
Only 5% of PS5 fans “don’t have a problem” with $80 games. The remaining 95% are against a hypothetical price increase, as could become a reality due to Nintendo’s pricing of Mario Kart World.
But of the 1,500 gamers polled, 30% said they would “grudgingly” cough up the increased fee for “select titles”. It’d be interesting to know which franchises fans deem worthy of the price; we’d assume blockbusters like GTA and God of War.
29% of readers said there’s “no way” they’d ever pay $80, although 36% pointed out they’d simply wait for sales.
In some ways, games have already increased in price on the PS5, with publishers leaning on FOMO to flog early access editions.
Death Stranding 2: On the Beach, for example, may cost $70, but if you want to play it at the earliest opportunity, you’ll need to stump up – yes, you guessed it — $80 for the Digital Deluxe Edition. To be fair, this version does also come with some additional in-game content.
The concern is that if Mario Kart World is a success, publishers will push their base prices up to $80 – and still charge up to $100 for early access on top.
At least when it comes to most first-party and third-party games, discounts can be quite aggressive, so waiting a few months can save you a serious amount of money.
Although, Sony has been learning from Nintendo, and while it does discount its games, the all-time low for a title like Marvel’s Spider-Man 2 is currently about $39.89, which is only about 40% off.
Our hobby is getting increasingly expensive, folks, and it’s unclear what any of us can do about it.
[source News: Talking Point: What Are Your Thoughts on Potential $80 PS5 Games?]
Comments 116
Jim Sterling always used to point out that the problem with this concept is that frequently you are only paying for half a game. The final product is chopped up and sold back to you as microtransactions, DLC, season passes etc.
£80 for a game might be excusable if you actually got £80 worth of game. The actual price for the whole package is often in the region of £150.
Our hobby is getting increasingly expensive, folks, and it’s unclear what any of us can do about it
Actually there is...... if we all stick together and don't buy them, they will soon lower their prices
We as gamers, whether you're Blue, Red or team Green need to vote with our wallets
Come on guys..... we have the power!!!!! let's start a revolution
What a shocker...
@LifeGirl Depends on the game, though. While I've tended to avoid $70 releases, the few times I indulged (HFW, Rift Apart, and TotK) I didn't feel ripped off. I didn't feel good about it, but I wasn't cheated.
@Member_the_game “ if we all stick together”
🤣😂🤣😂🤣😂 we’re cooked man .
@nomither6 Haha yeah, the problem is the poll results show 36% of people are against it but would still pay if it's a game they want.
In fact if you look at PS Store pre-order charts, usually it's those more expensive versions with Early Access that sell better than the standard editions.
@nomither6
hahaha I know.... more chance of winning the lottery and then finding a Unicorn at the bottom of my garden on the very same day.
@get2sammyb well that’s not surprising.
in fact i’m of that 36% 😬
@get2sammyb jokes aside I probably fall into that 36% category myself.
I probably won't buy as many games on impulse as I once did, but if it's a game I really really want then I'll no doubt still buy it.
@Member_the_game Almost everyone has begrudgingly accepted $70 games already. Everyone will accept $80 in 2 years time.
I'm not saying we should. But it'll happen. Let's just hope no one pushes it to $90-100...
I will never pay $70 for a nintendo game. I'll continue to buy used. I bought TotK new for $56 through that random Amazon price drop they a had a few weeks after launch. Got most of their 1st party games through Gamestop B2G1 free sales. Comes out around $34 each.
in the end, EA FC 26 and 2025 Call of Duty would sell like hotcakes even if they were released for $80.
There's no game on this earth I would pay $80 for, heck I've paid $70 only twice this gen and I could probably blame my sleepless nights on those purchases 😞
Remember when the PS3 was ridiculously expensive and it flopped miserably until it cut its price? We can do it with our wallets.
Yeah wouldnt pay unless games have a standard length of 50-60 hours. As most games this gen and last have only been 15-20 hours. Get most games from the game collection for 50-55. I'd inly pay 75-80 if it included a season pass/expansion. Plus a lot of games are a mess when launched and need months of patches
Pc gaming is cheaper and a lot easier to get torrents for games. The rise of pc and decline of consoles will be massive over the next decade.
Good. No game should cost 80€, let alone 90( MKW).
I hope people refuse to buy into this.
Not buying games at a ridiculous price would send a message and put Sony and Nintendo back in line. But people are raised as sheeps and accept everything, so it's only going to get worse. Ps6 will cost 1000€ and games might be over 100€ at some point.
Pretty wild headline. Like those shampoo adverts where it says 94% of 100 people agree and used as the definitive opinion on the matter.
In my country I'm already paying a VAT that makes a 70 EUR game cost around 77 EUR.
I really despise Nintendo decision to increased their game price at $80-90.
It quite reminds me back of SNES and Sega Genesis days where game prices was notoriously high. Multiple publishers including Nintendo and Sega charged nasty $70-100+ for their cartridges.
And then Sony came in and stabilized / standarized game prices because they used CD which was very cheap to produced. So we got affordable $50-60 /game for decades and through multiple console generations from PS1-PS4 era.
But now...with Nintendo open back the floodgate, i fear publishers gonna charge whatever price they want for their games.
