Call of Duty sells millions upon millions of copies every year and pockets even more money through microtransactions and in-game purchases. But as its community has been well aware for a while, Activision Blizzard is using generative AI to create assets within the release.

While it was obvious once six-fingered zombies started to appear in artwork in the outing, the company has now officially disclosed the detail.

As spotted by Charlie Intel on X (or Twitter), the product page for Call of Duty: Black Ops 6 on Steam says: “Our team uses generative AI tools to help develop some in game assets.”

The disclaimer doesn’t detail how the game is using generative AI, but from what we’ve seen, some of the Calling Cards and other cosmetic items you can unlock use the tech. Perhaps most galling of all here is that these are often included in Operator Bundles and sold for real money.

As we alluded to earlier, various splash screens within the game have also used generative AI, such as this example below:

Call of Duty Discloses Use of Generative AI in Blockbuster PS5, PS4 Franchise 1

While it seems inevitable that more and more publishers will start turning to generative AI to cut costs, it’s disappointing to see one of the biggest franchises in the world, with multi-team workforces dedicated to it, being among the first to start cutting corners.

[source store.steampowered.com, via x.com]