Picture the scene: you and your battle-hardened Viking clan are storming a huge Saxon fortress. You've smashed through the main gate, torn your enemies to pieces in the courtyard, and now you're racing towards the central keep. A degenerate king waits inside, surrounded by his finest warriors — but they're not going to stop you. A few perfectly timed parries do the trick, and their blood-soaked bodies litter the floor. The despot rises from his throne for one last duel. He puts up a decent fight, but with your adrenaline gauge full, you unleash your most powerful ability and send him reeling. What's left of his health bar evaporates as you bludgeon him into submission, and you're prompted to finish him with a special move. All of your hard work is about to pay off — you've spent the last eight hours liberating a whole English kingdom in order to reach this pivotal moment — but unfortunately, he collapses on the spot. Your kill animation still plays, however, as if your opponent is still standing — your Viking hero triumphantly shoving his or her blade into nothing but thin air.
What should have been a moment of profound satisfaction has been ruined by yet another bug. Assassin's Creed Valhalla is quite possibly the buggiest game that we've played since the disaster that was Fallout 76 at launch.
To be clear, the bugs in Assassin's Creed Valhalla are mostly cosmetic, but they're absolutely everywhere. You'll struggle to play for more than five minutes without running into some kind of visual hitch, be it a broken character animation, a missing texture, or an enemy who just stands there doing nothing as you cave in his skull. We can handle the odd open world glitch, but these minor bugs really start to rack up, to the point where Valhalla feels unfinished.
It would take far too long to list every bug that we encountered during our time in merry old England, so here are a couple of highlights. In one side quest, we saved a woman's pet fox from a burning building. The woman was badly injured, but she was able to say goodbye to her beloved beast before kicking the bucket. Touching stuff, except seconds later, she snapped to her feet and stood there looking at us like nothing had happened. Then she shouted something and ran off into the hills. Then the fox just blinked out of existence.
Another side quest saw us rid a family's home of a foul stench. An annoyingly voiced child talked us into removing his father's rancid belongings — the source of the smell — but upon reporting the job completed, that same child stretched to the size of a small giant, towering over our character as we made conversation. We don't even know how a bug like this is possible, but our only regret is that we didn't reach for the Share button. Presumably because we couldn't believe what we were seeing.
Now that last bug might sound amusing — and admittedly, looking back on it, it was — but our point is that Valhalla can be shockingly rough. And that's a massive, massive shame, because if you can somehow look beyond the bugs, this is easily one of the best Assassin's Creed games yet.
In its story and characters, Assassin's Creed Valhalla stands head and shoulders above its predecessors. The storytelling in previous instalments, like Assassin's Creed Odyssey, felt somewhat disconnected due to the sheer amount of open world bloat standing between you and the next important plot point. But here, there's a heavy emphasis on main story missions, and there are a lot of them. It's a genuinely impressive effort that presents us with endearing heroes and brilliantly crooked villains, all wrapped up in a plot that involves political intrigue, occult secrets, and historical happenings.
It's the game's structure that allows all of these aspects to shine. Your protagonist, a renowned Viking warrior named Eivor, sails to England from Norway, following on from dramatic events that take place during the prologue. Once settled in greener lands, our hero is tasked with forging alliances with the many kings and clan chiefs of a fractured and war-torn 9th Century England. The story guides you from region to region, each one of them housing a series of main quests.
Each kingdom is defined by its own cast of characters and the task at hand. In one region, you might have to help a young prince ascend the throne by eliminating the opposition. In another, you may have to unite the peasantry against a rampaging Viking clan that's hellbent on terrorising towns and villages. Although most missions do boil down to killing a bunch of baddies, they're given meaningful context through surprisingly sharp writing and a very well rounded cast.
The story's presentation isn't perfect thanks to some janky animations and the fact that most of our Norse heroes can't seem decide on any kind of accent, but this is still the most ambitious and engaging narrative to ever grace Assassin's Creed. Even player choice has been given more weight, as your decisions can have lasting consequences on the country that you now call home.
Speaking of home, Eivor's settlement, Ravensthorpe, is at the heart of almost everything that you do. It's a cosy countryside retreat that you can come back to at any time and develop with the resources that you've plundered throughout your adventures. It's where you'll meet new allies, hold feasts, and reflect on your journey. As far as hub locations in video games go, it's a very good one, and it fast becomes a place that you'll want to see thrive.
