Danger Zone isn’t subtle and nor should it be. The latest from indie outfit Three Fields Entertainment doesn’t faff around with golf balls, instead slapping cars on a simulated highway and tasking you with smashing into as many of them as you can. This is Crash Mode in everything but name, and considering it comes care of Criterion’s founders, we reckon that’s fair game.
So brazen is this wreck-‘em-up that even the interface shares similarities with Burnout 3: Takedown, right the way down to the Crashbreaker – boldly renamed Smashbreaker here – in the bottom left corner of the screen. But for those of you with fresher faces, exactly what is the homicidal homage all about?
In essence, it’s a puzzle game. You control a single car, and must drive it into a busy junction in order to cause a collision. As the pile-up expands, you’ll be able to detonate your vehicle, launching it into the air and guiding it with aftertouch. The goal is to cause as much damage as possible and gather up the tokens that litter the roads.
Some of these medallions will reward you with a points bonus at the end of the round, while others will augment you with more explosives to further your destructive chain. There are around 20 different stages in the game, the layouts of which start simple but get increasingly complex as you progress, like tasking you with working against oncoming traffic speeding down a hill.
The gameplay is rock solid: it’s an addictive, moreish format that both dazzles and is cunningly designed, encouraging that all-important one more go factor as you work your way towards the top of the leaderboards. Unfortunately, the wrapping that surrounds the core action is so paperthin that it’s bordering on transparent.
Some may argue there’s beauty in the barebones nature of this explosive outing, and at $12.99/£9.99 it’s certainly appropriately priced – but this feels like a game thrown together in a matter of months in order to get some cash flowing into a company in serious need of some financial security. There’s frankly nothing to it beyond the three phases of stages.
This is particularly evident in the presentation, which includes absolutely no music and a single car for you to select. All of the action takes place within a single open-floor factory environment; it’s framed as a simulation so the road layout’s able to change without the need for new art assets. Even the explosions may or may not be stock Unreal Engine 4 effects.
Conclusion
Danger Zone is about as barebones as arcade games get, and yet its explosive gameplay loop is so addictive that it’s somehow passed our crash test relatively unscathed. The presentation may be offensively simplistic and the runtime a little on the short side, but once you’ve launched your Smashbreaker a few times, you’ll feel like all is well in the world.
Comments 10
@get2sammyb Great review. I will be picking it up this weekend when I get paid. I love Burnout and when I heard this is the spiritual succesor to that I jumped for joy. Can't wait to play it.
Archer would be proud.
@Tasuki It's only Crash Mode, though. There's no racing or anything like that.
@get2sammyb Is there anything else??
@naruball +1 this comment, Archer approved.
@get2sammyb Spot on review!Picked this one up more or less as soon as it hit the store without any hesitation.Loved Burnout and Crashmode was my all time fave.
This game is just as addictive but yeah,I sort of expected more to it,like nicer scenery,more cars,options..just something `more`.
Never mind,I'm still happy with my purchase
I absolutely loved crash mode in Burnout 3 and thought they ruined it in later instalments, and then ruined the game entirely once it - of course - went open world.
I shall be playing this and blowing stuff up real good.
Is there a platinum?
@johncalmc I thought I was the only one that hated Burnout Paradise.Unfortunately no,no Platinum.
@Wazeddie22
@Wazeddie22 Nope I hated it too . I like car games like GT ,Driveclub ,Project Cars ,old Colin McRaes , 3D Deathchase ,Chase HQ , Pole Position etc but can't stand Need for Speeds , Burnouts , Dirt etc , just something too cheesy about those.
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