
Juggernaut MMO Final Fantasy XIV's upcoming Dawntrail expansion introduces the Pictomancer Job class, inspired by the artistic magic of Relm Arrowny of Final Fantasy VI fame. The Pictomancer is a ranged DPS class that uses a magical paintbrush and pallet to bring their artistic creations to bear on the battlefield, with colourful and effective results.
Announced at Tokyo's annual Final Fantasy XIV Fan Festival, the Pictomancer will be introduced in Dawntrail alongside the Zidane-like Viper Job class. The expansion did not get a firm release date and is currently expected in "Summer 2024". Dawntrail will raise the level cap from 90 to 100 and allow Square Enix to implement a significant graphical overhaul, sprucing up the now-venerable game, which launched (in its Reborn state) back in 2013 and remains extremely popular today.
What do you think of Final Fantasy XIV's upcoming Pictomancer Job? Are you planning a change of vocation? Sketch out the situation in the comments section below.
[source twitter.com]
Comments 8
I like this, but it seems like an odd choice to have the paint look like this and not have it more in keeping with the art style of the game. I'm not really bothered though. I'm not one of those people who cares deeply about the integrity of the Final Fantasy XIV role-playing experience and gets upset when they see people riding around on motorbikes because it's not proper. Looks fun, I like it.
Just seems kind of ripped from other mmo's rather than a Final fantasy thing when there's stuff like Geomancer still on the table.
Hope they can make it interesting, but it's not appealing to me.
@johncalmc after what I saw in Matoya's basement the Pictomancer spell effects look spot on for the job. I'm just happy that Krile's getting her moment in the sun, poor lass deserves a bit of fun.
Looking forward to the new expansion, hopefully will be caught up by then, just about to start Heavensward!
I don't love the aesthetic but I'm a BLM til I die, anyway. Can't beat the satisfaction of making thing go boom
@Hellaween You got this, I started playing in October and I’m fixing to start the patch content for Endwalker. So close to being caught up!
I left FF14 after the 6.0 conclusion. It just felt like a perfect ending to a long story. It's been kind of floundering since then, I'm hoping DawnTrail might perk up my interest, but it's thus far been rather underwhelming. I had kind of hoped they would dip back into the Shard worlds instead of just focusing on Eorzea and the source. Maybe this is a stepping stone to that. Shadowbringers is still my favorite peak FF14 experience.
Pictomancer is interesting. Back in my childhood on the Super Nintendo, I was never too fond of Relm in FF6.
Raids might be filled with crazy splatoon effects shortly.
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