Valhalla's focus on story also means that the open world doesn't feel anywhere near as cookie-cutter as it does in other Ubisoft games. For once, the map isn't completely coated in bandit camps and other throwaway activities. In terms of design, it feels much more organic, and whether they house an enticing secret or provide the backdrop for main quest, the majority of locations have personality and a purpose. There is, of course, still a lot of optional content to discover, but again, this is a notable refinement of the modern Assassin's Creed formula.
But what about the old Assassin's Creed formula? Well, Valhalla looks to please disgruntled fans that feel as though the series has forgotten its roots. Make no mistake, this is still an open world role-playing game in the same vein as Assassin's Creed Origins and Odyssey, but a number of traditional mechanics have made a return. Most notably, Eivor receives a Hidden Blade early on, allowing for all kinds of stealthy stabbings. There are also towns and cities where Vikings simply aren't welcome, and so if you want to avoid bloodshed, you can throw a hooded cloak across your shoulders and blend in with civilians to avoid detection. It's classic Assassin's Creed, and we didn't realise how much we missed it.
There are times, however, when bloodshed is inevitable. Eivor is, after all, a strong willed Viking who dreams of blood-stained glory, and so you'll often partake in raids and other huge battles where stealth isn't really an option. This is where the game's chunky combat system enters the equation, and to be frank, it doesn't make a great first impression. Compared to Origins and Odyssey, this feels more rigid and contextual. An all-new stamina bar ensures that you can't just dodge and roll your way to victory, forcing you to battle with composure and patience.
Initially, it comes off as being poorly balanced. Boss enemies tend to have a huge amount of health, and chipping away at that big white bar feels like an exercise is tedium. But give it time, and the combat system does start to click, little by little. Skill books dotted across the open world grant you all sorts of abilities, while a sprawling skill tree lets you purchase both passive stat bonuses and all-important perks.
What's more, an overhauled loot system makes each weapon and armour set feel unique. There are no random loot drops here — every piece of gear that you find has its own identity, with exclusive stats and enchantments. Finding a new axe, great sword, or bow actually feels like you're being rewarded for your hard work, and you'll definitely want to scour the land for some of the game's most powerful equipment.
Eventually taking everything into account — abilities, skills, and gear — the combat system find its footing and evolves into something very satisfying. While its foundations are nowhere near as solid as what you'd find in something like Ghost of Tsushima, it's the level of customisation on offer that sells Valhalla's action. Whether you like to sit behind a sturdy shield or dual wield a pair of deadly Danish axes, there are so many options to explore — and for a game as big as this, that's important to get right.
As for how the game runs on PS4, we're honestly quite impressed — obvious bugginess aside. Naturally, this is the best looking Assassin's Creed title yet. The rolling green fields of England and its imposing castles have all been beautifully recreated. When the lighting's just right, it's a gorgeous game, even if the pop-in can be a bit jarring when travelling at high speed. There's no doubt that Valhalla is going to look glorious on PS5.
But you know what's not glorious? Valhalla's modern day storyline. That's right, the one and only Layla Hassan is back, and she's still a woefully bland and frustratingly fickle character. Mercifully, the modern day stuff counts for just a tiny fraction of the game's overall runtime, but it still serves to rip you out of the experience whenever it does rear its ugly head — and we mean 'ugly' in the literal sense. Perhaps in knowing that it'll be the least played part of the entire release, Ubisoft has opted for terrible looking character models and blurry, low resolution assets whenever you're in control of Layla. We don't know if this is yet another bug, but the difference in visual quality between the past and present is bemusing.
Conclusion
They may not be game-breaking, but the countless visual bugs of Assassin's Creed Valhalla really hold the experience back on PS4. They give the title an inescapable roughness, begging the question of whether it's meant to be played on PS5. That said, if you can look past the broken animations and often absurd glitches, you'll find an amazing Assassin's Creed game — arguably one of the best in the entire series. Its stories and characters are a whole cut above what's come before, while its open world feels refined and incredibly well realised. The condition that Valhalla has launched in is a terrible shame, but it's something that could, and should, be fixed.
Comments 99
If anyone's got any questions, let me know and I'll try to answer them.
