The Assassin's Creed series – hell, Ubisoft's entire portfolio – has been getting a lot of flak lately due to the samey nature of each instalment. The expected announcement of Watch Dogs 2 seemed to excite no one, and it seems like no one really cares about the Assassin's Creed movie that's coming out this very year.
Most of you have also probably forgotten about the Assassin's Creed Chronicles, a sub-series which converts the historical action-adventure into 2.5D form. We reviewed the first entry, China, last year, and concluded that, while good in places, it was a very predictable game. Has the vibrant setting of 1841 India salvaged the series?
Short answer: no.
What's ultimately Assassin's Creed Chronicles: India's downfall is how unoriginal and average it is. It's pretty much your standard 2.5D platformer, with a couple of stealth elements thrown in. You'll run, jump, and climb your way through the Sikh city of Amritsar, as you try to recover a Piece of Eden known as the Koh-i-Noor diamond.
The setting really isn't that nice to look at. The game goes for a half cel-shaded, half-realistic art style, and it really doesn't work very well. What should be a vibrant, colourful background is in reality a loud, headache-inducing mess of bright colours, with bushes and flowers in particular looking like somebody regurgitated pink onto a piece of paper.
The dialogue and general story isn't that great either, though sadly that's been a norm in the convoluted Assassin's Creed series for a while now. Your character, an Indian assassin called Arbaaz Mir, is a wise-cracking, "charismatic" character who's as exciting and cool as the trade negotiations scene in The Phantom Menace, and the only lines of dialogue that any NPCs seem to have is two guards chatting about when they're going to retire.
Naturally, you can cut their tenure short in a variety of ways. First and foremost is the sword-fighting combat system, which is admittedly quite good. As well as the usual light and heavy attacks and counters, Arbaaz can roll over the backs of enemies and attack from behind. All of these moves make fighting a lot more fun than the usual Assassin's Creed wait-for-someone-to-attack-then-counter gameplay, as it requires quicker reflexes and decision making thanks to the variety of enemies, ranging from swordsmen and riflemen to master Sikh guards and sentries.
Like any Assassin, Arbaaz has his fair share of gadgets, too, but they're all non-lethal. There's the Whistle, which you can use to lure enemies to your position, the Noise Bomb, which can be employed to distract enemies, Chakrams, which allow you to hit bells to distract enemies or cut down ropes, and the Smoke Bomb, which enables you to run through groups of enemies undetected, as well as a few other ancient gizmos. As you can see, there's a lot of distracting and waiting.
And that's pretty much the basis of the stealth elements in the game: distract enemies with a gadget, and either get past them by waiting in hiding spots, or incapacitate/kill them and hide their bodies. Each enemy, depending on their type, has a different vision cone: sentries stand in the background and survey around their area, riflemen have longer vision cones, and talking soldiers don't have them at all. It's a simple stealth system that isn't bad, it just repeats the same principal over and over.
The levels are pretty much standard platforming fare: keep going to the right of the screen, occasionally climbing up large towers and switching planes, while evading/killing enemies and earning points. Earn a certain amount of points and you can get upgrades, such as increased health or damage – but the amount of points that you have to earn is paltry, and can be easily attained. There are also side objectives, but they don't stray far from "loot [item] from [number] guards", which are also easy to get thanks to Eagle Vision giving you the ability to see what an enemy has on him.
There's also a Challenge mode in which you take on a variety of missions, whether it's staying undetected or killing everybody on the map. Once, again, it's standard, average, par for the course stuff, which, as we've said before, is the biggest problem. While the game's replaybility isn't bad, the real question will be whether you can be bothered to play through it again.
Conclusion
Aside from the setting, Assassin's Creed Chronicles: India doesn't make much of an effort to distance itself from its side-scrolling predecessor. While its stealth system works well and its combat feels good, it's just more of the same. The dialogue is dull, the art style doesn't look good at all, and the game just doesn't have much appeal. It's certainly not bad, it's just so bang average that you'll have seen it all before.
Comments 17
@Bad-MuthaAdebisi I changed that sentence slightly - it's only a rumour at the moment. Though it's 99.9% certain.
