Tencent has announced a new open world, crafting-based survival game called Light of Motiram, and if comparisons to Sony's own Horizon series aren't immediately obvious, then you may need to book a Specsavers appointment. Clearly copying the overall theming, colourway, enemy design, and post-apocalyptic setting, this is a very blatant imitator of the PlayStation IP. The main character even has red hair!
Catch some footage in the announcement trailer above, but where Light of Motiram tries to differentiate itself is with a gameplay loop focused on crafting and survival ala ARK: Survival Evolved rather than story-focused quests. You'll need to start up your own base, capture and train what the game is calling "Mechanimals", and scavenge for scraps from the colourful wilderness. Facing off against the mechanical machines appears to be structured like a Monster Hunter fight, where up to 10 players can team up in co-op and all take it down together. Funnily enough, the long-rumoured Horizon Online project is aiming for a similar vibe.
Here are some comparison shots to show the resemblance between the machines and character outfit designs:
Light of Motiram has only been confirmed for PC and lacks a release date, so as of right now, we won't have the chance to see just how much of a copycat it is in action. On the face of it, though, the comparisons to Horizon are just as blatant as the ones between Pokémon and Palworld. What do you make of this? Share your thoughts in the comments below.
[source gematsu.com]
Comments 59
"Can we have HFW?"
"No we have HFW at home"
HFW at home:
I suppose imitation is the best form of flattery!
The money Sony make from suing them might be enough to buy them out of Kadokawa 😂.
To be fair while the robot dinosaurs DO look very "inspired" by Horizon a lot else from combat to the movement (other than deer like mount) looks different, and some of it looks cool, if they can pull if off.
Imitation is the sincerest form of flattery and if Pokemon can inspire Palworld and Breath of the Wild inspire Genshin Impact i'm ALL for this. Games build off games, keep em coming.
Talking about blatant rip offs while neglecting Astrobot who stole every gameplay aspect from Mario and other Nintendo IP.
Well games like this and Palworld, which just blatantly steal from and piggyback on other IP, sadly seems to be the way to make a successful survival game now
Maybe we have a new category called “horizon like”
It may be a game, but the general Chinese knockoff of a known brand is nothing new....
Just remember shoes like Abidas, Daiads, Neke, Mike, or coffee shops like Sunbucks, or fast foods like Pizza Huh, KFG or consoles like X-Boy, Terminator, Game Child, Polystation etc.
Not only is it a blatant rip off of HZD but the section where they are flying on a giant insect comes right out of Warframe, Velocipods in the Cambion Drift.
@bazchillin because only Mario is allowed to be a 3D platformer 🤓
Forbidden East 😂 Nice one Liam
I love how this game does EXACTLY THE SAME THING PALWORLD DID yet the immediate reaction I see rn from the very same people who constantly defend Pocket Pair is:
"Wtf, how is this allowed, this is the most blatant plagiarism, zero originality, they should get sued"
This game is doing exactly the same thing all of you people encouraged this whole past year, why is it suddenly bad? The double standards are hilarious.
Ya know, Playstation didn't invent the concept of robot animals! There's only so many ways you can draw a robot moose!☝️🤓
Mechanimals! I love it!
@themightyant @Mostik
“Imitation is the sincerest form of flattery that mediocrity can pay to greatness.”- Oscar Wilde.
It looks pretty great tbh😅😅
@Futureshark I love Wilde quotes but games have ALWAYS built upon the ideas of others... unless bad practises like patenting LOTR: Shadow of Mordor's Nemesis system are allowed. I am sure this game has some more unique ideas of it's own that will push other games forward.
This is not what they mean when they say “good artists borrow, great artists steal.”
Lazy artists just rip-off.
Can't stand Horizon, but this looks fantastic!
It's a blatant rip-off, but it doesn't look half bad to be fair
@GADG3Tx87 Pretty sure they have the money already, that money would be more for counter the huge loses from Concord/Firewalk.
IP lawyers saddling up as we speak. Somebody is going to get sued into oblivion.
@bazchillin Nintendo shills are hilarious, keep up the good work chap, making me giggle.
No voice acting in the trailer, so definitely an advantage over the original.
Looks better than horizon, I saw more action in that trailer, than any passion from Aloy.
Hahahaha flying metal bug, horizon don't do that, they make robot dinosaurs and then shout at people for calling them robot dinosaurs. Hahaha
A Chinese company plagiarizing? I AM SHOCKED, SHOCKED!.......Well I'm not that shocked
@Oram77
It was a joke. 🙄
Ah now that is so blatant 😅
That looks like Horizon with balls.
I just hope there also is a Chinese developer looking to create a Killzone rip-off/copycat 🤞🏼
Yeah this game is definitely a rip off of horizon.wow.haha.word up son
I see no resemblance whatsoever
Eh this isn't a problem as long as they have something different that separate with Horizon.
Like Lies of P and Stellar Blade for example. It's clear they copied a lot from Bloodborne and Nier Automata. But they have something different that makes people love the game.
Even SF II has tons of copycat and some of them were great.
Oh it's from Tencent, guess that checks out.
It looks better than Horizon tho lol. God if that comparison pic of the tribal people for Horizon is who I think they are. Their outfits have to be some of the most awful I've seen in all of gaming
@bazchillin you one of those people that saw Astro have springy boxing gloves and thought ninty invented that with Arms?