For those wondering, we will be doing a PS5 review of Assassin's Creed Valhalla, which will cover all of the next-gen improvements. Hopefully the bugs are cleaned up by then as well!
Wouldn’t be Assassaasssasssasaassins Creed without bugs. Had a British soldier just sit on my ship for about half an hour without moving or getting suspicious in Black Flag, like a ship mascot. RIP though, he was killed by a stray cannonball. This game just seems like a solid addition with some decent steps forward which is all I really want. Well, all I really want is the official Ass Creed dating sim but this will do.
Yeah hopefully by the time I get to it on PS5 the bugs will be worked out. It’s unfortunate this version is so full of them.
Also, the caption should have been ‘Eivor The (buggy) Engine’. I’ll see myself out.
So buggy its unplayable! I have started the game and before heading to do the mission I explored Norway thinking that you would end up going England after the beginning. But can't do the next mission A Seers Solace. Doesn't show up or anything, so gonna have to wait for a patch!
Another job well done Ubisoft.
This will now be the first game I play on PS5 (after AstroBot). I wasn't going to bother with this until next year but the delay to Cyberpunk has made the decision easy. Cyberpunk can wait till next year instead.
How much of this game uses the Animus? I HATED in the first game how much fun stuff was ruined by those sequences, made me give up the series, but I don't see much talk about it on this game. Did they finally remove those sections so we can focus on the fun, "historical" stuff?
@nessisonett Or 'its all eivor the place'
In terms of this release it seems like the sensible thing to do is stick with Ghost of Tsushima until the bugs are ironed out. I'm hoping to pick up the PS5 version of Valhalla for Xmas which should give ubi enough time to iron out some if the more glaring issues (assuming they are prevalent in the PS5 version too)
I'll pick this up in the spring, cheaper and patched, and with greater distance from Odyssey.
@ShogunRok I've seen the map is slightly smaller overall than Odyssey, does it feel better for it or are things a bit squeezed together?
@God_of_Nowt @LemonHaze Funnily enough, the English accents are actually very authentic and well done (they definitely hired a few of the voice actors from The Witcher 3).
It's the Norse accents that are really weird. Every character sounds like they're from a different, non-specific North European country.
@TG16_IS_BAE The modern day Animus stuff is still here, but it's a tiny portion of the game overall. Still sucks, though (in my opinion!) and we'd be better off without it in its current form.
@HMazzy111 Honestly, it feels better. The map in Valhalla feels more organic and hand crafted because it's not just copy-paste enemy camps all over the place.
It is smaller than Odyssey in total, but you do get to travel to more varied locations as the game goes on, and each region of England feels quite defined.
Because there are fewer camps and the map's a bit smaller, there's less generic open world stuff to do... But it's not really a problem because Valhalla's designed in a way that you want to stick with the main story stuff (which is massive anyway).
@Kieren1234 If it's any help, you can find the seer's house on top of the mountain that's next to your village (I think it's to the North). If you go there maybe you'll be able to continue despite the bug.
I’ll play it and no doubt enjoy it but will I remember it in five years time???
@fR_eeBritney Does that matter? If you play it and enjoy it then its done its job. There's so many new games coming out every month you've always got something new to play and enjoy, don't need to be revisiting games from 5 years ago.
"don't need to be revisiting games from 5 years ago"
Lol tell that to GTAV, Skyrim and all Remasters.
I know you're not a fan of the modern stay stuff, but does this one at least refocus it's narrative? Ever since Desmond died there's been no direction, no goal, like with the original trilogy where they were trying to stop the world ending by 2012. Or is it just filler again?
@ShogunRok
Doe's the combat system involve rpg leveling where if you are a couple of levels below an enemy it takes 50,000 hits to kill them and then are forced to do "side missions" to level up? That completely ruined my enjoyment with Odyssey.
Sometimes I can only imagine what legendary masterpiece Ubisoft could come up with if they focused all hands and resources on just ONE solid game developed in 3 years without releasing any other garbage. I don't care if they can afford 1 billion employees to develop multiple games, they're all average at best.
Looking forward to reviews for IFR, and this what I'm talking bout, by the time reviewers play it, they would've had enough of the formula in a space of a month playing Legion and Valhalla they wouldn't really care. Way to go Ubisoft.
