
Takashi Iizuka, head of SEGA's Sonic Team, wonders how we've come this far without a proper Sonic RPG. It remains a dream, and he is unwilling to commit to anything concrete, yet the thought remains an intriguing one.
In an interview with Good Vibes Gaming (thanks, VGC), Iizuka was asked whether the studio might tackle a roleplaying game in the future. While 2008's Sonic Chronicles: The Dark Brotherhood for Nintendo DS is an RPG, it was made externally by Mass Effect developer BioWare. He responded: "Personally, I like role-playing games. The RPG game format is a lot of fun, and I’ve even thought to myself, ‘You know, for the past 30 years, we haven’t done a Sonic RPG,’and I’m questioning myself, ‘Why haven’t we done a Sonic RPG in all this time?
Quickly returning to earth, Iizuka kept expectations in check: "So I’d like to hopefully work on a Sonic RPG at some point before I retire from Sega. But, you know, that’s just a dream right now; there are no concrete plans at this point."
As we wait for that potential prospect to percolate, fans of the Blue Blur have other things to look forward to. The upcoming Sonic X Shadow Generations looks legit, and a sequel to Sonic Frontiers is rumoured to be in the works.
What would your ideal Sonic RPG look like? Turn-based traditional, or a more modern-style action take? Let us know in the comments section below.
[source youtu.be, via videogameschronicle.com]
Comments 15
Sonic Frontiers is the first Sonic game I've played since Sonic Spinball back in 1994 or something, but I thought it was great and could be a great foundation with maybe some RPG mechanics added.
If it goes as well as their dabble into open world games, I'm not too optimistic.
I always liked the idea of a Sonic RPG. It's the main reason I like the Sonic Adventure games and even Sonic the Hedgehog (2006), because I like the grander stories and the exploration. I was disappointed when they took the adventure fields out of Sonic Adventure 2.
Somehow never played Dark Brotherhood, even though I was a massive Sonic fanboy and RPG gamer as a kid, and the only thing I know about it is that it has laughably horrendous - truly awful - music. Would love to see a Sonic RPG at some point.
Frankly I don't really trust Sonic Team with making a good Sonic RPG.
Plus, Sega has been the owner of Atlus for a long time now, not to mention that they have RGG Studios. They should use one of them to make a RPG game.
Please don't, OK? Promise?
Gotta grind fast!
Sonic, the new Micky mouse - he's appearing everywhere, all of the time, which makes him feel cheap and nasty. Shame, I do like a good sonic game, I just don't like the recent blatant cash grabs.
I think Ryu Ga Gotoku Studio would make a good Sonic Adventure remake that could incorporate a lot of the RPG elements of a Like a Dragon game. You'd have the action stages for showing off Sonic's speed and then you'd have the adventure fields. Imagine Station Square with detail and activities comparable to Kamurochō.
I don't like Sonic but given the vast array of characters available to flesh out a fun and varied world due to the long running comics, I'd say there is good potential for an interesting RPG.
Never played the one on the DS but I don't believe that used many more than the usual cast.
@tangyzesty you missed out on a lot of better sonic games then
Ooooh nice.
Sonic Chronicles remaster and sequel would be very nice.
Chronicles is really over looked and not popular as it should be sadly.
@tangyzesty
You missed out on a lot of good Sonic games then.
Sonic Adventure 1&2, Sonic Generations, Sonic Shuffle, Sonic Heroes and Sonic Unleashed are some of my all time favourite Sonic games.
A fun idea for a turn based sonic game would be to have FFX’s CTB system and have Sonic’s speed be tied to the number of turns he has.
Never played Sonic but after I recently played them I can say it's not my thing. But this with something they did with Mario should be option doesn't it?
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