Ubisoft has confirmed its online FPS XDefiant will be shutting down and isn't accepting any new players with immediate effect. Anyone who played the game before today (3rd December 2024) will continue to receive access until 3rd June 2025, at which point the servers will be taken offline. A third season of content will still launch for those still active in the game, though no content will be purchasable anymore in the in-game store.
In a message to the XDefiant community from executive producer Mark Rubin, it's said: "Free-to-play, in particular, is a long journey. Many free-to-play games take a long time to find their footing and become profitable. It’s a long journey that Ubisoft and the teams working on the game were prepared to make until very recently. But unfortunately, the journey became too much to sensibly continue."
The publisher is offering refunds to players who bought the Ultimate Founders Pack, and other bundles like the Gold Pack and Starter Pack DLC. Those who bought virtual currency packs will also get their money back. Refunds will be processed through the PS Store for PS5 players, and more information can be found here. There won't be any offline mode of XDefiant available once the servers are taken down, so the game will cease to exist.
It's reported that as a result of the shutdown, Ubisoft San Fransisco and Ubisoft Osaka will be closed. Up to 277 people will lose their jobs, and half of the current XDefiant team will move to work on other projects.
While the online game got off to a decent enough start, there have been multiple reports over the last few months of suggestions XDefiant will be taken offline. That's now become a reality. "We understand that this news may come as a disappointment, and we deeply appreciate the time and passion you have invested in our community," the Ubisoft post said.
[source ubisoft.com]
Comments 64
This is a shame. The project was a laughing stock at first but it launched to genuinely solid gameplay, just didn’t receive the content in time to consolidate. And now Black Ops 6 has annihilated any space in the market. A lot of people losing their jobs too, right before Christmas.
I’ll take “completely unsurprising things” for $1000, Alex.
It was so astoundingly obvious Ubisoft was lying when they said they wouldn't be shutting this down a few months ago. Yet another corpse to throw into the live service graveyard.
If you told me Ubisoft would turn into this back when they were releasing Splinter Cell, Far Cry 3 or Assassin's Creed 2 I wouldn't have believed you. What a damn shame when a publisher gets too hungry for money.
That's too bad. I actually really liked XDefiant myself. It had some cool ideas for sure. It just got a bit too sweaty for me to keep up.
@RBMango “We can squeeze a few more dollars out of people if we can just keep it going another year! It’ll turn around, it has to, and then we can justify not refunding anyone!”
Ubisoft is in absolutely dire need of a win.
COD killer killed
@dskatter
I don't know if that was the plan because players are being refunded for anything they spent on the game, even virtual currency.
Another example of why chasing live service is a dumb idea.
This market is so tough to crack. I enjoyed the game for a bit, but fell off and didn’t return. It’s a shame but not massively surprising.
@MidnightDragonDX See you say that, but Infinity Nikki, Marvel Rivals, and Path of Exile 2 are launching this week, and all three are likely to be gigantic hits.
Obviously I’m not entirely sure what the secret sauce is that sets these projects apart from others, but there absolutely is a way to get hits. It’s just risky.
@ATaco I know. That’s why my fake quote had them saying “another year”
Why am I not surprised.
I said this here on an article talking about how the multiplayer Division project was shuttered to put full support behind Xdefiant, and I complained about how Xdefiant wasn't going to be good, and it would just get shut down itself. I was right, and it's all about opportunity cost. The opportunity cost of Xdefiant is huge, and that's frustrating.
Yet another reason why all developers should be forced to post all online trophies in separate lists from any single player campaigns, and further proof of why Sony needs to allow us to DELETE GAMES WITH PARTIALLY COMPLETED TROPHY PERCENTAGES FROM OUR ACCOUNTS. Not just ‘hide’, permanently erase. Not just games at 0%, ANY AND ALL GAMES NO MATTER THE TROPHY PERCENTAGE.
True, it isn’t as much of an issue in a game like xDefiant where one knows going into it it’ll be online only, but moreso for all the scummy devs that shoehorn multiplayer garbage into single player game where it doesn’t belong, or else tack on low-effort modes to make a quick buck at the expense of the trophy hunter who never would have bought it had they known. I’m looking at you Uncharted, TLoU, Ghost of Tsushima (and unfortunately probably Ghost of Yotei…) Days Gone and Resident Evil 2, 7 and 8.
Wait wait wait, didn't I just read an article from PushSquare about some Ubi's executives saying that the game is still going strong and they can't wait to see the future with it?
That's not even a month ago.
Ay. Another live service game bite the dust.
