
Your character choice in Borderlands is much bigger than an aesthetic one, steering you towards a specific playstyle across multiple skill trees. This can be something of a double-edged sword, depending on the skills allowed by the trees themselves. Borderlands 4 will apparently expand this aspect, boasting a collection of the "deepest and most diverse" skill trees the series has yet seen.
In an interview with GamesRadar+, senior project producer on Borderlands 4, Anthony Nicholson, says players can expect the game will give players "the greatest freedom to shoot and loot that they’ve ever had in the franchise, which stays true to the core of what made Borderlands so innovative when it first landed on the scene."
That's in addition to "new traversal mechanics and a more seamless world experience". Love it or leave it, the series' trademark toilet humour will be pared back in the next game, too.
Borderlands 4 is coming to PS5. While its release date has yet to be announced, it is expected to be in 2025. Let us know what you think about these proposed changes in the comments section below.
Comments 13
So far, so good. Now, if they can make some other improvements (bad UI/inventory handling, sparse fast travel points, not being able to sell junk conveniently, off the top of my head), we’ll be in even better shape.
Maybe the wonderlands approach.... that was fun character building and skill tree
great now how about some better villains rather than the lame ones from 3
After not connecting with 3 at all, I was worried about whether Gearbox could deliver a solid entry again. But Wonderlands really surprised me with how much fun I had AND how many times I laughed.
Things I'd love to see Borderlands integrate:
1. A free form skill tree/web a la Path of Exile for true customization/theorycrafting (where class determines where you start)
2. A fully voiced protagonist (one of my favorite parts of Wonderlands)
3. Since the game is built for co-op and has numerous vault hunters, let us bring AI companions onto missions a la Mass Effect and have us build a relationship with the other vault hunters; waiting until they appear in a later entry to make them into full characters is a waste and Wonderlands showed having voiced allies is fun, now let them join us!
4. Highly replayable endgame activities like basically every other looter shooter and ARPG on the market: NG+ ain't going to cut it in 2025, Randy, ya hear me???
You can have all that stuff and still have a terrible game. They need to go back to the roots and make something more serious with some small cheeky stuff from time to time. Not what ever 3 turned out to be.
Borderlands 1 and 2 were great 2 was especially brilliant because of Handsome Jack and the guy who voiced him. The jokes were fun and it was just a great experience to play even with friends, I tried 3 a few months back graphics took a while since it's not shell shades any more but to be honest it looked better. Just the characters story we're awful and I couldn't keep myself playing it anymore probably be the only BL game I'll never finish. Need to try wonderland next the first Tales of Borderlands was brilliantt need to play 2nd one
My hopes for BL4 is that the ui is improved. Easy to read text size and boldness along with not over a background that makes reading text a chore.
For me I prefer to keep skill trees simple and not overchoicey. That is how I found Wonderlands to be, too many choices. Also simple easy to use vending machines. Basically Borderlands 2 readable text size, simple skill trees, and plain simple vending machines is what I like.
Fair but skill tree snore. Not interested.
Unless the stats really matter or elements pass.
I want it n world not menu stuffing for lazy people to push it into menus because (oh were done with the world portion) or any better ideas. No I don't agree with that.
Most skill trees to me are menu excuses and also dull stats I barely care about but am forced to do I just straight up don't buy those games and most don't interest me with them regardless in other ways.
But so many games use these. I'm sick and tired of them.
I've enjoyed all the borderland games so far apart from tiny Tina's wonderland..that was crap. My favorite was borderlands 2 followed by the first game and then the 3rd. I quite enjoyed the prequel but it just dragged on and I got bored but I might give it another go as I heard its a much better game on the ps5.
Really looking forward to this, however skill trees are up there with my most annoying game mechanics. I always feel like I’m wasting points on the upgrades or if I’ve gone down the wrong path completely.
@MasterChiefWiggum In BL3 there's buttons for 'mark as junk' and 'sell all junk', as well as the option to auto-sell common/rare/epic loot. And I can't remember having to spend more than 3 minutes having to walk or drive to a destination from a fast-travel point.
I'm more hoping they have an interesting cast and decent antagonists, rather than the annoying social-networking twins that were the low-light of BL3. And also maybe have some kind of new 'wow' feature to mix things up a bit, as there hasn't really been anything different or creative since BL2.
Quick change station, it's easy to make money to respec.
@torquex Yeah, some games are a bit better with how they work, allowing to reset etc. But I just meant don’t like them in general.
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