Microtransactions. Bleh. If there's one word that can put a foul taste in people's mouths, it's that. Disappointingly, Call of Duty: Infinite Warfare has them, and the game is much worse off for it. Whereas in previous entries you could spend money simply to get gun skins and cosmetic items in loot boxes, now you need to spend money on Salvage and Keys – sure, you can earn it, but you'll get a pittance – allowing you to open more supply drops, craft better weapon variants, and essentially have the upper hand.
So yeah, Infinite Warfare's multiplayer is pay to win.
You could say that there's still an element of skill involved – making use of your jumpsuit properly in order to outmanoeuvre enemies, playing well enough to earn scorestreaks and special abilities, and using new gadgets skillfully in order to locate your foes and neutralise them – but at the end of the day, the team that wins is often the team with the better guns. Ergo, the team that wins is now the team that pays the most.
Still, it's not like these microtransactions have ruined a stellar online experience. If you've played Call of Duty: Black Ops III, there's nothing to see here; you still have jump-packs, and bar all of the new guns and gadgets, the gameplay is almost exactly the same – at times feeling like an older game with a new lick of paint. Don't get us wrong, there's nothing much wrong with the multiplayer gameplay, but some progress here and there wouldn't have gone amiss, as the action does get stale quite quickly.
To be fair, there are a few changes: the new Defender mode tasks teams with holding onto a ball as long as possible in order to gain points, and is a fun jaunt, while the fact that Infinite Warfare's futuristic setting allows for maps set on other planets makes things a little more interesting. Frost, for example, is set on a research facility on Jupiter's icy moon, while Frontier takes place on a space station orbiting Neptune. There have been attempts to break from the boring three-lane map system, but while a few maps (Frontier among them) are much more interesting in terms of verticality and secret passageways, many of the other arenas are forgettable.
For the most part, though, it feels like the bulk of the changes in Infinite Warfare are cosmetic; Black Ops 3's Specialists are now 'Combat Rigs' that grant the user special equipment and gadgets when they've scored enough points.
The multiplayer's mediocrity is a shame, then, because Infinite Warfare's single player is excellent. Real effort has been put into this portion of the game, from the news broadcasts that occur after each mission to the depth of the lore.
Infinite Warfare's story feels so much more complete than previous Call of Duty instalments in that it's so much more than a linear corridor-shooter. Each mission feels different, not least thanks to the different planets that you fight on, from the caustic moon Titan to the futuristic Earth. The introduction of space combat, which sees you and your squadmates fly about in Jackal space-fighters and engage in dogfights, is awesome – controlling your Jackal is neither finicky nor fiddly, and the enemy types are varied enough to keep things interesting.
Add that to Zero-G space combat (in which you can use a grappling hook to attach to debris for cover) as well as the usual ground combat and you have some very interesting missions that often utilise all three types of play. Factor in side-missions that can all be undertaken in a non-linear fashion and you have an enthralling, bombastic campaign mode that's probably the best in years.
What's more, the narrative isn't half bad either. Sure, it may have a flurry of initialisms and acronyms to remember – the UNSA (United Nations Space Alliance) and SATO (Solar Associated Treaty Organisation) are the good guys, and the SDF (Settlement Defense Front)are the bad guys – but the writing and chemistry between the characters is decent.
Equally charismatic (although a bit lacking in the gameplay department) is Zombies in Spaceland, Infinity Ward's first whack at the ever-popular Zombies mode. It does feel a bit lazy that Zombies has been included in Infinite Warfare considering it's more of a Black Ops thing, but it's hard not to be swayed by Zombies in Spaceland's terrific character. Essentially, four actors hoping to star in a film directed by horror director Willard Wyler (played by Paul Reubens of Pee-Wee fame, no less) are sucked into a zombified theme park and forced to fight for their lives playing as four 80s stereotypes: the nerd, the jock, the rapper, and the valley girl. David Hasselhoff also makes an appearance as a DJ, playing licensed 80s tunes like Frankie Goes to Hollywood's 'Relax'.
While the theme park is fun and colourful, full of secrets, Easter eggs, and jokes, the gameplay is still very much like Black Ops 3's, despite a big cosmetic overhaul. Admittedly, it's still a fun romp with friends and the sheer charisma that oozes out of the map will keep you playing it.
Conclusion
If there's ever been a polarising game, then it's Call of Duty: Infinite Warfare. The campaign is a whopping amount of fun, and the addition of space combat is a large part of that. Still, there's a distinct lack of progress in both Zombies (as fun as it can be) and Multiplayer that damages the game's replay value, and then there's the unacceptable implementation of microtransactions. The single player may be stellar, but the multiplayer has come crashing down.
