F1 2019 is the next instalment in Codemasters’ hugely popular Formula One racing franchise, and it’s arriving nearly two months earlier in the calendar than the previous games. But with the addition of F2, a couple of racing legends, and a visual polish, does this entry take franchise pole position?
Fire up a race in F1 2019 as a series regular and the first thing you’ll notice is that the graphics have been improved. The attention to detail that has gone into light and shadow work is impressive, and added shine to the Formula One cars makes things prettier than ever. Light flares in lenses and detailed reflections in the water add another touch of realism to the game, and the quality of the presentation really does add to the enjoyment of races.
Career Mode is back and now includes the F1 feeder competition Formula Two as a starting point for your customisable driver. In order to be promoted into F1, you’ll first need to overcome a series of challenges throughout three F2 races. You’ll be taking part in the 2018 F2 season with drivers such as Lando Norris and Alex Albon (as well as an arrogant fictional rival prevalent in the game’s cutscenes) all trying to win an F1 seat as well. Later on in the year, the 2019 F2 season will be patched into the game but it’s a real shame that it’s missing at launch.
Other returning features include Championship and Time Trial. These features revolve around testing your skills against computer-generated drivers to improve your racing skills. Codemasters has also announced that F2 cars will become a part of online features just as classic cars from prior games were added previously. A welcome addition for multiplayer fans.
Grand Prix mode follows almost the same route as Career Mode without you having ties to a specific team. The showroom is a new feature and simply allows you to view the line-up of cars used in the game, but closely inspecting liveries and body work can be surprisingly interesting for F1 and F2 nerds (shout out to everyone’s favourite alternative F1 blog WTF1 for making it onto the paintwork). Along with this is the Theatre Mode which will capture race highlights so you can watch back your biggest wins and best moments on the track.
These features are all enjoyable but most players will probably spend the majority of their time in Career Mode, which is by far the most in-depth experience F1 2019 offers. In between qualifying, races and practices you’ll be interviewed (yes, Claire makes her triumphant journalistic return) and the answers you give alter the way your team interacts with you. Different teams look for different qualities including confidence, showmanship, and teamwork, which means that these interviews actually shape the game around you.
Driving obviously varies depending on your overall set up, but generally grip is better than in 2018’s offering and handling is smoother. Additionally, the action unravelling on the racetrack seems slightly faster than in previous games, and slower and looser in the under-powered F2 sections. All the R&D options are back, as well as other technical tinkering choices, but it’s an almost identical system to F1 2018’s at its core.
If you pick up the Legendary Edition of F1 2019 then you’ll be treated to playing through the iconic rivalry of Senna and Prost. You’ll go head-to-head across eight challenges and get access to exclusive multiplayer car liveries. To top it all off, the likenesses of Senna and Prost have been added to the Career Mode customisation screen which means you can speed through the F1 championships as two racing legends. It’s a fun dynamic but why it wasn’t simply included in the base game is somewhat baffling.
Aside from the introduction of F2, F1 2019 often feels like nothing more than an enhanced version of last year’s instalment. The graphics are certainly sharper, but the majority of content feels copy and pasted from F1 2018. However, those who are fans of the sport may well enjoy what F1 2019 has to offer regardless. It’s a fast-paced, high-intensity racing game with a plethora of cars and famous racetracks. For casual gamers, a quick spin around one of the courses may be all the F1 fix required, but, thankfully, the number of options and modes means F1 2019 has something for every kind of player.
Conclusion
F1 2019 takes all the elements of the previous games and adds a very thin layer of polish. The introduction of F2 makes Career Mode a little more exciting, and the racing gameplay and graphics are still top notch, but there’s no getting away from the fact that this is really just F1 2018 again.
Comments 11
It has been so long since I had an F1 game!
It looks great, very tempted!
Cut content for the special edition.
"but there’s no getting away from the fact that this is really just F1 2018 again."
I can't wait for the FIFA review 😂
That's the thing with these sports games, when you have one on a console it's very hard for me to justify getting another just for some updated teams. The Senna and Prost stuff would have been tempting had it been in the base version but as is I'll just boot up 17 or 18 (I'm not sure which I actually have) if I fancy some F1 action
Give us VR Codemasters.
Yeah I don’t think these annual sports games should be full price as the work involved in tweaking and improving on the last game isn’t really comparable to other games.
I suppose people still buy them in vast quantities so it’s easy money for the developers.
Every driving game should be compatible with psvr. Inexcusable with 1 year to work on it
@jess3a3 I agree CTR would be great in vr
I’ll definitely buy this at some point but I’m currently halfway through a season on F1 2018 so will wait till I finish that. It’s a shame Codemasters are effectively charging an extra £20 for the Senna/Prost stuff, especially when the Senna likeness is pretty poor (though the Prost one is good). Good review btw.
If this was any other racing game developer other than Codemasters I bet you would have rated it 3/10 or 5/10 [Post-edit: didn't mean for that to come off as rude as this. What I mean is, PushSquare has rated racing games with the same problem a 3/10 and 5/10 before (most notably MXGP and MotoGP). So I take note that F1 2019 still gets a 7/10 for having the same issue. And it's not just racing games, FIFA for example, still get high ratings from PushSquare despite have the exact same issue. So why do some games/franchises/developers get a free pass on this supposed problem while others do not?! Put differently, why is an incremental upgrade acceptable for FIFA but not for F1 or MotoGP].
Adding F2 is a big deal for people who actually buy (with their own money) and play these F1 games, it's one of the most wished-for features people have been asking for since Codemasters took over the license, and here it is ... yet marginalised to having negligible value. But hey at least the game looks pretty, that's the most important thing after all.
not sure why you would mark a game down for being the same sport as it has been since it started, we know how incremental upgrades work for sports games, aslong as changes come where needed and its an improvement then that's good right?
in fact you complained about the same thing last year for 2018:
''With challenging racing and a diverse car management system, F1 2018 is filled with endless opportunity. Although undeniably similar to last season’s effort, small changes have improved the overall experience enough to merit a revisit. And, ultimately, F1 2018 takes the chequered flag as the best F1 instalment to date.''
you gave that game an 8, this one clearly makes yet more improvements, is clearly the best f1 installment to date, offers a deeper career (one of the better careers in any driving game actually), better visuals, even stating it adds enjoyment to the game, modified handling for the better.... so logically that merits a 7??
I know games should be judged on how they are today but nothing has changed in regards to racing competition, there is nothing new out today that offers a better f1 experience, its never going to fundamentally change, its always going to be f1, don't seem logical at all to give it a poorer score than last years game if its improved in every area even if minor, at worst it should have got the same score right? you know like fifa 18 and fifa 19 got, with the caveat that if you own 2018 you will be ok to skip this year.
@SoulChimera
Too bloody right!!!
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