Heck. Back in 2023, Capcom president already talked about game prices are "too low" and i'm not surprise if Capcom gonna follow Nintendo. Prepare to see Onimusha Way of Sword, RE 9, MH, etc at $80-100.
https://www.eurogamer.net/game-prices-are-too-low-says-capcom-exec
sigh...
Gamers let companies get away with charging for online. Day one DLC. Microtransactions. Loot boxes. Subscription services where you pay to own nothing. I highly doubt gamers are going to start punishing game companies now.
It is nice to revolt against overpriced games, but tell it to those, who are quiet and blindly throw their money on pre-orders (biggest curse), battle passes and day ones. These mot*******ers are fuelling publishers fire to keep or raise prices.
Everything costs more today versus when PS5 launched.
I'm sorry but people can be against the rises all they want... you're delusional. The industry is clearly suffering a lot as it is... increased wages, rent, software, utilities... everything costs more today.
Yes. Videogames should cost more too.
I very rarely buy at launch these days (with the exception of Monster Hunter). I'm a huge Final Fantasy fan and am still waiting for a bigger discount on Rebirth. £30 - £35 is about my sweet spot.
There are so many games and so little time to play them that if you manage to get over the initial hype FOMO of new releases, waiting really isn't that difficult.
I think I've got to the point where I just don't care anymore, I've got less time to play games these days so I'm far more picky anyway. So if it's a game series I'm already a fan of and I know I'm gonna love it and play a lot, then the price doesn't actually matter that much to me. These days it costs me £30 and upwards for a take away, so me spending £10 extra on a game I might spend 100's of hours playing isn't that big of a deal to me
£80 for a game is enough of an incentive to wait for a sale.
@carlos82 Yeah, same. A few weeks ago I went out to some pubs in the village I live in, with some friends and my nephew. I bought a pint at each pub (4), got him some soft drinks at each one, then got my hair cut, took him home, and got some cans from the shop. The day cost me about £70. More recently I bought AC Shadows for £60 and many days later I'm still playing it. I mean, Jesus, I've had rare nights out that cost literally hundreds. I'm not rich but games are ridiculous value for money for what you get out of them.
@IMustardMitt Good luck waiting for Nintendo to put their games on sale, Breathe of the Wild came out in 2018 and is still £44.99....
@Matroska Spot on mate I was down in London a couple of weeks ago with work and I kid you not along the river it was pretty much £9 - £10 per bottle (bottle not pint) so yeah it is good value. Going to watch United (Manchester) costs me around £100 for match day including the ticket for 90 minutes of misery so my £60 for BMW which I am playing 3 months later is pure value.
The only issue is kids, little ones pestering parents for games at a £80 - £100 a pop is ridiculous!
@AgentCooper best comment in this whole thread.
Maybe the more expensive games are a Trojan horse to get people signed up to monthly subscription services (which will inevitably higher the prices once they capture enough of the market)
Either way in todays financial climate most people will be holding back from luxury purchases so lose gaming companies will go bust.
BREAKING: People hate price increases for products they need or love.
Will be interesting to see firstly how the other platform holders respond to price hikes (e.g. if they will wait till PS6 / Xbox Next) and how consumers and sales respond.
It may be difficult to judge because with EVERYTHING getting more expensive many people have less to spend on luxuries like gaming so lower sales might not be directly tied to price hikes.
Everything is more expensive, the cost of living is more expensive. I went to buy Pringles the other day and they now cost more on sale that they did at standard price 2 years ago.
The problem isn't games are getting more expensive, that's inflation, the problem is that wages aren't rising to match inflation. Get angry about that! Not that your luxury hobby product has gone up in price along with food, water, energy, medical bills, housing etc.
Don't yell into the void about video games getting more expensive where nobody will hear you. Talk to your bosses and unions about getting paid fairly, talk to your local politicians about what they are going to do to stop greed-flation and the cost of living crisis.
@LifeGirl one factor that this comment completely ignores is that a full priced game nowadays has way more content than a game did back in the day when there was no dlc. You don't need to buy the dlc. It's something extra that you may choose to get if you feel like it. But if it offers a complete experience on its own, then it's well worth the asking price.
Compare, for example, Super Mario Bros with Assassin's Creed: Valhalla. One is a full game without dlc, the other has dlc/expansions. Which offers more content?
So here’s a question - would anyone pay £80 plus for Grand Theft Auto 6? Many are speculating or should I say rumours, that’s it’s minimum price will be at least £100? I’m sure there are a few hardcore gamers out there willing to shell out that much for one of the most if not the most anticipated game in the history of gaming.
I'll NEVER pay $80 for a video game, I'd rather wait for hefty discounts or worse case miss out.
My time AND money both matter to me, not one or the other. Especially since I'm broke currently, lost my job in 2024.
@nocdaes I think it depends on the game. Blockbuster games like TLoU, GTA, Spider-man-2 that cost $300m or whatever to develop and market, I think £79 is fair enough. Mario Kart World though? £74.99??
Why do so many people consider these companies to be charities? They are here to make a profit, and yes everything has gone up (except wages), so why not expect our hobbies to as well.
