It's easy to forget that Diablo 4 has only been on the market for ten months. The game's had so many ups and downs that it feels like it's been hanging around for years, with the general consensus being that Blizzard has struggled to maintain the title's momentum through its seasonal updates. But with Season 4 — which is due to drop in May — the developer may finally be on the cusp of convincing hardcore players that the action RPG is in a good place.
Right now, PC players are able to take Season 4 for a a spin through public test servers, and the feedback has been rather positive. Indeed, Blizzard is making significant changes to the title's loot system in an attempt to make everything feel more rewarding. The current system has been a sticking point for many since the game released, with weapons and armour stuck with borderline pointless attributes until you get endgame gear — and then it's just a case of following a very clearly defined meta. In short, there's just an overall lack of variety; so much loot feels useless.
Season 4's adjustments are meant to make each item feel worthwhile — like it's at least something to consider. Again, the reaction to these adjustments has been positive so far, and Blizzard's decision to delay the season's full launch — so that it can properly test this refreshed system — has proven to be quite wise. Here's hoping that it all works out next month.
Are you still playing Diablo 4? Might Season 4 tempt you back into the fray? Starting crafting some new character builds in the comments section below.
[source gamesradar.com]
Comments 36
I still plan on coming back when they add actually new content. I have zero desire to start over again.
I love diablo 4 but I must admit I've lapsed recently because helldivers 2 and dragons dogma 2 have taken over my spare time but I'm always up for more diablo related shenanigans..
I own the game but haven't touched it yet since other games were still coming out but do want to get to it despite the surrounding commotion since I heard the story was good
I ***** LOVE Diablo, but 4 left a really bad taste in my mouth. They changed the Paragon point system by hard-capping the points available. I much prefer D3's endless system that let you feel as though you were always making SOME progress. There's no carrot on the end of the stick once you max out in D4 and I think that was a bad design decision.
Obviously the other loot and XP issues and general design problems were worth critique, but it was the hard-capping that made the least sense to me.
Plus, for an "MMO-lite" they removed waaaay too much of what made D3 a fun game to play with others (gifting, trading, death demon invasions, for example). The only "improved" aspect that made it more social was running into other people and... that barely mattered.
They still have a LONG way to go, even after the loot changes, to make it feel like the sort of game they claimed they wanted it to be.
Just picked it up, £33 brand new with some physical and dlc items. Only cost me 3squid though, as I had some vouchers!! Looks like the right time, although DD2 has me hooked right now!
@MFTWrecks more seemingly your expactions are so high that it will never be good enough.
If you can’t play it offline yet by yourself then they need to keep trying until you can
@MFTWrecks I never enjoyed this bit. I like being the lone hero against the evil with no back up. Making it online only just spoils the illusion.
Recently got back into Diablo 2 for the thousandth time. Never going back to D4.
Played through it with a wizard at launch. Since then it didn't really grab me. Maybe in a couple years with my couch coop buddy..
Such a waste not to include couch coop with Diablo 2. That game is still the best of the bunch. Would have played it to hell and back with my best friend-.-'
@MFTWrecks I am in the same boat, like you were saying, at least in D3 you were always gaining something with the way the paragon levels were set up. I think they should do something similar in D4, because when you are playing for hours just hoping you get an Uber unique to drop, burnout starts to set in. At least if you were still leveling up something it wouldn’t feel like you were stuck spinning your tires for all eternity.
The Diablo series used to be games ... Diablo 4 is not a game it is a service, a really BAD service.
This is the second time I refused to give money to Blizzard. The first one was WarCraft III Reforged.
I hope they lose their player base just like Suicide Squad.
@REALAIS Yeah. It's WILD to me to think a company should take what works, iterate on it, and deliver a working product.
Or, oh I dunno, deliver on their marketing and promises?
I have play every season still working on lvl 100 for the 3rd season.
@MFTWrecks It seems it’s either a totally separate unexperienced team is developing D4, or they have purposely rolled back the QoL features to add later because they don’t have enough actual content to introduce each season. Worse yet, both.
Stone cold lost interest with this game one day and have no real desire to come back to it. It’s not to say the games bad, rather enjoyed my time, but loot hunts have a limited timespan more so when you’re having to go to the same areas time and time again to hopefully find equipment that will give you a small improvement over what you already have. Meh
The most disappointing game I've paid full price for, in years. (By a large margin.)
I'm glad I skipped D4. I rather play some Last Epoch or Path of Exile (while waiting for PoE2). Both games are way superior to D4 from what I've seen and heard from it.
