In case you forgot, EA studio Full Circle is beavering away at a brand new entry in the Skate series. Announced what feels like eons ago (read: 2020), the skateboarding sim is making steady progress, and the team is ready to provide another update in its latest video.
Part of its occasional Board Room dev diary series, this latest episode puts the focus on customisation, which will clearly be a big part of the game. Being a free-to-play live service game, players can expect a vast array of character customisation options and cosmetics to make their skater just how they want them.
Aiming to hit a sweet spot between stylisation and realism in its art style, Skate will offer players deep customisation, allowing you to change height, body shape, features, and more. On top of that, you'll be able to earn (or buy, of course) various items of clothing. "We’re committed to making sure your time spent in San Vansterdam always feels valued and you’re able to earn great items whether you
choose to purchase premium currency or not," reads the press release.
Many of the cosmetic goodies will be from licensed brands, with the likes of Vans, Girl, Chocolate, and Dime already involved. We expect this will be expanded upon well after the game launches.
As well as your wardrobe, you'll also be able to customise your skateboard. This includes not just the deck design, but also grip tape, stickers, wheel colour, and more.
It all sounds about in line with what we'd expect, but obviously the question remains: when will this game be ready to play? It looks as though there's some cooking time still to go, but we're looking forward to hopping onboard when it's ready.
Comments 23
You just know this is gonna be full to the brim with battle basses, currencies and micro transactions. The exact opposite of what the rabid fan base was clamoring for with the #Skate4 posts.
Lost me at “Free-to-Play.”
I think live service could suit a Skate game if they don’t mess too much with what made the old games great and offer a reasonable amount of free unlockables to compliment the paid stuff. I spent sooooo many hours playing Skate 2 at uni with my housemates so this series will always have a special place for me.
BAKER board x Fallen shoes = 🔥
@Smash41
The stories were always nice. Openworld GTA style missions.
Still, if it has the same physics (which is a DAMN HIGH demand to ask for PS5 games to have better physics than PS2 or 3 games), I'll play it. Same thing for Rocket League and Apex. Stellar games. Played them a lot and didn't mind paying a bit.
So in other words, a micro-transaction hellscape...
Been playing this basically every month for the past 6 months or so, its feeling great and I can’t wait to get the full game
Thanks, I hate it.
Of course it will be possible to buy no name blank boards in bulk like a real skateboarder?
I can't wait for this to be delisted in 5 years due to licensing issues
You know what free to play means
In-app-purchases anywhere from 15-100+
Setting up ramps, grind rails, choosing different maps and everything will be very restrictive I'm guessing.
You can’t have a skating game without the vast customisation though, anybody will tell you that. If you want the licenses, DLC is the best way to do it to avoid the game itself being delisted. As long as they have Indy trucks and Ricta Clouds I’m happy.
Looking forward to it especially as its not looking like we are getting a thps 3 and 4 remake.
I'm guessing everything will be more expensive than buying it in real life like the legos in fortnite.
@Jswift56 What are you basing that info on? Last news on the subject that I heard was that Tony Hawk revealed Activision decided not to move forward with the project and instead had Vicarious Visions absorbed into Blizzard.
I'm just hoping we won't be drip fed game modes and denied private sessions with friends. I got a bad feeling about this!
Free-to-Play games are usually the most expensive type of games.
@xDD90x that's what I meant. Think it was here where they said activision had no plans to remake any more thps even though thps 1 and 2 remake was successful. So at least we got this.
@Jswift56 I just realized I missed the word "not" in your original comment. My bad.
@NinjaNicky Depends on the pricing if its a decent price yes if its stuff thar more expensive then a full game no.
Maybe (obviously not) there won't be any micro transactions, and all the money will come from renaming tricks into product placement.
Grind the subway footlong bench
Do a pepsi max (kick flip)
Hold a Nandos for 45 seconds (manual)
@NinjaNicky
Depends if they are completely cosmetic, or if they give you an advantage permanently, like higher Ollie's,.more stable manuals, etc.
Having played 'happy dungeons' and 'is it wrong to try to chat up girls in a dungeon, battle chronicle' I know only too well that permanent bonuses and new areas you have to pay for that enabled better rankings in competitions do really make a difference.
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