@God_of_Nowt Well Ubisoft already scaled back their releases. AC used to come out every year and now they don’t. It’s also different studios doing each entry, Odyssey was the Syndicate team (Quebec) and Valhalla is the Origins team (Montreal). Again, people here seem to think Ubisoft are a bunch of guys in a shed making all the same games but they don’t grasp that it’s a gargantuan company. You don’t see Insomniac, Guerilla and Japan Studio stopping making 3 different games and then trying one together to ‘see what legendary masterpiece they come up with’. It would be a logistical nightmare, even without a worldwide pandemic.
As someone who loved Odyssey I've been a little disappointed with Valhalla. It reminds me of the jump from GR Wildlands to Breakpoint. Going from lighthearted open world fun to a much more serious version.
@Deadhunter sounds like the best plan to me too, hard to recommend at this price and in this apparent state unless you're really desperate to play it right now I suppose.
@ShogunRok Thanks for that! Yeah, it's a shame that the series has such gorgeous scenery, ruined by such flatness from the Animus sections. Yuck.
Why are Ubisoft games always so buggy at launch? It's like the developer doesn't hire game testers. Instead they rely on the consumers to do the bug testing for them.
@God_of_Nowt I only ‘run to the defense of Assassin’s Creed’ because I’m 6 games into a playthrough of the whole series and therefore have first hand experience of the evolution of the series, not recollection from about 10 years ago. I couldn’t get to grips with the series and tried many times over the years with the latest entries but I appreciate the subtleties between the entries a lot more seeing them first hand. The main problem with the criticism of the series as a whole is that while yes, each entry shares key gameplay similarities, so do plenty of other series. Even then, the formula has undergone countless revisions over the years. The addition of the naval gameplay in Black Flag makes it completely different from say, AC 2. The mission based structure of the first game is completely different from the open world structure of Origins. This current crop of RPG focused games is no different from Assassin’s Creed 2, Brotherhood and Revelations all sharing a formula which was then reinvented in 3.
On the whole Ubisoft games being all similar deal which I’m seeing in the comments, their AAA series do share similarities in that they’re open world and share an engine. Nobody said that Fallout was just Elder Scrolls except with guns and set in the nuclear wastelands. Just like how Watch Dogs Legion is just Assassin’s Creed Valhalla except set in the modern day with hacking, multiple playable characters, permadeath and guns. The Last of Us is just Uncharted 3 with zombies and survival horror elements. Hell, considering Insomniac and Sucker Punch are as related as some of the Ubisoft studios, Spider-Man is just Ghost of Tsushima but set in New York with superpowers. Some great series were born out of other series. Devil May Cry was originally going to be Resident Evil 4 but now has its own distinct identity. Resident Evil in itself borrows heavily from Sweet Home, an earlier game by the same developers. Anyone expecting companies to reinvent the wheel with every single game are entirely unrealistic.
@TheArt I can honestly say I wasn't playing either of those games 5 years after release. Remasters and remakes is a different situation though, especially with games like Resi 2/3 as they are so vastly improved.
A useful review, I’ll wait for a sale and let them fix the bugs in the meantime.
@ShogunRok
Just because you personally dislike the modern day doesn’t mean it sucks. I just started the game last night and I’ve played through the first modern day sequence. What I played through is leagues better than anything I experienced in the previous two games. I know there’s a whole contingent of people who would like to see the modern day scrapped. But I am definitely not one of them. As long as it’s got the title Assassin‘s Creed in its name, it better damn well have some modern day ***** in it!
Watch skill ups review. It shows all the flaws that I was worried about. The combat is jarring and the grind is worse than odyssey. No thanks.
@God_of_Nowt Isn’t that what Origins was though, a complete reboot? They saw that the yearly installments were flagging and took action to ensure it didn’t go completely stale. They’ve done that a few times, after Revelations they then went in a totally different direction with AC3 which features a lot more open space and primitive naval combat. After a couple games with that mindset they then moved back to cities but with the advances in technology, they were vaster and denser than what had been seen previously. Then they did the open world games which focus a lot more on open space again. With this current pattern, they’re due to do another one set in cities again next game, which would make sense given the time period Valhalla finishes in. Plus, they make a new game every 2 years now which would make the next one in 2022, the 15 year anniversary of the series. I could see a ground-up remake of the first game brought to modern standards and depending on that game’s success/failure, we could perhaps see more games in that style. It’s like Crash Bandicoot and Tony Hawk, they went off and did loads of different styles of games after the originals got stale and now they’re back to basics years later and selling by the boatload.
