Update []: Today's the day that Warhammer 40K: Darktide gets its massive Nightmares and Visions update. It's available to download now on PS5, weighing in at a relatively agreeable 8.6GB.

The headline act of the update is the introduction of a new mode called Mortis Trials. Basically, these are procedural, horde-based missions complete with rouguelike modifiers to keep you on your toes.

Loads of balance adjustments are being implemented as well, and Ogryns have had their entire skill tree overhauled. A big win for the Big Lads.

You can check out the full patch notes through this official Fatshark link, but be warned: they're bloody huge. And we really mean bloody huge -- like it'll take you several hours just to read through them, never mind comprehend them, huge.

We've said it before, but Darktide is a damn good time with a couple of friends by your side. Here's hoping that this first proper PS5 update is just the beginning of a long relationship with the grim future of humanity.


Original Story: Warhammer 40K: Darktide is getting a significant update on the 25th March, titled Nightmares and Visions.

The gritty co-op title has often been criticised for its lack of consistent support, but developer Fatshark seems committed to expanding and improving the experience throughout 2025 — something that the studio had pretty much promised last year.

And so here we are, with the game's biggest update since its PS5 launch back in December. Nightmares and Visions introduces a whole new game mode named Mortis Trials, which sounds like it'll attach roguelike elements to a wave-based mission structure.

"Mash through waves of enemies in visions induced by the ship’s Psyker. Each time you venture into the Sefoni’s visions, you will be able to build new and exciting playstyles by selecting between abilities and buffs for the duration of the trial. By overcoming the Mortis Trials, players will unlock secret information on some characters present on the Mourningstar," reads the official press release.

Havoc missions are also being adjusted, with mention of increased difficulty (uh oh) and a "reassessed" ranking system. Four new modifiers will be added as well, which should keep even veteran players on their toes.

And finally, the Ogryn class is having its entire skill tree overhauled. In some circles, Ogryns are considered... ineffective compared to other classes, and so Fatshark wants to beef them up. For the record, we'd never say anything bad about our beloved Big Lads.

Will you be diving back into Darktide for this update? Have you been playing it recently? Crush all who would dare to oppose mankind in the comments section below.