Sony doesn’t consider Gran Turismo 7 to be a live service game, but developer Polyphony Digital treats it like it is one. The game goes from strength-to-strength with each new update, and while v1.44 is on the smaller side by the series’ standards, it adds more complimentary content to an already stacked simulation racer.
The update, out now globally, includes three new cars: the Audi R8 Coupé V10 Plus ’16, the Lamborghini Urus ’18, and the Toyota GT-One (TS020) ’99. In addition, it’s adds three new events to World Circuits, an additional Menu to complete as part of the GT Café single player campaign, and a bunch of livery stickers inspired by the Highspeed Étoile anime, which will premiere next week in Japan.
If you’re not familiar with Highspeed Étoile, then you can check out a trailer through here. “For a limited time, 26 stickers including 8 title logos and 18 main character stickers [will be available],” Sony noted on the PS Blog. Fukushima will also be added as a background Scape to the title’s popular photography mode.
[source blog.playstation.com]
Comments 28
Let‘s hope that Sony will keep supporting GT7 as it was and is doing. Because this game became the main pillar of PSVR2 first-party effort, sadly.
Imagine GT7 had been made for PS5!
Top quality racer. I’m just hoping they still have some plans to bring a few more world class tracks to the game. It’s so good racing on them in VR.
@Luigia It was made for PS5, though!
This has been my one experience with PSVR2 that has really rocked my socks when I’m playing it. The words game changer get thrown about pretty lightly sometimes, but it is genuinely hard to go back once you’ve tried it.
I can’t believe the F1 games still aren’t taking advantage of it.
Can't wait to try the GT One in VR! The game is in really great shape, especially with this week's daily race C. 20 laps at spa with dynamic weather in VR is really intense.
Still not going to play because of no offline mode
I was on the fence right after release because of the limited single player mode, but 2 years later it’s nothing short of phenomenal. I’m 200 hours in now and still haven’t touched all single player content.
@vyseofhr I said the same when f1 came out last year - using the a frame of the car to find your line immediately made it more immersive and shaved a second or two off my times, not to mention using side mirrors to see other drivers; whereas when I played it "flat" it's always got to be external, which always feels a lot slower and counter intuitive to the philosophy of the game.
This game is one of the biggest PS5 wins that somehow usually doesn't get mentioned when going over best games on the platform.
I'm consistently hooked into weekly challenges and have been returning to it for years.
I hope gt7 will get a pc port with VR support. I'll enjoy it flat until then on the ps5.
The anime looks interesting though no redline.
It's a shame there's almost no one online. Haven't seen a full lobby for any of thr daily/weekly races in a long time.
@Stickleman that's really strange, I've been doing the dailies constantly for months and never had a race that wasn't full? Did daily C this morning at spa and it was packed. Did 6 daily B's yesterday back to back and each race was full.
@get2sammyb well cross gen with PS4 but imagine if purely developed for PS5
@Luigia I can't even fathom what it would look like. Maybe it could have had Wipeout tracks and vehicles. Or they could have added popcorn buckets to the crowd. I would have loved to see more weather effects like hail and tornados as well. One can only dream.
Closing in on 500 hours and still have fun everytime I play. Hopefully support continues for years to come!
I can’t moan because I’ve put in over 500 hours and not touched online, but it can be a pain if your internet goes out (arcade races only). Just wished there was more progression like in GT3. The weekly races are fun though
@Luigia Imagine Rise of the Ronin purely developed for PS5...oh yes they did, nothing really special.
@Stickleman 40,000 people have put in a qualifying time for daily race B this week so far (can't check C since they wiped the leaderboards today). 186,000 people did last week's time trial.
Game's definitely got an very active online population.
@Luigia being cross-gen didn't hold PD back - PD built GT7 using the same game engine they've used previously, they simply improved the engine for PS5 and built GT7 to maximize that engine from the start of production. The decision to go cross-gen was made well into production, and was an option because the engine is scalable.