Wait a minute, this is a Ubisoft title, not a Bethesda one!
@God_of_Nowt A more condescending justification for why Assassin's Creed doesn't appeal to an individual has never been written. Congratulations, you are indeed an epic gamer.
This series has changed a lot. I've been with it since the first game, and it is remarkably different.
@God_of_Nowt lol no worried. I was hoping one day the animus would send us back to the First Civilisation era. Hopefully one day.
@NorrinRadd I'm with you
Other then some minor visual glitches i haven't had any real hassle in the 15 hours i've put into it. Must say its rather fantastic, i went in with low expectations despite adoring Odyssey so i'm happy i'm loving it. As for it being intended for PS5 i disagree, its very much in the mold of Odyssey and the visual bugs is clearly less the game and more Ubi being Ubi, anything taxing the game does Odyssey could do so nah this is very much a current gen game first and next gen port 2nd.
@PegasusActual93 Levels have been replaced by 'power', which increases every time you unlock a new upgrade on the skill tree (which is massive). You get skill points by earning exp, so levelling up hasn't really been replaced if you want to get technical.
It's not a grind in the same way Odyssey was, though. Parts of the map do feature stronger enemies and fighting against them at a much lower level can be difficult, but unlike Odyssey, the game isn't made up of side quests. The vast, vast majority of quests that you do in this game are all linked to the main story, so it never feels like you're "grinding" to get stronger — it just happens as you work through the game.
For the record, I had no trouble whatsoever with meeting the "Suggested Power" for each region, and I rushed through large chunks of the game for review purposes.
@RedShirtRod I think Valhalla's tone is much more in line with the rest of the series, especially Origins (which was developed by the same main team).
In that sense, Odyssey is the odd one out — it's way more comical and lighthearted than previous games (although it still has its darker moments).
I think if you want something more like Odyssey, you might be better off looking into Immortals Fenyx Rising. That's developed by the same team who did Odyssey, and the tone seems to be very similar. To be honest, it strikes me as the game that the developer wanted to make in the first place, but it was put in charge of Assassin's Creed in order to fill the gap after Origins (while the Origins team started on Valhalla).
@oldschool1987 It does refocus the overall narrative, yes. I really, really don't like the modern day stuff, but I can see fans liking what Valhalla does with it.
@ShogunRok is stealth still a thing in the game? I watced a couple of ytube videos where the guys said you can’t go full stealth like in previous titles.
@WallyWest Valhalla does have a lot of odd scene transitions and masked loading screens, though, to the point where I started to think parts of it were designed (to some extent) with next-gen in mind.
For example, there is a lot of texture and asset pop-in during busy gameplay, or when the game has to switch to a different location for a cutscene. Issues that simply shouldn't exist on PS5.
I get what you're saying — at its core this isn't a huge upgrade on Odyssey — but it does struggle in places that Odyssey didn't, and it is trying to do quite a bit more in terms of combat scale and set pieces.
@Cheems You can be stealthy during open gameplay if you want, and the Hidden Blade is back, but a lot of the time, you're simply forced to fight.
It's much better than Odyssey for stealth overall, though. Even the environments are much more vertical and more reminiscent of old AC games, especially in cities.
@ShogunRok Yeah fair, in a lot of ways its Black Flag all over again what was in a bad state what just so happened to be a cross gen game, i expect Ubi will sort it out though as they're usually pretty good with post launch bug fixing, Unity the most demanding one in the series is pretty fine now with glitches being infrequent and in my replay of it this year i had barely any issues.
The biggest problem for me with this game is that the control scheme is garbage. R1R2 being the attack buttons is awful. It may work for Dark Souls but for fast combat it feels wrong. Remapping it is also near impossible as every button seems to have 3 different things tide to the buttons. Unlike the last two games Valhalla doesn't have alternate controls.
