Dragon Ball XenoVerse certainly wasn't perfect, but for a mostly fresh take on the Dragon Ball license it got a lot of things right, and its direct sequel, Dragon Ball XenoVerse 2, isn't looking to shake things up. Instead, this is a brawler that takes the typical Japanese sequel route, in that it's happy to keep the fundamentals in place while expanding upon everything else. This means more quests, more customisation, a bigger playable character roster, and a refined combat system.
Right off the bat, XenoVerse 2 will seem immediately familiar to anyone who's put time into the first game, from the menu designs all the way through to the sound effects. It'd be easy to criticise the release for sticking too close to its predecessor, but then you'd have to ask yourself why it's so similar to begin with. Simply put, you don't fix what isn't broken, and in many ways, this is the mantra at the sequel's core. Rather than attempt to write an entirely new chapter, here we have a developer that's keen to take what it learned from the original and apply it to a new title. Basically, if XenoVerse is Cell, then XenoVerse 2 is Perfect Cell.
It's not quite Super Perfect Cell, though. There are a few returning minor issues here, like the inability to quickly replay a specific mission without first having to go back to the game's hub area, and overpowered computer controlled opponents can still be a source of frustration when they're clearly bending the rules to suit their needs. Load times can be rather lengthy, too, and we noticed a fair amount of spelling mistakes in dialogue boxes and cutscene subtitles. Of course, none of these issues are enough to ruin the experience, but it's a shame that they haven't been stamped out.
Smaller problems aside, the bottom line here is that if you enjoyed the first game, you're going to enjoy this. Newcomers, meanwhile, are going be jumping into the fray with a title that's pretty much an improvement over its predecessor in every way.
Said improvements begin with the title's new hub area, which is vast and full of things to see and do. Conton City acts as your base of operations, housing shops where you can buy skills, items, and equipment. The city itself is split up into multiple districts all boasting their own unique style; there's a Namek-themed farm up in the hills, a desert space with giant mushrooms sprouting from the sand, and a residential area complete with a Time Patrol academy. It's like the many memorable locales of Akira Toriyama's work have been cut into pieces and sewn together, and it makes for a fantastic home to return to after a tough mission.
Indeed, being part of the Time Patrol isn't easy, as evidenced by the numerous trials that you'll have to overcome while attempting to restore Dragon Ball's history. Once again, timelines are being distorted by a selection of big baddies, and it's up to your custom hero to put a stop to the madness. The premise is obviously familiar, but the plot still stands strong as a very clever and engaging take on the Dragon Ball sagas, which have been retold countless times at this point.
The story takes place after the events of the first game, but it keeps things vague enough so that the plot will still make sense to those who didn't dabble in XenoVerse. There is an extra in having save data from the previous title stored on your PlayStation 4, however, in that you'll be able to import your hero into XenoVerse 2 and have them appear throughout the story as a supporting character. A small detail in the grand scheme of things, but a thoughtful touch all the same.
Speaking of detail, there's plenty of it in this comprehensive sequel. Easter eggs and nods to the places, people, and events of Dragon Ball, Dragon Ball Z, Dragon Ball GT, all of the movies, and even a bit of Dragon Ball Super make this a must for fans of the popular Japanese property - and that's not to mention the sheer amount of content that's on offer when it comes to optional quests and assignments.
Outside of the main story, you'll likely be jumping into Parallel Quests to level up your fighter and get your hands on loot in the form of equipment and skills. Some of these missions are plucked directly from the first game, but there's a sizeable amount of new scenarios to get stuck into as well, including co-op focused expert missions. The drive to gather better gear and more powerful techniques remains, and you'll soon find yourself revisiting the Parallel Quest booth time and time again just to see your character develop.
Fortunately, the loot system's been tweaked for the better - at least, as far as we can tell. Drop rates seem to have been increased across the board, with a Z mission rating gifting us most, if not all available unlocks from a specific quest. A good thing, seeing as there are more clothing items and skills than ever before. And while we're on the topic, it's also worth mentioning that clothing has seen a slight alteration. After progressing a decent way into the release, you'll unlock the ability to craft QQ Bangs - items that, when equipped, completely replace the stat boosts of regular clothing. In other words, the fashionistas among you will be able to dress however you want without having to worry about the accompanying stat bonuses.
Quality of life improvements are reasonably rampant, then, but the positive additions don't stop there. Time Distortions are a new feature which provide yet more questing opportunities, allowing you to visit places like Frieza's spaceship and Majin Buu's makeshift home. Each location has its own story to tell and its own set of missions, creating narrative offshoots that provide ample entertainment when you're not up for continuing the main plot or taking part in miscellaneous activities. Whether you're advancing through the ranks of the Frieza Force or helping Great Saiyaman dispense justice, Time Distortions are some of the title's most creative and compelling components.
