
For all the positive things players have to say about Final Fantasy 7 Rebirth, one aspect of the game which we've seen nothing but ire directed towards is its confusingly worded retry screen, which players will be hit with in the event of a Game Over. Thankfully, this issue has been quietly addressed in the game's most recent patch, which fixed Platinum Trophy progression, making it at least slightly less confusing now.
Unless you are blessed with inimitable combat skills, it is quite likely you've encountered the game's now infamous four options, being forced to choose from either "Retry from Current Battle, Retry from This Battle, Retry From Before Battle, or Resume". This humble scribe can attest to having lost over an hour of agonising Materia-tinkering and party-equipping after encountering an enemy and losing and then being idiotic enough to select "Retry from This Battle".
In fact, the "Retry from This Battle" option is causing consternation among players stuck on the game's final boss encounter and causing many to rage-quit. No spoilers here, but selecting that option upon defeat would send players back to the start of the final boss run, completely unnecessarily causing them to lose about an hour of hard-won battle progress.
Post-update, players will now be able to choose "Retry from Current Phase" (thanks IGN) in place of "Retry from Before Current Battle", which is admittedly marginally better. Better late than never, we suppose, but we don't imagine it will be the last time players curse the overly convoluted screen.
What do you think? Has Rebirth's retry screen caused you any consternation? Is the fix specific enough? Let us know in the comments section below.
[source ign.com]
Comments 25
Sounds like a guide is needed for that screen.
Had this happened to me at the final battle where I chose the 2nd option which took me back to the one before it and I almost threw my controller, lol. Glad they had the wordings fixed
Glad I always just selected the top option rather than trying to carefully read over the wording.
@Ryall That's what I did too. Ambiguous as they might have been, it's simple logic that the options were in reverse chronological order.
Their Chief Naming Officer should be fired
It was a nice mini puzzle game.
I honestly never got confused by it but I can definitely see how it could for others.
Have they sorted the blurry graphics on performance mode?. Also is the frame rate as janky as FFXVI? I am interested in this game but will not buy it at full price unless it’s in a decent state
@Mikey856 that been fix like patch ago
I didn't die throughout the entire game outside of combat simulator challenges. So I never saw the screen until I did die on the last phase of the final boss and boy oh boy was I seriously annoyed when I picked the wrong option! Glad this change might save someone else my pain.
@Mikey856 if every game was as good as this one i'd buy them all at full price
On behalf of all cheapskates, I offer my thanks to the early adopters for finishing SE's job of play-testing this game.
Guys, it was a fun mini-game, c’mon.
No but seriously, that was absolutely terrible! I was staring at the screen like I needed to interpret it as some kind of convoluted homeric translation. So glad it’s been fixed.
@Mikey856 it has always been smooth frame-rate wise, a very stable 60fps, nothing like FFXVI. The game used to get kind of blurry in performance mode (mind you, it took me some time and sitting very close to the tv to notice what many were saying) - now they have introduced a sharp performance mode that addresses this but I would recommend the graphic mode anyway, it looks a lot better (especially the lighting) and flat out incredible at times.
@Carck Amen to that, so worth it!
Unintentional wall of text 🥲
@Ashina This happened to me too. Almost as bad as “start from last inn save” option of dragons dogma 2.
If you guys at PS are going to do an entire article on them changing like TWO WORDS in a 100 hour game the least you can do is explain what each of the 4 options do, or point to a previous article where you did, b/c after reading all of this I'm still not sure which one to pick. 🤷♂️
Though judging from the comments I'm thinking top 1, Current Battle, so thanks.
But I gotta ask, what does "RESUME" do, take you back to the last save point or checkpoint? If so, that's what it should say. Resume to me would mean pick up just before dying.
This is why I hate Game Over screens, just put me back in the game. Game Over screens should only exist when the game is actually over and you have to start the entire game over, hence, game over. And why all boss battles need save points in game right before they begin and checkpoints mid stage if they are difficult boss battles. Or not, I'm flexible on that last one if done right, but nobody should have to sit through meteor like 12x in that final Sephiroth boss fight then restart the whole thing from scratch. 😩
@Damage99 I booted up the OG D. Dogma a while back, got killed by Death in Bitterblack Isle and immediately was greeted with the puzzling selection of where to load from. 😑
After losing an hour on the final myself, having known now what to expect, it was easier. That said, worst game over idea ever.
I too have been hoodwinked by the old continue options, especially on the final boss 😑 Oh the fury...lol Oh well, having completed it now, I won't be returning any time soon.
This happened once to me, of course at the final boss, but I clawed my way back. I did still give up though, and don’t plan on coming back at all. I love final fantasy but this remake trilogy somehow has managed to go from “super fun, great to look at, nostalgic” to just “oh more of this, whoopee”. It’s sad because all the ingredients of a special experience are here, execution is just delusional and assumes the audience’s love of the franchise is greater than their love of themselves.
@J2theEzzo that was so confusing! I played on switch and plan on replaying on ps5 next time it’s on sale. Farming death was so satisfying
@Mikey856 no complaints here over performance. Def worth grabbing imo!
Even with the patch, this menu just sounds like all the same option, repeated four times in different wording.
I haven't played it, but I assume the first two will drop you right into the current battle, the third will kick you back to before the encounter (allowing for some last-minute grinding or stocking up), and the fourth just takes the loss and gets you kicked back to the inn with some money lost?
@DeathlySW Yeah, I thought I'd wrap up a few trophies before moving to 2... took a minute to remember everything that was going on, and navigate the menus, haha. Not the easiest thing to drop in at the endgame!
A welcome improvement, The last phase did me in on my first try since I didn't pay attention and was caught off guard (definitely my fault) and I did pick "Retry from This Battle"...
The frustration was definitely real..
However I decided to go again rather than rage-quitting, I payed more attention and beat the game on my second try.
But man that was a lengthy battle that I now dread for my second play through that I am doing now.
Semantics matter, so this is a welcome change! Seems like waiting to go too far beyond the opening of the game is paying off for me.
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