We saw it with the PS4/PS5 paid upgrades everyone wanted them for free. Some companies did offer them free but it takes time and work to do them if they do them properly.
We are happy to buy dozens of versions of Last of Us part 1, full price minor remakes of games that can still be played on current systems (£60 and all it has is trophies wooo!) , and lets not forget the yearly sports titles with just a different number on the box.
People are just going to have to prioritize their backlog and keep it to 1 or 2 at most. This will mainly have issues for those that blindly buy every single release for the "backlog shelf" and reviewers that have to pay for copies.
I do not like it either, but our only power, is when and where we open our wallets. And sadly Nintendo very very rarely do sales of any sort. Once the companies see we are becoming more street smart then they might need to swing back to maintain their profits (which at the end of the day is all they are interested in).
Anyone who voted they are ok with it, or would pay for certain games etc really need their head checking.
Polls like these are picked up by the companies. You may as well just email Sony and let them know you are willing to be fleeced.
And then people wonder why some people end up getting scammed etc.
I'd wait for a few weeks and pick up a disc from an online retailer for £20 less than the price on the rip-off PS Store.
No wonder Sony/MS want physical media to die off though weirdly Ninty don't seem to see an end in sight for physical.
If it's over 50£ I ain't buying.
People have more money than sense these days. Not me, I'm poor, so gotta spend wisely.
If a game is sold for less, it'll sell more. So publishers and devs will still profit out of it.
@Matroska yeah me and the Mrs went out recently for some food and drinks with friends and it cost us about £100. So me spending £75 on a Mario Kart I'm going to be playing for a decade isn't a big deal. Although it actually cost me £35 bundled with the Switch 2
Sure everybody prefers to pay less. But in the end You get what You pay for i.e. You cannot have a 80$ game for 60$, but You will get for 60$ a version with less content, less polish, artwork with reduced effort, cheaper music, voice acting, motion capture.
But, if You rather have less quality e.g. AI generated artwork, voice acting, music, You can have this for a lower price, or significant shorter games and I am not talking about removing filler content because the latter is likely cheap, it is the linear, more curated content that is expensive).
Anyway I think one should pay according to the offered "value" which is of course very subjective. And if You try to bargain on the content You want and like, You won't get it in the future because it will be significantly cut.
@Ogbert Yeah, as much as that seems to be the solution, we’re at a point where jobs are laying people off due to budgetary crunch, and thus the people that remain are asked to do more work without an adjustment in pay. If anything, most people I know didn’t get a raise this year at my job or at others, and have been requested to take on additional roles. Meanwhile, many large scale businesses are going belly-up and fast because they can’t keep up with the economy. Truth be told, while many companies are making higher revenue in 2025, that doesn’t mean that they’re having an increase in market growth (all while having rapidly increasing expenses), so, much like the people they employ, businesses are struggling the same as people are. This is an issue beyond companies paying better. This is a system-wide issue now.
We knew this would happen in the gaming market, I’m just surprised Nintendo did this, as they’ve been the “affordable option” for a few generations now. I think Nintendo may get away with this, but it’ll negatively affect the third parties big time when they follow. Given how this generation has gone on PS5, I suspect, if Sony adopts this, I may personally stop buying PlayStation games until sale, as I’ve been largely disappointed in the first party games from them this generation (outside Rift Apart and Astro Bot) and have subsisted my gaming on AAs (which are already dying out) and indies the last five years. Most of my friends that used to buy 20-30 games a year only purchased 1-2 games last year as well, so I expect that trend to continue as well with people just plain purchasing fewer games. I still plan on getting a Switch 2 and a few games there because frankly I love first party Nintendo games.
@Member_the_game This is absolutely true, and I couldn't endorse it enough. Sadly, it won't happen, because we still have the 5% who will pay, regardless of price, and the 30 odd percent who will pay "grudgingly". Which means very little, because begrudgingly or otherwise, they're still selling out.
@Boxmonkey Console gaming is even cheaper than pc if you get "torrents" for games so I don't think pc will pose a threat in that regard.
@Boxmonkey Fortunately the ease of use with consoles remain, a lot of people just dont have the time (well folk with jobs and families) or inclination to fart around with settings, frame rates, drivers etc etc.
@J2theEzzo Selling out 🤣 This isnt the music industry, hard to believe in this day and age but people still have freedom of choice and can do whatever they like with their hard earned cash. So stick that to the man 🤣👍
@Jrs1 I'm becoming more Marxist every day, and if you aren't with the people, you're with the "owners", as far as I'm concerned... 😉
@somnambulance You're not wrong, unfortunately this is late stage capitalism and it's all imploding in on itself...as it's designed to do. It's what happens when we have a 1% hoarding all the wealth. But still, kicking up a fuss that one thing has also gone up in price the same as everything else? That's not going to solve anything. Especially not a luxury product like video games. I'd rather games stay at this price but food and energy goes back down. I can splash out on one expensive game every few months, I need those other things daily.
Anyway probably getting too political and don't want to upset the mods.
Also, this is what N64 games used to cost.
