5 beep was so loud to cover the expletive it emits every time it sees it's ugly mug in a mirror!
Fony, just give us the ****ing folders, themes and web browser back!
I think I'll go back to using my PS4 until the dreary abomination UI can be customised....
Sounds like a pretty terrible update tbh.
@Mikey856 Agreed! I've wanted them to update that ugly main trophy UI on PS5 since it launched and still nothing. It's really starting to piss me off
Thank God. Hopefully I can use the Atmos license I already have for PC. The Tempest 3D audio is absolute rubbish. It's the one feature of the PS5 I think is just honestly bad.
@sanderson72 i just wish when the PS4 is officially done they will let you use the controller on PS5. The dual sense is just to big and bulky in my hands and the layout of the buttons isn’t my fav, so around the 30-45 min mark my hands start to hurt some. I can play Diablo 4 for hours on end on Series X just fine. They are close with the Dual Sense, just wish they would make a slimmer smaller one in the future. My wife is small and she can barely use it. I have medium size hands and it is just barely useable for me. I agree the Ui on PS4 was more feature packed. But this is the risk of starting over a whole new ui for a console launch. One of the reasons i think MS stuck with the last gen Ui so the series had full features. This might take Sony up until the PS6 to get it right and then what start over again?
@GamingFan4Lyf I thought the headset has to support it.
@Snake_V5 Nope.
All Dolby Atmos for Headphones does is take Atmos metadata and converts the audio output to the proper frequencies used to simulate the binaural response in your brain that makes you think an object is coming from X direction - the same way your ears do.
Sony's Tempest 3D is the same way.
Usually when you see headphones that have a Dolby Atmos logo on them, it means they come with a code for the license to Dolby Atmos for Headphones for Windows/Xbox. They may have also been tested to meet some kind of Dolby Atmos certification, but, in my opinion, it's just an excuse to charge more money.
That being said, there are some headphones that work better with Dolby Atmos than others, but that's mostly just down to how much better a stereo headset does with varied frequency ranges.
A nice quality headset will sound more accurate than a cheap pair of earbuds because the more expensive headset can better produce the frequencies needed to get the binaural response.
In summary: if you have a good gaming headset already, you'll be fine (Atmos or Tempest 3D).
Now, Dolby Atmos for Headphones also costs money (at least in the Microsoft space) because Dolby created the app to convert Atmos metadata. Atmos via HDMI to an AVR is free because the receiver is decoding the already encoded audio (and you have essentially paid for Atmos with the receiver).
Sony already has its own solution for Tempest 3D, so there is no need to use Dolby Atmos for Headphones and risk having to charge for it.
Judging by the language used for the Dolby Atmos feature in the PS5, it doesn't sound like there will be any Dolby Atmos mastering required for PS5 games since it sounds like Sony and Dolby got together and figured out a way to simply convert the Tempest 3D audio to Dolby Atmos metadata.
As far as I know Xbox games contain the Dolby Atmos (and DTS:X) metadata on them already.
I could be wrong about that, so don't take that as truth - gaming audio development is much different than film, so it's possible that there is some kind of conversion going on with Xbox games that converts some open standard of 3D audio into Dolby Atmos (or DTS:X). I do know there are games that are specifically mastered in Dolby Atmos on Xbox, though (not so much DTS:X, but it still is an option).
Sony seemingly doesn't have to have an Atmos mix since the Tempest 3D Engine handles it all and then sends it to the Dolby Atmos encoder in the PS5 and then passes that is then decoded in the AVR.
I will be interested to see if the Dolby Atmos is Dolby Digital Plus/Atmos or TrueHD/Atmos as I believe the current Dolby output for games is just Dolby Digital and not Dolby TrueHD.
I love the addition of the copilot controller mode. Will be nice to help my daughter when she plays Spyro!
Forget everything else, the UI haptics is a nice addtion that could actually be very helpful for some people.
@tatsumi
That’s the point of the beep. To show that you are a free man and do what you want. You’re a rebel without a cause.
