Iconic Game Maker Says Japanese Devs Should Stop Trying to Appeal to Westerners 1

There was a period, perhaps prominently during the PS3 era, where Japanese developers seemed to lose their way and started trying to appeal to Western tastes more and more.

This is something we’ve seen a lot less of lately, as franchises such as Like a Dragon and Monster Hunter and Persona thrive on the global stage.

Legendary game developer Masahiro Sakurai, perhaps best known for Nintendo’s mascot mash-up Super Smash Bros, believes that’s for the best, as in an interview with Entax (spotted by Automaton), he said that Japanese creators should “keep pursuing the things Japanese people like”.

He added that he believes it’s the “uniqueness and fun of Japanese games” that Western players seek, and we somewhat agree. Even the upcoming Death Stranding 2: On the Beach, while filled with Hollywood talent, feels like it could only ever come from the creative mind of the inimitable Hideo Kojima.

For us, we just want all game developers to make the games they want to make. While we appreciate there are commercial aspects that need to be considered, we think games are at their best when they come from teams passionate about realising their visions.

To be fair, we think that’s largely the point Sakurai was trying to make, as he concluded that “the ideal would be to make games the way you like, as those who agree with you will enjoy them”.

We agree: if a Japanese game gets watered down trying to appeal to the tastes of overseas players, then it’s not going to please its domestic audience – and it’s certainly not going to appeal to the overseas market either.

But what do you think? Do you like your Japanese games to remain authentic to their origins, or do you think a touch of Westernisation can help? Let us know in the comments section below.

[source entax.news, via automaton-media.com, nintendolife.com]