Bruce Wayne's parents were murdered, y'know? You'd think that Telltale would be able to gloss over the most iconic origin story in superhero history, but the haughty Alfred Pennyworth takes an almost perverse pleasure in reminding you about the unfortunate fate of your mother and father at every opportunity. It's, as is always the case with the Caped Crusader, the lynchpin of the plot of course; the fall of Gotham is at the centre of every conversation, and each of the sprawling city's citizens proposes to know the solution.
None more so than Harvey Dent, the square-jawed district attorney aiming to rise through the mangled metropolis' crooked political system and assume the role of mayor. Having secured significant funding from Wayne Enterprises, the opening exchanges of this inaugural episode – named Realm of Shadows, for those interested – finds you greasing the palms of Gotham's elite, canvassing support from some of the district's most influential individuals. It's an interesting change of pace – the brooding badassery of Bats exchanged for the politics of a city beyond repair.
But it fits Telltale's chatty template immaculately; consequences may be engineered to steer you in the direction that the developer wants you to go, but the studio still manages to build tension around something as mundane as a simple handshake. Do you clasp the paw of one of the city's most notorious gangsters, inadvertently implicating yourself further down the line? Or do you stick to your values, knowing full well that your morals may irreparably burn bridges? And what, if anything, will your decisions mean for the Dark Knight himself?
Ultimately it doesn't really matter – your picks merely add shading to a narrative that's been pre-determined – but the stress that surrounds the impossible decisions laid out before you has always been Telltale's strength. The problem here then is that the writing lacks the studio's usual care and attention; situations occasionally escalate in a manner that doesn't feel befitting of the options that you select, and Wayne will sometimes behave in a psychotic way – even if you're trying to play him more as a pacifist.
Perhaps this split personality will manifest itself later in the plot – the developer may very well be trying to portray Bruce as the schizophrenic that he probably is – but this early on it just feels sloppy, and breaks the illusion of choice worse than in the outfit's previous games. It doesn't help that the action is similarly untidy; fight scenes are choreographed with love and care, but the quick-time events that govern them are dreary, with laggy prompts and a lack of in-game feedback removing any illusion of control. A hasty button prompt is fine in The Walking Dead, but Bats deserves better.
Detective work is similarly lacklustre, and at odds with what the episode's trying to achieve. The real appeal here – particularly in the wake of much better Batman titles like Arkham Asylum – is masquerading as Gotham's billionaire playboy, and learning what his life is really like. But a miserable sequence in which you must drag links between pieces of evidence grates, and it just doesn't live up to the highlights of the encounter, where you exchange coffee shop niceties with Selina Kyle or bat away the increasingly invasive press.
To its credit, the instalment does show flashes of where this story is going to go, and the reinvention of one key character from Batman lore suggests that there may be meaningful deviations to look forward to. But first and foremost, this series needs to understand what it's trying to achieve. As an insight into the oft-overlooked mechanisms of Bruce Wayne's lonely life, it's on the right path – but as a superhero game, it falls flat on its partially obscured face. We're not convinced that the developer can successfully balance both.
Conclusion
When it's obsessing over the broken politics of Gotham, this alternate take on DC's most famous franchise promises plenty – but lacklustre heroics and writing inconsistencies really drag it down. There's reason to be excited by some of the fictional deviations that the developer's taking, but they're yet to manifest themselves in any meaningful way, and the overemphasis on tired series tropes will draw many a groan. It's obviously too early to determine where this story is going to go, but our biggest concern right now is that Telltale isn't entirely sure either.
Comments 28
Telltale: same ol', same ol'.
I kind of enjoyed it but I would not recommend to someone who does not like DC or Batman very much. The only other Telltale game I have played though is Puzzle Agent 1+2 that is a Layton clone. I may check some more. From the Batman preorder I have Wolf, Walking Dead 2 from plus and Walking Dead 1 that I got on Vita years ago.
@hadlee73 I don't think it's the formula that's the issue in this case really, they just need to decide whether they want a political plot or an action one. At the moment they seem to want to do politics, but I got the impression they felt they had to appease people buying the game because it says "Batman" on the box, too.
They'd have been better focusing on the politics and calling it Bruce Wayne: The Telltale Series — but then it wouldn't sell as much, innit.
Looking forward to this one. If any TT game can take the title of best TT game from Wolf Among Us for me it will be this one.
I liked Telltale games for quite a while but then the more you play, the more you start to see the flaws. It isn't long before you see how Telltale will always be guiding the story and your choices do little more than colour things along the way.
