4th December marks Dragon Age Day on the BioWare calendar, and so the developer's dishing out some surprise presents.
To start with, it's launched a standalone version of the character creator from Dragon Age: The Veilguard. You can download it for free on PS5, and spend a ridiculous amount of time crafting your ideal hero. You can then import your protagonist to the full game, should you decide to snap it up in the future.
Patch 4 is releasing today as well, and it's adding Hawke's armour to the action RPG. Hawke was the main player character in Dragon Age 2, and said armour sported a rather unique and recognisable design.
You can find this nostalgic armour set at the Lighthouse, after completing the main story quest 'The Singing Blade'.
As for the patch notes, we've gathered them below:
Dragon Age: The Veilguard Patch 4 Patch Notes
New Content:
- Dragon Age 2 Hawke’s Iconic Outfit
- Armor
- Body Paint
- Face Paint
- Qunari Complexions
- Two new complexions for the Qunari lineage
Quality of Life Changes:
- In Patch 3, we introduced a line on screen showing where a Photo Mode screenshot was saved. In Patch 4, we are reverting that change due to a safety concern brought to us by some content creators. PC players can find their Photo Mode screenshots in Documents/BioWare/Dragon Age: The Veilguard/screenshots
- Added an in-game Setting to turn off Bloom.
- Added a “Hide/Show UI” button on the pause screen to better take screenshots on Console.
- Added a “Take Photo” button on the pause screen to take screenshots during conversations and cinematics on PC.
Bug Fixes:
- Fixed an issue that prevented some saves from loading properly. (PC Only)
- Fixed an issue that was preventing the Frame Rate Limit setting from being saved.
- Fixed an issue with Rook’s face and hair changing drastically when a save is loaded.
- Fixed an issue with certain longer hairstyles that floated above Rook’s chest and shoulders.
- Fixed an issue where two Neve characters could appear in the Fire and Ice quest.
- Fixed a rare issue where Emmrich did not lead Rook to the next task in his recruitment Where the Dead Must Go quest.
- Adjusted the spirit guides in The Warden Vault quest.
- Fixed an issue that caused the Ultimate Ability to swap to the default Ultimate.
- Fixed an issue where the Ultimate Ability Icon was not displayed after Bellara is recruited.
- Fixed an issue where the first hit in a Warrior Rook’s shield throw may miss the target unintentionally.
- Fixed an issue where the Slaughter of Pillars Revenant had no health bar.
- Fixed an issue that caused Achievement Progress to reset when a new Rook was created. This will not restore Achievement Progress that was overwritten, but your Rooks will no longer compete with each other for who can kill more High Dragons.
- Fixed an issue with the camera in The Demon’s Bargain quest when playing on an HDD.
- Fixed an issue with the camera in the Sea of Blood quest if Rook backtracked too far.
- Fixed two instances where Viago was clearly talking to Rook but was too absorbed by Teia’s beauty and staring at her instead.
- Fixed an issue with Photo Mode screenshots appearing slightly blurry for some players.
- Fixed an issue where taking a screenshot with the space bar in Photo Mode also toggled the highlighted setting at the same time. (PC Only)
- Fixed an audio issue that caused battle music to stop playing while Rook was still fighting darkspawn in A Warden’s Best Friend quest.
- Fixed an audio issue that prevented music from playing during a conversation with Lucanis in the Lighthouse.
- Fixed a rare lighting issue in the One Last Breath quest
- Fixed a blocking issue in the Fire and Ice quest when returning to the Lighthouse.
- Fixed a blocking issue in the Blood of Arlathan quest if Rook backtracked too far.
- Fixed a UI issue that caused the “New Item” highlight to get stuck on an item.
- Fixed an issue with the In Lost Friendship codex that was mentioning events out of order and possibly with the wrong companion.
- Fixed an issue that was causing the male British Inquisitor (Harry Hadden-Paton) to be pitched too low.
- Updated several German voice line instances with corrected translations.
Are you still playing Dragon Age: The Veilguard? Might you give the character creator a try? Spend far too long tweaking your iris colour in the comments section below.
[source ea.com]
Comments 17
Such a cool idea — whenever I buy RPGs like this my entire first evening playing them is just four hours of faffing about with the character creator, so it'll be nice to hit the ground running when I finally pull the trigger on the game!
@Andee I’d try and create myself and end up with something like a disfigured Hugo Weaving so now I just leave it
I'm about 50 hours in and still absolutely enamored
Woah! I'm so hyped! 😂
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You can tell an amazing amount about an RPG world by what it’s creators allow you and, more to the point, don’t allow you to create in their character editors.
@Icey664 no gooning content = bad game I see
12 hours into this game! Writing is still so so but there’s enough sprinkles of good storytelling and character development to keep me engaged, the real highlight of the game is its combat and zone exploration with how beautiful some of them are, also quite a decent amount of choice for a modern day BioWare title, by no means a masterpiece but a solid 7/10!
I see they took the Character Creator breakout from Dragon's Dogma 2 (maybe other games have done this, but I don't know of any). I think it's a great idea, but DD2 did the right move by making it available before the game released. That way, you had your character ready to go for launch. More RPGs should definitely be doing this.
Hawkes armour? Hell yeah! Definitely going to be rocking that now. Really loving the updates they keep putting out.
@Icey664 Profile picture definitely checks out.
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Hope they add the pre order Blood Dragon armour at a later date. I missed the pre-order period so i missed out on it sadly.
The fine people of amazon never sent me my pre order code so it nice I can get one of the bonuses. Hope biowear also adds an option to run around bare ass at some point, it’s kind of become a standard for me in Western RPG‘s.
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The dev support for this game has been really good, as has the game (it seems to get better the further in I get too, which is good).
Ive noticed very few of the bugs listed, but they seem to be working hard to clear up any rare ones.
Nice to see given how slow others are (6 months for SWJS to remove ray tracing to fix the abomination that was performance mode when PC already had a toggle!).
(And ive still not seen anything remotely warranting getting your knickers in a twist for like some did at launch).
Solid game that got better and more engaging as it went on. As far as the character creation goes, I made one of the best looking avatars I'd ever managed.
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