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Comments 33
Good review and more proof that actually reading them rather than just looking at scores is essential. I'd only play it for the campaign and it sounds like that alone is quite good.
Finally, someone who understands the difference between initialisms and acronyms! Erm yeah, anyway, the game...no thanks, I like to be rubbish due to my lack of skills, not my wallet size.
@mrobinson91 Yeah, definitely recommended based sole on the campaign judging by Sam's write-up. Thanks for reading it.
@Mergatro1d I'm not going to lie, when proofreading, I had to Google what "initialisms" were.
This game is crap. Don't buy it. Redbox it only for 1 dAy and you'll be glad you didn't flush $60 down the toilet.
I want to get the MW edition but will wait until the price drops.
After playing battlefield 1 and titanfall 2 I think I'll pass on call of duty this year.
If you liked Black Ops 3 you'll like IW, how can people call Black Ops 3 good then turn around and say IW is rubbish thay are almost the same game? Only on the Internet. And also them microtransactions was in Black Ops 3 for melee weapons, yet on one complained about that. If fact going off the videos on YouTube a lot of people brought them supply drops, so don't start crying now thay've added other weapons it was bound to happen with people buying supply drops in the first place.
Also why do people expect COD Multiplayer to change? Its not going to happen thay've already told people that due to it being a esports game.
brought this for the mw remastered which is brilliant but the infinate warefare game is dire the multiplayer is awful
Unless they un latch Modern Warfare from it, I am and will continue to be done with all COD games minus the Treyarch zombie releases.
Honestly if it wasn't for Zombies and Modern Warfare Remastered I probably would have passed on IW.
Looks ayt. @Kyroki I'm gonna get Titanfall 2 too.
...meanwhile titanfall 2, with its novelty, amazing multiplayer, fair business model and top reviews bombed....
Oh well.... We consumers can't complain too much, after all...
@mrobinson91 Thanks! This game was so hard to score - on the one hand the campaign was excellent and the Zombies mode fun, but then there's the microtransactions, the lack of innovation etc.
@Mergatro1d Finally my English Language GCSE paid off!
@SkanetWasTaken As I said above, this game was really hard to score, and the addition of microtransactions factored into the decision. It's downright unacceptable the way they've been implemented, though. It's a big shame about Titanfall 2's sales - I'm not a fan of its multiplayer but its campaign was great - but EA are partially to blame for launching it right between Battlefield and COD.
@banacheck Seeing as COD is made by three separate developers, change and innovation should be expected - a sequel shouldn't be like the original, and should innovate. For example, after Ghosts, Sledgehammer added jump packs in Advanced Warfare, then Treyarch added Specialists in Black Ops 3 - Infinity Ward have added nothing game-changing other than more microtransactions.
@Kyroki Thanks! If Infinite Warfare singleplayer was a standalone buy, I'd recommend it, but the multiplayer ties it down. Hopefully MW Remastered will release separately soon, though.
@wittypixel Fair enough, Treyarch tend to be the most experimental COD developers (if you could call them that) in my opinion.
@Anchorsam_9 So who's doing the Modern Warfare review?
@mrobinson91
I really like the campaign, won't bother with the multiplayer. Definitely worth giving it a spin for the singleplayer though.
i know that i'm in a minority, but i thought titanfall 2's single player campaign was exceptionally average. :-/ great movement in search of a better game. it mostly went downhill after the first main mission imo, with only the aerial obstacle course at one point picking things up. if you're only considering it for the single player, i'm not convinced it's as good value as CoD to be honest. TF2 can be completed in 4 hours, possibly less if you just cloak and run past everything..
Good thing I have no interest in multiplayer then. I'm actually really excited to get this bundled with MW Remastered, as I'd heard the single player was good. At least I'm planning on getting it some time when I have a PS4. I'm gonna be making a big jump from a PS3 Slim to the PS4 Pro.
I'd been reading about the campaign and hearing that it was one of the best since Modern Warfare's campaign. That got me pretty excited, and I also can't wait to try some of the other campaigns I've missed like Advanced Warfare and Black Ops III. Now if only I were a bit richer...
Waiting on my PS4Pro to start the campaign but I've been enjoying the multiplayer a lot in the meantime. It's very much like Black Ops 3, which I felt got things right after Ghosts and AW.