@Dragon83 “most games this gen and last are 15-20 hours…” I suppose it depends on what kind of games a person plays, but in general I’ve felt like games are actually getting longer in the PS4 and PS5 generation. Thinking about AAA and popular full-priced releases I have a hard time thinking of more than a small handful that are less than 20 hours, whereas I can go on and on with games that are at least 40 hrs and many over 100 hrs to do everything. I think games have become too long in many cases! In my opinion, game length is one of several factors that companies do need to take into account when pricing their game, but it’s not the only factor. A legitimate 15 hour game that one wouldn’t want to replay is a hard thing to ask $80 for, unless it’s truly an amazing 15 hours. $5 per hour, if it’s fantastic, might be better than $1 per hour if it’s mediocre.
But to your point, it doesn’t always make sense to pay the highest price for the least complete product. Paying $70-80 for a buggy incomplete game, whereas waiting and buying the complete edition a year or two later for $50 with all the add-on content and patches makes a lot more sense as a consumer.
Always love these conversations showing the spoilt Americans losing their collective s@#t at $70 or $80 games. Try living in a different country where a new game is 100-150 of comparable local currency.
US gets games cheapest by far and then whinge the most at having to pay a bit more. All prices go up, inputs, labour and material are more expensive…but prices should stay the same? Maybe listen more in economics class kids…and check your privilege
Yeah i get that, I played persona 5 and it took easily 100 hours but games like spiderman on the ps5 could be mostly completed in about 20-25 hours., for 70 quid unless it had a season pass etc. Only games I'd pay thst price was thr limited edition of the trails games
That's the beauty of gaming, you don't have to pay full price if you have a little patience and wait for a discount or sale. The more they push digital only, weak special editions (I'm looking at you Death Stranding 2 with not even a physical disc inside a physical case) and predatory DLCs the more I pull back and wait. It's made me a lot more responsible with money especially when you see so many folks out there struggling just to eat.
I actually enjoy avoiding day one when I can, it feels like a game in itself and often results in a less buggy version of the game. Sometimes day one feels like I'm paying for the privilege to be a bug tester.
Gaming is in a weird place, we're being sold the same games we played years ago because nostalgia/improvement, we're drowning in subscription services with games we want to play but don't always get around to, then they vanish into the void only to resurface if you put even more cash down.
It feels like Tyler Durden was right about a lot of things. I often forget gaming is a luxury. It went from games at Christmas and birthdays to monthly purchases, which removed a little of the magic. Even if they do raise the prices there are those of us who will part with the cash because of the love/fan-service of our favorite franchises and simply because we can.
It will always come down to 'it's my hard earned money I can do with it what I wish'. They can raise the prices but personal choice will always be available, and as long as there are brands competing there will always be sales/discounts and better offers than whatever hyper inflated price they want to tack on.
The biggest byproduct of high prices is that I do actually spend a lot more time using the subscription services and through those I find smaller games that I do want to support. It often makes me buy a copy of the same game just to support the Devs. I don't want the industry to be a Triple-A only environment where massive publishers squeeze every last drop of blood out of the buyer.
"Almost All PS5 Fans Are Against $80 Games"
W H A T ?
Why would anyone be in favour of $80 games?... other than being ... I won't complete that sentence.
@Supern0va my thoughts exactly. Nintendo has no excuse to raise their prices so much. Their games cost a fraction of AAA games with realistic graphics, excellent voice acting, etc.
@Reddecs that argument is beyond weak. People deal with their own circumstances. Should we compare poor people in the west and in Africa/India, etc? If that's the case no poor person in Europe or the States should ever complain because someone somewhere got it worse.
I love Mario Kart, but I wouldn't pay that for it. I've preordered the Switch 2 with Mario Kart World included, which makes the price much more reasonable. I can't justify paying even £70 for PS5 games when I have a backlog and games I want to replay to keep me going until the price drops.
Oh my, gamers just live off of outrage rather than taking things levelheaded. Retail prices, as I've expected, are already showing signs of not conforming to msrp here in Europe. The new donkey Kong f.e. going for 50€ instead of 80€. See link
https://youtu.be/YZIk9_CpuvQ?si=3Z-qi8Ldve6vIpCz
Perspective is also important. Pre-Euro days (late 90s) PS1 games were about 50€ and N64 70€ and that isn't even taking inflation into account. So actually I'm paying about the same but oftentimes less for games these days.
I am opting for the Switch 2 Bundle where I am only paying $50 for Mario Kart World.
I have a feeling that particular SKU is going to be the one that will regularly be sold out.
I do wonder Nintendo’s thought here - especially with Donkey Kong Bananza being the “standard” $70.
Mario Kart 8 Deluxe lasted the entire Switch lifespan with no sequel until now. Plus, if you consider that it started as a Wii U title, it lasted 2 generations.
Maybe Nintendo is planning to make this one last the entire Switch 2 lifespan, but also provide regular “free” feature updates to justify the bloated price tag?
I guess we’ll know more on 4/17 with the dedicated Nintendo Direct.
Nintendo aren’t exactly saints when it comes to nickel and diming, but pricing has, up until this point, really been a strong consideration for Nintendo. It just seems so odd to just go overboard on price for Switch 2.