@GamingFan4Lyf not to complicate it even more, but I just found out a week ago that Dolby uses two forms of Atmos software lol. The “real one” licensed for AVRs and pre/pros, and a “not real/faux” version for soundbars. Watching the Digital trends video on the Nagamichi Dragon system, they discussed how the company had to ask Dolby for the full version numerous times before they were given the license. It appears Dolby doesn’t use allow the full version on sound bars because it’s not a actual dedicated setup, and could hurt the atmos reputation.
Either way, it’s really great for people to be able to enjoy the Tempest sound in more ways. I’m just wondering how far its utilization will actually be allowed. Still great to see.
"with the headline addition being the ability to extend your M.2 SSD storage"
-Nope! The headline is Atmos support! This is a big deal for people with Atmos capable sound systems. Atmos support was one of the only features putting the Series X ahead of the PS5. If PS5 gets Atmos support and then DolbyVision down the road then the consoles will truly be feature equal.
I thought we'd be waiting for the PS5 Pro for Atmos. I'm super happy!
Nice updates. The one thing I’d really like is to have different system languages saved between profiles. I like it in English and my son likes it in Japanese. It’s a pain to change it every time we change profiles
@AndyKazama
So your wife doesn't give you the side eye lmao
Do you think PS5 games will start supporting Dolby Atmos with up firing channels?
I do have a 5.1.2 setup.
@Exerion76 Dolby Vision support is pointless with a Samsung TV, bring on HDR10+ support.
Well, too much info about metadata and else... so I wonder why do you believe "next gen gaming" is 60fps from game from 2014 in a PS5? where is VRR, ALLM, etc?... and Dolby Atmos for that matter, lol... because your 2014 game does not use such tech... I mean, it really does not matter the "metadata" since the 118 objects or metadata are managed by the decoder in your Dolby Atmos device, you ain't got a Dolby Mixer to manipulate such objects... that's the reason why some sound bars are not licensed. I've got an Apple 4k TV with a setup of 4 HomePods licensed for Dolby Atmos, I hope with this update I can truly have Dolby Atmos via eArc since the Telly can handle Dolby Atmos... but still some IMAX or IQ Dolby Vision would be better...
Good lord....internal 8tb plus the 1tb...that's absurd! I put a 4tb in last year that ran me near 500. Still have a solid 2tb left. I'll never play that many games.
2 controllers on one account... Oh boy I'll be able to exploit certain games like Borderlands 2 again 😂
@11001100110zero I don't think that complicates things from the Sony side as I believe that is handled by the AVR or Soundbar you are passing it to.
From the console side, it's just converting the Tempest 3D data to Dolby Atmos metadata encoding it and sending it out. It's up to the target device to decode as necessary based on the hardware.
That's kind of the beauty of Dolby Atmos (and DTS:X): it doesn't rely on channels like the "old ways", it simply has metadata for a sound location in a 3D space. The device doing the decoding takes that metadata and "puts" that sound in the proper place based on the hardware configuration. Now that metadata "rides" on a classic "channel-based" audio like Dolby TrueHD or DTS-HD Master - so if the Target device doesn't support Atmos (or DTS:X), it can fallback to the channel-based audio.
So if a soundbar is different than AVR, then it's up to that device to output the sound as necessary, not the Source of where the data is coming from.
@GamingFan4Lyf I agree and understand all of that. My comment was just a fun tidbit and a curiosity.
Joining friends' games easily is a huge feature. It's very cumbersome and time-consuming closing out the game you're in just to try and jin your friend's lobby. At times, the invite feature doesn't even work properly.
I got the beta invite. But my PS5 is in for Ethernet port warranty repair. Ah well. Hope it won't be long before I get it back. But TBH.. I was really hoping for a fully baked in Discord app.
But who has a 8tb ssd? And who has it almost full? I've never had enough games to fill up my storage. I usually just delete games I no longer play. Otherwise it'd be a mess going through hundreds of games trying to find a certain game. Can't imagine what that must be like with 8tb maxed out storage full of games.
@Krysus internal space isn't 1tb, it's 825gb with only 667gb free for use.