Looks fun, shame they don't put more effort into the dialogue and plot for a complete package.
Love the tag line Sam!
I've not really been paying attention to AC Chronicles, and it sounds like I have little reason to.
I like the setting. To be honest, I think I'm probably going to play these on the Vita. Seems like that will be a better fit maybe?
@KratosMD Ah, fair point - never considered that. Will do, thanks!
Really hope the rumours of Ubisoft 'slowing down' the AC franchise turn out to be true. Just needs a rest at this point, IMO.
I am hyped for Watch Dogs 2 really enjoyed the first game so got high hopes again for the sequel. The movie I will go and see. Movies of games tend not to be great but I think now they put more effort and money into them than in the days of street fighter etc.
@Neolit I believe these were originally planned as Assassin's Creed Unity DLC, but after that debacle, they decided to up the budget and spin them off as their own thing.
@Bad-MuthaAdebisi Yeah, I honestly have no idea why they would bother doing a sequel. It was a solid game, but honestly I don't know and haven't seen anyone demanding a sequel.
@KratosMD Like I said, it's a very solid platformer, but other than that it has no real selling point. There's nothing particularly "Assassin's Creed" about this game bar the setting, but there are plenty of far better stealth platformers out there.
@LieutenantFatman Yeah, to be honest I'm a little more intrigued about the upcoming 1910s Russia game because I'm wondering how it'll implement all of the modern technology, but really this is quite boring storywise.
@Quintumply Thanks! It seems Ubisoft almost forgot about this subseries because of how little anyone paid attention to it last year.
@get2sammyb Maybe, but to be honest there are much better platformers on the VITA than this. The setting is interesting because it hasn't really been done before, but it's nothing to get excited about.
@SegaBlueSky I agree. Yearly franchises always turn out boring unless you have plenty of developers so development cycles are long, and in my opinion AC really needs a refresh. Not only has it gotten stale, but it's story is so cluttered that no one seems to know what's happening anymore. To be honest, I'd prefer Assassin's Creed if it was a little more like Hitman - lots of different levels set in different time periods and locations. Sounds more compelling to me.
@dryrain The movie does have Michael Fassbender in it, which is a reason to see it, but I'm not getting my hopes up. Watch Dogs, while good, didn't have me begging for a sequel, so I'm not too bothered either way.
@Neolit It honestly seems like these were a side thought. It's not like Ubisoft are putting any real effort into advertising these, I just think that, because China's release wasn't big at all, Ubi are trying to realise them all in quick succession so they can focus on bigger games. Thanks for the praise on the pun by the way, it took a lot of research and testing to get that.
Yessss a Watch Dogs sequel!!! Get in super happy, great game. Getting drunk on 4 shots mini game and putting ballards up what a surprise. Cant wait.
i thought Ubisoft said no AC Games this year?
isn't this a AC game? ^_^
i joke but to be fair i did kind of enjoy AC: China so i might pick this up (still need to get a new copy of Unity and a copy of Rouge and Syndicate)
@themcnoisy I love how more people are talking about Watch Dogs 2 than AC Chronicles on an article about AC Chronicles. Just goes to show how disinterested most people are about this game, and to be honest they'd be right!
@FullbringIchigo I've taken a bit of a break from AC since Black Flag, though I played Rogue recently and quite enjoyed it. I hope Ubisoft aren't making any mainline games this year so the next one is better
@Anchorsam_9 Sorry, neat review though. Falls into the ubi template well. Bland and dull. No buy from me.
Has a phone game vibe... Is this game available for phones?
@themcnoisy No need to say sorry, I wasn't offended ot anything - I was just making a point on how this game seems to have a tiny audience
@sonicmeerkat It isn't, but I can see the mobile vibe that you're getting. It probably could be ported relatively easy, but I doubt it'd be worth it for Ubisoft
@Anchorsam_9 AC lost my interest with the first game. It was beautiful but damn what was that a boring experience.
I loved your tweet about drinking water was more enjoyable than the Ac bore fest
@Sanquine Thanks! The only AC game I loved was Black Flag, and that's only because it was an excellent pirate game.
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