@GirlVersusGame It may be natural for an aging gamer population... and whilst I'm on the (wrong?) side of 50, I have to admit that I get confused by the constant chatter on sites like this - about how people buy 100's of games.. and platinum x game's per year. It's like a OCD-Gamer-Anonynous at times (perhaps the nature of the site).
Sorry to suvert your post - but I admit I have a worrying feeling (based on what I see here) about this FOMO narrative that a real gamer MUST buy ALL THE GAMES (sorry for the all-caps). In my day as a young person who couldn't afford games all the time... I enjoyed what I could get - and planned and waited to play it if I couldn't buy it. However as time went on, I also later grew up in an era of unlimited piracy which I have to say was a cancer for the games industry and likely contributed to the first collapse. I know it's not the same - but the reason I feel subscription servies are not healthy is that I get that same feeling that I did when I was 8, going through lists and lists of games with my Dad - to 'pirate' games at almost no cost. Did I play lots of games - yes...but I still can't get over the feeling that the games kinda were de-valued (at least for me). I've never pirated another game since I was 12, and I even though I know better - I can't help but feel subscription services pull on those same base instincts of people.
It's a feeling I can't shake - and that's not a criticism per se ... but rather an explanation of why I think the modern gamer view of value is weird. People are prepared to pay (compariatively) large amounts for a specific game... at the same time they're also getting a crap-tonne of games for next to nothing. On PC I think I have about 500 free games that have been given away (one way or another). And yet I don't play them. Something for me doesn't add up. Something doesn't feel right... and at the end of the day, my time is more important, and I have perhaps a very different calculus. That's just my individual choice (quirk). And yes - I still buy games I most likely won't finish; sometimes at full-price, though often not.
It is indeed interesting times - and I for one don't know that it's healthy for any one - or perhaps this is literally the golden age where gamers can game for next to nothing if they want. I can also see this as the morning after... when you haven't quite realised just what's happened in terms of the industry falling over. It has that same feel to me as well.
I know people don't want to hear it, but $50 in 2005 is $83 today. Even with a price hike to $80 for a game, games are cheaper than they were in 2005.
Just some food for thought.
@GamingFan4Lyf "...but pricing has, up until this point, really been a strong consideration for Nintendo." What do you mean? Nintendo are notorious for not changing their pricing... regardless. The one thing I would say - their prices were generally lower than the console competition. So why try to leap-frog now? That's a genuine question.
@Oz_Who_Dat_Dare That’s what I mean by price being a strong consideration: price was always lower than competition to help keep up the appeal.
@wildcat_kickz So,.... the game industry economics are not the same as in 2005. There's millions more players now, games have much more paid DLC / mtx.... and also, you might find that a LOT of families are leveraged a lot more than they were back in 2005 in terms of debt/obligations.
Of course - money is worth less now, but I'm not sure that liquid money is necessarily as cheap as an inflation index suggests. Not sure - just based on personal experience perhaps.
I have never understood payng higher price for couple of days early access. A games value is the experience not the time of that experience. And with the state of games these days, it is best to wait for a patch or two to experience it properly. (Usualy this comes bundled with a discount). Patience always pays off.
Gaming is a cheap hobby.... you have hundreds of games for 20/30 € or dollars to play thousands of hours, why seems like everyone needs to play games on release? And then complain about the price....
"Our hobby is getting increasingly expensive, folks, and it’s unclear what any of us can do about it."
I would argue it's cheaper than ever.
The game market is so oversaturated that you can get almost every game for dirt cheap if not free if you're willing to wait.
You can get a full gaming library on the Epic store alone for free.
Subscription service offer a wide array of games for a pretty low cost.
There is literally no reason to pay for full price games nowadays.
If it was a game I want badly then I'd have no choice as I don't have the patience to wait for a price drop 😂.
But I won't be paying the full amount up front for it, I will be using PayPal pay in 3 for most of my purchases.
@Oz_Who_Dat_Dare I totally get that - I'm not a rich man, so I definitely know that money is tight right now.
But on the flip-side, games are much more expensive to make now, so in order to justify that expense, they need to charge more, leveraging mtx's to make up the difference.
The one thing that I constantly have an issue with, though, is the notion that mtx's are some sort of burden on every consumer. There needs to be some sort of personal accountability with regard to restrain in buying extra stuff in games.
I play CoD, which has hefty microtransactions, but I don't buy any of them, so I'm actually getting wayyy more value than I did 10 years ago, when they would sell you map packs. They give that stuff for free now because it's being subsidized by whales.
@Oz_Who_Dat_Dare I agree 100% with you, I'm not as old (30's) though honestly 50 isn't old and I often feel older before my time. I don't like that the games industry has become such a cash cow that gets constantly milked by cooperation's and publishers. I like to skirt their prices by waiting for discounts and instead giving smaller games more time, and time is the key word.
I used to spend a lot more time gaming, especially online. Now it's mainly all solo, it allows me to control and limit my time. It's a fun hobby but there is an addictive element that worries me and frankly our time here is limited. I didn't always understand value for money, I grew up with a very limited perspective. The older I get the more independent I become and that feeds back into how I earn/spend my money.
I don't think of it as a golden age, it seems more like an age of entitlement and unrealistic expectation. I didn't always understand the value of money like I said, I had to learn it. Overnight free market and state privatization creates serious system of unbalance. That alone made a lot of the people around me fall into the 'I deserve this' loop, one I fought hard to get out of.