@ShogunRok Please, is there some meaningful modern story, or did Ubi screwed it up again? And if no, Is there some connection with Assassin's Creed (relics, Juno, ancients, Abstergo, pieces of Eden etc.)? Or is it again generic story of somebodys life who accidentally painted assassin's symbols on his armor, because it looks cute?
@ShogunRok appreciate the answer ☺Sorry to hear it didn't do anything for you though.
BTW this is the only site where you authors will answer questions we have in the comments section. This is my main gaming site since I gave up on IGN. Keep up the excellent work.
Good review this, thanks.
Found the first couple of hours a chore, but now 7 hours in and enjoying it.
Coming straight from Ghost of Tsushima to this made me realise even more how amazing GOT is
@Kieren1234 Side quests are not immediately shown. Check your quest tab and highlight it, and you'll see it on the map and in the world as the usual green diamond shaped icon. Just played this mission last night, with no problems.
Also check your options, and what type of exploration you selected: if you're on Pathfinder, good luck I recommend sticking to Explorer, the middle option, it's a good mix.
I play on PC and have the day 1 patch installed.
I played about 2-3h of the game, explored Norway quite a bit, and didn't encounter any bugs or glitches. Either they're mainly in England or they were solved in the update. I'll post if something appears along the way.
I’m playing through origins atm and the animus parts are just a total break from the immersion. Why ubi keep putting these pointless bits in is beyond me.
How difficult would it be to have an Assassin’s Creed game without any modern day sections, yet still retain the concept of someone revisiting the past lives of their ancestors? Surely there are other ways in which this could be framed within the context of the story? This really should be the next dramatic shift for this series - it’s well known that players don’t like the modern day sections, so maybe Ubisoft could have a rethink about how they tell their stories in future titles.
Sounds like a solid game. I would definitely get it.
I am one of those people that liked Unity, Odyssey and Origins.
In one side quest, we saved a woman's pet fox from a burning building. The woman was badly injured, but she was able to say goodbye to her beloved beast before kicking the bucket. Touching stuff, except seconds later, she snapped to her feet and stood there looking at us like nothing had happened. Then she shouted something and ran off into the hills. Then the fox just blinked out of existence.
Best side quest ever!
Hopefully they patch it soon, going to play Spiderman on ps5 first so hopefully most bugs will have been patched. Looking forward to playing it though looks good.
@WanderingBullet may be due to the fact that their games are huge. It's much easier to test a game like Mario 365 than Skyrim.
Why do they ruin these games with the modern day narrative? It's time to bin it.
Any screen tearing? Series x has plenty and ps5 too presumably.
I do wonder why folks keep buying these unfinished ubi games at launch. CD projekt they are not.
@Mona_Lott and get it far cheaper!
@ShogunRok Brilliant review and exactly the same impressions that I have from my first couple of days with it. Looks gorgeous but it just isn't finished, so many little bugs here and there, although they're not game breaking it just takes you out of the atmosphere. I'm glad you didn't mention flying papers, i've tried a few and they are easily the most annoying thing i have come across in an AC game
@Kieren1234 Same. Second mission and a game stopping bug. So freaking annoying. I don't really want to start again for the same thing to happen. So frustrated.
@ShogunRok I have run into the same bug and nope, I'm in the house and she won't talk to me, can't progress any further. Plus side I kick ass at drinking and playing Orlog.
@Total_Weirdo Or all thier top executives are too busy having business meetings in strip clubs and sexually harrassing thier sub-ordinates.
@ShogunRok do the NPCs have dialects or does everyone sound like Danny dyer.
@LemonHaze your profile pic is way too distracting
@ShogunRok how are the loading times?
What is the situation with the grind?
@ApostateMage Hi there friend. That was an awesome post. Thanks for the laughs 😁 Now I really want to play the game just for that quest alone.
Still debating if I´m going to get the PC or PS5 version .
Unless the PS5 version has some cool Dualsense features,
I´ll justwait for the PC version.
Cheers, stay safe out there people and happy gaming to us all
@God_of_Nowt if you think I'm trying to get a rise out of people it's only you who's the one who's offended at everything, friendo. I'm not trying to pick a fight with you or anyone, I'm merely stating that, from my perspective, you're being kind of condescending.
That was also a light jab, lighten up Francis you're really very sensitive, too sensitive in my estimation, but that's just me.
Being condescending is evident from your post history too, just so we're clear as long as we're bringing up said post history.
