
The Wonder Woman title in development at Middle-earth: Shadow of Mordor developer Monolith Productions is said to be facing significant issues and is in fact still "years away from release", according to a new report from Jason Schreier of Bloomberg.
First announced in December 2021, the DC project has struggled to "coalesce" and was rebooted along with a switch of directors early last year. Now, sources speaking to Schreier suggest the game is still years away from being finished, if it even "makes it to market". The game has reportedly already cost more than $100 million so far and no longer even has the Nemesis system made famous by Monolith's previous two games.
According to Schreier, an "initial version of Wonder Woman tried reimagining the Nemesis system with the game’s namesake heroine befriending enemies, but that idea has since been tossed out in favor of a more traditional action-adventure game".
It's claimed that for the three years before Wonder Woman's announcement in 2021, Monolith Productions was working on a new IP that would "experiment with procedural storytelling". Publisher Warner Bros wasn't "particularly interested in creating new characters and universes from scratch", but despite executives seemingly knowing the project would never come together, it waited three years to officially cancel the game.
Head of studio, Kevin Stephens, and the majority of his directors left the developer at this point for EA, and those remaining started up the Wonder Woman game we know today. However, the issues of the fallout are said to still linger, and are one factor along with problems "surrounding the game's technology" why Schreir's sources aren't confident in the game ever releasing.
[source bloomberg.com]
Comments 52
I truly WONDER when this game will come out?
What is going on lately with these big budget games? My god.
Could they maybe have licensed a story driven deep RPG LotR title instead? 🙃
Marvel/DC is a phase, fantasy and RPGs are forever.
Thought this was a strange announcement back in the day and I am unsurprised by this news
just let someone else use the nemesis system please.
it doesnt even really make sense in a wonder woman game, I assume they'd let her use the lasso to hypnotise people or something.
anyway, please make something with it
WB Games' fumbling streak continues. Thanks WB for patenting the nemesis system so no one can ever do anything interesting with it again 🙌🙌
A shame if this never does come out since a proper Wonder Woman game would be great.
Weird even developers that seemed more than capable like Monolith can't even make games anymore.
@Ravix it's actually DC not Marvel, technicalities aside I do agree, everyone's fatigued on superheroes. That said, LotR was pretty played out by the time they did Shadow.
“The game has reportedly already cost more than $100 million so far and no longer even has the Nemesis system made famous by Monolith's previous two games.“
I guess it will be a longtime before we ever see the Nemesis system in any game ever again.
Especially since they patent it🙄🙄🙄
Although the patent do expire in 2035👀
what a waste of money and time
Oh no, all those people waiting for a wonder woman game are going to be devastated
Great! So we will go a full generation without a good DC game. 🙄
@ThorsHammer ah, good spot. Edited. I wasn't paying attention to what I was writing 😂
I still don't think people ever tire of fantasy and true RPG's though, and LotR is made for one of those.
HOW is any game already costing $100 million years from release, what exactly is it that's costing so much? AAA gaming deserves to crash tbh
@PaperAlien people's salary the cost of electricity for the building the lease for the property taxes on having employees and the license for the intellectual property
@PrincessPeach11 I'm actually a big fan of Wonder Woman and this news bums me tf out
7.5 years from their last game btw, absolutely wild. Whenever anyone talks about how PlayStation Studios are profligate with their time recently my go to thought is always this studio and Warner Bros. Studios in general. 8.5 years in between Arkham Knight and Suicide Squad. 9 years in between Arkham Origins and Gotham Knights. But, yeah, Naughty Dog hasn’t made a new game in 4.5 years…
A Wonder Woman game seems so straightforward. She's got a sword, a shield and a whip, she's hot and she's known for fighting, that's videogame bread and butter.
The Mordor games even had interrogation as a mechanic!
I don't recall this game being announced.
Not surprised though, the video game industry seems broken.
These developers need to get their acts together.
@ChrisDeku Warner Bros did make Hogwarts Legacy in that time.
@ChrisDeku Certain people just look for any excuse to complain about Playstation. Wether it's they take too long making games, their live service push, PSN requirement for PC, Bald female lead for Intergalactic, Too many Horizon games, Female lead for Ghost of Yotei, PS5 Pro Price, Astro Bot copying Mario, Concord having ugly characters, TLOU being too Woke etc etc
People just love to complain, you just kinda get used to it after a while and ignore certain users.
@Apollo2212 That’s a separate studio. Arkham knight->Suicide Squad is Rocksteady. Arkham Origins -> Gotham Knights is WB Games Montreal.
Hogwarts Legacy was made by Avalanche, whose previous game was in 2017. Positively Speedy by WB Games standards though.
Bummer to hear this. I've been looking forward to this snce they announced it in '21 but I guess I'd better set my expectations properly......
