Demon's Souls PS3

The way Sony — and former executive Shuhei Yoshida in particular — handled the PS3 release of Demon's Souls is fairly well documented at this point, with Yoshida claiming he didn't understand the game at the time and calling it "crap". The original effort went on to spawn the massively successful Dark Souls franchise and more out of FromSoftware, but due to the way Demon's Souls was treated at the time, Sony was turned down from publishing it.

Speaking on the Sacred Symbols+ podcast (via VGC), Yoshida detailed what went down after Demon's Souls won Game of the Year from GameSpot and proved more popular than expected. "FromSoftware was already working on the sequel, but they were so disappointed with how PlayStation treated them, we wanted to work with them again but they passed on it." Sony didn't localise Demon's Souls for an English language, with Atlus picking up the slack in the USA and Bandai Namco across Europe.

Of course, the latter is the publisher FromSoftware has worked with ever since besides PS4 exclusive Bloodborne and a collaboration with Activision on Sekiro: Shadows Die Twice. Sony would get its wish to publish a FromSoftware title with Bloodborne, which remains a discussion point for many hardcore PlayStation fans as a remaster or remake is very often wished for.

They could have worked together so much sooner, though, if not for Sony's failure to realise what FromSoftware had in its hands at the time. As pointed out by VGC, Yoshida explained to Game Informer over a decade ago: "For my personal experience with Demon’s Souls, when it was close to final I spent close to two hours playing it and after two hours I was still standing at the beginning at the game. I said: 'This is crap. This is an unbelievably bad game.' So I put it aside."

Yoshida said in 2012 that Sony dropped the ball and couldn't "see the value of the product we were making". Eight years later, Sony returned to the scene with a full remake of Demon's Souls for the PS5's launch. We described it "PlayStation's best ever launch game".

[source patreon.com, via videogameschronicle.com]