GT7 was always going to look and perform like it does on PS5, being cross-gen had no impact on that.
I literally put no time into GT7 when playing on TV, that’s reserved for Rebirth and Dragons Dogma; but I’ve exclusively put in 40+ hours in on the Portal. It’s perfect for that device.
@Luigia Well, the latest Forza was developed exclusively for the current gen and look how that turned out: not all that special. In fact, one would argue it is worse than GT7 in pretty much every aspect, including graphics and simulation. And Turn 10 is no slouch.
People need to grasp with the new reality, where console generations are completely blurred. Not only because hardware is not advancing as fast as it once did, but also because software has become way too complex.
Removed - flaming/arguing
@DestructionAllstars there’s plenty of other games
More cars. Sure. Some tweaks to the Cafe. Sure. Still doesn't fix my problems with the game. More tracks would be nice even if take longer to make. Fixes to the progression system.
GT Sophy confused me I thought it was a B Spec feature it isn't. Sigh. A modern AI for that would be nice. A better layout that is GT4 like not GT5 & 6 real time and limited methods, not even a defend option like come on Polyphony how lazy, the player can do that but you have GT Sport sportsmanship videos saying you can't do that, I'm sorry but your CPU opponents are cheaters and I have to defend myself so playing nice isn't my style with GT games because of the nonsense AI I have to deal with over the years. XD (because PS2 can do it with a menu at x3 speed to simulate it even if it doesn't do it well it's good enough for endurance events but PS3 can't? or the games took too long with PS2/PSP car models and online races). I hate the live service model it offers. GT7 is GT5 leveling system but worse and Forza Motorsport 6 roulette system but worse. I can't praise GT7.
Plenty of other racers, Indies, AAA or retro with cough better mechanics I'd rather play then GT7. No dream cars, no graphics are worth my time with GT7. Whether I get it for cheap or wait for the offline which I bought GT Sport 2 years before it's offline and got enough footage/experience out of that.
But GT7 if they offer an offline patch that's fine but I'll wait till the game is cheap as I'm not supporting their game design I'm not a fan of it still.
To me the game isn't getting better and better it's getting content but nothing better about it that's game changing. At least in my eyes. More cars isn't 'better' game. Better progression, better career mode, better events, better menu design and menu hopping navigation then confusion, less gated tuning shop/level systems, roulette and more is a better game.
They won't change that though the game is set how it is. The PGR2 dealership to walk around in beside the simple menu is more exciting then GT7 let alone it's own cutscene you see once (beside had someone I knew think it would be VR related it wasn't) to the dealership. Let alone past GT games progression and replayability to me.
@SuntannedDuck2 shame you don’t enjoy, I’ve been having hours of fun, per day, since it came out!
@Darude84 I think it depends on how you want to play. I picked it up at launch, and do enjoy it, but i dont like multiplayer at all. Once i cleared the campaign i found little reason to return. Its certainly getting better with each update, but as far as racers go I’ve enjoyed the competition a lot more.
@Brockybrock Enjoy it more power to you. To me the cars don't excite me, the systems don't and I just can't.
To me physics and progression matter to me or else I don't pick up a racing game. Polyphony won't change it any time soon.
I'll pick it up when it's cheaper/closer to it's offline period to give it a go like I did GT Sport. But I know I'll still hate it. I have someone that owns it on PS5 so I'll pick up the PS4 copy but I hated it during reviews, I hated playing it with the person who played the PS5 version and I had a brief go of it and any new updates since haven't convinced me.
I had a better time with GT Sport and even then I don't like it either but it's progression annoyed me less so I did want to play it still and I did even up to it's 1.69 offline patch.
The AI only had certain league events that for me are unplayable of cheating especially the F1 or any other one make/one car type events the AI are way too high of difficulty. That and I prefer standing starts of old games to running starts (forget the term). But the rest of the driving missions, league, circuit experience and licenses were better from what I remember since my gaps of playing it on and off. Some were tough but passable.
But the content handling seemed better.
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