This is a bummer for me as this game brought me back to the joy of early CoD multiplayer which kick started my passion for gaming in general as I was a casual gamer before. Feel like this one deserved at least a small community and team to keep it going. MAG is another gem of a game that was deeply loved by some but not enough apparently. I’m happy I’m getting a refund though for the starter pack. That is decent of them to do. And I’ve been playing this game regularly since launch and it keeps getting better.
@get2sammyb They all offer something people want. Marvel Rivals is Overwatch but with Marvel of course people want that. Path is basically F2P Diablo and offers an alternative to Diablo. Nikki is already a popular series on mobile and a gatcha open world waifu game just prints money since Genshin started the trend. Live service games are far from dead its just they need to stand out more then ever now.
mediocre game just like the majority of live services. as someone that loves multiplayer , can we please get quality games like the single player crowd does? that’s also NOT free?
@OmegaStriver this crap was DOA
To the surprise of absolutely nobody...
Live service games has to be the worst idea in the industry at this point. It should be a sackable offence to even pitch it.
Too many of them, the big ones are going nowhere which eat up most of thr audience and there's very little audience for anything new long term. Unless you've got something incredibly unique and a fully fledged out post release schedule ready to go, you all but guarantee a hefty loss and an early shutdown.
@get2sammyb Yes, but they’re unsuccessful more often than not. You can’t deny that. Still, they keep trying in hopes of being the next money printer. Still, not what Ubi needed.
Good riddance I say
I'll expect PoorlyAgedThings to tweet this sometime soon.
@Balaam_ calm down there buddy, lots of people just lost their jobs and trophy hunters are a very very small percentage of the community. more important things to focus on in the industry right now
Don't worry though, we will be getting another Assassins Creed though. 🙄
@OmegaStriver Well, it's a free-to-play title, and as noted in the article they're offering full refunds for every penny spent on the game. If they're willing to give back everything that players have put in to it, I can't imagine that it even came close to breaking even, never mind making a profit.
I have a love hate relationship with COD. I played this game a little bit and it was ok but it’s hard to beat Call of Duty movement. If someone just made a DMZ mission based/ PVP shooter I would pay top dollar for that. I have met so many friends who have played it and hate that they’re not bringing it back.
I wish Ubisoft could get back to their ps2/xbox and PS3/360 era swag. Because the games I played from them recently just feel unfinished.
@Antbaze97 …why? People are losing their jobs. It’s a remarkably inoffensive game in every sense, the original concept was binned in favour of a fairly fun take on a crossover hero shooter, I don’t see anything in the final product to be that incensed over.
Another live service game to add to the graveyard. Ubisoft keeps making these decisions and will be seeing them going the way of THQ and Midway here soon. 🫡
All these ***** F2P games and I still can’t believe they didn’t release a proper Far Cry BR during the Battle Royale craze back in 2016-2017.
For all that people dislike the focus on these games, it should always be remembered that real people are behind their development. A lot of people got laid off - and that's a hard thing (again) to have happen just before Christmas/New Years.
Good luck to all involved.
@PuppetMaster another bad game bites the dust. Don’t matter if it’s liver service, single player or what. Bad games don’t attract players. Most of the top played games in the world are live service. But they happen to be well made games. I hope Sony can make a good live service game at some point, cause it would float them a lot of cash.
Ubisoft needs to wake up and realize that making 7 out of 10 games is no longer a sustainable business strategy.
I bet it's rated mature but marketed to kids that's all these pvp fps games seem to do these days with all the 🌽🏀 skins that get made for them so boo hoo for ubisoft, all they have is the disgrace to rainbow six and tom clancy that is siege, a game they ruined long ago and without that i bet they'd be owned by embracer by now or fully by tencent.
Wow this article from October aged badly:
https://www.pushsquare.com/news/2024/10/repeated-reports-of-xdefiant-ps5s-death-greatly-exaggerated-says-dev
@HonestHick That’s an incredibly naive take. Bad games do well in the same way that good games fail, what captures the zeitgeist is absolutely no indication of quality. By that logic, Candy Crush is a superior game to Shadow of the Colossus.
@Balaam_ you need a new chew toy..much like the "predatory practices" brigade as its getting a bit boring now..
@HonestHick gotta agree. If live service games are done right (helldivers 2) then they will flourish. Warhammer darktide looks like it's going to be a rival to HD2. I downloaded it last night and I've played a bit of it to get to grips with it and I like what I see. Devs like ubisoft have to realise they can't keep churning out sub par crap even if its free to play because the gamers have had enough. Another free to play game that looks promising and is actually really good fun is off the grid. Early days yet and it's got some teething problems but it's already much better than xdefiant. Worth a look as it's free.