Inflation and pricey tech is the norm now, children want the best new phones, consoles etc. Companies latch onto that expertly both with children and with adults. I switched to subscription upgrades because I can afford it and it meant not paying as much to greedy publishers when I could just wait a couple of months to a year to play something interesting or undiscovered. Subscription services have given me a love and respect for indie games that I never would have found had I not sampled their work on Plus+/Gamepass/Etc.
(I don't know what/who FOMO is) but I've never called myself a 'real gamer', I do collect but I also collect rare books, graded VHS, movies, and so on. I buy/sell/trade and make my collections work for me, rather than the other way around.
I don't think most gamers believe you have to buy every new game to be considered a real gamer (on reddit maybe) I actually see the opposite on here, a lot of people seem to wait for sales and some even collect retro. My English isn't perfect so it doesn't always come out right but I'd prefer to see more balance/less greed in the industry before they price out people who need games as a break from reality. I watched a friend in Brazil quit gaming last month because they simply couldn't afford to keep playing, their government taxed them out of that one bit of escapism that allowed them to unwind and focus on something other than their current situation.
@Oz_Who_Dat_Dare (part 2 - yes it's long)
I started gaming to get away from real world greed/politics, I grew up around it and now I'm seeing it in gaming too. All kinds of nonsense and unrelated drama pops up making it rarely the safe bastion it once was. I still love it as a hobby but I'm not blind to the greed/unbalance and addictions it can and does cause. I watched a friend in my first (and only MMo) spend his entire wedding savings on micro-transactions, which led to a break-up. I saw serious depression, isolation and everything in-between, the one thing everyone had it common was that they were feeding a machine that treated the player-base as a casino. The more content I created for the game the closer I got to the developers and when I saw how the developers were actually treated (and paid) I started to form an exit plan.
when I did get out I never went back. I left behind hundreds of friends, lots of content I'd created, and hundreds of millions of in-game currency. It took a couple of weeks but afterwards I realized I'd gained more than I lost. I still know people stuck in that loop and it kills me to see it. It changed how I viewed gaming and how normalized it had become to throw money at those companies. I'm very thankful to have seen through it. I just closed on my first home, it's made from bricks and mortar not pixels and code. I wouldn't be where I am now if I didn't limit my time/spending and work damn hard in the real world.
All that aside gaming allowed me to find new friends/communities and expand my horizons, I can still do all of that but with a new perspective and newfound balance. I change my behavior as a buyer when I see a company actively preying on the consumer, I didn't think that would happen in gaming but it's heading that way and it's shifting the paradigm of some younger people finding gaming for the first time.I can't imagine the financial stress that would put on parents/families who do want to embrace the hobby especially if they have children who don't want to be excluded because they can't play the latest game with their friends. I'd love to have children but I'm genuinely concerned about the world/economy I'd be bringing them into. Just because I could give them all of those nice things it doesn't mean I should, I'd rather not be part of the problem and I know of few ways to avoid that.
As for piracy? I've never tried it. The closet I've come is to seeing some well known movies being edited by the state/etc to give a different outcome. For years I thought Rocky died to Ivan Drago, nope. Other than that I've seen people in less well off situations being able to strive in education because they were able to source the texts needed to finish a course. I couldn't apply that same logic to gaming because with books it's more of a personal belief that education and information should be free. If an author has been deceased for decades then they personally don't need the money. As mentioned above I've gotten close to different developers, profit losses mean job losses/higher consumer costs and it's always the people lower down the ladder who suffer the most.
Almost all.every Playstation favorite fan should be against a 80 dollar game.word up son
1500 people is NOT the entire PS ganging community, it's a fair few tens of millions short to represent that.
But second hand games will save the Switch 2 I think.
I still hold that £80 is not too expensive, if the games are holding themselves to a 'high standard' ie a complete and polished experience with no microtransactions, excellent performance and visuals, good QA for bugs/issues.
Games publishers/devs have helped drive the 'wait for sales' thinking, by releasing poorly optimised / unfinished / buggy games.
@Residentsteven
Im not against companies charging more for good games which are well made / optimised etc (as per my post above this one #79). I also own a Pro, so I have no issue with a premium price for a premium console.
However, I do find Nintendo's new pricing for Switch 2 and games to be just odd - it feels the polar opposite of their target audience ie younger audience / 2nd console. I think thats where a lot of the 'outrage' is coming from in Switch 2's case, even if you dont see it often explained like this.
@Residentsteven A 44 year old on his moral high horse. Complaining about people complaining... Oh the irony
@Mostik Yeah I remember many years ago going to London and having my mind blown that it was £5 a pint. Here in Birmingham at the time it was about £3 - so as you might think of it too, that's 3 pints for a tenner rather than 2. Now it's nearly £6 where I live just south of Birmingham.
"The only issue is kids, little ones pestering parents for games at a £80 - £100 a pop is ridiculous!"
Yeah true. And I think there's some cynicism on Nintendo's part here. Of all three console manufacturers plus PC, they're by far the one who benefits most from the "kids nagging parents" effect so they can take the piss with it more.
