
There’s an argument that the novelty of Sony’s delayed single player PC ports has worn off, but Horizon Forbidden West is bucking that trend. The open world sequel, converted by Nixxes, has opened to a respectable peak of 35,168 concurrent users on Steam, making it the sixth biggest PS Studios launch on the platform to date – just a hair behind The Last of Us: Part 1. There’s a good chance it’ll overtake the Naughty Dog remake later in the weekend.
Horizon Zero Dawn previously peaked at 55,557 concurrent users, but as alluded to above, there was more of a novelty factor surrounding these early PS Studios ports. By all accounts, the Horizon Forbidden West port is flawless, with none of the bugs or technical issues that have plagued some of Sony’s other conversions. Acquiring port specialists Nixxes was probably one of the platform holder’s smarter moves.
Helldivers 2 has been such a success on PC for Sony that the platform holder may need to reconsider its release strategy moving forwards, although there’s still enormous value for the PlayStation brand as a whole in ensuring tentpole single player titles have a period of console exclusivity. It’ll be interesting to see how it responds to market dynamics moving forwards. In the here and now, though, we can probably tag Horizon Forbidden West’s port as a success.
[source steamdb.info]
Comments 28
This isn’t going to sell as good as the first game long term.
Playing through it now on PS5. Love this series! It’s great. Just not the best in the genre. And always overshadowed by something similar and broader reaching at time of release.
If sony reconsider its position on pc in favor of it, that'll be the end of playstation as a brand. Xbox is just a husk of its former self at this point. I wouldn't be surprised if part of the slow down in hardware sales could be attributed to them starting to release more recent titles to the pc. So good job sony, you're slowly making the playstation brand obsolete. Your revenue stream as a platform holder will start to dry up and start going to valve instead.
It would have probably gathered much more attention if it didn't launch alongside Dragon's Dogma 2...
Not that DD2 is some kind of epic masterpiece, but it's a new game, as opposed to HFW which is almost 2 years old.
And it's eagerly waited for by many of the first game's fans
And has a more aggressive marketing campaign.
And both titles are Single Player story-driven games, played by the same target audience...
Bad move on Sony's part to compete with it - if it postponed it by a single month, those "launch numbers" would have been quite different.
Should I mention that HFW doesn't have Denuvo, so it also gets "played for free", reducing those Steam numbers even more? Condemnable tactic, but a reality nonetheless...
@NotSoCryptic Horizon: Forbidden West was released 2 years ago. It’s always been a 2 year release from PlayStation to PC. You consider a 2-year-old game a “recent title”?
@NotSoCryptic Sad to say, but very true, and many people don't want to admit it. Selling out for pennies on PC and alienating PS fans. Apart from Helldivers, none of their games sold big on PC, but the brand is already damaged.
There is a solution, though, they should make their own store on PC to compete with Steam, with trophies, save sync, and cross-buy with Playstation consoles. These features would make people favor its store, instead on Steam.
@Sil_Am how are they alienating PS fans? & you do know there’s a good chunk of people that play on several platforms and not just shackled to one , right ? the games are still on playstation & release on playstation first. there’s bigger things sony screws over fans with than this fabricated “issue” of them porting old games to PC.
@nomither6 There are a lot of fans who would rather Sony focus on making new games instead of working on PC ports. I know they have Nixxes working on a lot of them but studios like Naughty Dog still do these internally. Probably Insomniac also.
@Sil_Am so is it safe to say that porting ps games to pc wouldn’t be an issue if sony actually started producing games again ? because i agree with that
Incredible game, incredible series.
@Sil_Am Fans are not being alienated at all. Sony's focus is clearly console-first, even if they choose to close the gap between PS and PC release dates.
Steam is fundamental to the success of PS games on PC, if Epic can't get people to use their store by giving away games weekly then yet another PS-specific store has no hope.
@MrHabushi You'd say that, but there are very many people addicted to the Trophy system. People even choose PS over Xbox for the trophy system alone, even if that seems stupid at first glance.
@TrickyDicky99 when i asked that question, i meant how are they alienating fans in terms of porting old games to PC that came out on PS first, i should’ve been more specific.i did mention in the last sentence that there are indeed bigger things that sony screws over fans with, most of which you stated .
@nomither6
I wonder bother engaging the weirdos, they thrive on attention. Just ignore them as they're write in their own ***** all over the walls and move on
Alienating fans? Surely porting HFW embraces fans, giving more people the chance to enjoy the game?!?
Or do you mean fans of the corporate behemoth, Sony? In which case, that’s just bizarre - a corporate entity exists predominantly to make money, and aren’t deserving of fandom
@Sil_Am PC gamers don’t care about that nonsense tho. The only people that would benefit from that are going to be PS gamer who also just happen to have a PC good enough to run these titles. Unfortunately, there is too much band loyalty to Steam/valve on PC from strictly PC gamers.
It's a slippery slope in gaming. Everyone wanted power, power, power, graphics, graphics, graphics.. Now we have power, but never enough power for the graphics desired, and too much power so that using it costs so much money nobody can sell enough games to pay for it.
Microsoft went total cross platform but their online services and Windows itself is their own platform so they don't care. Sony now needs to sell more copies of games than ps exclusivity can net. But without exclusivity, who needs a PlayStation console? Companies like Asus can probably build better prefab general purpose computing gaming boxes to fill that gap just fine. Selling on PC is their only way to sell to more then the ps market yet "timed" exclusive on ps isn't going to make anyone playing in PC buy a console to play a worse version then they'll get a year later.
It sort of feels like consoles are outliving their era now. The steam deck, Asus ally etc might be our window into the future of gaming. We'll all happily click PlayStation.exe for our fix.
