Update []: It’s been a few hours since Avatar: Frontiers of Pandora was updated for PS5 Pro, and already fans are complaining about the quality of the update.
According to those who’ve tested it, PSSR is introducing a ton of shimmering, reducing the overall image quality compared to the standard PS5 version.
To make matters worse, only one mode is available, so there’s no option to disable the features here, meaning PS5 Pro owners are technically getting a worse experience for the time being.
This isn’t the first time a patch like this has been released by a third-party, and it’s something Sony is going to have to get a tighter handle on.
Original Story: Ubisoft has today patched official PS5 Pro support into Avatar: Frontiers of Pandora, allowing it to run at 60 frames-per-second in its Quality Mode. The internal resolution has been increased when running on Sony's enhanced system, and PSSR is also in effect. PS5 Pro owners will experience "better quality and performance", Ubisoft explains in a blog post.
The patch weighs in at 18GB, and also brings support for the game's second expansion to all players, named Secrets of the Spire. It costs £15.99 / $19.99 standalone, or you can get it as part of the season pass. The DLC takes place after the events of the base game and introduces a new area to explore, along with further story quests, new skills, and extra weapons.
"Encounter new aerial threats and master your abilities to overcome them" and "Interact with new flora and wildlife and discover new ways of gathering and traversal". For anyone playing, the new quest you will need to start the DLC is called Anufi's Favor.
When tech experts Digital Foundry ran its piece on Avatar: Frontiers of Pandora at launch last year, it found the Quality Mode on base PS5 to output at anywhere between 1296p and 1800p. Those resolutions now run at 60fps, and the PS5 Pro's PSSR feature could improve it further.
In our Avatar: Frontiers of Pandora PS5 review, we awarded an 8/10 rating and praised its immersive world and blend of exploration and crafting. "The level of detail is second to none, and fans of the series will have a whale of a time spotting little references here or there to the mainline films." Will you play Avatar on PS5 Pro? Let us know in the comments below.
[source ubisoft.com]
Comments 26
Don't you have to buy the DLC to even to play the base game?
Is good patch or is bad patch? Game is on a decent-ish sale right now via PS Plus £28
Image Quality overall is greatly improved over the old performance mode but all bodies of water now have a truly awful shimmering akin to how Silent Hill 2 looked before it’s recent patch.
Not a good enough improvement and is becoming a theme with Massive and their pro patches so far.
This game is a weird one for me as I got super into wandering around it's world as a distraction from the death of my best mate at the time. It's a bittersweet feeling as a result every time I see it mentioned. I think it's a testament to a fantastically absorbing environment though, being one of the best Ubisoft have ever done.
I've been holding off playing it for the Pro patch and I'm glad to hear it's basically quality mode at 60fps - that's awesome! Much less happy to here that this is another game with weird PSSR issues (thanks, @DonJorginho). Hope they fix this quickly but knowing Massive it might be some time yet.
After the Starwars Outlaws patch I don’t have high hopes for this one!
I "super" hope its a decent patch because ive been "super" waiting to play this again (god i hate the overuse of the word "super")
@Jrs1 Hope you’ve had a super day chap 🍻
@Oram77 Not at all, I have the base game and not the DLC.
Though with the season pass being on sale at the moment I may pick it up.
I've had this game for about a year and not got around to playing it yet. I think it is one of the few third party games on ps5 to use the 40 fps mode? I have a LG C1 so will play it in that mode i think. So far I haven't felt the need to get a ps5 pro and dosent seem worth it to me personally, and my TV is only 48 inch so even in lower resolution it still looks good. I might still get a pro though at a later date or just wait for ps6.
@DonJorginho Yeah man im like super stoked and super pumped 😃
Apparently it has the same shimmering/flickering on ambient occlusion, water and fog as Silent Hill 2 has.. not a good time for PS5 Pro updates or PSSR.
@Oram77 i don't even know why you would think that....weird
@lazarus11 Guess you haven't watched Asmon's video on it.....weird
I'll hold off on buying the PS5 Pro until all the beta testing is finished.
Good thing all Sony first party games, and the devs for Stellar Blade, RotR, Lies of P and Rebirth know how to implement the Pro features.
Why would they remove the fidelity and 40fps options in this and, the universally dunked on, Star Wars Outlaws?
🤦♂️🤦♂️🤦♂️
Sony needs to get on top of this stuff and work with these devs before these updates roll out. It has been an absolute $&%# show with some of these games. Updates like this are even more stupid when the devs actually remove the previous modes from the game and force players to use the updated worse mode. Unbelievably embarrassing for both Sony, and these developers.
I continue to be glad I saved my $700.
This is just appalling how tf can a developer even release a completely broken update? Who tested it?
Its pretty clear the Pro is capable of far better, its a shame these updates have been a bit hit or miss. Glad the recent GT7 patch was a hit though! Stunning game!
If a developer can't get PSSR to work properly, then they should just stick with FSR, until they do. It's not just the artifacts, but also the softer image.
PSSR is also more demanding, like in Ragnarök, where you loose around 15fps, by using PSSR, instead of TAA, in the options.
They should have kept PSSR in the oven, for another 6-12 months.
Just increase the resolution, using FSR or TAA, and give the framerate a proper boost.
Stellar Blade isn't perfect either. Pro Max is much sharper than the PSSR mode. Text, fences and other small details, visible in Max, is blurred using PSSR. Sure you get less shimmer, using PSSR, but all of it is not erased.
This is both a step forward and backwards...
Never had games look worse on the PS4 Pro.
So the pattern continues, all those who did a good job also leave in the original options and those who did a bad job, remove them.
It's somewhat funny to me how Hello Games updated No Man's Sky for the Pro months ago and did a great job and others like this are seemingly scrambling around now to get patches out and doing a bad job of it
Lmfao and yet we still have the devs being blamed..... As PSSR misfires stack up over and over again for this overpriced mid gen cash grab. How Many more until we start admitting that PSSR was not entirely ready for release, and certainly not for such a ridiculous asking price considering the cpu limitations the pro has in terms of improvements for games to come.
700 dollars to play old games as alpha testers for an AI upscaler. Good times
@KundaliniRising333 it's entirely the devs fault, there are several games where PSSR looks great, if they see PSSR causing issues in their games, they don't have to use it, or give users the choice.
Every bad Pro implementation is 100% that developers fault
@Oram77 I have no idea who asmon is 😂 the fact i haven't watched it therefore, isn't that weird...i presume he's some youtuber,I'll ask my kids 😂😂
@TurboTom it looks and plays great in 40fps mode.
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