Team Ninja has (rather stealthily) released two updates for Rise of the Ronin. The first of these patches (1.02) arrived on the 29th March, while the second (1.03) has only just dropped. However, if you were expecting the developer to address the title's disappointingly flexible frame rate, then you're out of luck.
Indeed, these updates focus exclusively on fixing minor bugs — as per the team's freshly deployed patch notes. Here's hoping that the studio gets around to improving the aforementioned frame rate sooner rather than later.
Rise of the Ronin Update 1.02 Patch Notes
Rise of the Ronin Update 1.03 Patch Notes
Do these updates fix any smaller issues that you've encountered? Are you waiting on performance improvements? Continue roaming Japan in the comments section below.
[source twitter.com]
Comments 4
Performance is definitely all over the place and a real blemish on what is a surprisingly beautiful world that has been crafted here. Hope to see some improvements there. Thankfully, gameplay is fantastic.
The optimisation on what is effectively a PS4 game is very poor. I should have gotten this on sale. It is not up to the standard that Sony output for published games. I'm sure someone from gen Z would refer to it as "Rise of Mid".
Just the next example where you should not buy games day one. Just leave them get to discount period in time and bonus you will get patched and properly running game.
Not only technically dreadful and looking like a launch PS4 game, but framerate instability too. I got burned so bad with this game. Never again.
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