@carlos82 Yeah exactly. I look at it on a £ per day basis. Like, the PS5 cost me £450 but I've had it since launch so according to my phone calculator that's (being basic and saying it came out 4.5 years ago) 27p a day and getting cheaper each day. Gaming is a cheap hobby, not an expensive one.
@Pat_trick no, bro, we don't remember. because it didn't happen.
What did happen is that they removed a bunch of features originally present, found new efficiencies in the production and were able to produce a cheaper (and lesser version of) PS3, I understand that the end result is similar and that they were inclined due to poorer than expected sales but it wasn't like they just woke up one day and reduced the price of the OG PS3 in its first year.
@TheDudeElDuderino Completely disagree, not with what you've said, but your stance on it.
They reduced the price because the PS3 was completely tanking on sales. The way they found to reduce was by doing exactly what you said, but the fact doesn't change that they had to reduce the price because it wasn't taking off.
Another example is the 3DS and in that case no alterations were made to the console.
Obviously I'd rather not pay that price, but I paid £65 for street fighter 2 on SNES in 1993, in today's money that's about £140!!
Surprised games haven't gone up in price by more over all these years
$80 or $100, it doesn't matter if the game is good.
What I'm really against is an unfinished bland bland with all MTX but it's still selling at $80.
If you think there's been a fair bit of backlash and unhappiness with these potential new normal prices, Americans can expect at least a 20% bump in cost on top of that soon enough and very possibly, considerably more thanks to the clown show you americans voted to run your country.
"Almost all cows are against the carnivore diet."
With the absolute AVALANCHE of great games existing or coming there's no need to be up to speed. I can spend literal hours just looking at the hoard of games, I own and haven't played or finished.
My last subs to a gaming subscription lasted a month each giving me an opportunity to play Jedi Survivor, Veilguard and RoboCop for a mere pittance.
My to read-list of owned books are mummified remains at this point.
However, games are the new 'water cooler'-medium thanks to gaming journalists. I often expect too much from gaming journalists and forget they have to plow through all the games to keep the talk going to garner more sales, keeping the industry somewhat more healthy.
Playstation gamers against $80 games.
Why are they Playstation gamers then?
Every PS5 game I've purchased this year to date has been £80-£100 apart from Split Fiction.
@GirlVersusGame FOMO = Fear Of Missing Out. A social insecurity that you don't want to be the only person that isn't talking about something/going somewhere/doing something. It's particularly annoying when it comes to children who are targeted (and yes, have always been targeted).
Personally - I don't understand the whole mtx concept; never saw the attraction to buy 'bling'; but have seen it take hold of my son during his Fortnite phase... thankfully I was able to teach him some constraint. And yes, people should take responsibility for their spending habits; but I find it shocking how much money is being diverted into pretty superficial mtx; when that funding could be invested into supporting new games. It's often argued that mtx pays for new game development, but I'm not actually convinced that's true; or at least it's mostly about profitability.
In other news, the sky is blue and water is wet.
@MidnightDragonDX
Water bills are going up.
Price increases are inevitable at this point. I’ve just had to adjust to it, honestly. I do buy less now, and that’s been healthy anyway.
@Sensechat PlayStation games run me 102 after tax at their current height, Canadian of course. Switch 2 will obviously compete with PlayStation purchases, I’m not going to be investing equally. Gaming was always a cheap hobby, nowadays not so much. Frankly it’s just catching up to other hobbies.
Consumers are against paying more money for a product. News at 11
@Art_Vandelay Yeah, not even sure how this is an article.
I have problems with living cost, food, etc.
Games ? If it's too expensive I can always wait a little more for a better sale.
I didn’t get a chance to vote in the poll unfortunately. But it’s a bit naive to think that game prices can’t go up given the realities of the industry. Producing AAA games for modern hardware requires an extremely significant budget. If you don’t want everything to be live service F2P with battle pass gambling mechanics, and you want to play exciting new titles on day one, the cost has to be higher. Otherwise the development cycles for these games isn’t sustainable. We’ve seen some high inflation over the last couple years and the cost of most goods and services has increased. The gaming industry is definitely not immune to this. Even at USD $80, a good game offers good value for money in terms of the amount of entertainment you get out of it. And it’s not like you can’t buy most games for much cheaper if you wait 6 months or a year for a sale. Personally there’s only a few games a year where I trust the developer enough and am excited enough about the title to pay the day one price. Everyone probably needs to take a deep breath and accept the economic reality of the industry… $70 AAA games that have development costs approaching $500m, with a big financial risk involved, are not sustainable.
Hey Gamepass your so fine you’re so fine you blow my mind… hey Gamepass, Hey Gamepass.
I mean this year i have played a lot of games I’d normally buy and i just haven’t cause of GP. Now i will pay whatever GTA 6 cost cause i know I’ll be playing it online and story for a long time. The truth is devs need to be careful cause all this will do is make those free to play games even bigger and we know gamers don’t mind dropping money here and there on micro transactions.
Right now feels like the worst timing for the industry to try and up the price of video games.
@bluemage1989 Haha thanks.
People saying they pirate games or buy them second hand, then complain about prices going up. Incredible.
