Here’s a reminder that most people are perfectly content buying and playing older games on their spangly new systems: only two new PS5 titles released in 2024 managed to make the year’s top ten so far. That’s right, despite Final Fantasy 7 Rebirth, Tekken 8, Stellar Blade, Like a Dragon: Infinite Wealth, and many other fan favourites launching over the last six months or so, only Helldivers 2 and The Last of Us 2 Remastered could breach the list.
The rest of the roster is dominated by old favourites: Grand Theft Auto 5, Red Dead Redemption 2, Rainbow Six: Siege, and Hogwarts Legacy – you get the idea. Of course there’s nothing wrong with this, all of these are great games that genuinely deserve their continued success, but it is perhaps a little concerning to not see some of the aforementioned new releases putting in a better shift.
Here’s the full top ten for your perusal:
- EA Sports FC 24
- Helldivers 2
- Grand Theft Auto 5
- Hogwarts Legacy
- Red Dead Redemption 2
- Call of Duty: Modern Warfare 3
- Fallout 4
- It Takes Two
- Rainbow Six: Siege
- The Last of Us 2 Remastered
We should stress that this list is missing Palworld due to the way data is compiled, and that certainly would have breached the top ten if it was included. Still, it’s a reminder that the industry is largely being dominated by a select number of evergreen titles these days, and breaking into that roster is proving incredibly difficult.
[source gamesindustry.biz]
Comments 22
Our pals at palworld can’t get their moment in the limelight.
It's a bit mad that not one of those games listed made the top ten.
I get that Like a Dragon, Tekken, Persona, are somewhat niche, but they all had huge marketing campaigns behind them. Rebirth and Stellar Blade were obviously pushed by PlayStation as well.
It's surprisingly damning, to be honest.
This list is emblematic of the reason why many of us are frustrated with the industry and why executives are baffled by our frustration
@ShogunRok my controversial opinion is post FF XIII, the Final Fantasy Franchise has been niche. FFXV sold 10 million units but it had a decade of hype around it and failed to live up.
FF 7 Remake was a divisive game and Rebirth even more so honestly. Those who hated Remake or didn't complete it will not bother with a direct sequel.
Stellar Blade was always going to be bigger in Asia where it had the bulk of its marketing, same with Ronin.
The big issue is people want GAAS and Forever games even if Twitter and game sites hate them.
Is the list only for PS or all consoles? Because I'm surprised no Nintendo game is there.
@breakneck They would definitely be in the mix, but Nintendo doesn't share digital sales data.
It's insane that decade old games, like GTA 5 and Fallout 4 are still on these lists.
It's almost as if we had seen, later PS1 games, in the top 10 lists, during the PS3 generation.
And one of them isn’t particularly “new” lol.
@Steel76
Fallout 4 got remastered (barely) and the show helped.
For RDR2 and GTA V it's purely a matter of releasing the absolute best quality a game can be and that just holds up. The insane part is no other studio's copying that business model...
Also, goes to show you how little the gaming industry progressed (or they refuse to progress) since the PS3 when GTA IV and V are still technically superior to most games coming out bar graphics. Very sad tbh
@ShogunRok There is a serious discussion to be had about the state of this industry if new games are no longer being bought.
There will certainly be a PS6. But beyond that? I'm not so sure. Maybe it'll be little more than a fancy emulation box.
@Specky "For RDR2 and GTA V it's purely a matter of releasing the absolute best quality a game can be and that just holds up. The insane part is no other studio's copying that business model..."
Perfectly said! Ubisoft could make a quality game close to Rockstar's with their workforce but they're in a hurry to release hundred games a month. And to think Ubi's horses have been rubbish compared to first time FromSoft horse - Torrent, it's just laughable.
Further proof that gamers have become more and more nostalgia driven and just want to consume the same thing over and over.
Aside from Hogwarts Legacy all of them are either carbon copies of older titles (EA Sports) or remakes/remasters..
Nostalgia definitely sells haha. That, or people don't want to accustom themselves to brand new games/ip's like Stellar Blade.
Ffs, who is there still to sell GTAV to?
@MrMagic major culture shift in gaming over the last ten years. People would rather buy a $20 Fortnite skin every six months than a new game. It’s really interesting, but not great for me because I like the big single player experiences that are currently struggling to even justify their existence.
@IamJT True, but this, too, is a fad that will eventually fade.
Like the 3D platformers craze of the early 2000's and the countless movie games back in the day haha.
@Maubari I really hope you are right! Don't get me wrong, there are tons of games to play, but the current trend is decimating the sales of the games I like to play which is not good for me in the future. This is just a selfish take of course.
Lol the chart looks horrible but i guess that's what most gamers in Europe wants.
@MrMagic True but the thing that makes me question it is there is safeness of GTA/COD/Sports. Safe games. Games that are successful but appear on platforms forever until unable to and people upgrade in the case for GTA because it's not a cross thing it's 'buy it again' business model for the PS5 version, may be profile crossover but isn't a PS5 upgrade for free, & COD content I guess is appealing to people in the right ways/don't care that others don't of themes, gameplay content, what average people think is cool/don't think at all. Even if others wait for GTA6/maybe jump in on/off but have other games to play then most average people treating a game as thing to pass the time.
