Veteran Sony executive Connie Booth exited PlayStation after a 30-year career at the firm, a surprising move that caused some confusion late last year after outspoken God of War creator David Jaffe let the cat out of the bag on social media. We still don't have the full details on her departure or whether the split was amicable, but we do know where Booth will end up next. The illustrious exec has accepted the very impressive-sounding title of Group General Manager, Action RPG, at EA.
In an exclusive statement secured by IGN, EA Entertainment Head Laura Miele announced the news, revealing that Booth's portfolio of studios will include EA Motive (Iron Man), Cliffhanger (Black Panther) and BioWare (Dragon Age, Mass Effect). Booth will report directly to Miele and help EA lead its studios through its ongoing restructuring, where her expertise will no doubt prove invaluable.
"Connie spent more than 30 years helping to build Sony Interactive Entertainment's internal studios and is responsible for guiding the development of some of their biggest franchises, including Marvel's Spider-Man 1 & 2, The Last of Us, Ghost of Tsushima, Uncharted, Ratchet and Clank, to name just a few," said Miele.
The EA executive continued, praising Booth personally: "I have known Connie for many years and have always been impressed by her love and commitment to games. She has an impeccable reputation within the development community and will undoubtedly have a positive impact on our games... She is known for having created an incredible developer-first culture and supporting creative vision while driving innovation."
Bringing Booth on board is a significant coup for EA, which could use someone of that calibre to help drive the direction of critical franchises, specifically Mass Effect and Dragon Age. We draw attention to her unbelievable resume wherever possible, which now includes a Special Thanks for her contributions to 2024's current dark horse GOTY contender, Helldivers 2, as further proof of her prowess.