I didn't lose my lid on people. I was talking to one person who barely spoke English and they were calling me an idiot, essentially, for not recognizing the greatness that is TLOU2 Part II but that's neither here nor there.
Also, this is a public forum, so if you only want to have a conversation with one other person, there are other places to do that. Anyone can respond and reply to you whenever they want to.
And here's a pro-tip for you as well, you should learn how the internet works because it doesn't work how you think it does. No one cares how smart you think you are, but that's also the real world too.
@ShogunRok
"For example, there is a lot of texture and asset pop-in during busy gameplay, or when the game has to switch to a different location for a cutscene. Issues that simply shouldn't exist on PS5."
I think that's the right on the money and I've noticed the exact same thing. Later today (FedEx willing) I'll be trying out the game on PS5 and HOPE that a lot of that texture pop-in vanishes. I know the load times will be decreased dramatically (see JorRaptor's video) so I''m looking forward to that. Leads me to believe this game WAS designed with the next gen consoles as a priority (unlike AC4 which was clearly designed for the then previous/current get consoles and only had slight improvements on the new hardware).
@djlard A lot of AC lore is tied into the main story, and it's done really well. If you like the overall lore of AC, I think you'll really like this game.
Modern day story is more meaningful than it has been, I'd say, but it's still bogged down by bad characters (in my opinion) like Layla.
@Dan_ozzzy189 No screen tearing whatsoever on PS4.
@Throb Some of them are ridiculously finicky aren't they? Very frustrating when Eivor will just miss a perfectly fine jump for no apparent reason. Glad you enjoyed the review.
@vapidwolf There are a few NPCs in the story that sound like Danny Dyer, but most of the English populace speak with a more midlands or Yorkshire accent.
@Blacksmith1985 Loading times are like Odyssey. The game's got a looooong load when you first load your save, and then if you fast travel or move to a different map, you get another looooong load screen. Open world obviously has zero load screens, though.
Grind is almost non-existent in my experience. There's so much main story stuff that it feels like you're always around the right 'power' to continue.
I suppose there's a bit of a grind for materials if you want to upgrade all of your favourite equipment, but even then, it's just a case of finding and looting treasure chests, and there are loads of chests in the places you visit for the main story anyway.
@ShogunRok thanks a lot.
You clarified this perfectly for me.
@NorrinRadd Yeah, I feel like aspects of the game have definitely been scaled back so that it sticks to its 30fps cap on PS4.
Very interested in playing on PS5 after 60+ hours on PS4, hoping for a reasonably big improvement.
@God_of_Nowt Thanks for visiting the site, we try our best!
@ShogunRok completely agree. I struggled through Unity and Syndicate and I see a lot of it in Valhalla. I think it's a really good Assassins Creed game, just not a good sequel.
Ubisoft has struggled these past couple years with consistancy. I know they changed up their leadership team so hopefully their games can start keeping their uniqueness from one another.
Ive had the problem of it skipping dialogue like crazy mid sentence
@ShogunRok Ok. If you have played and can compare, is AC Valhalla closer to AC 2 where band of modern scientists occupy Ezio's villa to search for artifact thru memories to keep it away from modern templars OR is it closer to AC Origins/Odyssey where random girl using Animus in nameless cave/building with no purpose and just mail with other random persons with any greater goal?
Do the Hidden Ones play a central role in England, or are they merely a tokenism? In other words, will we be working with Assassins and building bureaus?
@nessisonett
Actually many reviewers described Fallout 3 as "Oblivion with guns." Which is something I personally liked!
Isn't Ubisoft the company that is actively embroiled in several scandals where high-ranking employees - including the director of this game - have been implicated in sexual assaults?
@djlard It's kind of a middle ground. It's nowhere near as involved as the old AC games where it was Desmond and the gang, but it's not quite as throwaway as the modern day stuff in Origins and Odyssey.
Another carbon copy annualised game from Ubisoft. These games are given good reviews just because they are absurdly huge and pretty.
@PunkRx_Lockly The Hidden Ones and the Order of the Ancients play a major role in this game's story. They're actually a big part of the reason why it's so good. You get to see how things are playing out between the two groups from the eyes of an outsider, and over the course of the game you're brought into the battle yourself. The lore is really well implemented.
