Polyphony Digital's driving simulator Gran Turismo 7 has been praised as "one of the best PS5 Pro" enhanced games to date, with "basically every feature of the new console fully utilised", according to Digital Foundry. The tech experts have delivered their verdict following last week's PS5 Pro update, and have found its extensive range of options to help bring "one of the best PS5 Pro patches we've seen yet" to console owners.

You can check out the video above for in-game footage, but in the Eurogamer write-up, John Linneman of the outlet covers PSSR implementation, an 8K resolution, and VR reprojection. Ray tracing has been expanded to all gameplay sequences instead of just replays on PS5 Pro, meaning that "reflections now more accurately correspond to the world around you and update more frequently." Matte surfaces now reflect realistically, which is said to look "incredible".

PSSR is an option in the settings menu rather than something that's automatically switched on, and DF's findings reveal an internal resolution that "drops to as low as 1080p with a 4K output resolution, versus a native 4K target with PSSR disabled and the default TAA active. You can use in-game RT with or without PSSR, but RT features in the cockpit view are only active with PSSR enabled."

The difference between PSSR and native 4K is said to be small, with only a few minor differences between them. "Still, PSSR looks good in most scenarios, so whether or not you'll want to use it is dictated by whether you're interested in cockpit RT or not — or whether you have an 8K display, as that's another feature tied to a PSSR requirement," Linneman explained. You can read his Gran Turismo 7 PS5 Pro write-up through the link.

Have you noticed much of a difference when playing Gran Turismo 7 on PS5 Pro? Share your own experiences in the comments below.

[source eurogamer.net]