Also nostalgia for the same game/brand but remastered then old console buying.
I mean is old COD that different then current? I guess in some aspects not just oh I remember playing old COD simple brand nostalgia way.
Like obviously many of us growing up would get our games and fit into the MP or SP sort of side and many genres we maybe did or didn't branch out into or IPs, depending on the setting, characters or box art or whatever the case or if a puzzle game or others more gameplay related and less easy to sell as a cool character on the front as a story driven game I guess and just risk it or word of mouth or whatever. But if people just don't branch out far that's on them.
The Club being different then other shooters of the time as a modern/old school gallery type game, it's got a generic box art and it's very gameplay focused with barely much details to characters. But the dev said you can't put gameplay on the box & it's still pretty true today. Same as the structure of PGR 3 being very easy because in 2 it was too restrictive to fancy cars even though I think for a progression system it's fine but some people want their wish fulfillment & access to fancy cars/race cars/going fast in an arcade mode not a progression system.
It's probably why cosmetics/IRL perception of lifestyle or easy cheating, forget the journey, keep up with the Joneses is so whatever to me. I couldn't care less about skins but people do.
Collectors may & share what games are good, bad, in-between, memorable for a mechanic or story, and play other genres. If some people don't have the money sure but if they are that lazy to branch out because they didn't get some games as a kid/adult getting into gaming not just nostalgia/emotional attachment or whatever other factors as to why they stick with an IP, a game, those characters, those themes, gameplay, etc then well yeah.
I think some people are just too emotional/attached or are just simple & just treat games as just that like a toy/brief thing & move on but spend money on other things (not just because important IRL payments of course), same with a movie or sports, a thing to play with & move on from to other things.
When most people don't care for the business side & think were crazy like us hardcore do that are involved in the hobby & people just need a game to play besides their other activities not surprising.
Some hardcore are just as nostalgic, go back to old gens & then go back to modern because they had their fun or the old game didn't hold up or their memories are different, quit gaming or whatever.
Part 2:
Some of us are collectors & do enjoy exploring random games, not many people probably do that (even with word of mouth on them/are too stupid to understand & just eat up hype, hear what is good, & don't understand games on a deeper level or their tastes to know if it's for them) because whatever is safe is more worth it to them and we end up with safe games, or other priorities for story/themes and messaging/safe characters to play as/graphics/whatever in projects today.
I'll play as a tornado or other weird character possibilities for a game and not just another human/animal/the same cars whether they have super hero powers or not. I don't care what I play as, as long as the gameplay is good.
But nostalgia for others makes more sense to me like with Metroidvanias or 2D/3D platformers rather than racing games with the same cars and safer mode offerings in the modern era when better mechanics were offered in the past and wasting their money on licenses when Wreckfest like Flatout/Burnout before it proves many of us want games even without the licenses.
Some Indies are just as a bad as AAA, nostalgia but not adding distinct game design differences just here is a successor. So we get safe Indies alongside any ambitious ones. It depends on the skills/whatever the vision was to fill in a gap or make Little Kitty Big City off of Stray/Goose game or a Hades clone type trend games with multiplayer but still similar or whatever.
We don't see much ambition, due to skilled people to branch out their ideas or just follow a trend instead but just tweak it enough as it's too risky I guess or people get too attached too easily or are too lazy to try anything different gameplay wise not just oh reskin it or tweak gameplay a little bit, relevance in marketing and another gets bigger like the Fall Guys to Stumble Guys comparison.
The more people that buy games and the same ones come up the less surprising it gets of oh PS5 upgraded GTA, COD MW3 was a surprise though. Or is it because of that entry;'s warzone as Warzone 2 or whatever is still a thing separated right? But not purchases. Then again is it the latest? I forget.
Sports I mean eh not surprised whenever they appear for the year and people buy for the players/repeat the same Ultimate Team character picks.
Sure I question it in racing campaigns using cars, upgrading them and whatever but they don't have those more particular systems in the modes so it's fine I guess? The repetition isn't lost for sure on such structures.
TV shows for Fallout, Last of Us and such sure. Other MP titles, whether good or bad news on them and people still playing, or playing now. Whatever the case.
Well can't wait for Space Marine 2 not, not because it's Warhammer/a big IP but because if it isn't a military/SWAT game in multiplayer and beside Aveum or besides others. What else is there for me to buy that's a different shooter, 7th gen fantasy/sci-fi ones of course which is what I'm doing. Same with other genres, some modern on occasion the rest retro in of older big IPs and any left behind IPs with cool ideas in them and remembering what the medium did offer on the old and the modern and the bigger picture not nostalgia. I don't care for nostalgia of PS1-3 era of that game design or those IPs, many I've never heard of and having fun branching out not just because cheap or fair pricing on old games, I care for the mechanics and actual development efforts gained and lost that's what.
Masses have no taste.
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