@CutchuSlow Very few, but more then have a PCIe gen 5 m.2.
Most of the 8tb have heatsinks that are too big for the PS5.
@XenonKnight I thought ps5 pcie is gen 4. So wouldn't buying a gen 5 ssd be a waste? Like it wouldn't read/write as fast as the ssd intended. I don't have a PS5, so I wouldn't know. I just know that gen 4 speeds are up to 7000mb/s. I read ps5s ssd is somewhere around 7700mb/s. And pcie gen 5 can go from 9000 to 11000mb/s or maybe more. I'm not sure.
@CutchuSlow it's gen 4, but there's motherboards that have gen 5 now and the gen 5 are having issues with heat. I think gen 4 can do a max of 8000mb/s.
More PCIe 5 NVMe SSDs thermal throttling and shutting down, requires cold reboot to revive
https://www.neowin.net/amp/more-pcie-5-nvme-ssds-thermal-throttling-and-shutting-down-requires-cold-reboot-to-revive/
Firecuba 530 is gen 4 and 540 is gen 5. You can buy the 530 with a hearsink. I use a Firecuba 530 2tb with a heatsink in my PS5.
@XenonKnight I see. I got wd black sn850x or something like that. Its gen 4. Not on PS5 tho. I don't have a PS5.
Unfortunately I've hardly touched my PS5 since getting a top spec gaming PC. I was also disappointed with FF16 as the performance mode was terrible and I won't be forced to play at 30fps.
The Dolby Atmos option in the firmware when released publicly is good but one thing I noticed, being a sound guy is how much of a lower bit rate audio is on console compared to PC. Audio on my PC via the same set up as my once Series X and still PS5 is superior.
I've normally slated PC gaming. The last time I games on PC was the late 80s early 90s...and I've pretty much been consoles from the late 70s but a decent modern PC is leagues ahead in so many ways...far cheaper game prices, Steam is an excellent service...superior tweaking options to tailor games to your needs and audio/visual set up and far lower latency...factor in superior RT and 60fps standard, even at 4K... I was surprised how much PC has improved and I love my PS5 but I buy all multi plats on PC now as generally they are superior.
Anyway, this firmwares main point of interest is Atmos but then we need games that support it...
I would prefer to see FF16 patched for smooth 60fps as I paid £60 for this and have not played more than 4 hours as it's rough in performance mode and kills the game.
I’d vote for better folder support (from the main screen) and L3+R3 for motion sensor control, which does work in some places, just not in the search bar anymore.
@MagisterMagi Amen to that. Update games from within library and be able to do a "Update all" on selected games
@HonestHick 100% agree with all that. Only reason they won't allow the DS4 to work with PS5 games is so they can flog you more PS5-specific controllers at £55 a pop.
DS4 is far more comfortable - ergonomics and weight especially. So you miss the odd bit of a haptic feedback but I can't say I've really felt 'immersed' by the tiny amounts I've found - and still seems a bit of a gimmick. Only good rumble is a running low on life heartbeat pulse, kerbs in the F1 games and a few other places and these are all present and correct on the PS4.
DS5 doesn't even seem to work correctly on lock picking in ESO - DS4 rumbles the more pressure you're putting on the lock whereas DS5 just buzzes. I've broken more lock picks on the 5 then I ever did on the 4.
@sanderson72 i have just never been a huge fan of the PS controller layouts. They just don’t feel good in my hands. I am surprised they went so big with the Dual Sense. It’s big and yet has the worst battery life of any controller. Even the DS4 had weak battery life. For the Last of Us part 1 on PS5 i beat it twice but man sometime my left thumb and wrist would just hurt from it. Diablo 4 on my Series X i can play for 4-5 hours and i am fine. The layout and size means so much to these controllers. I would love more first party options from PS with controller size. I bought the Edge and rarely use it, talk about not getting my money’s worth.
The second controller should add extra keys, I.e. x2 o2 etc, and we should have different key swapping profiles built in the system, we need this.
@ColdHandGee hi, do you still have any UK beta codes left? I would be interested - cheers
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