Moving on, it's time to talk about very core of Dragon Ball: the action. Barring the silky smooth jump to 60 frames per second, fights largely feel the same in XenoVerse 2. Movement and timing are still key to success, and utilising skills that complement each other can really improve your chances. Combat remains fast, flashy, and packs a punch, but if you look beneath the surface, you'll see that a slew of subtle alterations have been implemented to create a more fluid set of mechanics.
For starters, invincibility frames are less prevalent, meaning that linking super moves into regular combos is a lot easier. Staying up close and personal with your opponent is encouraged now, too, as you can make use of lightning quick chasing moves that are designed to stop your foe from running away. In theory, this should put an end to enemies who simply sit at a distance and spam long range attacks. In turn, this opens up a new emphasis on close quarters combat, where you'll need to make use of advanced techniques like perfect guards, stamina breaks, and nicely timed sidesteps to get the most out of your chosen intergalactic warrior. All in all, these changes - alongside a few other minor tweaks - combine to create a fairer combat system that better rewards skill and your ability to read your opponent.
All of the above-mentioned enhancements bleed into the title's suite of online modes, too. You can battle other players competitively both one-on-one and in three-on-three team battles. The latter is a predictably chaotic mode of play, but team brawls can be a blast with friends since you can watch each other's backs and combine your attacks to form original, devastating combos. When this style of play clicks, there's some real depth to explore here.
The same goes for the co-op side of the multiplayer experience, which is still a fantastic way to get through particularly difficult missions that may have previously been giving you trouble. This is especially true of the new expert missions, which require a bit more thought than your average quest, and having other players fight by your side to bring down a seemingly unstoppable foe gives way to moments of eye-catching heroism.
In terms of visuals, XenoVerse 2 looks as colourful and as lively as you'd expect, although some blurry textures do pop up now and again. Meanwhile, on the audio side of things, the release features a surprisingly catchy soundtrack that packs a collection of infectiously upbeat tunes. The English voice work, however, is a bit hit and miss - and there are definitely some lip syncing issues going on. Thankfully, a Japanese voice option is available for those who want it.
Conclusion
The definition of a bigger and better sequel, Dragon Ball XenoVerse 2 doesn't try to fix what isn't broken, and instead focuses on building upon the foundations of the first game. With a crazy amount of content to blast through - both online and offline - an improved combat system, and new ways to develop and customise your very own Dragon Ball hero, this is very much the definitive XenoVerse experience, and an absolute must for fans of Akira Toriyama's manga and anime epic.
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Comments 32
Any questions about the game, feel free to ask me.
Sigh...no PS3 version this time around.
How catchy is that title screen music amirite?
@ShogunRok Have they gotten rid of Super Saiyan NPC bosses being able to constantly spam their special moves? One of the worse parts of the 1st game was Goku and Gohan spamming their best attacks on higher level quests. Are rewards still random?
I'm excited to dig into this, but it'll probably be this weekend more then during the week. @ShogunRok How does the character import work from the last game?
@Cassetticons As far as I can tell, super move spam has been lessened. You still get certain AI enemies that are cheap - like kaioken Goku spamming evasive techniques after you land just a few hits - but for the most part, I didn't get nearly as frustrated with this game as I did with the first XenoVerse.
It also helps that stamina breaks are easier to pull off now, so if your enemy is relying on super moves or ultimates too much, you can get in close thanks to the new homing attacks and render them totally defenceless. In short, it's a lot easier to punish opponents who spam long range attacks.
Rewards are still random, yeah, but I found that they seem easier to acquire overall. Like I said in the review, when I was getting Z ranks on missions, I was unlocking most if not all the rewards in one go. Maybe I'm just lucky, though!
@vegeta11 Basically, the game will ask if you want to import your XenoVerse save data. If you select yes and you've got the data stored on your PS4, your hero from the first game will appear as a holographic statue in the middle of Conton City, which is pretty cool. They'll also appear during the story, in which they basically act as Trunks' Time Patrol partner. Your XenoVerse character is essentially regarded as the one who saved the universe and now they're a recognised hero.
Also worth mentioning that your hero's equipment and skills carry over if you decide to import - but only the stuff that you had equipped on your XenoVerse save.
@ShogunRok Thanks that's awesome I'll have to redownload my data from the cloud but that seems like it will be worth it at least to have my jolly majin having his own statue.