I tried playing Tales From the Borderlands, got to the last episode, and just had no desire to see it through, which was a real shame.
@get2sammyb Is episode one free like some of the other Telltale games?
I'm done with Telltale. Worse than LEGO series now it seems.
I never really liked them anyways. The gameplay sucks (if you can even call it gameplay) and looking around the inside of a car for some clue you missed is not my idea of a fun video game.
Telltale games used to be good until the small indie studio starting acting like they are some big massive company like Ubisoft and started taking on 5 or more projects at a single time and rushing everything out. The quality in their games heavily dipped around the time the finale of walking dead season 2 dropped and michonne was definitely an outline of the drop in effort. They aren't even trying. Same old thing every time. Hello, even the game they PUBLISHED 7 days 2 die bombed out.
I LOVED the first walking dead game they made and most of season 2. Everything else was trash.
@Rukiafan7 not on launch. Telltale charges 4.99 for the first episode for the first year or so then once around episode 3 or 4 is out, they make the first one free.
How's the game technically does it run like all the previous Telltale games?
This is why Rocksteady deserves a lot of credit. Since the 16-bit days it's the only studio that has found a way to make great Batman games. Even Arkham Knight, which I found to be disappointing, is still a solid 8-8.5 out of 10 game. Other developers just don't seem to get what works. I like Telltale's games for the most part (The Wolf Among Us is phenomenal, The Walking Dead series and Tales From the Borderlands are also very good) and I like the Batman universe but from the reviews it seems like Telltale's style and what makes a GOOD Batman game don't match, unfortunately.
@Gamer83 Rocksteady's story writers deserve credit, minus that awful end fight in arkham. Their lying PR dept and code writers, however, need to find new careers.
@DualWielding it could just be me but I'm finding it a bit sluggish in some sections. There seems to be constant frame dips in the first 20 minutes I played, can't find much about it online though so maybe it's just me
Still love all the telltale games and will buy this despite the poor review
@DualWielding Typical Telltale fare really. It does look better than ever thanks to the improved engine, but it still dips pretty constantly, and I found the controller response to be quite poor. Dragging the cursor around was laggy, for example.
oh is that bad that much?
i wanted to buy it
but with these reviews i should change my mind till complete pack get out
@Napples Did you see the real ending it was kinda cool for me.
@mrobinson91 So it plays crap and the performance is crap?
I've just finished the first episode and I enjoyed it but I did experience quite bad frame rate drops in the first two chapters but everything was plain sailing from there for me (was playing XB1 version).
Quite bored of telltale's old tired engine and formula now.
Telltale will remember that.
Yeah sure.
@Flaming_Kaiser I wouldn't say crap...but certainly not smooth either.
I enjoyed TWD and will probably play more of their back catalogue but going from Telltale to Life is Strange, I felt that LIS was for more engaging from gameplay and narrative perspective. Feels a little harder to go back to the controls and conversations of a Telltale game. I mean for cereal.
I heard the pc version is unplayable currently.
Hi Sammy, I am a huge DC fan and have never tried a telltale game. Should I buy this game or Arkham Knight even though I think the Batmobile/tank looks really not fun? Thanks!
Why all the hate for Telltale in the comments? The formula is not the tired rinse and repeat of Assassin's Creed or LEGO because the stories are still engrossing, the characters are well defined, and the writing is sharp. The Walking Dead season one is a masterpiece. The Wolf Among Us is mature detective/fantasy fiction done right. Tales from Borderlands won near universal critical acclaim (though I cannot comment because I have not played it).
The first episode of Batman was uneven, but I love what they are trying to do by bringing in all elements of Bruce and Batman. The politics and secretive life of Bruce mixed with the detective work and action of Batman. This season could be amazing, if they balance the elements to make a smoother flowing narrative. I have never understood why people jump on the bandwagon to hate on a company when they put out something less than perfect after producing a string of stellar games.
Tried out crowdplay with a random broadcaster. It felt very brief and not much of note happened, too light for a first episode.
Crowdplay lagged but I still had fun seeing the broadcasters reactions to our answers though
Considering it was the first episode, they did a good job setting the scene. I enjoyed it from start to finish and was thoroughly engrossed throughout. I like the laid back nature of TT games so i'll bite at them every time. Only ones i haven't played are the Borderland ones.
Looking forward to ep 2.
@Flaming_Kaiser I've changed my mind after playing about 30 more minutes....it runs like crap!
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