@LemonHaze it’s pretty obvious he means the dialects
I’m sitting this one out but I’ll watch a let’s play so I can get the modern day story. Only thing I care about at this point. I need to finish building my Odyssey story anyway.
@ShogunRok Thank you. ☺️ I'm looking forward my christmas gift. 😁
@ShogunRok
“@NorrinRadd Yeah, I feel like aspects of the game have definitely been scaled back so that it sticks to its 30fps cap on PS4.
Very interested in playing on PS5 after 60+ hours on PS4, hoping for a reasonably big improvement.”
Just wanted to follow up. I got my PS five yesterday and managed to play about three hours. All of those issues that I was hoping it would go away, went away! At least, in the three hours that I played, I had no texture pop in, no weird graphical glitches, no instances of characters floating in space or running in circles or doing any of that weird ***** that they’ve been reported to do. Clearly this game was designed with next gen in mind and has been scaled back for previous hardware.
What a giant difference it made in the gaming experience though! It was much easier to not have immersion broken. Really plays very nicely now.
@NorrinRadd Nice! That sounds really promising. Looking forward to absolutely hammering it on PS5.
Saying this is the best Assasins Creed of the series is the equivalent to falling I'll and telling people it's the best illness you've had the entire franchise is worthless
About 20 hours in and besides the see solace bug wich made me reinstall the game, I have not met other bugs. Occasionally there is some poor animation with a guard running circles but besides that it's playing nicely on my ps4pro. I love the series and played them all so far and this game is deffenitly not the greatest in the series and it feel less assassin then previous games. A 7 is a good score it seems but Im still not close to finishing it so story might get better
@ShogunRok Thanks for answering. Not sure if I will pick up, but will definitely wait for a price drop.
i was tempted by the viking theme and decided to buy this one at launch and go for the ultimate edition. yes i had fun with origins and odyssey. but valhalla is so buggy and the game even froze two times now. and it happens more often that you see that the game is stopping during a sequence for a moment too long. very weird. but what is not ok is that i can't download the Way Of The Bezerker quest via the ubisoft site and that ubisoft connect gives an error code when you try to reach it via the in game menu. also, you should get contracts from the little merchant in your village but when talking too him you get that same error. all in all it ruins the game for me. while it definitely has a lof of potential. maybe even more then odyssey, which always felt as a super large dlc pack for origins in a way. first and last time i bought a ubisoft game at launch for the full price......
"The woman was badly injured, but she was able to say goodbye to her beloved beast before kicking the bucket. Touching stuff, except seconds later, she snapped to her feet and stood there looking at us like nothing had happened. Then she shouted something and ran off into the hills. Then the fox just blinked out of existence"
😂
Thanks for reminding me why I always wait 2-3 years for the Gold/Complete Editions to cost $20 or cheaper during a Summer or Holiday sale.
(not to mention I've only played AC1 and 2)
Just flogged my PS4 copy to CEX for a tiny loss of £5. It's just too ropey to be enjoyable atm, even on the Pro.
A shame, as the story was starting to get interesting.
But the colour, lighting and overall visuals were infuriatingly bad. Characters faces went from red to grey to orange between scenes. Out of cutscenes, the characters have PS3 level graphics. Scenery popping in. Water like something on the PS3. The landscape just the wrong colour, sometimes looking almost cel shaded.
How they managed such a technical downgrade from the gorgeous (if boring) Odyssey I cannot understand.
I tried all sorts of settings on the console and within game and couldn't get it settled at all.
Might rebuy when it's on sale and patched up.
Don't buy Sony Playstation. Do not download Sony Playstation games. They will not refund defective downloads. They will make you spend countless hours deleting and redowloading and when you ask for a refund they will ask you to try more tasks and eventually tell you no because you downloaded it. Absolutely ludicrous. How would you know it is defective without downloading it. Do not download Playstation games! Buy an Xbox or use your computer. Valhalla crashes continuously.
@ShogunRok have you run into empty cities in the map?? I go to some places on the map like Hamptunescire or most of monasteries and they are all empty any advise or insights on how to fix that??
@PAPA-DZHON No idea unfortunately — I never ran into that problem on PS4, and I've been playing exclusively on PS5 since it launched. Might be best to search around online and see if anyone else is having the same issue.
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