Oh well, sucks for the devs. I don't do online games.
Ubisoft is just a training company. You get in, get some experience and then get the hell out of there.
@nessisonett Candy Crush is a highly successful game for it’s platform. Cause it captures an audience and keeps it. If it was a bad game it wouldn’t. Much like music or movies i don’t like, just cause they did capture my attention doesn’t mean they are bad, cause they were able to capture an audience and entertain them. Bad games like ET or Concord are just that, bad cause they had no draw from the start. Doesn’t matter if they are live service or single player. They failed at what they tried to do.
@Northern_munkey i stand behind good games sell and capture an audience and bad games failed and lose money fast. The so called live service graveyard is no more full than the single player graveyard of bad games. It’s just how the entertainment business works.
Great news! Another ***** MP game is down.
@HonestHick At its core, that’s anti-art. Games that are designed to make money (slop) are one thing but plenty games are developed out of passion and either make a ton of money or make no money at all. You’re commodifying games as content when they’re a form of art, they aren’t inherently only designed to generate cash. It’s reductive to only judge games based on their sales performance considering how many great games there are that didn’t sell too many copies.
When will publishers learn people just won’t play lots of free to play games. They’ll invest in one, maybe two and that’s it. And the chances are they’ve invested plenty into Fortnite and/or Apex Legends and aren’t prepared to walk away from it for an unproved platform that will likely be gone within the year.
@Balaam_ I think the way Ghost of Tsushima did their trophies is the way it should be done. Plat for the main game and then other trophies split out into other lists so your not forced to play the multiplayer if u don't want to.
Plat > 100%
Another LS came dead and was to be expected because there are too many and they only succeeded if you managed to get that player to commit to the game. Providing content, something to do and to keep them engaged when another LS game comes out it makes it harder for them to get players because you have to make it good to pull that person away from the other game.
And that's hard because they will have invested time and money and most won't leave because of that. The LS market is over saturated and is far too big for what it needs to be and yet Sony and Ubisoft will keep doing these games
@HonestHick I'll never be cool with Candy Crush and what King did to the dev of the game they stole.
@Tasuki I’m looking forward to AC. I’m really hoping the extra time they’ve taken to develop it will help
when it comes to these live service games they should probably just start cutting out the middle man and never release them. save everyone some time and money.
Maybe make a product people are able and happy to play as a standalone experience? Just a thought.
The netcode and Hitreg were atrocious early on so many dropped of the game because of that. I certainly did. Now woth blops6 out nobody went back to xdefiant. It wasnt a bad game but the terrible.first impression with somewhat lacking content killed it. Enough with broken games already. The we patch it later mentality really shows itself this gen, no wodner people are waiting for deep sales or go the piracy route.
16th October. Producer Mark Rubin: "To be crystal clear, there are NO plans to shut down after season 4. I've literally been in meetings as of last week to discuss our Year 2 plans"
https://www.pushsquare.com/news/2024/10/repeated-reports-of-xdefiant-ps5s-death-greatly-exaggerated-says-dev
@Thumper Rubin testing lines with the PR department; "Well, you see, we shut down after Season 3 instead, and our discussions about Year 2 may or may not have been 'do we really want one' so technically, technically, I wasn't lying."
@Thumper Yup, not even two months ago. Sounds like they settled on "no plan" for their Year 2 plan.
I feel bad for the people who worked on the game but this is unsurprising news really.
@HonestHick Concord wasn't really a bad game. It was pretty well made and the shooting mechanics were great by almost all reports. It failed for a variety of reasons but mostly because it lacked content, never grabbed the imagination of gamers and couldn't find an audience.
@nessisonett I agree sometimes good games fail and sometimes bad games succeed. "Quality" isn't always the precursor to success. But it does usually help a games chances.
We knew that once Call of Duty released, Xdefiant would be history.
There's only room for one king to reign, and that's Microsoft's Call of Duty.
I know I can look it up myself, but I feel like adding the release date of the game would add some better context to this closure.
For those wondering, it was 21/05/24. Damn.
@Balaam_
As a trophy hunter myself I've been hoping for separate lists for offline and online since the PS3 era...PS6 release is getting closer now and at this point I think this is something that will probably never happen unfortunately.
As for deleting games with any percentage from your profile the big problem with that is the rarity of trophies. People will start deleting all their incomplete games so there will be no longer rare platinums around anymore.
@HonestHick
Candy Crush isn't a good game, it's a successful game. There's a difference.
Saying Candy Crush is good is like calling McDonald's the best hamburger. Successful doesn't always mean good or the best.
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