The more positive twist on the microtransactions that I'd heard was that previously in AW you could only either grind for keys then put up with RNG or pay for boxes and put up with RNG. Now with salvage you can actually aim for a specific gun and save for it or do missions to unlock one. Of course the rate at which we're getting salvage seems too slow at the moment... and there are some guns you can only get from the quartermaster still
I was expecting a better score to be honest but being totally against microtransanctions myself I can see the reason for some points missing.Real shame too because not owning a COD game since MW3 I really enjoyed jumping into the Beta..
Still,was so blown away by that E3 trailer I put this on my birthday/Christmas list anyway because the single player is mostly what I'm interested in anyway.
Have these so called game designers and testers read the reviews about thier games then maybe thier wouldnt be an increase in that huge decline that they had for these future warfare crap....they should take a step back and look which games had an increase in gamers from thier older games and work it out from thier lol in reality though i wouldnt wanna be the soldier thats jumping and boosting all over the area cuz in the game you know what will happen...
Good, honest review. With a handful of potential buys coming out, it's a matter of which order to get them in since if I like a game I stick with it for a while like most of us. So I've been indecisive about this for a while, along with Titanfall 2. Bought Battlefield 1 in the end and think I made the right decision. Next I think it's going to be Titanfall 2 for a short run of fun - but as others have said, when the price drops a bit. It's a real pity that IW isn't up to pervious standards.
@Kyroki if you get Titanfall 2 send a message out and I will buy it too. Could be our next big multiplayer game!
Great review as always anchorsam_9 I dont know the laws on Microtransactions but surely now even the most gullible 'elephant' can see these are damaging the industry. Cod used to be fun back in the days of MW2, having a fair playing field was the dna of the experience. Pure and utter greed.
@themcnoisy @Kyroki I can't recommend Titanfall 2 enough. Really enjoyable campaign and hands down the best multiplayer I've played for the last 10 years or so. If you decide to jump in, hit me up.
Reverend_Skeeve
I was lucky, Argos in the UK did a price error back in July so I managed to snag the Legacy Edition (IW and MW Remastered) for a grand total of £39.99. Considering the bang I got for my buck, no complaints here. Loved the campaign.
Still have to complete Veteran difficulty though, my thumbs are still recovering from doing that a few years back with MW2 on the 360, which was the last COD I owned.
@Anchorsam_9 Yes for the campaign & Zombies mode but don't expect it in multiplay, they may change a few thing like movement but thats about it. Thay've already said multiplayer cannot see massive changes just before Black Ops 3 got released, due to it being an esports game. So i don't understand why people think multiplayer will be any different to the last one multiplayer wise, after them coming out and saying that.
Titan fall 2 it is though i had no plans to buy CoD anyway! There are only so many ways you can innovate this type of game before it becomes repetitive.
@themcnoisy I honestly don't think they are damaging the industry as people tend to think. If they weren't successful they wouldn't be including them in games. The loot drops that Activision offered in Black Ops 3 made them alot of money, I don't remember how much but it did alot better then people thought.
The problem lies in our society we all reward the better, stronger, smarter people let's face it it's human nature that we want to be better the the guy next to us, wether it's by making more money then him, having a nicer house, having more kids etc. We are competitive by nature. Games companies know this and that's were microtransactions come from and sadly due to our nature to be better then the guy over there people buy them. It's the same reasoning behind our athletes taking performance enhancers and such.
@Reverend_Skeeve will do boss mc_noisy
@Tasuki just because something earns money doesn't make it morally right. Performance enhancing drugs is a great point as they destroy sports as you don't believe what you are watching. Athletics has taken a nose dive in popularity world wide and rightly so.
@themcnoisy I never said it was right let alone morally right. Just was saying how it earns gaming developers like Activision alot of money and it's not damaging the industry as bad as people think.
@Tasuki I should rewrite it, damaging to the way I see the gaming industry. It used to be relatively innocent pastime, now players (including you) are seen as cash points. You don't pay - We will take it away! How many billions has this franchise made? Pure greed. So in that respect it is damaging to the industry as I don't want to play the game.
@themcnoisy Ah I got ya. Sad thing is people tend to forget that game studios like Activision are businesses first and for most, they gotta do something to keep the lights on or they would end up like so many other great developers and have to shut there doors. Honestly I rather them have microtransactions over say raising the price of a game to $80 or $100.
I wish Activision would start selling Call of Duty's campaign separately at a reduced price for people that don't care about the multiplayer. I honestly think they're missing a trick. A lot of people enjoy first person shooters and would like to play the COD campaigns - they're generally really good - but don't want to pay the full hit for a six or seven hour experience.
Could be a good way to appeal to more gamers. Give them options. Currently I wait a few years to play COD campaigns. But I'd buy them day one if I could buy them away from the multiplayer (with an option to upgrade).
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