@themightyant Are you blind? Even the tribes are a 100% rippoff.
It's no War Gods Zeus of Child though.
@PuppetMaster It's a clear rippoff but it's from China what's new.
The funny thing is that, aside from the aesthetic similarities, there's probably going to end up being fewer points of familiarity to Horizon than there was between Astro Bot and Mario, lol.
This seems like a Genshin/BotW situation where the initial aesthetic is heavily inspired by the game it's drawing from, but the gameplay itself isn't really all that similar otherwise.
@JustCameHereToSay
Yep Nintendo fanboy logic. Also Sony's jumping flash came before mario 64.
the temu version doesn‘t look that bad to be honest
@JustCameHereToSay that is not what I am saying but this a case of pot calling the kettle black.
I am a Banjo Kazooie and Jak and Daxter kinda guy myself. But seeing the comparison videos really opened my eyes as to how much homework team Asobi stole from Nintendo made the whole game fall flat in my eyes. Every little whimsical aspect was inspired or copied by a Mario game or other Nintendo IP.
Let's not pretend Sony is free of fault in this regard.
@DonJorginho lonely Sony only ponies and their bad judgement. I sold my switch a few years back and run PC, Series X and PS5 at home and a PC and series S at work. But whatever sells your narrative right?
I have been multiplatform since the PS1 released and I am not blindly exploited in my chocolate starfish by Sony or their sad loyalist fanboys ignoring the elephant in the room.
@bazchillin by that logic, Nintendo stole the idea of platforming from Space Panic which was released in 1980.
Every platform game that came after, including anything made by Nintendo, is a rip off from a game made by Universal.
Those thieving Nintendo buggers…
@Judal27 no I have seen comparison videos that put everything into perspective. As said earlier Astrobot looked fresh and original and that is what got it it's whimsical charm. Until you realize everything has been ripped out of Mario games or other Ninty IP.
Even the music is a rip-off. Still Sony could use this so that Tencent don't interfere in their plans to buy Kadakowa.
@bazchillin and yet it's better then every Mario game after Galaxy to be honest.
We reached a point where every game can be called a ripoff. Almost everything had been done before.
@JustCameHereToSay keep downplaying what the impact of Nintendo is to modern day gaming. They almost singlehandedly revitalized a dying industry and did so with innovative gameplay. Copying and being inspired by stuff is all fine and dandy until Sony gets called out I guess.
@1UP-HUSKY better is such a subjective term. I prefer odyssey over astrobot but that's just me I guess. Barking up the wrong trees here in the lion's den.
Doom clones, Quake clones, COD clones, GTA clones, and now Horizon clones. That is how this industry rolls and always has done.
If the clone is good, I don't care.
@bazchillin I think you mean the impact Space Panic has had on modern gaming being the first platform we of its kind.
I'm pretty sure Moritam and Horizon collab will do way better than Lego X Horizon did 🤭
Don't take me seriously 😆🤛
@JustCameHereToSay
Mario Bros. Is not a copycat of earlier games like Space Panic because it introduced distinct gameplay mechanics and a unique design philosophy that set it apart from its predecessors. While Space Panic was an early example of platform-based gameplay, it lacked jumping mechanics, an essential feature that Mario Bros. pioneered in the genre.
In Mario Bros., players control Mario and Luigi as they jump, run, and knock enemies off platforms by hitting them from below, incorporating fast-paced, reflex-driven action. This innovation transformed static puzzle mechanics into dynamic arcade gameplay, emphasizing timing, momentum, and cooperative or competitive multiplayer modes. The game's influence is evident in how it laid the groundwork for the more advanced Super Mario Bros., but it stands firmly on its own as an original and groundbreaking title.
In short, Mario Bros. didn't just borrow ideas—it expanded and revolutionized them, creating something entirely new in the gaming landscape.
@bazchillin odyssey is a great game, but the realistic parts put me off like the T-Rex and real humans. There were also to many moons to be collected, you could easily get to the end with not much effort. Reason why I personally prefer Galaxy over Odyssey
@bazchillin Donkey Kong was released by Nintendo before Mario Bros and heavily “borrowed” platforming ideas introduced in Space Panic.
If you’re going to try to give me a history lesson, at least get it right.
So this is a blatant rip-off but Stellar Blade isn't? What's the logic behind that exactly?
The amount of similarities to the "inspiration source" look the same to me.
Oh but wait, Stellar Blade is a heavily marketed PS exclusive...
@bazchillin Astrobot does it better though
@DonJorginho He's a shill for pointing out a blatant double-standard? Okay, cope.
I mean I wouldn't call it a "copy cat" at all, the term you're looking for is "inspired by" but has enough of its own uniqueness for it to be different.
@Flaming_Kaiser I agree there are plenty of design similarities, or even close to clones, but the little gameplay we saw looks quite different and there were enough "new" ideas (new compared to Horizon) in the trailer to give me some hope. E.g. sea battles against giant leviathans, what looked like a Death Star, surfing on a dragonfly, the world looks more fantastical in places, what looks more like Monster Hunter style combat etc. I'm willing to see if this is any good. More games and choice is always good for me.
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