Fans of sports games will know that iteration is the order of the day, and MLB The Show 25 is no different really. While the series is celebrating its 20th anniversary, baseball lovers can look forward to refinement to San Diego Studio’s long-running series, as opposed to a full-scale revolution.
The biggest changes include the expansion of Road to the Show, which will take you all the way back to High School and College before you hit the Minor Leagues. According to the PS Blog, you can expect “authentic high school and college audio”, including the “clank of metal bats and the rattle of chain link fences”.

In team-building mode Diamond Dynasty, you’ll find a new board game-like mode named Diamond Quest, while a competitive multiplayer mode named Weekend Classic will apparently offer the best rewards.
Elsewhere, the Negro Leagues will return for a third successive season, anchored by the ever-charismatic Bob Kendrick. And there’ll be new difficulty settings, as well as an “ambush” hitting system, which will allow you to go on the offensive from the very first pitch.
San Diego Studio will be revealing much more in the lead up to release, starting with a gameplay deep dive on 11th February. For now, you can get a taste of what to expect courtesy of the teaser trailer embedded above.
[source blog.playstation.com]
Comments 6
They desperately need new graphics and physics engines. It’s so so dated now, especially compared to Pro Spirits, which is several magnitudes more impressive. Give Konami the MLB license!!!
@nessisonett It's sad because MLB The Show was so far ahead of everyone else at one point. Now, like you say, it's extremely dated.
They really gotta do something with the graphics. At least do something with the lighting. It looks like something from 10 years ago.
And how will these new modes be monetized? That is all I think about now with sports games, stubs, and all the nonsense currency.
@get2sammyb Why do you think they have let it languish so long without a decent update? No competition, gamepass money, focus on other genres are my guess. From 08 to 17 this was a take off work and play day 1 for me, it just hasn't had anywhere near the same magic since and it's a play it when I get to it now.
@aj102404 I think it's just the demands of the annual release cycle. They basically get six or seven months to make a sequel, and I suppose most of their time goes into adding new modes and stuff.
To be fair, the animations do improve every year, but it almost feels like it could use a year off while they overhaul the engine/graphics.
(They also had to use a lot of time porting the game to the Switch and Xbox, which probably set them back too!)
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