Anyone who is looking to team up for group bosses shoot me a friend request Vegeta11 just put DBX in the friend request and who your user name here is on PushSquare. Looking forward to playing with some people here!
only a few days left now, can't wait
now i have 3 days to get the final 2 trophies in the first game, if only the RNG system wasn't so bloody broken
@ShogunRok why doesn't goku love me?
@ShogunRok Great review, or is my opinion of this review still in progress ? Really pleased about the QQ Bangs. Stat boosts on clothing is dumb and stifles creativity. Wasn't going to get this till Black Friday, but I think I'll bite the bullet & get this out of the way before FFXV & TLG.
@wittypixel I'm sure he does, Goku is everyone's friend, even those who repeatedly try to kill him.
@Fight_Teza_Fight Yeah I really like the inclusion of QQ Bangs, I just wish I knew more about how the crafting system actually works. You take two pieces of clothing and mix them together to create a QQ Bang, and the equipment is destroyed in the process. Just not sure what determines the stats that the QQ Bang ends up with.
Any benefits to choosing a particular race? Only managed to tryout both the Saiyan and Majin races during beta.
@ShogunRok The first XenoVerse doesn't support Remote Play. You failed to mention anything about Remote Play in your XenoVerse 2 review.
@zip I don't mention remote play in any of my reviews - it's sadly not a big enough factor.
@WanderingBullet Yeah the races all have their own bonuses, like Earthlings being able to regenerate ki automatically. Aside from that, your race (or species, I suppose?) determines some interactions that you have with other characters. For example, Earthlings get more money from Hercule for completing his tasks, and Majin are able to feed Majin Buu more food so he can create a bigger family (the latter sounds weird but it's a real thing).
@ShogunRok But it is. Sony requires all developers to implement Remote Play. It's a standard, required and expected feature for all PS4 games. So if a developer blocks remote play it is a pretty big deal. There are threads on various places on the internet from people complaining about missing Remote Play support in XenoVerse 1. There are people who base their purchase decision on Remote Play capability, including me.
Anyway I did some research myself. It seems XenoVerse 2 supports Remote Play. If it wouldn't have, I would not buy it, just as I didn't buy XenoVerse 1.
@ShogunRok The Majin Buu bonus's interesting. Thanks for the info.
We've now updated the review with a score after spending more time with the game's multiplayer components.
@ShogunRok So we are playing the ignore and forget game now? Well this site just lost a reader.
@zip Of course not, I'm just not sure there's a need for me to respond. You make fair points about remote play, but I honestly don't think it's all that necessary to mention it. I personally never use it to begin with, so it never even occurred to me to even try it with this game. I had no idea about the first XenoVerse either.
Sorry you feel the way that you do, but I think this is beyond reasonable.
@Cassetticons Yea they have taken away infinite ki for super saiyans it's just a damage boost now and you can see the AI's ki and stamina so that you know it isn't cheating. They have also completely taken away super armor, so no more OP enemies that don't flinch when you hit them, the AI difficultly is based on the character so Goku will be way better then Krillin. Hope this helped.
Sounds like I expected - a conservative upgrade over the first game that still has some of the old flaws. The character creation options were very limited in the first game so I'm glad they upped them for the sequel.
As for the Remote Play thing, I have a Vita and never bother with it, the thumbsticks are pretty damn bad and the latency can be terrible in anything that needs reactions. That said, it does strike me as something that's pretty easy to check and put in an info box for the game, if not into the review itself.
Interesting... Wasn't quite expecting such a high score. Now that it has one I'm fairly tempted by it - haven't got a Dragon Ball game in a while.
great dbz game, awesome combat ( however the camera is annoying) and dialogs are very lame. Despite that dbz finally releases a dbz game of our dreams, lot of characters to ( however a couple are still missing) .
Absolutly awesome fighting game , just freaking buy it already
8.4/10
@Reanfan7 What's stopping you from buying a PS4 sooner, and why are you waiting until 2019 when KH3 will probably be released?
@ToddlerNaruto Money issues mostly.
@Reanfan7 Oh sorry to hear. I could have easily bought a PS4 last year or in 2015, but decided to wait until most 2013-15 games are $20-$25 New or cheaper.
Do you not have a job or state/govt assistance?
@ToddlerNaruto No job, but only earn around $300 a month from disability...
@Reanfan7 Oh god that's terrible. I almost signed up for SSI/SSD (Disability), but it turns out my family gets alot more money claiming me as a dependent, so we went that route.
I wish you best of luck on finding work eventually. I got my job thanks to an employment agency that helps disabled people find work.
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