I'll buy them used. And if they're digital only then I'm going back to PS3 classics I missed while waiting for prices to drop.
I just wait for the sales, and for nintendo games I begrudgingly buy it (since they're rarely on sales) for the games that I think worth it, like new 3D mario, 3D donkeykong, etc.
It will be like nintendo 64 era I guess, where I only have a couple of nintendo games since the cartridge is so expensive compared to playstation one cd lol.
Im gonna say it again, i wouldnt mind if games costed 100$ if it ment there would never be any microtransactions and the games would be full on release with DLCs only being witcher 3 quality.
I mean great, games are 70$, but every game has super dooper edition with added ***** + early access. Wasnt Outlaws best edition like 120$?
@Ogbert best comment. I have been telling people this. At the end of the day gaming is a luxury hobby. Gaming studios have expenses too. People get sad when studios get shut down or gaming industry employees get axed. Well folks people need to buy the products to pay for wages, benefits, company expenses, and new products. Gaming is still a cheap form of entertainment at the end of the day.
Well it will mean that games here will be $110, and will likely not stop there. I unfortunately think I will see games selling at $150 or more. I also think that GTA 6 will have a launch price of $150 to $200, unfortunately.
I’ve got enough of an unfinished, occasionally unplayed at all, back-catalogue to keep me going for years! If I want something specific I’ll wait for at least 60% off (those 80-90% deals are amazing to find!). It would have to really appeal to me to be bought at release price. Atomfall is tempting me currently. GTA6 is going to be hard to resist. And Light No Fire has me intrigued.
Gameplay matters to me, so filler hours don't appeal to me, basic gameplay in games doesn't appeal to me with the story/graphics priorities in games, I always pass on them unless gameplay is exciting enough from Indies or AAs or the odd other titles.
I buy Nintendo niche IPs when they appear (otherwise I'd usually not and skip them and save my money). Or I bought Vita ports on Switch 1.
Got plenty on old consoles backlog physical. Fair PS4/Switch backlog of digital too. Gaming is a luxury/entertainment but I got plenty of things to play/ignore modern design priorities by pubs/devs.
Otherwise mostly Indies or odd 5th gen revivals to support them not for nostalgia but because I was genuinely interested in them more so then Indie platformers ok gameplay but too cute characters and boring level design that I just can't get into at all. 5th/6th gen platformers just had more wacky characters or gameplay ideas that Indies just aren't skilled enough or don't care to offer and just do cute characters and bare minimum level design/mechanics and I don't care for them at all.
Same with racing it's just no licenses but close enough to them fake ones for tracks/cars and done to death progression of old games or games with too few modes/event type variety for 20 hours.
Inertial Drift was great it was like having a more Indie version of Juiced (not in terms of vibes just in terms of content offering variety in modes/event types). Which I was happy to play.
But other then that for PS4 it was what the 2022 Square titles that flopped because I was interested in them regardless (Valkyrie Elysium, Diofield, a few remakes that I don't think are that great). Odd eshop Indies that stood out. Not much.
Otherwise what odd older PS4/Xbox One releases, that's it.
Most of my purchases are nowadays just odd PS store things I see of Indies.
Or older platforms I own and maintain/still play games on.
6 games of 2025 were Army of Two Devil's Cartel on 360, Incredibles movie game on OG Xbox on 360, Rayland 2 (Indie on modern platforms played on Switch), Marbel Maid (Indie game on Switch), and maybe another but that's it.
Not a lot this year. But better balance of modern era games completed though then just 90% old consoles like 2024.
Aka like 2024 I bet besides Splatoon 2 29 other PS3/360 shooters as in the ones left behind such as Army of Two series, Soldier of Fortune Payback, Socom 4, Trinity Point, Fall of Liberty, Bodycount and more, PS2 era platformers, same gens of either racing games and odd other titles like licensed games such as Wanted movie game on PS3 for the bullet bending mechanic, Chicken Little on PS2 or Up on Wii.
@LifeGirl That is why i liked Ghost of Thusima good at a good price.
I paid £95 in today's money for FZERO back in the day.
That was a cheap one versus say SF2.
I had an evening paper round and it was equivalent of 2 months of saving every penny I earned. No going to the cinema, no ice skating, no gaming mags, no snacks from the tuck shop etc.
@Ogbert there were a ton of cart games that cost a lot more. That is true. They were proprietary carts, sometimes (not always) had higher ram sizes than typical carts, maybe had an "arcade premium" (home ports of arcade games were often pricier), had manuals, cases, stocking, shipping, and manufacturing costs...like, stop.
@LikelySatan are you suggesting that the current carts don't require cases, stocking, shipping and manufacturing costs? Because they do. They don't have manuals though and that is sad.
Insert "Bill & Ted No way meme"
@Ogbert The cost of manuals is doubly annoying, because then they also spend money tutorializing. And I would definitely guess that the cost is way less for say a Switch cart than a 64 cart, yes
W digital purchases, publishers used to swear up and down that those savings would pass down to us.
Then we have the fact that exponentially more people buy games these days. And they are constantly monetized. Record profits, and still mass layoffs. Again, don't buy it.
Leave A Comment
Hold on there, you need to login to post a comment...