@ChrisDeku This is Monolith though not Rocksteady so I thought you was just lumping all WB in together.
Can’t imagine much interest in a Wonder Woman game tbh. Out of all the super hero’s you could pick she’d be the last character I would want to play as.
The Nemesis system is one of the most intriguing and enjoyable gameplay systemsever designed. Ever. It would be PERFECT for a super hero game
I have ALWAYS wanted the next Arkham game to use it. How cool would it be if everyone who played had their own custom, unique super villain arch nemesis weaved into the storyline? They could take a goon from a tutorial section and have them grow into a villain standing alongside the likes of Riddler and Joker and whomever else showed up across the game. It would be incredibly cool to swap stories with friends about how things played out and what sort of villain your game created for you.
I thought Wonder Woman using it would do something like that. It just makes sense!
To hear they've removed it entirely?? No thanks. It was literally the only thing making me interested in playing it.
Shame they don't license the technology out to other developers. That stuff could be all over and create super dynamic single player titles.
Hey execs: you want replayable games. We want replayable games without live service BS. This is the sort of way you achieve that!!
@ThomasHL Seriously. They could have aped Mordor. They could have aped Arkham. They could have aped God of War. A blend of those games and their system could create a really fun action game.
I've seen indie games that they could crib inspiration from, too.
These big studios are inefficient messes top to bottom. They can't get out of their own way. And they wonder why they waste millions.
I wonder if this because WB higher ups meddling with the development again like they did with Suicide Squad or it's just Monolith isn't fit on making superhero games...
Ok, so they've removed the only unique thing about this game to differentiate it from all the other superhero slop. What a waste of a studio and a truly awesome mechanic (that they've patented so no one else can use). Very cool...
Zaslav and his upper management goons at WB are almost DC-comically incompetent🙈
More like BLUNDERWOMAN, am I right? Geddit?
@Drago201 "the license for the intellectual property"
They wouldn't(shouldn't) have to pay any licensing fee since they are own by WB.
I wonder what would happen if WB Games just let their studios come up with something original, rather than having to stick to established intellectual properties. There's no reason these days why their cross-media strategy couldn't go both ways.
And some people (no one in here mind) thought it was a great idea of WB to pantent the Nemesis system…
Call me when/if this game gets canned.
Good now let other people use the nemesis system.
Probably the least surprising of the lot. The game was vapourware from the moment it was announced, same as that Quantic Dream Star Wars.
@AverageGamer you'd actually be surprised about these kinds of things like how sony games need to pay a license fee for sony music group songs and that's y u don't see songs in promotional material
@Drago201 That a little bit different since by using the music... Royalties have to be paid out to the artist, producers... etc. Sony Music Group isn't just going to eat the cost of that. Unless DC is still paying royalties to the families of the creators. There wouldn't be any charge with an internal studio using the IP.
It's sad that a character like Wonder Woman, massively popular with decades of comics storylines to pull from, can't get a simple action game published. Dodging/deflecting bullets, and beating the crap out of bad guys, pretty simple. You could even relegate the lasso to cut scenes.
I don’t care much for WW but the nemesis system being used was enough to pique my interest. Without it? Just cancel it and move on, good god this company cannot do anything right under current leadership.
@ThomasHL basically would be great as an old style god of war game ☺️
Aww Nemesis would have worked well with this I think. Hope it comes out because I am so sick of batman games and no other superheroes get the amount of attention he does. Spiderman isn’t bad But I keep hoping they put Pete on the bench. Here’s hoping the Black Panther game will be good. Would love a Storm game though.
Nobody wanted this, it was a bad idea from the start. Ditto all the other superhero games announced to cash in on the MCU craze long after the craze ended. Morons.
Are these the people that trademarked the "Nemesis System"? I'll pass.
"Execs we're not confident about creating an original, narratively complex, game and instead decided to double down on copy-paste 3rd person action material, and chasing live service trends." Gotcha! 😉
Just let Insomniac do it then the game would have been done ages ago. People complain about Sony studio's but most of the games are quality and get released quite fast.
@Bagwag82 Even the new style would have worked.
@Bagwag82
Exactly what I was thinking. Could easily have modelled the games combat on god of war. Could have had her face off against Greek deities as well. Wonder Woman has a shield a sword and a lasso, straightforward combat.
@ChrisDeku NetherRealm is WB's only studio consistently putting games out at this point lol. TT fell off a cliff with Skywalker Saga.
Without the nemesis system, no thanks.
Remember my earlier comment? I got the call.
https://www.gematsu.com/2025/02/warner-bros-games-cancels-wonder-woman-shuts-down-monolith-productions-player-first-games-and-warner-bros-games-san-diego
Sad, but not surprised.
Leave A Comment
Hold on there, you need to login to post a comment...