On the up side Quest 3 will be supported.
I have the first on PS4 but never finished it. Does the 2nd come bundled with the 1st on pc?
@TrickyDicky99 Probably because the PC market is an area where Sony sees potential for growth using recent, successful games it already has to hand. They appear to feel comfortable that they aren't cannibalising console sales using that approach, so there's no reason for console-only players to feel alienated that PC gamers are eventually getting those titles.
Porting a load of old PSVR1 games to PSVR2 isn't going to lead to PSVR2 growth. I'd love to see it, but it's not going to happen. People want new first-party games (and HL: Alyx) more than anything else.
@Sil_Am Trophies are less of a concern on PC, in my experience. People are far more interested in having all their games under Steam than anything else. Games with Epic Games Store exclusivity for example have seen slow sales for that reason alone. The only way Sony could have any impact in that space is by offering a PS Plus equivalent on PC via their own launcher like MS does with PC Game Pass. People will still want to buy and own their games on Steam though.
@Sil_Am
Which is kind of weird. I like PS trophies, but for example a silver trophy doesn’t tell me jack *****, because i never know beforehand how many of them there are.
On Xbox, every game launch with 1000 Gamerscore (more can be added though with DLC etc.). So I know a 100GS achievement is a big one. I think Microsoft did the simplest and best thing when going with a score/numbers system. Easy for anyone to understand, and easy for people to compare with each other.
The trophies are just trophies. I wish all games had a fixed number of bronze, silvers and golds. And a platinum ofc. With a fixed number, every trophy gets a (basically) set value.
@RamboMike There is a point system also. Each game has around 1300 points of trophies. You can check out on psnprofiles website, but people mainly hunt trophies for the platinums.
@AhmadSumadi yes, I very much do. However the remasters and remakes aren't enjoying such 2 year margins in time. Hell divers 2 was sony published and funded, it got a day and date release.
You have to understand that 2 years is not a long time. It's still very much within the life time of the release and the hardware. Even playstation owners know the relevance of a timed exclusive thanks to Xbox with titles like rise of the tomb raider. They just wait it out. Pc gamers are super vigilant in playing the waiting game. Suddenly the more current releases become devalued. I wouldn't be surprised if part of the reason rebirth's numbers are down on ps5 from remake, had something to do with the pc release not long after.
I think it would have been fine if much older titles saw pc release. Decade old titles preferably, after the hardware lost relevance. Who wouldn't kill for a remaster collection of God of War's Greek saga, uncharted 1-3 (which yes all 3 of those games are 10+ years old), a ratchet and clank future collection, or even a return of infamous. Bring those to pc and maybe ps5. That makes sense. Bleeding edge titles, lock them to the hardware till the generation is over. Don't go taking a 2 year old title that gives your platform value, then take that value away. Having 10 exclusive reasons to buy a machine 4 years into the systems life is a much better argument for value than 2 years of releases. That isn't even getting into the 30% valve takes from every pc sale or the fact that driving a digital buyer to pc means losing 3rd party sales in the process. Why should I buy tekken 8 on ps5, when I can buy it for pc by saving 500 dollars on a ps5 for a new gpu and play the latest horizon pc. Great for the gamer I guess, not so much for sony, as valve gets that money for tekken 8 instead of sony.
I guess it wouldn't be as bad if sony had its own playstation os and playstation store front with playstation services, but at present it doesn't have these things to cancel out a 2 year discrepancy.
I stopped playing forbidden west on PC with that DLC.
Badly written and the character sucked, I was not going to double dip on this one.
And "sixth biggest" - haven't they only released six games so far?
@TrickyDicky99 “all” the effort of them porting old games to PC every couple years? what else is sony doing with PC? their website integration sucks, their app on desktop is trash and miles behind the xbox app…Sony is the reason i’m not personally bothered by them adding their old games to PC because playstation has been going downhill since close to the end of the ps4 generation & the ps5 is awful . we should be thankful sony isn’t letting us stay locked in their crumbling ecosystem with paywalled online scams & limited software and hardware features.
i just see it differently since i play multi platform. even if sony kept their games off PC, playstation is still mediocre right now because they don’t make games like they used to
AHHHH Yes. Another conversation with a bunch of spoiled gamer bros thinking they know what's "best for the brand".
We either get used to PC ports, microtransactions, and day one paid DLC as we could have $130 games instead.
Everyone that has "had it" with the PlayStation brand I want you to go to your local non-profit housing coop, orphanage or homeless shelter and look for a bunch of poor kids who look like they need some good in their life and hand everything over to them. Controllers, headphones, games, and all your plushies and other swag. All of it, every last thing. You can even post it on social media for the clout you so desire.
@Sil_Am "There is a solution, though, they should make their own store on PC to compete with Steam, with trophies, save sync, and cross-buy with Playstation consoles. These features would make people favor its store, instead on Steam."
Well, that would certainly be something that might benefit Sony on one hand. But it would have its limitations. Chief among those is I doubt very much Sony would offer cross-buy. They're paying for a port, they want to recoup that cost, and asking gamers to double-dip on purchases if they're double-dipping on platforms seems less egregious to me than charging extra for a PS5 port of a PS4 game.
Likewise, features like cross-save are unlikely to materialize unless Sony can encrypt the saved games on the PC side. Heck, Sony doesn't let you back up your saved games on the PS5 (like you could on the PS4 and PS3) to an external drive, it's cloud backup with PSN or no backup at all!
On the other side, there are Steam loyalists that make console fans look downright reasonable. They may be a vocal minority, but listen to them complain about the Epic store, and you'd think you were hearing XBox and PS fans going at each other.
@RobN, Yea, very true, all what you said.
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