No comment. I'm still pretty angry and sad how they "destroyed" Diablo franchise. Let me know when - Singleplayer, offline, enemies non-respawn, map unexplored for new characters, set items, endless paragon, replay story on higher difficulty - version is released.
@djlard you can go hibernate. Old days are gone.
@djlard seems like you like a lot of things that overall sucked in d3.
D4 is definitely trending in the right direction
When game launched it was ok, but there was not enough there to carry it from season to season. But devs have admitted some errors, and this new patch alone has me and a lot of people very excited. And we don't even know what season 4 is about
Subreddit feedback of this game (also Twitter) has been more positive than i initially though, to be honest. I'm also willing to give games a second chance
(especially the ones i already own) instead of acting like "I'll never come back, they lost me forever" or "they need to change a LOT to bring me back yet". I dunno, that sounds overdramatic. It's a videogame, not a relationship. I'll check out the update if i have the time.
One day I will play this
I'm new to all this Diablo season stuff.
Are changes like this only for the seasonal gameplay, or are they also implemented in the non-season main campaign?
@REALAIS Maybe Diablo 5 will set back to track.
Meh, i'm over D4 and de-installed it, not planning on installing it again.
Campaign was fun, 'endgame' was fun for a little bit but then became super boring due to bad decisions at Blizzard.
In the middle of so many players leaving and all the issues the game had, they decided to aggravate people more by releasing multiple €40/$40 store mounts in a €70 game...
Made me lose the last tiny sliver of respect i had for Blizzard, and i'm now fully free of their games and intend to stay that way.
@djlard Definately not. Why after 3 and 4 they would go back? More likely Diablo 5 will go full MMO.
@Cutmastavictory Yes, D3 was kind of weird. Map was set too (at least it had random filling), singleplayer was added only on consoles, auction house misstep, respec skills idiocy... lot of things sucked on D3.
@REALAIS there is no need for Diablo MMO, D4 is more than enough. There is huge need for singleplayer - coop Diablo game. ...and Diablo himself... MMOers can stick to D4 and its seasons which Diablo fans don't care.
@djlard its not about need. Its about money. Creating game with one point sale is less and less interesting to companies. Blizzard is mega company, they do only things which will please business side of things first. And then Devs can push some updates to give something more to players. Oldschool experience of Diablo is not worth it for them.
@REALAIS Yes, common sense from business has lost. It is more profitable to sell "one time" game every 2-3 years than sell one in 10 years and 2-3 years waste resources on upgrading it, before moving to start making another one. Every company is chasing some shadow of Fortnite's milking cow, completely loosing focus on anything else. Destroying their own IPs, screwing what was working, implement mainstream mechanisms even if it goes straight against game itself...
@djlard have you seen report recently about gaming habits? 2023 61% of all playtime is accounted for 6+ years old Live Service games. People are playing lot more couple games in long run rather than trying multiple experiences. And in overall gaming time is goig down. Mostly because covid is over and bubble has bursted. Companies are trying to find live service game which will generate constant revenue mo th after month, year after year.
@REALAIS Of course I've seen it. 61% gamers play OLD games, so they DON'T need new GaaSes. Overall gaming time is going down, so people welcome shorter games to be able complete them in acceptable time. Then they realise they need new game.
Companies are acting absolutely the opposite. They are trying to make longer than long games and what do they expect? That some of those 61% faithful cross for long time? Those who have time for short sessions buys another game, while they are in first quarter of current game?
Lots of gamers have huge backlog from PS3/PS4 era and rather pick there instead of thinking about buying "endless" new game.
@djlard you are misinterpreting that all. Gametime is down because active players are less, not average playtime.
People play one game for longer, that is trend.
Same as me as example. I bought NFS Unbound for my driving game needs. Game was boring after 100hrs in first 6 months, I put it down. And they have change of mind and for 2nd year they have pretty active development and have made lots of positive changes. I will stick with NFS Unbound and will not even look to buy Forza, or Crew game. I will stick with one and build my garage in one game. I invested now 200h+ and will stick to it for next 12 months atleast. NFS gain me as player and other companies will not get anything from me.
@REALAIS I've played all NFS except Shift 1 and 2. The only one I've replayed was Underground 1 and NFS4 High Stakes. And must say I'm glad to have that opportunity to finish all till Undercover. But I also must say I don't know if I've finished those new ones? It is like to say I don't know if I've red the book till the end. And that is the problem. I won't invest into new NFS, because I don't know if I've completed previous titles... so I still have NFS to play? Total confusion.
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